Difference between revisions of "Tales of Arise"
From PCGamingWiki, the wiki about fixing PC games
(Update Flawless Widescreen, Arise-SDK, and Vignette Remover mod info for current game version) |
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# Replace the aforementioned {{code|.usm}} file with {{code|MV_NowMaking.usm}}. | # Replace the aforementioned {{code|.usm}} file with {{code|MV_NowMaking.usm}}. | ||
}} | }} | ||
− | {{Fixbox|description=Install the [https:// | + | {{Fixbox|description=Install the [https://github.com/emoose/Arise-SDK/releases/tag/v0.1.28c Arise-SDK] NPC Draw Distance fix.|ref=<ref>{{Refcheck|user=Hman360|date=2023-11-21|comment=}}</ref>|fix= |
See [[#NPC draw distance|NPC draw distance]] for more details. | See [[#NPC draw distance|NPC draw distance]] for more details. | ||
}} | }} | ||
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|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = Choice between 60, 75, 90, 120, 144 FPS or "'''No restrictions'''".<br>In-game cutscenes are capped at 60 FPS, while {{term|FMV}} cutscenes are at 30 FPS.<br>Use | + | |120 fps notes = Choice between 60, 75, 90, 120, 144 FPS or "'''No restrictions'''".<br>In-game cutscenes are capped at 60 FPS, while {{term|FMV}} cutscenes are at 30 FPS.<br>Use [https://www.flawlesswidescreen.org/ Flawless Widescreen] to remove the 60 FPS cutscenes limit. |
|hdr = false | |hdr = false | ||
|hdr notes = <ref>{{Refcheck|user=MasterBlaster|date=2021-09-10|comment= Tested by playing on a 4K HDR television with HDR enabled through Windows HD Color. The game forced an Auto HDR display, and had no options in-game to enable it natively.}}</ref> | |hdr notes = <ref>{{Refcheck|user=MasterBlaster|date=2021-09-10|comment= Tested by playing on a 4K HDR television with HDR enabled through Windows HD Color. The game forced an Auto HDR display, and had no options in-game to enable it natively.}}</ref> | ||
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{{ii}} Resolutions with aspect ratios other than 16:9 are {{term|pillarboxed}}.<ref>{{Refcheck|user=MasterBlaster|date=2021-09-10|comment= Tested by playing the game at 2560x1080 resolution.}}</ref><ref>{{Refcheck|user=KingKrouch|date=2021-09-09|comment=Tested available in-game resolutions on a 3440x1440 display.}}</ref> | {{ii}} Resolutions with aspect ratios other than 16:9 are {{term|pillarboxed}}.<ref>{{Refcheck|user=MasterBlaster|date=2021-09-10|comment= Tested by playing the game at 2560x1080 resolution.}}</ref><ref>{{Refcheck|user=KingKrouch|date=2021-09-09|comment=Tested available in-game resolutions on a 3440x1440 display.}}</ref> | ||
{{Fixbox|description=Use [https://www.flawlesswidescreen.org/ Flawless Widescreen] to remove the pillarboxing and correct the field of view.|ref=|fix= | {{Fixbox|description=Use [https://www.flawlesswidescreen.org/ Flawless Widescreen] to remove the pillarboxing and correct the field of view.|ref=|fix= | ||
− | {{ii}} Includes an option to constrain the HUD to 16:9. This option will also fix FMV cutscenes, which the AriseFix does not, but it results in the vignette during battles only appearing in the center of the screen.<ref name="ReferenceA">{{Refcheck|user=Hman360|date=2021-09-13|comment=}}</ref> [https:// | + | {{ii}} Includes an option to constrain the HUD to 16:9. This option will also fix FMV cutscenes, which the AriseFix does not, but it results in the vignette during battles only appearing in the center of the screen.<ref name="ReferenceA">{{Refcheck|user=Hman360|date=2021-09-13|comment=}}</ref> [https://mega.nz/file/2ZtSGSob#gEYSBP-FMs3DXBciBspkWFe4UKIfGQ2FRcLyZzogPb4 This mod] can be used to remove the vignette.<ref>{{Refcheck|user=Hman360|date=2021-09-13|comment=Currently working 3D Migoto vignette remover}}</ref> |
− | |||
− | |||
− | |||
− | {{ | ||
}} | }} | ||
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
