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| |antialiasing notes = Use [https://github.com/jdmclark/jkgfxmod/releases jkgfxmod (beta)] or force through the [[#3D_acceleration_issues|dgVoodoo control panel]]. | | |antialiasing notes = Use [https://github.com/jdmclark/jkgfxmod/releases jkgfxmod (beta)] or force through the [[#3D_acceleration_issues|dgVoodoo control panel]]. |
| |vsync = always on | | |vsync = always on |
− | |vsync notes = | + | |vsync notes = Enable by default |
| |60 fps = true | | |60 fps = true |
| |60 fps notes = | | |60 fps notes = |
Revision as of 01:32, 21 November 2019
Key points
- Running the game on modern Windows may require multiple steps and workarounds. See Essential improvements and Issues fixed.
- Installer for retail version is 16-bit only. Use the Alternate installer for 64-bit versions of Windows.
- Shares many similarities with standalone expansion Jedi Knight: Mysteries of the Sith in terms of its engine and performance. Fixes for one may work for the other.
General information
- Wookieepedia - A huge wiki dedicated to the Star Wars universe
- JKDF2.COM - Former extensive troubleshooting guide for Jedi Knight and Mysteries of the Sith (Defunct)
- JK Hub - Editing Hub for Jedi Knight and Mysteries of the Sith
- JKDF2.NET - Active modding an multiplayer community.
- Mod DB - Archive of modifications for Jedi Knight
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
- A demo is available.
DLC and expansion packs
Version differences
- The GOG.com and Steam versions have been patched for compatibility and include working music.[3][4]
Essential improvements
In-game gameplay settings.
- Allows the game to be installed from the original CD on 64-bit systems.
Patches
- Updates the game to version 1.01 and fixes some joystick and lockup issues.
- Included in digital re-releases.
- Includes patch v1.01 and adds compatibility for modern Windows, mod support and team chat in multiplayer.
- The pre-patched version linked above works with both the original CD and digital releases of the game.
- Alternately, the original (non-pre-patched) Unofficial Patch may be used, but it requires the original, installed-from-CD executable.[5]
Remove CD check
Copy JK_.CD[6]
|
- Download this or copy
Gamedata\Resource\JK_.CD from the CD to <path-to-game>\Resource .
- Navigate regedit to
HKEY_LOCAL_MACHINE\Software\LucasArts Entertainment Company\JediKnight\v1.0 and modify SourceDir to reflect your installation directory.
- Optionally copy
Gamedata\Resource\VIDEO from the CD to <path-to-game>\VIDEO to preserve video playback.
|
Skip intro videos
Delete/rename 01-02A.SMK[7]
|
- Go to
<path-to-game>\Resource\VIDEO\
- Delete or rename
01-02A.SMK .
|
Higher quality music
Replace the music tracks with higher quality ones ripped from the original CD.
- Requires the music wrapper (winmm.dll) to be in the installation folder.
- Can be combined with the wrapper to allow the retail CD release to play music without the CD.
Higher quality graphics
Before and after the High Detail Mod.
Make the game always use the highest quality textures and models, instead of using lower qualities the further away they are (and leading to unsightly transitions).
Install the High Detail Mod[9]
|
- Download and extract the High Detail Mod.
- Run the installer or copy the files manually.
|
- Doesn't add or replace any textures or models.
- Can be used alone or in conjunction with other texture/model mods.
Game data
In-game general settings.
Configuration file(s) location
Save game data location
Video settings
In-game advanced video settings (only accessible via the -displayconfig
command line argument).
Template:Video settings
- Field-of-view is hardcoded to 90° in the game.
Patch FOV to 120°
|
- Download the IPS patches from this page and apply them over JK.EXE
|
Input settings
In-game general control settings.
In-game keyboard settings.
In-game joystick settings.
Template:Input settings
Mouse Wheel Rebinding
- The mouse wheel can normally only be bound to a few movement actions, and cannot for example be used to switch between force powers or weapons.
Install mouse wheel mod
|
- Download 'wheelthingy' from JK Hub
- Extract files to
<path-to-game> and run wheelsetup.exe to configure which keyboard keys will be activated when you scroll the mouse wheel up and down.
- Ensure the selected keys are bound to the desired functions in the in-game keyboard settings.
|
Audio settings
Template:Audio settings
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
|
French |
|
|
|
Some retail version have issue with the second disc that will switch to English during cutscenes. |
Italian |
|
|
|
|
Polish |
|
|
|
Fan translation, download. |
Spanish |
|
|
|
|
Network
Multiplayer types
Type |
Native |
Players |
Notes |
LAN play |
| 32 |
Jedi Knight (8 supported, 16 possible) Capture the Flag (8 supported, 32 possible) |
Online play |
| 32 |
Jedi Knight (4 supported, 16 possible) Capture the Flag (4 supported, 32 possible) |
Connection types
Ports
Protocol |
Port(s) and/or port range(s) |
TCP |
2300-2400, 47624-47625 |
UDP |
2300-2400, 47624-47625 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Game crashes at launch
- This issue is present in the original CD release and may also apply to re-releases patched with the Unofficial Patch.
(Alternative) Change compatibility settings[11]
|
- Delete
Jedi.exe (if it exists) from the installation folder.
- Change the compatibility settings for
JK.exe to Windows XP (Service Pack 3) and, if using Windows Vista or 7, disable visual themes and desktop composition.
|
3D acceleration issues
Running the game with 3D acceleration turned on may cause crashes or graphics problems (ex. black screens) on some modern machines.
