Naraka: Bladepoint
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
24 Entertainment | |
Publishers | |
NetEase Games Montréal | |
Engines | |
Unity | |
Release dates | |
Windows | August 12, 2021 |
Reception | |
Metacritic | 71 |
OpenCritic | 74 |
Taxonomy | |
Monetization | Free-to-play, DLC |
Microtransactions | Cosmetic, Currency, Loot box |
Modes | Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Battle royale |
Art styles | Realistic |
Themes | Asia |
Naraka: Bladepoint is a multiplayer third-person battle royale game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | Global website | |||
Official website | Chinese website | |||
Epic Games Store | ||||
Microsoft Store | The Deluxe Edition is included with Xbox Game Pass for PC. | |||
Steam |
- Standard, Deluxe and Ultimate Editions can be activated and/or upgraded via the in-game store.
- Global accounts will require either a Facebook account, a Twitter account, a Google account or a Naver account (Korean only), while Chinese accounts require a Netease account.
Monetization
Type | Notes |
---|---|
DLC | Features three level battlepass (free, paid, paid + instant BP level up to 30) |
Free-to-play | Originally requiring a game purchase, the game went free-to-play on July 13, 2023.[1] |
Microtransactions
Type | Notes |
---|---|
Cosmetic | New cosmetics can be purchased. |
Currency | In-game currency can be bought with real-world money. |
Unlock | New heroes can be purchased. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Asura DLC | Includes 3 Twitch streamer themed character skins (Summit1g, Lirik, Shroud) for Temulch, Tianhai, Tarka Ji. | |
Deluxe DLC | Includes exclusive spear skin and 10 lootboxes. | |
Ultimate DLC | Includes exclusive skins for Matari, grappling hook as well as digital art booklet and soundtrack. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\NarakaBladepoint_Data\QualitySettingsData.txt[Note 1] %USERPROFILE%\AppData\LocalLow\24Entertainment\Naraka\ |
Microsoft Store | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1203220/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Only resolutions lower or equal to current desktop resolution are supported. Higher resolutions can be selected in game settings (if window mode is set to fullscreen) but they do not apply. | ||
Field of view (FOV) | No ingame configuration, exact default FOV unknown. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | No ingame configuration. | ||
Anti-aliasing (AA) | TAA/SMAA. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | Game says it is only compatible with DirectX 12 mode, which will be available in a future patch. Meanwhile, you can use Windows Auto HDR. | ||
Color blind mode | Only crosshair color can be altered ingame. Color-shifting post processing shaders can be enabled via config file with colorBlindMode (only protanopia mode seems to be available with value of 1 or higher), colorBlindStrength and colorBlindQualityMode |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
- Supports NVIDIA DLSS, Reflex and Highlights.
- DLSS sharpening factor can be changed in config file through
dlssSharpness
parameter. - The game is severely single core performance CPU bound in terms of mesh handling which results in software CPU bottleneck in high mesh density areas like prematch island or Celestra (or any place where many players are present at once), severity of this issue scales with "Modeling accuracy" ingame setting which handles LOD / mesh rendering distances.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Configurable through separate menu outside settings. | |
Mouse acceleration | No mouse acceleration by default. | |
Mouse sensitivity | Separate setting for default/aim states. | |
Mouse input in menus | ||
Mouse Y-axis inversion | Possible to invert both X and Y axes. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | No specific control for announcer VO, falls under character VO volume. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | On by default, no option to disable. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Indonesian | ||||
Japanese | ||||
Korean | Korean voices are removed in the June 29, 2023 update. | |||
Brazilian Portuguese | Mistakenly labeled as Portuguese. | |||
Russian | ||||
Spanish | ||||
Turkish | ||||
Vietnamese |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 60 | Versus Battle Royale(Solo / Trios), Deathmatch. Tutorials and training are also online and hosted on cloud servers. |
Connection types
Type | Native | Notes |
---|---|---|
Peer-to-peer | ||
Dedicated | Cloud hosted, Main nodes for Europe, North America, China, Asia, South-East Asia. Secondary nodes for Oceania and South America. Main nodes are IP region locked. | |
Self-hosting |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | DX12 support is planned to be implemented. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | Wwise, Vivox | |
Anti-cheat | Neac Protect | Proprietary system driver level (NeacSafe64.sys) anticheat running in background while game is running. |
- Launcher/Anticheat design strips CLI parameters making it impossible to pass any command line parameters to the game.
- Based on Unity 2019.4.14.19357
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5 (4th generation) AMD FX-6300 |
Intel Core i7 (7th generation) |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 20 GB | 20 GB (SSD) |
Video card (GPU) | Nvidia GeForce GTX 1050 Ti DirectX 11 compatible | Nvidia GeForce GTX 1060 6 GB of VRAM |
Other | Broadband Internet connection |
- A 64-bit operating system is required.
- Minimum settings target 1280x720 at 60 FPS, recommended settings target 1920x1080 at 60 FPS.
- PCI-E SSD drives seem to cause several game loading/asset streaming issues.[2]
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (1203220) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ NARAKA: BLADEPOINT - Everything Announced at NARAKA Fest 2023 - Steam News - last accessed on 2023-07-15
- ↑ [1] - last accessed on 2021-09-10