− | {{Fixbox|description=Use [https://www.flawlesswidescreen.org/ Flawless Widescreen | + | {{Fixbox|description=Use [https://www.flawlesswidescreen.org/ Flawless Widescreen] to adjust the field of view.|ref=<ref>{{Refcheck|user=MasterBlaster|date=2021-09-13|comment= Tested by playing the game with Flawless Widescreen enabled.}}</ref>|fix= |
{{--}} 2D background assets, such as the main and pause menus, will display improperly if the FOV is higher than the default value. | {{--}} 2D background assets, such as the main and pause menus, will display improperly if the FOV is higher than the default value. | ||
}} | }} | ||
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===NPC draw distance=== | ===NPC draw distance=== | ||
{{--}} By default, the game will not show NPCs very far away from the camera, resulting in noticeable pop-in.<ref name="ReferenceA">{{Refcheck|user=Hman360|date=2021-09-13|comment=}}</ref> | {{--}} By default, the game will not show NPCs very far away from the camera, resulting in noticeable pop-in.<ref name="ReferenceA">{{Refcheck|user=Hman360|date=2021-09-13|comment=}}</ref> | ||
− | {{Fixbox|description=Install the [https:// | + | {{Fixbox|description=Install the [https://github.com/emoose/Arise-SDK/releases/tag/v0.1.28c Arise-SDK] NPC Draw Distance fix.|ref=<ref name="ReferenceA">{{Refcheck|user=Hman360|date=2021-09-13|comment=}}</ref>|fix= |
{{++}} This fix also skips the intro logos and unlocks the dev console. | {{++}} This fix also skips the intro logos and unlocks the dev console. | ||
+ | {{ii}} The current version of the game works with Arise-SDK version 0.1.28c, rather than the newer version.<ref>{{Refcheck|user=Hman360|date=2023-11-21|comment=}}</ref> | ||
}} | }} | ||
===Low-res in-game cutscenes=== | ===Low-res in-game cutscenes=== | ||
{{--}} The in-engine skit cutscenes are rendered at a lower resolution than the game itself, causing things to look more blurry & aliased than the rest of the game. | {{--}} The in-engine skit cutscenes are rendered at a lower resolution than the game itself, causing things to look more blurry & aliased than the rest of the game. | ||
− | {{Fixbox|description=Install the [https:// | + | {{Fixbox|description=Install the [https://github.com/emoose/Arise-SDK/releases/tag/v0.1.28c Arise-SDK] mod.|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/740130/discussions/0/3042733612667703000/?ctp=32#c2959418287737449876|title=Arise-SDK 0.1.16 release|date=May 2023}}</ref>|fix= |
}} | }} | ||
Revision as of 06:22, 21 November 2023
Developers | |
---|---|
Bandai Namco Studios | |
Publishers | |
Bandai Namco Entertainment | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | September 10, 2021 |
Reception | |
Metacritic | 84 |
OpenCritic | 87 |
IGDB | 87 |
Taxonomy | |
Monetization | DLC |
Microtransactions | Boost, Cosmetic |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | ARPG, JRPG |
Art styles | Anime |
Themes | Fantasy |
Series | Tales |
Tales | |
---|---|
Tales of Eternia Online | 2006 |
Tales of Zestiria | 2015 |
Tales of Symphonia | 2016 |
Tales of Berseria | 2017 |
Tales of Vesperia: Definitive Edition | 2019 |
Tales of Arise | 2021 |
Tales of Graces f Remastered | 2025 |
Tales of Arise is a singleplayer third-person ARPG game developed by Bandai Namco Studios and published by Bandai Namco Entertainment. It is the seventeenth main entry of the Tales series.
The game was released on September 10, 2021.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Publisher website | Deluxe Edition and Ultimate Edition also available. | |||
GamersGate | Deluxe Edition and Ultimate Edition also available. | |||
Beyond the Dawn Edition, Beyond the Dawn - Deluxe Edition and Beyond the Dawn - Ultimate Edition also available. | ||||
Green Man Gaming | Deluxe Edition and Ultimate Edition also available. | |||
Humble Store | Deluxe Edition and Ultimate Edition also available. | |||
Steam | Deluxe Edition and Ultimate Edition also available. |
Demo
- A demo is available on Steam, allowing a small, non-story segment of the game to be played with all six playable characters. Save data from the demo cannot be carried over to the full game.
