Difference between revisions of "Template:Infobox game/row/taxonomy/microtransactions"
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<td class="template-infobox-type">Microtransactions</td> | <td class="template-infobox-type">Microtransactions</td> | ||
<td class="template-infobox-info">{{#arraymap: {{{1}}} | , | €€€€€ | {{#switch: {{lc:€€€€€}} | <td class="template-infobox-info">{{#arraymap: {{{1}}} | , | €€€€€ | {{#switch: {{lc:€€€€€}} | ||
− | | boost | + | | boost |
− | | cosmetic | + | | cosmetic |
− | | currency | + | | currency |
− | | finite spend | + | | finite spend |
− | | free-to-grind | + | | free-to-grind |
− | | infinite spend | + | | infinite spend |
− | | loot box | + | | loot box |
− | + | | player trading | |
− | | player trading | + | | time-limited |
− | | time-limited | + | | unlock = {{Glossary:€€€€€|uc}} [[Category:€€€€€]] |
− | | | + | | no microtransactions |
+ | | none = <abbr title="{{Glossary:No microtransactions|definition}}">None</abbr> [[Category:No microtransactions]] | ||
| #default = <div title="Error: '€€€€€' not recognized" class="svg-icon svg-16 os-error"></div> [[Category:Invalid template usage (infobox game)]] | | #default = <div title="Error: '€€€€€' not recognized" class="svg-icon svg-16 os-error"></div> [[Category:Invalid template usage (infobox game)]] | ||
}} | }} |
Revision as of 12:40, 22 June 2020
Documentation for the above template (sometimes hidden from view).
- Please refer to the Editing guide - Microtransactions.
Category | Definition | Notes | Examples |
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Boost | Allows player to pay to accelerate progress in a game, whether it is faster speed, levelling, level skipping, boosting % chance to find rare items, etc. or to instantly unlock rewards. |
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Cosmetic | Cosmetic microtransactions are any paid additional content that are designed to be cosmetic in nature and are not intended to affect gameplay substantially nor alter game mechanics. |
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Currency | A virtual currency that must be purchased using a real-world currency. The virtual currency can then in turn be used to buy other microtransaction items, or be traded for account credit. Typically the virtual currency is locked to a single game or publisher. |
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Finite spend | Finite spend games have a limit to the number of microtransactions that can be purchased. For example, a game could have x5 unlock microtransactions, and after those have been purchased no more can be purchased by the player. |
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Free-to-grind | The main gameplay unlocks/goals of the game can be achieved through grinding or naturally in gameplay without real money payments. |
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Infinite spend | Infinite cap games have microtransactions that can be purchased over and over again without any limit. |
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Loot box | A variation of microtransaction where the player purchases a loot box where there is a chance to receive varying qualities of in-game item, similar to gambling. |
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No microtransactions | Game does not contain any microtransactions. |
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Player trading | In-game items and digital currencies can be traded between players on the game marketplace that allows the developer to receive a cut on transactions that players make. Also covers blockchain games involving the trading of NFTs. | ||
Time-limited | Game sells microtransactions that are exclusive to a specific time period, promotion, or pre-order bonus. Once the time period is over, the microtransaction cannot normally be purchased again, or there is a long duration of time between periods of availability. |
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Unlock | 'Unlocks' are normally chunks of a game that have been already developed and have been 'locked', and can be 'unlocked' with a purchase. This commonly includes individual characters, maps, levels, weapons, armors, etc. |
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Visit Template:Infobox game/row/taxonomy/microtransactions/Documentation to edit this text. (How does this work?)
- ↑ Assassin’s Creed®IV Black Flag™ Time saver: Technology Pack (DLC) - last accessed on 2020-04-19
- "This pack will save you time by revealing all of the collectibles locations on your map. Note that you will still need to travel to these locations and beat the game play in order to get the rewards."
- ↑ League of Legends - MICROTRANSACTION.ZONE - last accessed on 2020-04-15
- ↑ Earbuds - Official TF2 Wiki - last accessed on 2020-04-26