Difference between revisions of "Ratchet & Clank: Rift Apart"
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|upscaling tech = FSR 2, DLSS 3.1, XeSS 1.0 | |upscaling tech = FSR 2, DLSS 3.1, XeSS 1.0 | ||
|upscaling notes = Also supports '''IGTI''' (Insomniac Games' Temporal Injection) and '''DLSS Frame Generation'''. | |upscaling notes = Also supports '''IGTI''' (Insomniac Games' Temporal Injection) and '''DLSS Frame Generation'''. | ||
− | |vsync = | + | |vsync = true |
|vsync notes = | |vsync notes = | ||
|60 fps = true | |60 fps = true |
Revision as of 20:57, 16 July 2023
Cover image missing, please upload it | |
Developers | |
---|---|
Insomniac Games | |
Windows | Nixxes Software |
Publishers | |
PlayStation PC | |
Engines | |
Insomniac Engine | |
Release dates | |
Windows | July 26, 2023 |
Reception | |
OpenCritic | 89 |
IGDB | 93 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Platform, TPS |
Art styles | Cartoon |
Themes | Sci-fi, Space |
Ratchet & Clank: Rift Apart is an upcoming singleplayer third-person platform game developed by Insomniac Games, ported by Nixxes Software and published by Sony Interactive Entertainment via its PlayStation PC brand. The game is a PC port of the PlayStation 5 game of the same name which is a 9th main installment in the Ratchet & Clank series. The PC port will have PC-specific features, including FSR 2, XeSS, DLSS 2, DLSS Frame Generation, DLAA and ultrawide screen support.[1]
The game will be released on PC on July 26, 2023, two years after it was originally released for the PlayStation 5 on June 11, 2021.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1895880/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1895880/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | [1] | ||
Ultra-widescreen | Support for 21:9, 32:9 and 48:9 aspect ratios.[1] | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | DLAA[1] | ||
High-fidelity upscaling | FSR 2.0, DLSS 3.1, XeSS 1.0 Also supports IGTI (Insomniac Games' Temporal Injection) and DLSS Frame Generation. |
||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | |||
Ray tracing (RT) | Ray traced shadows and reflections. | ||
Color blind mode | Some user interface element colors can be individually set, and color shaders can be applied to objects within the game to improve visibility. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | [1] | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | Separate option for aim sensitivity. | |
Controller Y-axis inversion | Separate option available to invert X-axis camera control. |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers | Also supports DualSense features.[1] | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Croatian | ||||
Czech | ||||
Danish | ||||
Dutch | ||||
Finnish | ||||
French | ||||
German | ||||
Greek | ||||
Hungarian | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Norwegian | ||||
Polish | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Romanian | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish | ||||
Swedish | ||||
Turkish |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1895880/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1895880) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.