Monetization
Type | Notes |
---|---|
DLC | Various cosmetic items, enhancements, and music are available for purchase to be used in-game. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Beyond the Dawn | Expansion | |
+5 Level Up 1 | Grants +5 levels to the entire party. | |
+5 Level Up 2 | Grants +5 levels to the entire party. | |
+5 Level Up 3 | Grants +5 levels to the entire party. | |
+5 Level Up 4 | Grants +5 levels to the entire party. | |
+10 Level Up 1 | Grants +10 levels to the entire party. | |
+10 Level Up 2 | Grants +10 levels to the entire party. | |
100,000 Gald 1 | Grants 100,000 gald. | |
100,000 Gald 2 | Grants 100,000 gald. | |
100,000 Gald 3 | Grants 100,000 gald. | |
100,000 Gald 4 | Grants 100,000 gald. | |
Beach Time Triple Pack (Female) | Contains beach costumes for Shionne, Rinwell, and Kisara. Included with Ultimate Edition. |
|
Beach Time Triple Pack (Male) | Contains beach costumes for Alphen, Law, and Dohalim. Included with Ultimate Edition. |
|
Collaboration Costume Pack | Contains costumes inspired by Code Vein, The Idolmaster, and Tekken for Shionne, Rinwell, and Kisara. Included with Ultimate Edition. |
|
Growth Boost Pack | Contains three special artifacts and +1000 SP. | |
Hootle Attachment Pack | Contains a Hootle Doll Pack with 10 different types of Hootle Dolls. | |
Premium Costume Pack | Contains a collection of unique costumes, hairstyles, and weapons for all characters. Included with Deluxe Edition and Ultimate Edition. |
|
Premium Item Pack | Contains a collection of artifacts, items, food, and gald. Included with Deluxe Edition and Ultimate Edition. |
|
Premium Travel Pack | Contains five artifacts and +1000 SP. Included with Deluxe Edition and Ultimate Edition. |
|
Pre-Order Bonus Pack | Contains costumes and attachments for Alphen and Shionne, as well as exclusive cooking recipes, and food. Previously exclusive to pre-orders. |
|
Relief Support Pack | Contains a collection of artifacts, enhancements, items, and gald. | |
SAO Collaboration Pack | Contains an additional quest, an exclusive Mystic Arte, costumes and hairstyles for Alphen, Shionne, and Law, and weapons based off of Kirito's from Sword Art Online: Alicization. | |
School Life Triple Pack (Female) | Contains school costumes for Shionne, Rinwell, and Kisara. Included with Ultimate Edition. |
|
School Life Triple Pack (Male) | Contains school costumes for Alphen, Law, and Dohalim. Included with Ultimate Edition. |
|
Starter Pack | Contains a collection of items and gald. | |
Tales of Series Battle BGM Pack | Contains a collection of music from several Tales games to play during battle. | |
Warring States Outfits Triple Pack (Female) | Contains Warring States costumes for Shionne, Rinwell, and Kisara. Included with Ultimate Edition. |
|
Warring States Outfits Triple Pack (Male) | Contains Warring States costumes for Alphen, Law, and Dohalim. Included with Ultimate Edition. |
Microtransactions
Type | Notes |
---|---|
Boost | In-game items, money, level up's, equipment, and food ingredients are sold as DLC. |
Cosmetic | Costume packs are sold as DLC. |
Essential improvements
Skip intro videos
Move video files |
---|
|
Install the Arise-SDK NPC Draw Distance fix.[1] |
---|
See NPC draw distance for more details. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\BANDAI NAMCO Entertainment\Tales of Arise\Config\WindowsNoEditor |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/740130/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\BANDAI NAMCO Entertainment\Tales of Arise\Saved\SaveGames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/740130/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | [2] | ||
Ultra-widescreen | See Ultra-widescreen. | ||
4K Ultra HD | [3] | ||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Three presets are available, "Low" (2x), "Medium" (8x), and "High" (16x).[4] | ||
Anti-aliasing (AA) | Options for TAA, SMAA, and TAA & SMAA are available. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Choice between 60, 75, 90, 120, 144 FPS or "No restrictions". In-game cutscenes are capped at 60 FPS, while FMV cutscenes are at 30 FPS. Use Flawless Widescreen to remove the 60 FPS cutscenes limit. |
||
High dynamic range display (HDR) | [5] |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Ultra-widescreen
- Resolutions with aspect ratios other than 16:9 are pillarboxed.[6][7]
Use Flawless Widescreen to remove the pillarboxing and correct the field of view. |
---|
Field of view (FOV)
Use Flawless Widescreen to adjust the field of view.[10] |
---|
|
NPC draw distance
- By default, the game will not show NPCs very far away from the camera, resulting in noticeable pop-in.[8]
Install the Arise-SDK NPC Draw Distance fix.[8] |
---|
|
Low-res in-game cutscenes
- The in-engine skit cutscenes are rendered at a lower resolution than the game itself, causing things to look more blurry & aliased than the rest of the game.
