Difference between revisions of "NEO AQUARIUM: The King of Crustaceans"
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Latest revision as of 17:13, 10 May 2023
Developers | |
---|---|
Nussoft | |
Publishers | |
AGM PLAYISM | |
Release dates | |
Windows | June 8, 2015 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Fighting |
Art styles | Realistic |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | ||||
Publisher website (unavailable) | Demo available. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Original Soundtrack | Contains fifteen music tracks. |
Game data
Configuration file location
System | Location |
---|---|
Windows | <path-to-game>\custom.cfg[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/355240/pfx/[Note 2] |
- Not plain text.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\sav\tmp.*[Note 1] <path-to-game>\replay\[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/355240/pfx/[Note 2] |
- Replay data is saved under
<path-to-game>\replay\
.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Steam Cloud is stated to be supported, but no data is getting uploaded.[1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Up to 1920x1080.[2] | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Camera can be zoomed in and out. | ||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Frame rate is capped at 30 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Input settings with controllers unplugged. Keys can't be rebound and it's only showing currect controller configuration with keyboard overlay.
Controller rebinding with two controllers plugged in. Left bindings for DualShock 4, right default bindings for 360 controller.
- 360 button prompts are shown if any controller is present.
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Keys are told in <path-to-game>\manual\index.htm and prompts are shown when controllers are unplugged. |
|
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | XInput and DirectInput. | |
Full controller support | ||
Controller remapping | With Axis setting, DirectInput controllers shoulder buttons are always picked up making rebinding some DirectInput controllers tricky. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and effects. | |
Surround sound | ||
Subtitles | No speech. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese |
Network
- Multiplayer requires as many controller as there are players, even if first player uses keyboard.
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Versus Splitscreen. |
||
LAN play | ||||
Online play | 4 | Versus Only one local player. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | Only public games. | |
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues unresolved
Alt-tab crashes the game
- Workaround is to use windowed mode.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 2.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Bullet |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | 3 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 200 MB | |
Video card (GPU) | 256 MB of VRAM DirectX 9.0c compatible Shader model 2.0 support |
|
Sound (audio device) | DirectSound-compatible | |
Other | Gamepad support |
Notes
- ↑ 1.0 1.1 1.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (355240) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Marioysikax on August 1, 2015
- ↑ Resolution Options :: NEO AQUARIUM - The King of Crustaceans - General Discussion - last accessed on May 2023