Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Difference between revisions of "Digimon World: Next Order"

From PCGamingWiki, the wiki about fixing PC games
(Added Steam infos (languages, sys reqs, etc).)
(Overhauled page, adding new info and pictures.)
Line 1: Line 1:
{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = Digimon World Next Order cover.jpg
 
|cover        = Digimon World Next Order cover.jpg
Line 8: Line 7:
 
{{Infobox game/row/publisher|Bandai Namco Entertainment}}
 
{{Infobox game/row/publisher|Bandai Namco Entertainment}}
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|Unity}}
+
{{Infobox game/row/engine|Unity|name=Unity 2019|ref=<ref name="engineversion">{{Refcheck|user=MasterBlaster|date=2023-02-23|comment=As indicated in the Player.log file.}}</ref>|build=2019.4.11f1}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|February 22, 2023}}
 
{{Infobox game/row/date|Windows|February 22, 2023}}
Line 17: Line 16:
 
|taxonomy    =
 
|taxonomy    =
 
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
{{Infobox game/row/taxonomy/microtransactions | }}
+
{{Infobox game/row/taxonomy/microtransactions | None }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 
{{Infobox game/row/taxonomy/perspectives      | Third-person }}
 
{{Infobox game/row/taxonomy/perspectives      | Third-person }}
{{Infobox game/row/taxonomy/controls          | Direct control }}
+
{{Infobox game/row/taxonomy/controls          | Direct control, Menu-based }}
 
{{Infobox game/row/taxonomy/genres            | JRPG, Open world }}
 
{{Infobox game/row/taxonomy/genres            | JRPG, Open world }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/sports            | }}
Line 44: Line 43:
  
 
{{Introduction
 
{{Introduction
|introduction      =  
+
|introduction      = '''''{{PAGENAME}}''''' is an {{Glossary:Real-time}} {{Glossary:Open world}}
 +
{{Glossary:JRPG}} in the [[Series:Digimon|Digimon]] series, developed by [[Company:B.B._Studio|B.B. Studio]] and published by [[Company:Bandai_Namco_Entertainment|Bandai Namco Entertainment]].
  
|release history  =  
+
This 2023 re-release was handled by [[Company:HYDE,_Inc.|HYDE]], and is based on the expanded '''''International Edition''''' of the game, originally released for PlayStation 4 in 2017. A Beginner mode and the ability to move faster during exploration have also been added.<ref name="Producer Interview">{{Refsnip|url=https://youtu.be/Y4Kh00t0WeQ?t=68|title=Digimon World: Next Order Producer Interview - YouTube|date=2022-10-21|snippet=What's more, we are adding two new convenient features into the Nintendo Switch and Steam versions. One is a lower game difficulty "Beginner Mode", and the other one is "Running" to help you move faster in the Digital World.}}</ref>
  
|current state    = The 2023 re-release is based on the expanded '''International Edition''' of the game. A Beginner mode and the ability to move faster during exploration have also been added.<ref name="Producer Interview">{{Refsnip|url=https://youtu.be/Y4Kh00t0WeQ?t=68|title=Digimon World: Next Order Producer Interview - YouTube|date=2022-10-21|snippet=What's more, we are adding two new convenient features into the Nintendo Switch and Steam versions. One is a lower game difficulty "Beginner Mode", and the other one is "Running" to help you move faster in the Digital World.}}</ref>
+
|release history  = The game was released worldwide on [[Steam]] on February 22, 2023.
 +
 
 +
|current state    =  
 
}}
 
}}
  
Line 82: Line 84:
 
|free-to-grind      =  
 
|free-to-grind      =  
 
|loot box            =  
 
|loot box            =  
|none                =  
+
|none                = Digimon World: Next Order has no microtransactions.
 
|player trading      =  
 
|player trading      =  
 
|time-limited        =  
 
|time-limited        =  
Line 91: Line 93:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|}}
+
{{Game data/config|Windows|{{p|localappdata}}\Bandai Namco Entertainment\Digimon World Next Order\{{p|uid}}\}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|}}
+
{{Game data/saves|Windows|{{p|localappdata}}\Bandai Namco Entertainment\Digimon World Next Order\{{p|uid}}\}}
 
}}
 
}}
  
Line 109: Line 111:
 
|origin                    =  
 
|origin                    =  
 
|origin notes              =  
 
|origin notes              =  
|steam cloud              = unknown
+
|steam cloud              = true
 
|steam cloud notes        =  
 
|steam cloud notes        =  
 
|ubisoft connect          =  
 
|ubisoft connect          =  
Line 118: Line 120:
  