Install the Arise-SDK mod.[12] |
---|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Mouse rebinds are reset when relaunching game. | |
Mouse acceleration | ||
Mouse sensitivity | "Camera Speed: Battle/Field" does not adjust mouse camera sensitivity. | |
Mouse input in menus | ||
Mouse Y-axis inversion | Referred to as "Camera Controls: Vertical". | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Buttons can only be remapped through "Steam Controller Settings". Can be accessed from "System" > "Settings" in the top menu. |
|
Controller sensitivity | Referred to as "Camera Speed: Battle", and "Field". Separate sliders are available for both options. |
|
Controller Y-axis inversion | Referred to as "Camera Controls: Vertical". |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | , Wireless (Bluetooth) |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Referred to as "Vibration Settings". Can be toggled from "System" > "Settings" in the top menu. |
|
Digital movement supported | ||
Simultaneous controller+KB/M | Keyboard and button prompts rapidly flash when inputting from separate controllers.[13] |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Official controller preset(s) | ||
Steam Controller button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sliders for Music, Sound Effects, and Voice. | |
Surround sound | In-game toggle to switch between surround sound and stereo is available. Plays up to 7.1 when enabled.[14] |
|
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio | Ending cutscenes and BGM contain copyrighted audio. |
Localizations
- Audio cannot be swapped between English or Japanese while in-game.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | Fan translation, download. | |||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish |
Issues fixed
- The game suffers from an issue with the system XAudio2_7.dll file conflicting with the Touch Keyboard and Handwriting Panel Service, a problem that appears in some newer games.[15]
Disable Touch Keyboard and Handwriting Panel Service[15] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-2300 AMD Ryzen 3 1200 |
Intel Core i5-4590 AMD FX-8350 |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 45 GB | |
Video card (GPU) | Nvidia GeForce GTX 760 AMD Radeon HD 7950 DirectX 11 compatible | Nvidia GeForce GTX 970 AMD Radeon R9 390 |
Sound (audio device) | DirectX compatible or onboard chipset |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/740130/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (740130) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Hman360 on 2023-11-21
- ↑ Verified by User:MasterBlaster on 2021-09-10
- Tested on an multi-monitor setup.
- ↑ Verified by User:MasterBlaster on 2021-09-10
- Tested by playing the game at 3840x2160 resolution.
- ↑ Verified by User:MasterBlaster on 2021-09-13
- Tested by playing the game with the Universal Unreal Engine 4 Unlocker and checking each anisotropic setting with the command
r.MaxAnisotropy
.
- Tested by playing the game with the Universal Unreal Engine 4 Unlocker and checking each anisotropic setting with the command
- ↑ Verified by User:MasterBlaster on 2021-09-10
- Tested by playing on a 4K HDR television with HDR enabled through Windows HD Color. The game forced an Auto HDR display, and had no options in-game to enable it natively.
- ↑ Verified by User:MasterBlaster on 2021-09-10
- Tested by playing the game at 2560x1080 resolution.
- ↑ Verified by User:KingKrouch on 2021-09-09
- Tested available in-game resolutions on a 3440x1440 display.
- ↑ 8.0 8.1 8.2 Verified by User:Hman360 on 2021-09-13
- ↑ Verified by User:Hman360 on 2021-09-13
- Currently working 3D Migoto vignette remover
- ↑ Verified by User:MasterBlaster on 2021-09-13
- Tested by playing the game with Flawless Widescreen enabled.
- ↑ Verified by User:Hman360 on 2023-11-21
- ↑ Arise-SDK 0.1.16 release - last accessed on May 2023
- ↑ Verified by User:MasterBlaster on 2021-09-10
- Tested by inputting a direction on my DualShock 4 controller and inputting another direction on my keyboard at the same time.
- ↑ Verified by User:MasterBlaster on 2021-09-10
- Tested by booting up the game with Special K injected in conjunction with Razer Surround.
- ↑ 15.0 15.1 Verified by User:Hman360 on 2021-09-18
- ↑ 16.0 16.1 16.2 Verified by User:MasterBlaster on 2021-09-10
- As seen during splash screens upon boot-up.