Difference between revisions of "Warzone 2100"
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|linux executable notes = ARM builds are available via the Snap<ref>{{refurl|url=https://snapcraft.io/warzone2100|title=Warzone 2100 on Snap Store|date=2022-12-19}}</ref> and Flatpak<ref>{{refurl|url=https://flathub.org/apps/details/net.wz2100.wz2100|title=Warzone 2100 on Flathub|date=2022-12-19}}</ref> | |linux executable notes = ARM builds are available via the Snap<ref>{{refurl|url=https://snapcraft.io/warzone2100|title=Warzone 2100 on Snap Store|date=2022-12-19}}</ref> and Flatpak<ref>{{refurl|url=https://flathub.org/apps/details/net.wz2100.wz2100|title=Warzone 2100 on Flathub|date=2022-12-19}}</ref> | ||
}} | }} |
Revision as of 07:53, 20 March 2023
Developers | |
---|---|
Original | Pumpkin Studios |
Updated re-releases | Warzone 2100 Project |
Publishers | |
Retail | Eidos Interactive |
Updated re-releases | Warzone 2100 Project |
Release dates | |
Windows | April 10, 1999 |
macOS (OS X) | January 30, 2012 |
Linux | January 30, 2012 |
Taxonomy | |
Monetization | Freeware |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view |
Controls | Multiple select, Point and select |
Genres | RTS |
Themes | Post-apocalyptic, Sci-fi |
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Key points
- Made open-source in 2004.
General information
- Official FAQ
- Warzone 2100 Discord & Webchat
- Warzone 2100 GitHub
- Warzone 2100 forums
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | ||||
Official website | ||||
Microsoft Store | Windows 10+ | |||
itch.io | ||||
Steam | Release is unaffiliated with the current developers of the game and is outdated.[1] | |||
ZOOM Platform |
Essential improvements
Maps and mods
There is an official page for maps, mods and map-mods found here.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Warzone 2100 Project\Warzone 2100 <user-id>\ |
Microsoft Store | |
macOS (OS X) | ~/Library/Application Support/Warzone 2100 <user-id>/ |
Linux | ~/.local/share/warzone2100 |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1241950/pfx/[Note 1] |
- These are all universal locations for game data such as save games, mods, config files, logs and maps.
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\Warzone 2100 Project\Warzone 2100 <user-id>\ |
Microsoft Store | |
macOS (OS X) | ~/Library/Application Support/Warzone 2100 <user-id>/ |
Linux | ~/.local/share/warzone2100/savegames/ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1241950/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | 4.0.0 release added "Desktop Full" support | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | 2x, 4x or 8x FSAA | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sliders for Voice Over, Sound FX and Music | |
Surround sound | ||
Subtitles | ||
Closed captions | Captions available for campaign videos | |
Mute on focus lost |
Localizations
- See Warzone 2100 translations for translation progress and to improve translations.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Catalan | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Croatian | ||||
Czech | ||||
Danish | ||||
Dutch | ||||
Finnish | ||||
French | ||||
German | ||||
Greek | ||||
Hungarian | ||||
Italian | ||||
Korean | ||||
Latin | ||||
Lithuanian | ||||
Polish | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Romanian | ||||
Russian | ||||
Slovak | ||||
Slovenian | ||||
Spanish | ||||
Turkish | ||||
Ukrainian |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 10 | Co-op, Versus 11 players is hackable, up to 10 additional "spectators" supported |
||
Online play | 10 | Co-op, Versus 11 players is hackable, up to 10 additional "spectators" supported |
Connection types
Type | Native | Notes |
---|---|---|
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 2100 |
- This game supports Universal Plug and Play (UPnP) for automatic port configuration.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 2.1, 3.0 | |
Vulkan | Use: --gfxbackend=vulkan |
Executable | PPC | 16-bit | 32-bit | 64-bit | ARM | Notes |
---|---|---|---|---|---|---|
Windows | 4.0.0 release added 64-bit and ARM64 Windows support[2] | |||||
macOS (OS X) | PowerPC support removed sometime after version 2.3 beta 4. 32-bit support removed sometime after version 3.1.5. ARM support added in version 4.0.1.[3] | |||||
Linux | ARM builds are available via the Snap[4] and Flatpak[5] |
Middleware
Middleware | Notes | |
---|---|---|
Audio | OpenAL | |
Interface | FreeType & Harfbuzz | |
Input | SDL2 |
System requirements[6][7]
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7+ | 10+ |
Processor (CPU) | ||
System memory (RAM) | 1 GB | 4 GB |
Hard disk drive (HDD) | 150 MB | 1 GB (includes campaign video sequences) |
Video card (GPU) | OpenGL 2.1 compatible | OpenGL 3.1 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.10+ | |
Processor (CPU) | ||
System memory (RAM) | 1 GB | 4 GB |
Hard disk drive (HDD) | 150 MB | 1 GB (includes campaign video sequences) |
Video card (GPU) | OpenGL 2.1 compatible | OpenGL 3.1 compatible |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | 1 GB | 4 GB |
Hard disk drive (HDD) | 150 MB | 1 GB (includes campaign video sequences) |
Video card (GPU) | OpenGL 2.1 compatible | OpenGL 3.1 compatible |
System requirements (original release)
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98 |
Processor (CPU) | 133 MHz | 233 MHz |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 75 MB | |
Video card (GPU) | 2 MB of VRAM | Direct3D or 3Dfx compatible 3D Accelerator Card 4 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (1241950) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Release on Steam - Warzone 2100 Forums - last accessed on 2020-06-28
- ↑ Version 4.0.0 released - last accessed on 2021-04-04
- ↑ Version 4.0.1 released - last accessed on 2021-04-29
- ↑ Warzone 2100 on Snap Store - last accessed on 2022-12-19
- ↑ Warzone 2100 on Flathub - last accessed on 2022-12-19
- ↑ What are the system requirements? - Warzone 2100 - last accessed on 2022-11-28
- ↑ Which platforms are supported? - Warzone 2100 - last accessed on 2022-11-28