Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
- The Mac OS X version of this game does not work on Mac OS X Lion (version 10.7) or later due to the removal of support for PowerPC apps.
Availability
- SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
- A demo is also available.
- This game is not available digitally.
DLC and expansion packs
Name |
Notes |
|
Coca Cola Promotional CD-Rom [3] |
The promotional CD-Rom contains a 2D desktop mini-game (scourge challenge),[4] demos for Harry Potter 1 and 2, and access to a secret level within the full game.[5] The secret level can be also be accessed by using the debug mode.[6] |
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Game data
Configuration file(s) location
System |
Location |
Windows |
%USERPROFILE%\Documents\Harry Potter II\ |
Mac OS (Classic) |
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macOS (OS X) |
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Save game data location
System |
Location |
Windows |
%USERPROFILE%\Documents\Harry Potter II\Save\ |
Mac OS (Classic) |
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macOS (OS X) |
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Video
- Forcing a widescreen resolution without modifications cuts off the lower part of in-game menus.
- If using the default Direct-X 7 renderer, the LegacyD3DResolutionHack or dgVoodoo 2 is required to make popular resolutions higher than 2048x1536 work.
- If using Windows scaling above 100%, part of the game will appear outside of the screen. To fix this reset scaling to 100%.
Use the widescreen mod
|
- This mod shifts the menu to the left side of the screen, allowing all options to be fully displayed.
- Download the Widescreen mod and extract
hgame.u to <path-to-game>\System\.
- Go to configuration file(s) location.
- Edit
Game.ini .
- Set the
FullscreenViewportX and FullscreenViewportY values to your desired resolution.
- Optionally, edit
User.ini and set the DesiredFOV value to compensate: 100 for the 16:10 aspect ratio, and 105 for 16:9.
Notes
- Alternatively, you can use the Harry Potter Settings Utility to set the resolution and FOV without having to manually edit the configuration files.
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Graphical Tweaks
- A fork of Kentie's Direct3D 10 renderer that adds more graphical features.
- Might cause some bugs and slow rendering.
- Run games at HD resolution.
- Improved lighting.
- Adds ambient occlusion, screen space reflections and higher quality HDR post-processing.
- Places a watermark in the bottom right, and overrides your ciplboard with a link to the developer's PayPal. Follow these instructions to disable the watermark and remove the PayPal link from being inserted into your clipboard.
Installing DirectX 11 renderer
|
- Download the newest version of D3D11 renderer that supports Harry Potter and the Chamber of Secrets (also referred to as Harry Potter 2).
- Open downloaded archive.
- Copy files from
Common directory to <path-to-game>\System .
- Copy files from
Harry Potter 2 directory to <path-to-game>\System .
- From
<path-to-game>\System directory delete files SoftDrv.dll , SoftDrv.int , D3DDrv.dll and D3DDrv.int .
- Edit
<path-to-game>\System\Default.ini with text editor and find a section [Engine.Engine] .
- Set
GameRenderDevice to D3D11Drv.D3D11RenderDevice (i.e. GameRenderDevice=D3D11Drv.D3D11RenderDevice ).
- Set
WindowedRenderDevice to D3D11Drv.D3D11RenderDevice .
- Set
RenderDevice to D3D11Drv.D3D11RenderDevice .
- To disable the watermark and clipboard override, add the following text to the bottom of the file:
[D3D11Drv.D3D11RenderDevice]
SupportMETextEnabled=False
- Navigate to
%USERPROFILE%\Documents\Harry Potter II and delete Game.ini .
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Installing HP2 ESRGAN Upscale pack
|
- Download the Harry Potter and the Chamber of Secrets ESRGAN Upscale pack
|
- A port of the Unreal Tournament DX9 driver, with fixes and HP2 specific implementations.
- Fully compatible with modern systems.
- Supports HD resolutions, anti-aliasing, anisotropic filtering, frame rate cap, v-sync, high res textures, DXT textures, and more.
- Better performance than the DX11 renderer.
Installing DirectX 9 renderer
|
- Download the mod and follow the installation instructions.