 
==Video==
 
==Video==
 +
{{Image|DWNO Graphics Settings.png|Graphics settings}}
 
{{Video
 
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
Line 124: Line 127:
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = unknown
+
|widescreen resolution      = true
|widescreen resolution notes=  
+
|widescreen resolution notes= Natively supports ultra-tall resolutions, such as 16:10.<ref>{{Refcheck|user=MasterBlaster|date=2023-02-23|comment= Tested by playing the game at 1920x1200.}}</ref>
|multimonitor              = unknown
+
|multimonitor              = false
|multimonitor notes        =  
+
|multimonitor notes        = <ref>{{Refcheck|user=MasterBlaster|date=2023-02-23|comment= Tested on a multi-monitor setup.}}</ref>
|ultrawidescreen            = unknown
+
|ultrawidescreen            = false
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = <ref>{{Refcheck|user=MasterBlaster|date=2023-02-23|comment= Tested by playing the game with a 2560x1080 resolution. The in-game resolution could not be changed to anything higher than 1920x1200 and the game was pillarboxed to a 16:9 aspect ratio.}}</ref>
|4k ultra hd                = unknown
+
|4k ultra hd                = false
|4k ultra hd notes          =  
+
|4k ultra hd notes          = Limited to 1920x1200.<ref>{{Refcheck|user=MasterBlaster|date=2023-02-23|comment=Tested by attempting to play the game at 3840x2160 resolution. The in-game resolution could not be changed to anything higher than 1920x1200. }}</ref>
|fov                        = unknown
+
|fov                        = limited
|fov notes                  =  
+
|fov notes                  = Camera can be zoomed in or out by pressing {{key|E}} or {{key|Q}} on keyboard, or {{key|RB}} or {{key|LB}} on gamepad.
|windowed                  = unknown
+
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = true
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = unknown
+
|anisotropic                = always on
|anisotropic notes          =  
+
|anisotropic notes          = Set to 8x, with no option to disable in-game.<ref>{{Refcheck|user=MasterBlaster|date=2023-02-23|comment=Tested by taking several screenshots in the same spot on the overworld at an angle with several AF sample rates and comparing them. The game appears to force 8x AF, as disabling and testing AF at lower strengths through Nvidia Control Panel resulted in blurrier textures. Forcing 8x AF through the Control Panel puts it at a match for the AF set by the game.}}</ref>
|antialiasing              = unknown
+
|antialiasing              = limited
|antialiasing notes        =  
+
|antialiasing notes        = Toggleable on/off.
|upscaling                  = unknown
+
|upscaling                  = false
 
|upscaling tech            =  
 
|upscaling tech            =  
 
|upscaling notes            =  
 
|upscaling notes            =  
|vsync                      = unknown
+
|vsync                      = false
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = unknown
+
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = false
|120 fps notes              =  
+
|120 fps notes              = Capped at 60 FPS.
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
|ray tracing                = unknown
+
|ray tracing                = false
 
|ray tracing notes          =  
 
|ray tracing notes          =  
|color blind                = unknown
+
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
 
==Input==
 
==Input==
 +
{{Image|DWNO Keyboard Bindings.png|Keyboard bindings}}
 
{{Input
 
{{Input
|key remap                = unknown
+
|key remap                = true
|key remap notes          =  
+
|key remap notes          = Gamepad icons are displayed even when using keyboard and mouse.
|acceleration option      = unknown
+
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = false
|mouse sensitivity notes  =  
+
|mouse sensitivity notes  = "'''Camera Sensitivity'''" does not pertain to mouse.
|mouse menu                = unknown
+
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = true
|invert mouse y-axis notes =  
+
|invert mouse y-axis notes = Referred to as "'''Camera Up/Down'''".
 
