The Hat Man: Shadow Ward
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Revision as of 06:56, 28 September 2021 by Garrbot (talk | contribs) (→[[Glossary:Save game cloud syncing|Save game cloud syncing]]: updated template usage)
Developers | |
---|---|
Game Mechanics | |
Publishers | |
Moonshot Interactive | |
Engines | |
Unity 4[Note 1] | |
Release dates | |
Windows | September 18, 2014 |
macOS (OS X) | September 18, 2014 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\SOFTWARE\GameMechanics\The Hat Man - Shadow Ward\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/291010/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\GameMechanics\The Hat Man _ Shadow Ward\ |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/291010/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Resolution can only be set in Unity launcher. | ||
Multi-monitor | |||
Ultra-widescreen | Proper Hor+ scaling. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Enable windowed mode and use the -popupwindow parameter (or see the glossary page). |
||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Always disabled. | ||
60 FPS and 120+ FPS | Character movement is capped at ~60 FPS causing stuttery movement on high refresh rate monitors.[2] No other FPS caps. |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Controller rebinding, empty by default. Trying to bind buttons with DualShock 4 will result
JS1 Axis 4
to be bound every time trying to rebind a button.
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Has to be selected from options menu. | |
Controller remapping | DirectInput controllers with triggers can't be rebound correctly within game. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | Trough DirectInput support. |
---|
PlayStation controllers | DirectInput support unuseable. |
---|
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
Italian | ||||
German | ||||
Spanish | ||||
Brazilian Portuguese | ||||
Russian |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7, 9, 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | 2.0 GHz - Low budget CPUs such as Celeron or Duron needs to be at about twice the CPU speed | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 250 MB | |
Video card (GPU) | Radeon X1000/GeForce 6 - Integrated graphics and low budget cards might not work |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.5.8 | |
Processor (CPU) | 2.0 GHz - Low budget CPUs such as Celeron or Duron needs to be at about twice the CPU speed | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 250 MB | |
Video card (GPU) | Radeon X1000/GeForce 6 - Integrated graphics and low budget cards might not work |
Notes
- ↑ Unity engine build: 4.3.4f1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (291010) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Vetle on 2017-06-02
- ↑ Verified by User:Marioysikax on 2020-01-09