The Great Ace Attorney Chronicles
Developers | |
---|---|
Capcom | |
Engines | |
MT Framework | |
Release dates | |
Windows | July 27, 2021 |
Reception | |
Metacritic | 82 |
OpenCritic | 85 |
IGDB | 85 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Relaxed |
Perspectives | First-person, Third-person |
Controls | Menu-based, Point and select |
Genres | Adventure, Visual novel |
Art styles | Anime, Cel-shaded |
Themes | Detective/mystery, Japan, Victorian |
Series | Ace Attorney |
The Great Ace Attorney Chronicles is a singleplayer visual novel adventure developed and published by Capcom. It is part of the Ace Attorney series, taking place in the Meiji and Victorian eras.[1]
General information
- Visual Novel Database article - The Great Ace Attorney: Adventures
- Visual Novel Database article - The Great Ace Attorney 2: Resolve
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Essential improvements
TGAA HQ Audio Restoration Patch
- A patch that restores the higher audio quality present on the original 3DS release and subsequent soundtrack releases.
DGS Hack Fix
- A fix for a number of issues in the PC port.
- Animation frame rate can be set to an arbitrary rate.
- Cursor movement speed no longer depends on the frame rate.
- Resolution can be set as reported by the GPU or display.
- CPU usage on some threads is no longer unnecessarily high.
- Reports the process as high-DPI-aware so it does not get scaled by Windows.
- Attempts fixing the crash experienced when interacting with the Jury.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\* .ini[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1158850/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\1158850\remote\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1158850/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | [2] | ||
Ultra-widescreen | Aspect ratios wider than 16:9 are pillarboxed to a 16:9 aspect ratio by default.[3] | ||
4K Ultra HD | [4] | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Used in place of exclusive fullscreen. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Toggleable on/off. | ||
Vertical sync (Vsync) | |||
60 FPS | Gameplay is capped at 30 FPS; FMVs are at 24 and 30 FPS.[5] Use DGS Hack Fix as a workaround. |
||
120+ FPS | Use DGS Hack Fix. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Initial launch of the game displays a system prompt, which requires the use of a mouse or a keyboard to dismiss.[6][7] Cursor appears in the middle of the screen when prompt is displayed. | |
Controller remapping | Edit config.ini. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | Xbox 360 controllers are officially supported on Windows 8.1. Xbox One controllers are officially supported on Windows 10.[8] |
|
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration | [9] |
PlayStation controllers | Through DirectInput support. |
---|
Generic/other controllers | Default bindings done for Xbox controller layout. | |
---|---|---|
Button prompts | Utilizes Xbox prompts for all controllers. Use Playstation 4 Input Mod for DualShock 4 button prompts. |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | XInput only, toggleable on or off. Still enabled even if keyboard and mouse are used for gameplay. |
|
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts | ||
Cursor detection |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Options for Music, Sound Effects, and Voices can be toggled on or off. | |
Surround sound | Plays up to 3.0.[10] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese | Japanese text/interface only available in Asia. |
Issues fixed
Resolution limited to 640x480
Use DGS Hack Fix. |
---|
Modify the executable to unlock all resolutions[11] |
---|
|
Blurry graphics on high-DPI displays
Disable DPI scaling[12] |
---|
|
Use DGS Hack Fix. |
---|
Crashes when disconnecting or switching an audio device
- The game has issues switching audio devices and, as a result, when the currently in-use audio device is no longer available to the game, it may crash.
- This may also happen when sleeping and resuming the computer when using Bluetooth audio devices, as it will take a moment to re-connect to them after resuming and so the audio device will appear to be unavailable to the game, causing a crash.
Create a virtual audio cable and re-route its audio to the default audio device[citation needed] |
---|
|
Menus get stuck scrolling
Block mouse input via Special K[13] |
---|
This issue is caused by mouse scrolling inputs (via the scrollwheel or via touchpad/touchscreen scrolling swipes). As the game is completely controllable via the keyboard (or a controller), a workaround is to simply block mouse input via Special K in order to prevent accidental scrolling.
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11.4 | [14] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 8.1, 10 | |
Processor (CPU) | Intel Core i5-6300U | Intel Core i5-6500 |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 7 GB | |
Video card (GPU) | Intel HD Graphics 520 DirectX 11 compatible | Nvidia GeForce GTX 960 |
- A 64-bit operating system is required.
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1158850/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1158850) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Objection! A lawyer examines the truth of The Great Ace Attorney Chronicles - last accessed on 2021-08-02
- ↑ Verified by User:MasterBlaster on 2021-07-27
- Tested on an multi-monitor setup.
- ↑ Verified by User:MasterBlaster on 2021-07-27
- Tested by playing the game at 2560x1080 resolution.
- ↑ Verified by User:MasterBlaster on 2021-07-27
- Tested by playing the game at 3840x2160 resolution.
- ↑ Verified by User:Fds29 on 2021-07-27
- FMV cutscenes are pre-rendered at 24 FPS; miscellaneous videos are pre-rendered at 29.97~30 FPS. The game itself operates at 60 FPS during video playback. Verified by using FFmpeg to examine the video files, and Special K to observe the frame rate graph during video playback.
- ↑ Verified by User:Marioysikax on 2021-08-05
- Talking about initial launcher used once, not gameplay.
- ↑ Verified by User:MasterBlaster on 2021-08-05
- Tested by booting up and playing the game with a DualShock 4 controller. Menus and gameplay was all assessable using said controller, with no need for mouse or keyboard at all.
- ↑ The Great Ace Attorney Chronicles on Steam - last accessed on 2021-05-13
- "Xbox 360 (Windows®8.1) and Xbox One (Windows®10) controllers supported."
- ↑ Verified by User:MasterBlaster on 2021-08-06
- Tested by playing the game with an Xbox Wireless Controller.
- ↑ Verified by User:MasterBlaster on 2021-08-05
- Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.
- ↑ Steam Users' Forums - Restricted resolution options - last accessed on 2021-07-29
- ↑ Steam Users' Forums - Resolution slightly off? - last accessed on 2021-07-29
- ↑
- ↑ Verified by User:Fds29 on 2021-07-27
- Verified with Special K