Key points
- PC version features high resolution textures, tessellation, high quality shadows and more PC-specific features.
- Large number of issues reported on multiple hardware configurations, including texture problems, falling through the world, etc.
General information
- Official game site
- Ubisoft Forums - PC Discussion
- Ubisoft Forums - Technical Community Help
- Far Cry Wiki
- Steam Community Discussions
- Steam Users' Forums for game series
Availability
- All versions require Uplay.
Version differences
- The Digital Deluxe Edition (Deluxe Edition) is a complete edition containing the base game and all DLC.
- The Deluxe Bundle DLC Pack (Deluxe Bundle DLC) contains all DLC from The Digital Deluxe Edition for those who bought the base game.
Essential improvements
Skip intro videos
Game data
Configuration file(s) location
Save game data location
Video settings
In-game general video settings.
In-game advanced video settings.
Template:Video settings
Disable depth of field
- This only disables depth of field on background and when not aiming.
- This enhances antialiasing on forests and objects that are near, stabilizes the frame rate fluctuation, fixes the low-res textures on the background and can give a huge FPS boost in open view areas, for example, on the top of a tower.
Disable HDR
- Disabling HDR improves performance.
Disable ambient occlusion
- Ambient occlusion can't be disabled completely through the in-game settings when playing in DirectX 11, only switched to various techniques available (SSAO, HBAO, HDAO).
- Use of SSAO makes MSAA useless because the way it's implemented[2]
Disable motion blur
- Disabling also helps to reduce input lag.
- Even if motion blur is handled by PostFX setting, completely disabling PostFX doesn't seem to work. It can be disabled with
<post>
in configuration file but game seems to remove it with every launch.
Input settings
In-game general control settings.
In-game key map settings.
In-game gamepad layout settings.
Template:Input settings
Manually bind Enter key to an action
Toggle aiming down sights (ADS) for weapons
Negative mouse acceleration
- Negative mouse acceleration prevents fast mouse movements. Mouse acceleration option in the Options menu does not fix the negative effect.
Audio settings
Template:Audio settings
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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Czech |
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Danish |
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Dutch |
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French |
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German |
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Italian |
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Norwegian |
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Polish |
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Portuguese |
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Russian |
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Spanish |
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Swedish |
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Network
Multiplayer types
Connection types
Ports
Protocol |
Port(s) and/or port range(s) |
TCP |
80, 443, 13000, 13005, 13200 |
UDP |
9000-9005, 21800-21845 |
- Universal Plug and Play (UPnP) support status is unknown.
VR support
Issues unresolved
Crash after first cutscene and random crashing
- Crashes can randomly happen in all parts of the game.[5]
- Crash are more frequent after first -unskippable- cutscene.[6]
Textures and artifacting
Artifact blocks appear on screen.
Escaping to menu and returning and geometry has failed to load correctly.
Stretched, hollow blocks of the ground appearing randomly. Sometimes fixed by changing to DirectX 9 or going offline in Uplay.
Issues fixed
Change UI language
- For some reason Far Cry 3 will sometimes have a (poorly) translated interface.
Save games lost when the game exits
- Create a shortcut to farcry3.exe
- Right click it > Properties
- Add
-offline
to the end of the Target
Cap frame rate
- This is the best method to eliminate microstuttering - especially with the DX11 executable.[citation needed]
Microstutter
- These forms of V-Sync can reduce micro-stuttering.[7][8]
Multi-GPU crash
- If your game freezes and crashes when entering a saved game, you must disable the Post FX option.
Game stuck on splash screen
- Game splash screen pops up on desktop and freezes, doing nothing until the process is ended.
Game stuck on first skill tree
Parachute will not open
Game reports wrong button for opening parachute when jumping with wing-suit. There seems to be link between crouch binding and change vehicle seat binding. Make sure that these actions are bound to same key.[9]
Multiplayer weapons will not level up
- Weapons earn EXP and level up during matches, but do no retain EXP post-game; weapons stay at level 1 indefinitely.
Installation issues
When using a C:\ drive with limited space such as an SSD, the game will not install onto a secondary drive even if you have sufficient free space.
First loading screen stalls or takes excessive amounts of time
Crash when installed in a Windows 8 Storage Space
The Game will refuse to run when installed on a drive which is managed by a Windows 8/8.1 Storage Space.
Resolution issues before launching
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
9, 11 |
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Shader Model support |
3, 5 |
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Executable |
32-bit |
64-bit |
Notes |
Windows |
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Middleware
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Middleware |
Notes |
Physics |
Havok |
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Audio |
Dolby Digital, Speex |
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Interface |
Adobe Flash |
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Cutscenes |
Bink Video |
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Multiplayer |
PunkBuster |
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System requirements
Windows |
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Minimum |
Recommended |
Operating system (OS) |
XP SP3/Vista SP2/7 SP1/8 | |
Processor (CPU) |
Intel Core 2 Duo E6700 2.6 GHz AMD Athlon 64 X2 6000+ 3.0 GHz |
Intel Core i3-530 2.9 GHz AMD Phenom II X2 565 3.1 GHz |
System memory (RAM) |
2 GB (XP) 4 GB (Vista/7/8) |
2 GB (XP) 4 GB (Vista/7/8) |
Hard disk drive (HDD) |
15 GB | |
Video card (GPU) |
Nvidia GeForce GTX 8800 AMD Radeon HD 2900 512 MB of VRAM DirectX 9.0c compatible Shader model 3 support |
Nvidia GeForce GTX 480 AMD Radeon HD 5770 1 GB of VRAM DirectX 11 compatible Shader model 5 support |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
References