Difference between revisions of "NieR Replicant"
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|vsync notes = Vsync is always enabled at the monitor's highest available refresh rate.<ref>{{Refcheck|user=Fayaine|date=2021-04-24|comment=Tested by manually disabling Vsync in the Nvidia Control Panel which resulted in unlocking the frame rate.}}</ref> | |vsync notes = Vsync is always enabled at the monitor's highest available refresh rate.<ref>{{Refcheck|user=Fayaine|date=2021-04-24|comment=Tested by manually disabling Vsync in the Nvidia Control Panel which resulted in unlocking the frame rate.}}</ref> | ||
|60 fps = limited | |60 fps = limited | ||
− | |60 fps notes = Framerate is limited to 57-58 FPS.<ref>{{Refcheck|user=Aemony|date=2022-08-09|comment=Patch v1.0.3 made away with the initial V-Sync based FPS limiter but instead implemented a custom limiter that ends up capping the game to 57~58 FPS.}}</ref> See [[# | + | |60 fps notes = Framerate is limited to 57-58 FPS.<ref>{{Refcheck|user=Aemony|date=2022-08-09|comment=Patch v1.0.3 made away with the initial V-Sync based FPS limiter but instead implemented a custom limiter that ends up capping the game to 57~58 FPS.}}</ref> See [[#Framerate limited to 57~58 FPS]] to fix. |
|120 fps = hackable | |120 fps = hackable | ||
|120 fps notes = Game speed is increased when above 60 FPS.<ref>{{Refcheck|user=Pixelguin|date=2021-04-24|comment=Tested by capping at various framerates with Special K. No slowdown below 60 FPS, but game speed was proportionally increased above 60 FPS (120 FPS = double speed, etc.).}}</ref> Use [[#Framerate limited to 57~58 FPS|Special K]] to fix. | |120 fps notes = Game speed is increased when above 60 FPS.<ref>{{Refcheck|user=Pixelguin|date=2021-04-24|comment=Tested by capping at various framerates with Special K. No slowdown below 60 FPS, but game speed was proportionally increased above 60 FPS (120 FPS = double speed, etc.).}}</ref> Use [[#Framerate limited to 57~58 FPS|Special K]] to fix. |
Revision as of 17:04, 29 March 2024
Developers | |
---|---|
Toylogic[1] | |
Square Enix | |
Original | Cavia |
Publishers | |
Square Enix | |
Engines | |
Toylo Engine[Note 1] | |
Release dates | |
Windows | April 23, 2021 |
Reception | |
Metacritic | 80 |
OpenCritic | 83 |
IGDB | 82 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Hack and slash, RPG |
Art styles | Realistic |
Themes | Post-apocalyptic |
Series | NieR |
NieR | |
---|---|
NieR: Automata | 2017 |
NieR Replicant | 2021 |
NieR Replicant ver.1.22474487139... is a remaster of an action RPG game in the NieR series originally released in 2010 on PlayStation 3 and Xbox 360. It was originally developed by Cavia and remastered by Toylogic. Both the remaster and the original have been published by Square Enix. The game is a predecessor of NieR: Automata.[2][3]
NieR Replicant ver.1.22474487139... launched with an issue where frame rates above 60 FPS would cause the game to be sped up. This issue was addressed in a June 16, 2021 update with the addition of a 57-58 FPS limit.[4] The framerate can be properly uncapped with a third-party mod, which also fixes other issues.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Europe only; released on 1 DVD. A disc drive is required as the Steam key is obtained by entering the key from leaflet through Redeem.exe .[5][6] |
|||
Publisher website | White Snow Edition is also available. | |||
Amazon.co.uk | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam | ||||
Amazon.com (unavailable) |
DLC and expansion packs
Name | Notes | |
---|---|---|
4 YoRHa | Contains 4 weapons and 4 character skins from the chronological successor, NieR: Automata. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\NieR Replicant ver.1.22474487139\Steam\<user-id>\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1113560/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\NieR Replicant ver.1.22474487139\Steam\<user-id>\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1113560/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Pillarboxed 16:9 gameplay. See Ultra-widescreen for a workaround. | ||
Ultra-widescreen | Pillarboxed 16:9 gameplay. See Ultra-widescreen for a workaround.[9] | ||
