Difference between revisions of "SimCity 3000"
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|release history = In May 2000, the game was re-released under different names in different regions, such as '''''SimCity 3000 Unlimited''''' (in North America and Oceania), '''''SimCity 3000 Deutschland''''' (Germany), '''''SimCity 3000 Korea''''' (South Korea), '''''SimCity 3000 UK Edition''''' (UK and Ireland) and '''''SimCity 3000 World Edition''''' (other countries), among others. This added, among other things, East Asian and European building sets, additional terrain colors and vegetation types, a snapshot feature, additional music, an improved version of the Building Architect Tool (a pseudo-3D design tool based on cubes), four additional disasters (such as locusts and space junk), additional landmarks (like the Seoul Tower and Helsinki Cathedral), new reward buildings, thirteen scenarios (along with an editor based on Microsoft Access) and a new FMV intro. | |release history = In May 2000, the game was re-released under different names in different regions, such as '''''SimCity 3000 Unlimited''''' (in North America and Oceania), '''''SimCity 3000 Deutschland''''' (Germany), '''''SimCity 3000 Korea''''' (South Korea), '''''SimCity 3000 UK Edition''''' (UK and Ireland) and '''''SimCity 3000 World Edition''''' (other countries), among others. This added, among other things, East Asian and European building sets, additional terrain colors and vegetation types, a snapshot feature, additional music, an improved version of the Building Architect Tool (a pseudo-3D design tool based on cubes), four additional disasters (such as locusts and space junk), additional landmarks (like the Seoul Tower and Helsinki Cathedral), new reward buildings, thirteen scenarios (along with an editor based on Microsoft Access) and a new FMV intro. | ||
− | |current state = To run on modern systems, the retail version requires [[#Compatibility fixes (retail version only)|available compatibility fixes]] to resolve rendering issues, while the | + | |current state = To run on modern systems, the retail version requires [[#Compatibility fixes (retail version only)|available compatibility fixes]] to resolve rendering issues, while the digital versions come with their own tweaks. |
}} | }} | ||
Revision as of 13:37, 20 March 2024
Developers | |
---|---|
Maxis | |
Linux | Loki Software |
Publishers | |
Electronic Arts | |
Re-release | Sold Out Software |
Release dates | |
Windows | February 1, 1999 |
Mac OS (Classic) | July 1999 |
Linux | October 31, 2000 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view, Isometric |
Controls | Point and select |
Genres | Building, Simulation |
Themes | Contemporary |
Series | SimCity |
SimCity | |
---|---|
Subseries of Sim | |
SimCity (1989) | 1989 |
SimCity 2000 | 1994 |
SimCity 2000 Network Edition | 1996 |
SimCopter | 1996 |
Streets of SimCity | 1997 |
SimCity 3000 | 1999 |
SimCity 4 | 2003 |
SimCity Societies | 2007 |
SimCity (2013) | 2013 |
SimCity 3000 is a singleplayer bird's-eye view and isometric building and simulation game in the SimCity series.
In May 2000, the game was re-released under different names in different regions, such as SimCity 3000 Unlimited (in North America and Oceania), SimCity 3000 Deutschland (Germany), SimCity 3000 Korea (South Korea), SimCity 3000 UK Edition (UK and Ireland) and SimCity 3000 World Edition (other countries), among others. This added, among other things, East Asian and European building sets, additional terrain colors and vegetation types, a snapshot feature, additional music, an improved version of the Building Architect Tool (a pseudo-3D design tool based on cubes), four additional disasters (such as locusts and space junk), additional landmarks (like the Seoul Tower and Helsinki Cathedral), new reward buildings, thirteen scenarios (along with an editor based on Microsoft Access) and a new FMV intro.
To run on modern systems, the retail version requires available compatibility fixes to resolve rendering issues, while the digital versions come with their own tweaks.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Original: SecuROM DRM for the original version | |||
Retail | Unlimited: SafeDisc DRM[Note 1] | |||
GOG.com | Unlimited Edition. Includes compatibility fixes. | |||
Origin | Unlimited Edition. Includes compatibility fixes. Included with EA Play. Currently available only from within the EA App. |
|||
Steam | Unlimited Edition. Includes compatibility fixes. Included with EA Play (Steam). |
- SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
- A free demo version is available from Archive.org.
