Difference between revisions of "Naruto: Ultimate Ninja Storm"
From PCGamingWiki, the wiki about fixing PC games
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Revision as of 16:54, 22 June 2022
Developers | |
---|---|
CyberConnect2 | |
Publishers | |
Bandai Namco Entertainment | |
Release dates | |
Windows | August 25, 2017 |
Reception | |
IGDB | 76 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Fighting |
Art styles | Anime |
Themes | Fantasy |
Series | Naruto |
Naruto: Ultimate Ninja Storm is a singleplayer and multiplayer third-person fighting game in the Naruto series.
Key points
- Running the game at 60 FPS introduces problems with quick time events and some in-game actions (e.g. dashing and performing the Substitution Jutsu). See Issues with quick time events and some in-game actions.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\config.ini[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/495140/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\495140\remote\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/495140/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Controlled by Texture Quality setting. | ||
Anti-aliasing (AA) | FXAA, SMAA, and up to 8x MSAA. | ||
Vertical sync (Vsync) | |||
60 FPS | Introduces problems with quick time events and some in-game actions. See here for details. | ||
120+ FPS | Locked at 60 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | No mouse support. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Possible but limited to selected buttons and actions. | |
Controller sensitivity | ||
Controller Y-axis inversion | X-axis can also be inverted. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | Use the PlayStation Button Prompt Mod. | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | |||
LAN play | ||||
Online play |
Issues unresolved
Audio broken from Kimimaro Ultimate Jutsu
- Kimimaro Ultimate Jutsu is still heard in game if you finish someone with it.
Restart game[1] |
---|
Game is still running
- After closing the game, it may still run in background.
Open task manager and find qwant, nsuns or naruto in processes and end task it[2] |
---|
Issues fixed
Ultimate Mission won't open
- Game doesn't detect the controller or it detects as 2nd player.
Unplug and replug the controllers[3] |
---|
- If this persists, unplug all USB devices and just leave only one controller with M&K. 2nd controller should only be used in Free Battle.
Audio not playing
- Whether or not you have DirectX, the game will play without installing it. If you encounter audio not playing, that's most likely the cause.
Install DirectX from Microsoft[4] |
---|
|
Issues with quick time events and some in-game actions
- Running the game at 60 FPS introduces some gameplay problems: quick time events requires double the inputs compared to 30 FPS and the reaction time for dashing and performing the Substitution Jutsu is halved.
Lock the frame rate to 30 FPS[5] |
---|
|
Audio saturation bug fix
- If the game sounds wrong, oversaturated-like, follow these steps:
Change audio format[6] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core 2 Duo 3.0 GHz AMD Athlon 64 X2 6400+ 3.2 GHz |
|
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | 1 GB of VRAM DirectX 11 compatible |
- A 64-bit operating system is required.
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/495140/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (495140) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Reference
- ↑ Tested by Faust8.
- ↑ Steam community discussions mentioning ultimate mission mode - last accessed on 2022-06-07
- ↑ Steam community discussions mentioning "directx" - last accessed on 2021-07-15
- ↑ Tested by Jigen123.
- ↑ Audio saturation bug fix - Naruto: Ultimate Ninja Storm General Discussions (Steam)