4K Ultra HD | [10] | ||
Field of view (FOV) | Referred to as Camera Distance (Standard and Combat). | ||
Windowed | |||
Borderless fullscreen windowed | Fullscreen also available. | ||
Anisotropic filtering (AF) | Referred to as Texture Filter. Options available are Off, 2x, 4x, 8x, 16x. | ||
Anti-aliasing (AA) | Available as a toggle. | ||
Vertical sync (Vsync) | Vsync is always enabled at the monitor's highest available refresh rate.[11] | ||
60 FPS | Framerate is limited to 57-58 FPS.[12] See #Framerate limited to 57~58 FPS to fix. | ||
120+ FPS | Game speed is increased when above 60 FPS.[13] Use Special K to fix. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
Ultra-widescreen
Use Nier Replicant Ultra-Wide AIO available here or here. AIO installer for the patches below, 3dmigoto, ReShade, and SpecialK (for the frame rate fix) |
---|
Hex-edit the game executable for Hor+ support.[14] |
---|
|
There is a script which can automatically apply these changes. |
---|
Post-processing
Use Nier Replicant 3D Vision fix to modify some effects[16] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | No acceleration option. | |
Mouse sensitivity | Separate settings for normal camera and magic. Referred to as Camera Sensitivity (Horizontal) (Vertical) (Magic). Setting also affects controller input. | |
Mouse input in menus | ||
Mouse Y-axis inversion | Referred to as Horizontal Orientation. X-axis inversion is also available which is referred to as Vertical Orientation. Setting also affects controller input. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Seven pre-configured presets (Default, One-Handed (Left/Right) 1-3) and custom bindings available. The shoulder buttons can only be remapped to other shoulder buttons. Additionally, it is possible swap the confirm button from A to B. | |
Controller sensitivity | Separate settings for normal camera and magic. Referred to as Camera Sensitivity (Horizontal) (Vertical) (Magic). Setting also affects mouse input. | |
Controller Y-axis inversion | Referred to as Horizontal Orientation. X-axis inversion is also available which is referred to as Vertical Orientation. Setting also affects mouse input. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | Use PlayStation Button Replacer | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Official controller preset(s) | ||
Steam Controller button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Settings for Music, Game Sound Effect, System Sound Effect, and Voice volume. | |
Surround sound | Mono, Stereo, and 5.1 Surround options in the menu. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | Referred to as Inactive Sound. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Russian | Fan translation by «The Miracle». | |||
Spanish |
Issues fixed
Performance issues / Mouse on-screen when using gamepad / Input detected when using Steam Overlay
Use Special K to fix various issues and improve performance[17][18][19] |
---|
Notes
|
Framerate limited to 57~58 FPS
- At launch, framerates could exceed 60 FPS but would result in sped up gameplay. A later update implemented a 60 FPS lock, which resulted in an odd 57~58 FPS limit.
Edit INI file to restore the old behavior[21] |
---|
|
Use Special K, which also allows normal gameplay speed at higher framerates[22] |
---|
Notes
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Wwise |
- Uses Enlighten for global illumination.[24]
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-6400 AMD Ryzen 3 1300X | |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 26 GB | |
Video card (GPU) | Nvidia GeForce GTX 960 AMD Radeon R9 270X DirectX 11 compatible | Nvidia GeForce GTX 1660 AMD Radeon RX Vega 56 |
Sound (audio device) | DirectX compatible |
- A 64-bit operating system is required.
Notes
- ↑ Page 11 of Options → Licenses, in the main menu
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1113560/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1113560) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ Link to Special K's website not provided, as the current stable version isn't updated for the latest version of the game at the time of writing.