Version differences
- The Unlimited / World Edition release includes additional building sets, terrain elements, music, disasters, buildings, scenarios and a snapshot feature.
Essential improvements
Patches
- The latest patch for the base game is v1.1, which adds the Building Architect Tool, available from Patches-Scrolls and GameFront. It is already implemented in Unlimited/World Edition.
- A hotfix for the French version of the World Edition is also available on Patches-Scrolls and GameFront.
- The latest patch for the Linux version of Unlimited/World Edition is available on Patches-Scrolls.
Skip intro videos
Run the game with the -intro:off command line argument[3]
|
---|
Linux Python Installer
- Requires the CD of Loki Software's Linux port.
The following Python script allows you to install the game into the modern Linux system much easier, which can be found here. Works only with Ubuntu and Debian or any distribution based on these two.
Compatibility fixes (retail version only)
- Use the compatibility fixes to fix issues with interface frame rates on modern versions of Windows.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Game\SC3.cfg[Note 2] <path-to-game>\Game\sc3.ini[Note 2] |
Mac OS (Classic) | |
Linux | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2741560/pfx/[Note 3] |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Cities\[Note 2] |
Mac OS (Classic) | |
Linux | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2741560/pfx/[Note 3] |
- Cities (
*.sc3
) can be saved anywhere; this is the default location.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Origin | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See WSGF entry (requires hex editing). If using the Unlimited/World Edition, GOG's modified executable can be used instead. |
||
Multi-monitor | See the WSGF entry. | ||
Ultra-widescreen | See the WSGF entry. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Run the game with the -w -r###x### command line argument, inserting the desired resolution.[4] Requires running in 16-bit color mode (for retail versions, use the compatibility fixes to apply this). |
||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Ambient Sound and Sound Effects. | |
Surround sound | ||
Subtitles | No speech | |
Closed captions | ||
Mute on focus lost | ||
EAX support | DirectSound3D, EAX.[5] Possibly A3D.[6] | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | US and UK English variants exist. | |||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | Retail only. | |||
Korean | Retail only. | |||
Polish | Retail only. Translation only for the original version of the game. | |||
Portuguese | Retail only. | |||
Brazilian Portuguese | Retail only; download for digital releases. | |||
Russian | Retail only. Translation only for the original version of the game. | |||
Russian | Unofficial translation for Unlimited by 7 Wolf. | |||
Spanish | Retail only; download for digital releases. | |||
Swedish |
Issues fixed
Scrolling is too fast
Run the game at the desktop resolution with a high/widescreen resolution patch[7] |
---|
|
- This may also be caused by modern CPU speeds being much faster than the game expects.
Use a utility to slow down either the CPU speed or to cap the game's frame rate.[8] |
---|
|
Music not playing (retail version)
- The retail version of the game may have difficulty reading the game's CD or disc image, where the music files are located.
Copy missing tracks from original CD to game installation folder |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DirectDraw |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
Linux | |||||
Mac OS (Classic) |
Restoring missing music tracks in Unlimited edition
- The Unlimited edition is missing the track "SIM Broadway". Tracks "Concrete Jungle", "City of Dreams" and "SimCity 2000 Theme" are all disabled in
AUDIO.ini
file.
Use SimCity 3000 Unlimited: Re-composed |
---|
Copy missing tracks from original CD or demo to game installation folder[9] |
---|
|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, 98 | |
Processor (CPU) | Intel Pentium 166 MHz | Intel Pentium 233 MHz |
System memory (RAM) | 32 MB | |
Hard disk drive (HDD) | 230 MB | |
Video card (GPU) | DirectDraw compatible 2 MB of VRAM | DirectDraw compatible 4 MB of VRAM |
Notes
- ↑ SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
- ↑ 2.0 2.1 2.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/2741560/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (2741560) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ Computer Gaming: How to turn off the intro movie - last accessed on May 2023
- ↑ Running SimCity 3000 in a window - SC3000.COM - last accessed on May 2023
- ↑ Games help:SimCity 3000 - Vortex of Sound (retrieved) - last accessed on May 2023
- ↑ SimCity 3000 (c) Maxis review - GameOver - last accessed on May 2023
- ↑ gog.com - last accessed on May 2023
- ↑ gog.com - last accessed on May 2023
- ↑ How to get the missing SimCity3000 Music - last accessed on May 2023