|touchscreen              = unknown
 
|touchscreen              = unknown
 
|touchscreen notes        =  
 
|touchscreen notes        =  
Line 177: Line 181:
 
|full controller          = true
 
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = false
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
+
|controller sensitivity    = true
|controller sensitivity notes=  
+
|controller sensitivity notes= Referred to as "'''Camera Sensitivity'''".
|invert controller y-axis  = unknown
+
|invert controller y-axis  = true
|invert controller y-axis notes=  
+
|invert controller y-axis notes= Referred to as "'''Camera Up/Down'''".
|xinput controllers        = unknown
+
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = unknown
+
|xbox prompts              = true
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
 
|impulse triggers          = unknown
 
|impulse triggers          = unknown
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = unknown
+
|dualshock 4              = true
 
|dualshock 4 notes        =  
 
|dualshock 4 notes        =  
|dualshock prompts        = unknown
+
|dualshock prompts        = false
 
|dualshock prompts notes  =  
 
|dualshock prompts notes  =  
|light bar support        = unknown
+
|light bar support        = false
 
|light bar support notes  =  
 
|light bar support notes  =  
|dualshock 4 modes        = unknown
+
|dualshock 4 modes        = V2, Bluetooth
 
|dualshock 4 modes notes  =  
 
|dualshock 4 modes notes  =  
 
|tracked motion controllers= unknown
 
|tracked motion controllers= unknown
Line 205: Line 209:
 
|other button prompts      = unknown
 
|other button prompts      = unknown
 
|other button prompts notes=  
 
|other button prompts notes=  
|controller hotplug        = unknown
+
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = false
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|simultaneous input        = unknown
+
|simultaneous input        = true
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
 
|steam input api          = unknown
 
|steam input api          = unknown
Line 224: Line 228:
  
 
==Audio==
 
==Audio==
 +
{{Image|DWNO General Settings.png|General settings}}
 
{{Audio
 
{{Audio
|separate volume          = unknown
+
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = Sliders for Music, Voice, and Sound Effects.
|surround sound            = unknown
+
|surround sound            = true
|surround sound notes      =  
+
|surround sound notes      = Plays up to 4.0.<ref>{{Refcheck|user=MasterBlaster|date=2023-02-23|comment=Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.}}</ref>
|subtitles                = unknown
+
|subtitles                = always on
|subtitles notes          =  
+
|subtitles notes          = Text boxes, accompanied with voice acting during key scenes, are utilized.<br>Subtitles during {{term|FMV}} and some in-engine cutscenes are forced on and cannot be disabled.
|closed captions          = unknown
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost        = unknown
+
|mute on focus lost        = always on
 
|mute on focus lost notes  =  
 
|mute on focus lost notes  =  
 
|eax support              =  
 
|eax support              =  
 
|eax support notes        =  
 
|eax support notes        =  
|royalty free audio        = unknown
+
|royalty free audio        = false
|royalty free audio notes  =  
+
|royalty free audio notes  = A licensed song, "''Accentier''" by Eir Aoi, plays during the opening and during Extra Cross Evolutions.
 
|red book cd audio        =  
 
|red book cd audio        =  
 
|red book cd audio notes  =  
 
|red book cd audio notes  =  
Line 383: Line 388:
 
|physics          =  
 
|physics          =  
 
|physics notes    =  
 
|physics notes    =  
|audio            =  
+
|audio            = Criware
 
|audio notes      =  
 
|audio notes      =  
 
|interface        =  
 
|interface        =  
Line 389: Line 394:
 
|input            =  
 
|input            =  
 
|input notes      =  
 
|input notes      =  
|cutscenes        =  
+
|cutscenes        = Criware
 
|cutscenes notes  =  
 
|cutscenes notes  =  
 
|multiplayer      =  
 
|multiplayer      =  

Revision as of 12:32, 23 February 2023

Digimon World: Next Order
Digimon World: Next Order cover
Developers
B.B. Studio
Windows HYDE, Inc.[1]
Publishers
Bandai Namco Entertainment
Engines
Unity 2019[Note 1]
Release dates
Windows February 22, 2023
Reception
OpenCritic 70
IGDB 71
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control, Menu-based
Genres JRPG, Open world
Art styles Anime
Themes Sci-fi
Series Digimon
Digimon World: Next Order on HowLongToBeat
Digimon World: Next Order on IGDB
Digimon World: Next Order on Wikipedia
Digimon
Digimon World 2002
Digimon Battle Online 2002
Digimon Masters Online 2009
Digimon Story: Cyber Sleuth Complete Edition 2019
Digimon Survive 2022
Digimon World: Next Order 2023

Digimon World: Next Order is an real-time open world JRPG in the Digimon series, developed by B.B. Studio and published by Bandai Namco Entertainment.

This 2023 re-release was handled by HYDE, and is based on the expanded International Edition of the game, originally released for PlayStation 4 in 2017. A Beginner mode and the ability to move faster during exploration have also been added.[3]

The game was released worldwide on Steam on February 22, 2023.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
All versions require Steam DRM.

