Squadron 42
From PCGamingWiki, the wiki about fixing PC games
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Cloud Imperium Games | |
Publishers | |
Cloud Imperium Games | |
Engines | |
Starengine | |
Release dates | |
Windows | TBA |
Reception | |
IGDB | squadron-42 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Action, Open world, Simulation, Shooter, Vehicle combat, Vehicle simulator |
Vehicles | Space flight |
Art styles | Realistic |
Themes | Sci-fi, Space |
Series | Star Citizen |
Star Citizen | |
---|---|
Star Citizen | EA |
Squadron 42 | TBA |
Squadron 42 is a singleplayer first-person and third-person action, open world, simulation, shooter, vehicle combat and vehicle simulator game in the Star Citizen series.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Save game cloud syncing
- No save game cloud syncing information; you can edit this page to add it.
Video
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | UI key bindings can be changed | |
Controller remapping | ||
Controller sensitivity | Sensitivity level and curves can be customized | |
Controller Y-axis inversion | Axis actions can be inverted individually |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers | Support for Joysticks/HOTAS | |
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Mouse, keyboard, gamepad and other controllers can be combined |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound effects, Music, Speech, Ship Computer Speech, Simulation Announcer | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
3D modes | State | Notes | |
---|---|---|---|
vorpX | 2D Game is currently not on official list, but listed on vorpx local profile factory list. |
Devices | |||
---|---|---|---|
Tobii Eye Tracking | |||
TrackIR | Supports: Yaw, Pitch, roll, X, Y, Z. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Audiokinetic Wwise | Some modifications made to format |
Cutscenes | Bink Video | |
Anti-cheat | Easy Anti-Cheat |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | ||
Video card (GPU) | DirectX 11 compatible |
- A 64-bit operating system is required.