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| {{Introduction | | {{Introduction |
− | |introduction = The remaster does include remasters of [[Alan Wake]], including the "The Signal" and "The Writer" DLC. It does not include a remastered version of [[Alan Wake's American Nightmare]] and there are no plans for it. <ref>{{Refurl|url=https://www.videogameschronicle.com/features/interviews/interview-remedy-discusses-alan-wake-remastered-and-whats-next/|title=INTERVIEW: REMEDY DISCUSSES ALAN WAKE REMASTERED AND WHAT’S NEXT|date=2022-07-11}}</ref> | + | |introduction = '''''{{PAGENAME}}''''' is a remastered version of '''''[[Alan Wake]]''''', including the '''''The Signal''''' and '''''The Writer''''' DLC. '''''[[Alan Wake's American Nightmare]]''''' is not included and there are no plans for it.<ref>{{Refurl|url=https://www.videogameschronicle.com/features/interviews/interview-remedy-discusses-alan-wake-remastered-and-whats-next/|title=INTERVIEW: REMEDY DISCUSSES ALAN WAKE REMASTERED AND WHAT’S NEXT|date=2022-07-11}}</ref><br> |
− | | + | Enhancements include: improved textures, visual effects, foliage movement, re-done pre-rendered cutscenes (including all improvements from this remaster in addition to new motion capture, improved facial animations and lip sync), added a new volumetric lighting system, additional environmental geometry, enhanced character models (updated hair and skin shaders), proper scalable UI, 64-bit support, DirectX 12 support, DLSS support and engine optimizations (like multithreading to reduce CPU bottlenecks).<ref name="faq" /><ref>{{Refurl|url=https://www.gamedeveloper.com/programming/-i-alan-wake-remastered-i-a-technical-vantage-point|title=Alan Wake Remastered: A technical vantage point|date=2022-07-11}}</ref><ref>{{Refurl|url=https://www.theverge.com/22714120/alan-wake-remastered-interview-remedy-d3t|title=How Alan Wake Remastered strikes a balance between new and old|date=2022-07-11}}</ref> |
− | The remastered version is improved in many aspects compared to the original [[Alan Wake]]: improved textures, visual effects, lightning, folliage-movement, re-done pre-rendered cut-scenes (includes all improvements from this remaster in addition to new motion-capture, improved facial animations and lip sync), added a new volumetric lightning system, improved environmental textures, additional environmental geometry, enhanced character models (updated hair and skin shaders), proper scalable UI, ultrawide-screen support, 64-bit support, DX12 support, DLSS-support and major engine-optimizations (like multithreading to reduce CPU-bottlenecks.) <ref name="faq" /><ref>{{Refurl|url=https://www.gamedeveloper.com/programming/-i-alan-wake-remastered-i-a-technical-vantage-point|title=Alan Wake Remastered: A technical vantage point|date=2022-07-11}}</ref><ref>{{Refurl|url=https://www.theverge.com/22714120/alan-wake-remastered-interview-remedy-d3t|title=How Alan Wake Remastered strikes a balance between new and old|date=2022-07-11}}</ref>
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This page is for the 2021 remaster. For the original 2012 version, see Alan Wake.
Alan Wake Remastered is a remastered version of Alan Wake, including the The Signal and The Writer DLC. Alan Wake's American Nightmare is not included and there are no plans for it.[2]
Enhancements include: improved textures, visual effects, foliage movement, re-done pre-rendered cutscenes (including all improvements from this remaster in addition to new motion capture, improved facial animations and lip sync), added a new volumetric lighting system, additional environmental geometry, enhanced character models (updated hair and skin shaders), proper scalable UI, 64-bit support, DirectX 12 support, DLSS support and engine optimizations (like multithreading to reduce CPU bottlenecks).[1][3][4]
Availability
Game data
Configuration file(s) location
System |
Location |
Windows |
%USERPROFILE%\Documents\Remedy\AlanWakeRemastered\ |
Save game data location
Video
Advanced options for graphics.
- By default, as the frame rate increases, mouse sensitivity and acceleration is slightly reduced. Enable Direct Aiming (which disables mouse smoothing and acceleration) to circumvent this.[8]
Remove 200 FPS cap with hex editor[9]
|
- Install a hex editor such as HxD and select the main executable.
- Change
00 00 00 40 E1 7A 74 3F (200 FPS) to the following,
37 11 11 11 11 11 71 3F for 240 FPS.
17 6C C1 16 6C C1 66 3F for 360 FPS.
C4 10 11 11 11 11 61 3F for 480 FPS.
FC A9 F1 D2 4D 62 60 3F for 500 FPS.
AB 11 11 11 11 11 51 3F for 960 FPS.
FC A9 F1 D2 4D 62 50 3F for 1000 FPS.
E4 57 F9 BB 8E 37 1A 3F for 9999 FPS.
|
Remove 200 FPS cap with Cheat Engine[9]
|
- Download and run Cheat Engine
- Launch the game then minimize it. Open the 'Alan Wake Remastered' process in Cheat Engine.
- Change Memory Scan Options to Game_f_x64_EOS.exe.
- Search for the value
0.005000000 as a double in rounded (extreme) mode, while Executable, Writable and CopyOnWrite is set to Don't Care and the Fast Scan option disabled.
- Select the single value that appears and replace it with (1/Desired FPS).
Notes
- This process will have to be repeated with each launch.
|
Input
Audio
Audio feature |
State |
Notes |
Separate volume controls |
|
Music, Effects, Speech, and Cinematic volume options |
Surround sound |
|
[citation needed] |
Subtitles |
|
|
Closed captions |
|
|
Mute on focus lost |
|
|
Localizations
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
12 |
[1] |
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
[1] |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
10 | |
Processor (CPU) |
Intel Core i5-3340 or equivalent
| Intel Core i7-3770 or equivalent |
System memory (RAM) |
8 GB |
16 GB |
Hard disk drive (HDD) |
| |
Video card (GPU) |
Nvidia GeForce GTX 960 or AMD equivalent 2 GB VRAM
| Nvidia GeForce GTX 1060 or AMD equivalent 4 GB VRAM |
- A 64-bit operating system is required.
References