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Input
Audio
Audio feature |
State |
Notes |
Separate volume controls |
|
Music, Sound Effects |
Surround sound |
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Subtitles |
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On by default. |
Closed captions |
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Mute on focus lost |
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Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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Czech |
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Only available in Czech & Slovak retail release. |
Danish |
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Only available in Danish retail release. |
Dutch |
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French |
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German |
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Italian |
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Japanese |
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Only available in Japanese retail release. |
Korean |
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Only available in Korean retail release. |
Norwegian |
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Only available in Norwegian retail release. |
Polish |
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Only available in Polish retail release. |
Brazilian Portuguese |
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Only available in Brazilian retail release. |
Portuguese |
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Russian |
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Only available in Russian retail release. |
Spanish |
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Swedish |
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Only available in Swedish retail release. |
Issues fixed
Most bugs can be fixed with dgVoodoo 2 (UsePrecache should still be set to False in Game.ini).
Certain transparent effects and textures are not rendered properly
Edit configuration file
|
- Go to the configuration file(s) location.
- Open
Game.ini .
- Change the
UsePrecache= value under [D3DDrv.D3DRenderDevice] to False .
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(Alternative) Install transparency fix
|
Extract this fix into the game's System folder.
- Changing the brightness setting in the pause menu will reset the textures which will also solve the problem (temporarily).
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Low frame rate on modern systems
Instructions[citation needed]
|
- Use dgVoodoo 2 or DDrawCompat
Notes
- If you change resolution from the game settings, dgVoodoo 2 switches to windowed mode, and pressing Alt+↵ Enter might be required to get back to fullscreen. To avoid this, just force the desired resolution via dgVoodooCpl.exe. Keep in mind that the default game does not support very high resolutions.
|
Cutscenes are too fast cutting off characters voice lines / Physics bugs
Cap the framerate to 60 FPS or set refresh rate to 60 Hz with Vsync enabled.[7]
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Brightness slider not working
Camera spinning/Harry constantly walking backwards with Xbox 360 or Xbox One Controller
Instructions[citation needed]
|
- Go to the configuration file(s) location.
- Open
Game.ini .
- Locate
[WinDrv.WindowsClient] section and change DeadZoneRUV=False to DeadZoneRUV=True and DeadZoneXYZ=False to DeadZoneXYZ=True .
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Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
7 |
|
Software renderer |
|
|
Executable | PPC | 16-bit |
32-bit |
64-bit |
Notes |
Windows | | |
|
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macOS (OS X) | | | |
|
Mac is only for Power PC, OSX executable runs in Rosetta |
Mac OS (Classic) | | | |
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Middleware
|
Middleware |
Notes |
Audio |
OpenAL |
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System requirements
Windows | Mac OS (Classic) | macOS (OS X) |
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
95 |
98, 2000, ME, XP |
Processor (CPU) |
Intel Pentium II 300 MHz
| Intel Pentium III 500 MHz |
System memory (RAM) |
64 MB (95, 98) 128 MB (2000, XP) |
128 MB (95, 98) 256 MB (2000, XP) |
Hard disk drive (HDD) |
600 MB | |
Video card (GPU) |
4 MB (Software rendering) 8 MB (Hardware rendering) of VRAM DirectX 8.0a compatible
| 16 MB of VRAM |
- Supported chipsets: ATI Rage 128, ATI Radeon series, Nvidia RIVA TNT, Nvidia RIVA TNT2 (Ultra), Nvidia GeForce series, Matrox G400, Matrox G450, Matrox G550, Matrox Parhelia, Power VR Kyro I & II, SiS 315
Mac OS |
|
Minimum |
Recommended |
Operating system (OS) |
9.1 | |
Processor (CPU) |
PowerPC G3 350 MHz
| G3 500 MHz |
System memory (RAM) |
128 MB |
256 MB |
Hard disk drive (HDD) |
600 MB | |
Video card (GPU) |
ATI Rage 128 16 MB of VRAM
| Nvidia GeForce 2MX ATI Radeon |
Other |
4x CD-ROM drive |
8x CD-ROM drive |
Notes
- ↑ SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
References