Difference between revisions of "Metal Gear Solid - Master Collection Version"
(Replacing my script with new fix by Lyall which is much more user friendly.) |
Oddottallen (talk | contribs) (→Remove the bilinear filter with Metal Gear Solid Master Collection Fix by Lyall: ...it's not by lyall. it's BASED on lyall's work on the other games in the collection but this isn't by them) |
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− | ===[https://github.com/nuggslet/MGSM2Fix Remove the bilinear filter with Metal Gear Solid Master Collection Fix | + | ===[https://github.com/nuggslet/MGSM2Fix Remove the bilinear filter with Metal Gear Solid Master Collection Fix]=== |
{{ii}} Remove the Bilinear filter that makes the game blurry | {{ii}} Remove the Bilinear filter that makes the game blurry | ||
{{Fixbox|description=Removal instructions||fix= | {{Fixbox|description=Removal instructions||fix= | ||
− | # Download the [https://github.com/nuggslet/MGSM2Fix Remove the bilinear filter with Metal Gear Solid Master Collection Fix | + | # Download the [https://github.com/nuggslet/MGSM2Fix Remove the bilinear filter with Metal Gear Solid Master Collection Fix]. |
# Extract files to {{folder|{{p|game}}}}. | # Extract files to {{folder|{{p|game}}}}. | ||
# Edit options in MGSM2Fix.ini (filter is removed by default). | # Edit options in MGSM2Fix.ini (filter is removed by default). |
Revision as of 18:03, 13 November 2023
This page is for the Master Collection re-release. For the original release, see Metal Gear Solid: Integral.
Developers | |
---|---|
Original | Konami Computer Entertainment Japan |
Master Collection | M2 |
Publishers | |
Konami | |
Engines | |
Launcher | Unity |
Release dates | |
Windows | October 24, 2023 |
Reception | |
OpenCritic | 76 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Cinematic camera, First-person, Third-person |
Controls | Direct control |
Genres | Stealth |
Art styles | Realistic |
Themes | Contemporary, North America, Sci-fi |
Series | Metal Gear Solid: Master Collection Vol.1, Metal Gear |
Metal Gear Solid - Master Collection Version is a singleplayer stealth game published by Konami. It is part of the Metal Gear series.
The original game, Metal Gear Solid, was developed by Konami Computer Entertainment Japan and published by Konami on PlayStation in 1998, and chronologically takes place after the events of Metal Gear 2: Solid Snake and before Metal Gear Solid 2: Sons of Liberty. The expanded re-release, Integral, was released in 1999 on the same platform, and added new features such as a Very Easy diffculty setting and first-person game mode, among others.
The Master Collection Version of the game was developed by M2. Player can choose between the original game and its Integral expanded re-release. It was released on October 24, 2023.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | Master Collection Vol.1 also available. | |||
Master Collection Vol.1 also available. Not available in United States store. | ||||
Green Man Gaming | Master Collection Vol.1 also available. | |||
Humble Store | Master Collection Vol.1 also available. | |||
Steam | Master Collection Vol.1 also available. |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | The game does not contain microtransactions. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2131630/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\2131630\remote\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2131630/pfx/[Note 1] |
- Virtual save data from other PlayStation Konami titles can be created from the "Edit Saved Data" menu which can be used before the boss fight against Psycho Mantis. The game list depends on the region. (Metal Gear Solid and Metal Gear Solid: Integral only).
- Save data is stored across 8 storage lists of 2 memory cards with 15 slots each (30 per storage list, 120 slots total). Save data takes one space, while saved photos take two spaces.
- Each language setting has its own save data.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Launcher is rendered at 1920x1080. The game is rendered at 320x240, pillarboxed from 4:3 with 2:1 Univisium cutscenes. The image can be aligned to the Center, Left, and Right sides of the screen. Subtitles for the cutscenes appear outside the 2:1 frame. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Enable windowed mode and use the -popupwindow parameter (or see the glossary page). |
||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Capped at 30 FPS for the North American and Japanese versions; and 25 FPS for UK, France, Germany, Italy and Spain versions. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Remove the bilinear filter with Metal Gear Solid Master Collection Fix
- Remove the Bilinear filter that makes the game blurry
Removal instructions |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | No mouse support. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion | Both axis are inverted by the First-Person Mode setting. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | DualSense also supported. | |
---|---|---|
PlayStation button prompts | DualSense button prompts also supported. | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired |
Generic/other controllers | Nintendo Switch Pro Controller supported. | |
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Keyboard only. |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts | ||
Cursor detection |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Mono and Stereo only. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
- The Master Book and Screenplay Book are only available in English and Japanese.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Metal Gear Solid (English UK and English US). Special Missions (UK) and VR Missions (US). Integral (Japanese interface, English audio, English subtitles selectable in Options). | |||
French | Metal Gear Solid (French). Special Missions (French). | |||
German | Metal Gear Solid (German). Special Missions (German). | |||
Italian | Metal Gear Solid (Italian). Special Missions (Italian). | |||
Japanese | Metal Gear Solid (Japanese). Integral (Japanese interface, English audio, Japanese subtitles by default). | |||
Spanish | Metal Gear Solid (Spanish). Special Missions (Spanish). |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i7-3770 | Intel Core i5-7600 |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 9 GB | |
Video card (GPU) | Nvidia GeForce GTX 760 Intel HD Graphics 4000 DirectX 11 compatible | Nvidia GeForce GTX 980 |
Sound (audio device) | DirectX 11 compatible |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/2131630/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (2131630) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.