(DirectX 10+) Use dgVoodoo wrapper[12]
|
- Download the latest dgVoodoo 2.
- Extract
dgVoodooCpl.exe , MS\D3DImm.dll and MS\DDraw.dll to your game folder (all three to the root).
- Run
dgVoodooCpl.exe from your game folder.
- Click on the .\ button in the upper right corner of the dgVoodoo Control Panel to set the config folder to the game folder.
- Click on the DirectX tab and disable dgVoodoo Watermark near the bottom.
- (Optional) For the best image quality, also set Filtering to Force anisotropic 16x and Antialiasing (MSAA) to 8x. Make sure the game works before trying these.
|
(DirectX 9 and earlier) Use alternate ddraw.dll wrapper[12]
|
Download and extract this ddraw.dll to the installation folder. If that one doesn't work, try this one.
|
(Alternative) use DDrawCompat[13]
|
- Download the latest DDrawCompat release
- Extract and copy ddraw.dll into the installation folder
|
Can't start new game on AMD GPUs
This issue is present in the original CD release and may also apply to releases patched with the Unofficial Patch.
(Alternative) Apply compatibility fix[14]
|
- Download the AMD fix.
- Extract
JK_AMD_FIX\dll\13.1\atiumdag.dll to the installation folder.
- Add parameter
-windowgui to your shortcut's Target.
|
Seemingly low framerate or stuttering
The game updates camera movement at only 30 FPS, even though the game runs at 60 FPS. This gives the appearance of poor performance and can be improved by capping the framerate below 48.
Cap FPS[15]
|
- Use a software that can cap FPS. See Frame rate capping.
- Set a cap of 47 (or below).
- The camera should now move at the game's reported frame rate and feel much smoother.
Notes
- This will cause frame pacing issues on non-variable refresh rate monitors, resulting in the game as a whole actually feeling less smooth.
|
HUD is missing or screen has black border
Change the screen size[citation needed]
|
Press - or = to adjust the screen size.
|
Music issues
- Music doesn't play (after exiting the bar) or loop or the volume can't be adjusted.
Add/replace music wrapper[citation needed]
|
- Download this fixed music wrapper.
- Extract the .dll files to the installation folder, overwriting any that are already there.
- Delete
winmm.dll and rename winmm_alternate.dll to winmm.dll .[Note 4]
- If you don't have a
MUSIC subfolder in the installation folder, create one and download the Higher quality music tracks to it. Alternately, if you have an original CD, you can rip the tracks to .ogg files named Track12.ogg to Track32.ogg , yourself.
- Works with all releases, even the original CD release.
- If the music track ends and does not loop, either pause and resume the game, or use the default
winmm.dll .
|
Disable compatibility settings[16]
|
Rename JK.exe to something else, like JediKnight.exe . You could also download the fixed music wrapper, use a text editor to read and follow the instructions at the top of the single .reg file and then double-click on the file to import it. You can ignore the other files in the archive.
- Either should disable compatibility settings installed by GOG/Steam that interfere with music playback (at least in Windows 10).
|
Miscellaneous fixes
Nvidia profile settings[citation needed]
|
If the game crashes with an Nvidia GPU, disable the following settings for JK.exe in the Nvidia control panel:
- Antialiasing
- Texture Antialiasing
- Conformant Texture Clamp
|
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
5 |
|
OpenGL |
|
Use jkgfxmod. |
Software renderer |
|
RenderDroid I (Default) is faster, but renders in 8-bit color depth. RGB Emulation (Access via Advanced Settings) is slower, but renders in 16-bit color depth. Neither use texture filtering. |
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
|
Middleware
Launch the game with the -displayconfig parameter[citation needed]
|
Texture/model enhancements
Jedi Knight Enhanced
- This mod replaces models with higher quality ones taken from Jedi Knight: Jedi Outcast. It requires the Unofficial Patch to be installed.
Jedi Knight Retexture Pack
- This mod replaces textures with higher quality versions and can be used alone or with Jedi Knight Enhanced. It requires the Unofficial Patch to be installed.
- Vanilla textures upscaled with trained ESGRAN technique. For best results, install after installing Jedi Knight Enhanced and Jedi Knight Retexture Pack.
- Requires jkgfxmod (currently in beta).
- Textures are raw with noticeable AI artefacting and are intended as a baseline for future texture mods.
JK HUD Revamp
- The original HUD is too small at high resolutions. This mod replaces the default GUI and HUD elements with larger, higher resolution alternatives.
-
Jkhud.zip
affects the health and ammo readouts and jkgui.zip
affects the force power and item icons.
- The larger elements are very different from and not faithful to the original designs.
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
95 | |
Processor (CPU) |
Intel Pentium 90 MHz | |
System memory (RAM) |
16 MB |
32 MB |
Hard disk drive (HDD) |
53 MB |
174 MB |
Video card (GPU) |
DirectX 5 compatible | |
Notes
- ↑ Applications writing to
HKEY_LOCAL_MACHINE\SOFTWARE
will be redirected to other locations based on various criterias, see the glossary page for more details.
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
, %PROGRAMDATA%
, or %WINDIR%
might be redirected to %LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
- ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- ↑ The default wrapper starts playing as soon as the game starts, rather than muting while in the bar. The alternative wrapper is more compatible, but does not loop automatically.
References