Difference between revisions of "Hyperdimension Neptunia U: Action Unleashed"
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|minOS = 7 | |minOS = 7 | ||
− | |minCPU = 3 GHz Intel Core i3 | + | |minCPU = 3.0 GHz Intel Core i3 |
|minRAM = 4 GB | |minRAM = 4 GB | ||
|minHD = 7 GB | |minHD = 7 GB | ||
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|minDX = 10 | |minDX = 10 | ||
|minOGL = 3.3 | |minOGL = 3.3 | ||
− | |minaudio = DirectX 9.0c compatible | + | |minaudio = DirectX 9.0c compatible |
|recOS = 8.1 | |recOS = 8.1 | ||
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|recGPU = | |recGPU = | ||
|recVRAM = 2 GB | |recVRAM = 2 GB | ||
− | |||
− | |||
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|notes = {{ii}} A 64-bit operating system is required. | |notes = {{ii}} A 64-bit operating system is required. | ||
{{ii}} ATI Mobility Radeon HD 5xxx, 1GB VRAM 5000 series, AMD processor may not work properly with this game. | {{ii}} ATI Mobility Radeon HD 5xxx, 1GB VRAM 5000 series, AMD processor may not work properly with this game. |
Revision as of 23:36, 12 November 2021
Developers | |
---|---|
Idea Factory | |
Compile Heart | |
Tamsoft | |
Publishers | |
Idea Factory International | |
Release dates | |
Windows | March 21, 2016 |
Reception | |
Metacritic | 50 |
OpenCritic | 54 |
Taxonomy | |
Series | Hyperdimension Neptunia |
Key points
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Monetization
DLC and expansion packs
- Most of the DLC is already included with the base game.
Name | Notes | |
---|---|---|
Bonus Quest | ||
Difficult Quest |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/387340/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\savedata\[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/387340/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Uses desktop's resolution with fullscreen modes. Rendering resolution is under screen resolution. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Window is always on top. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | Frame rate is capped at 60 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
- Controller prompts are always used.
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Keys are bind into controller buttons. Mouse buttons can't be bound. | |
Mouse acceleration | OS cursor used. | |
Mouse sensitivity | Camera can be changed by clicking and dragging the mouse. Settings option doesn't change behaviour or speed. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | XInput only. Analog sticks are locked to 8-directional digital movement. | |
Full controller support | Setting device to Keyboard in settings instantly disables controller support. Cursor stays on screen. | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, effects, voice and movie. Individual character mute. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Criware | |
Cutscenes | Bishamon |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8.1 |
Processor (CPU) | 3.0 GHz Intel Core i3 | 3.1 GHz Intel Core i5 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 7 GB | |
Video card (GPU) | 1 GB of VRAM OpenGL 3.3 compatible DirectX 10 compatible Shader model 4 support |
2 GB of VRAM |
Sound (audio device) | DirectX 9.0c compatible |
- A 64-bit operating system is required.
- ATI Mobility Radeon HD 5xxx, 1GB VRAM 5000 series, AMD processor may not work properly with this game.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/387340/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (387340) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).