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions Digimon World: Next Order has no microtransactions.

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\Bandai Namco Entertainment\Digimon World Next Order\<user-id>\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1530160/pfx/[Note 2]

Save game data location

System Location
Windows %LOCALAPPDATA%\Bandai Namco Entertainment\Digimon World Next Order\<user-id>\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1530160/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Graphics settings
Graphics settings

Graphics feature State Notes
Widescreen resolution
Natively supports ultra-tall resolutions, such as 16:10.[4]
Multi-monitor
[5]
Ultra-widescreen
[6]
4K Ultra HD
Limited to 1920x1200.[7]
Field of view (FOV)
Camera can be zoomed in or out by pressing E or Q on keyboard, or RB or LB on gamepad.
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Set to 8x, with no option to disable in-game.[8]
Anti-aliasing (AA)
Toggleable on/off.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
120+ FPS
Capped at 60 FPS.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Ray tracing (RT)
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Keyboard bindings
Keyboard bindings

Keyboard and mouse State Notes
Remapping
Gamepad icons are displayed even when using keyboard and mouse.
Mouse acceleration
Mouse sensitivity
"Camera Sensitivity" does not pertain to mouse.
Mouse input in menus
Mouse Y-axis inversion
Referred to as "Camera Up/Down".
Controller
Controller support
Full controller support
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Referred to as "Camera Sensitivity".
Controller Y-axis inversion
Referred to as "Camera Up/Down".
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
PlayStation button prompts
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes
, Wireless (Bluetooth)
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

General settings
General settings

Audio feature State Notes
Separate volume controls
Sliders for Music, Voice, and Sound Effects.
Surround sound
Plays up to 4.0.[9]
Subtitles
Text boxes, accompanied with voice acting during key scenes, are utilized.
Subtitles during FMV and some in-engine cutscenes are forced on and cannot be disabled.
Closed captions
Mute on focus lost
Royalty free audio
A licensed song, "Accentier" by Eir Aoi, plays during the opening and during Extra Cross Evolutions.

Localizations

Language UI Audio Sub Notes
English
Traditional Chinese
French
German
Italian
Japanese
Korean
Brazilian Portuguese
Spanish
Latin American Spanish

Other information

API

Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio Criware
Cutscenes Criware

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i3-2100
AMD FX-4300
System memory (RAM) 4 GB
Hard disk drive (HDD) 7 GB
Video card (GPU) Nvidia GeForce GTX 560
AMD Radeon HD 6870
1 GB of VRAM
DirectX 9 compatible
A 64-bit operating system is required.


Notes

  1. Unity engine build: 2019.4.11f1[2]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Digimon World: Next Order for Switch and PC launches February 22, 2023 worldwide - Gematsu - last accessed on 2022-10-20
    "The new versions are ported by Digimon Survive developer HYDE."
  2. Verified by User:MasterBlaster on 2023-02-23
    As indicated in the Player.log file.
  3. Digimon World: Next Order Producer Interview - YouTube - last accessed on 2022-10-21
    "What's more, we are adding two new convenient features into the Nintendo Switch and Steam versions. One is a lower game difficulty "Beginner Mode", and the other one is "Running" to help you move faster in the Digital World."
  4. Verified by User:MasterBlaster on 2023-02-23
    Tested by playing the game at 1920x1200.
  5. Verified by User:MasterBlaster on 2023-02-23
    Tested on a multi-monitor setup.
  6. Verified by User:MasterBlaster on 2023-02-23
    Tested by playing the game with a 2560x1080 resolution. The in-game resolution could not be changed to anything higher than 1920x1200 and the game was pillarboxed to a 16:9 aspect ratio.
  7. Verified by User:MasterBlaster on 2023-02-23
    Tested by attempting to play the game at 3840x2160 resolution. The in-game resolution could not be changed to anything higher than 1920x1200.
  8. Verified by User:MasterBlaster on 2023-02-23
    Tested by taking several screenshots in the same spot on the overworld at an angle with several AF sample rates and comparing them. The game appears to force 8x AF, as disabling and testing AF at lower strengths through Nvidia Control Panel resulted in blurrier textures. Forcing 8x AF through the Control Panel puts it at a match for the AF set by the game.
  9. Verified by User:MasterBlaster on 2023-02-23
    Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.