- ↑ Link to Special K's website not provided, as the current stable version isn't updated for the latest version of the game at the time of writing.
References
- ↑ Rock Paper Shotgun - NieR: Replicant vers.1.22474487139... is bringing the cult 2010 RPG to PC - last accessed on 2020-03-29
- "With original developers Cavia out of the picture, development is being headed up by Toylogic – with no sign of NieR: Automata co-developers Platinum Games."
- ↑ Rock Paper Shotgun - NieR: Replicant vers.1.22474487139... is bringing the cult 2010 RPG to PC - last accessed on 2020-03-29
- "10 years after its console debut, NieR is heading to PC with the elegantly-titled Nier: Replicant vers.1.22474487139… – not a remake or a remaster, Square Enix insist, but a spruced-up re-release that’s polishing up the audio, sprinkling in some new content, and finally bringing the cult-classic RPG to Steam."
- ↑ Twitter - @NieRGame - March 29, 2020 - last accessed on 2020-03-29
- "#NieR Replicant ver.1.22474487139..., an upgraded version of the original, is now in development for #PS4, #Xbox One and #Steam!"
- ↑ Notice about the planned release of the Steam patch version 1.0.3 (6/30/2021) - last accessed on 2021-06-06
- ↑ Verified by User:Itzrealkardi1 on 2023-06-26
- ↑ Denuvo page - last accessed on 2023-06-26
- ↑ Steam Storepage - last accessed on 2020-07-06
- ↑ https://steamdb.info/patchnotes/7396468/
- ↑ Verified by User:DarthJimbo on 2021-05-15
- Tested on 3440x1440 ultrawide monitor.
- ↑ Verified by User:Fayaine on 2021-04-24
- Tested with a custom resolution of 3840x2160.
- ↑ Verified by User:Fayaine on 2021-04-24
- Tested by manually disabling Vsync in the Nvidia Control Panel which resulted in unlocking the frame rate.
- ↑ Verified by User:Aemony on 2022-08-09
- Patch v1.0.3 made away with the initial V-Sync based FPS limiter but instead implemented a custom limiter that ends up capping the game to 57~58 FPS.
- ↑ Verified by User:Pixelguin on 2021-04-24
- Tested by capping at various framerates with Special K. No slowdown below 60 FPS, but game speed was proportionally increased above 60 FPS (120 FPS = double speed, etc.).
- ↑ Nier Replicant Sqrt(1.5) Proper Resolution, Aspect and HUD in 32:9 - last accessed on 2021-04-30
- ↑ SpecialK Discord Server custom_dxgi.ini instructions message by Aemony - last accessed on 2021-05-15
- ↑ Helix Mod: NieR Replicant ver.1.22474487139... - last accessed on May 2023
- ↑ "NieR: Replicant (Radical Replicant) plugin" - last accessed on 2024-03-29
- ↑ Verified by User:Fayaine on 2021-04-26
- Tested by using Special K (Radical Replicant).
- ↑ Verified by User:Aemony on 2021-05-01
- Special K includes fixes for many performance-issues as well as general performance-improvements that can grant users ~50-100% the frame-rate on some systems.
- ↑ 20.0 20.1 Update Radical Replicant for the newest build of Nier Replicant - GitHub - last accessed on 2024-03-29
- ↑ Instructions provided by helixmod. - last accessed on [unknown]
- ↑ Verified by User:SuperSamus on 2024-03-29
- ↑ Verified by User:Supersamus on 2024-03-29
- For instance, when riding a boar and drifting, the boar won't slow down properly.
- ↑ Silicon Studio's "Enlighten" global illumination adopted by "NieR Replicant ver.1.22474487139..." from Square Enix - last accessed on 2022-04-26
- "“Enlighten” is a middleware to process global illumination (GI) in real time and is implemented in NieR Replicant ver.1.22474487139... as well as NieR:Automata."