Difference between revisions of "The Typing of The Dead: Overkill"
From PCGamingWiki, the wiki about fixing PC games
Baronsmoki (talk | contribs) (→Video settings: Removed redundant vsync "always enabled" note) |
m (updated template usage) |
||
Line 79: | Line 79: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = true |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Typing of the Dead Overkill - Video.jpg|Video settings.}} | {{Image|Typing of the Dead Overkill - Video.jpg|Video settings.}} | ||
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 152: | Line 152: | ||
}} | }} | ||
− | ==Input | + | ==Input== |
{{Image|Typing of the Dead Overkill - Controls.jpg|Controls}} | {{Image|Typing of the Dead Overkill - Controls.jpg|Controls}} | ||
− | {{Input | + | {{Input |
|key remap = false | |key remap = false | ||
|key remap notes = | |key remap notes = | ||
Line 217: | Line 217: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
{{Image|Typing of the Dead Overkill - Audio.jpg|Audio Settings}} | {{Image|Typing of the Dead Overkill - Audio.jpg|Audio Settings}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = | |separate volume notes = | ||
Line 364: | Line 364: | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = |
− | |macos 64-bit app | + | |macos intel 64-bit app = |
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= |
Revision as of 08:55, 14 October 2021
Developers | |
---|---|
THotD: Overkill | Headstrong Games |
Typing | Modern Dream |
Publishers | |
Sega | |
Release dates | |
Windows | October 29, 2013 |
Reception | |
Metacritic | 71 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Text input, Point and select |
Genres | Rail shooter |
Art styles | Realistic |
Themes | Contemporary, Zombies |
Series | The Typing of the Dead, The House of the Dead |
The Typing of the Dead | |
---|---|
The Typing of the Dead | 2000 |
The Typing of the Dead 2 | 2008 |
The Typing of The Dead: Overkill | 2013 |
Key points
- Includes The House of the Dead: Overkill
- No key rebinding
- Limited graphics settings
- Characters torsos are not rendered properly on ATI/AMD graphics cards. See Zombie torsos disappearing.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Steam |
Essential improvements
Skip intro videos
Instructions[citation needed] |
---|
Notes
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Sega\Typing of the Dead Overkill |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/246580/pfx/[Note 1] |
- Configuration file is encrypted.
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\Sega\Typing of the Dead Overkill |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/246580/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Only on/off in game. Nvidia users can follow this guide for higher quality hardware AA | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | See High frame rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Widescreen resolution
- Only 960x540, 1280x720, 1600x900, 1920x1080 are supported.
- Internal resolution is always 1280x720.
Only way to remove this limitation is to disable post processing and antialiasing.[1]
Disable post processing[citation needed] |
---|
|
High frame rate
- By default the game is locked at 60 FPS "for stability"[1]
- Frame rate above 60 causes physics issues. Potentially faulty hit detection.[2]
Disable lock with launch option[citation needed] |
---|
Use the |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Controller controls the cursor | |
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
Italian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 2 | Co-op |
Issues fixed
Windowed mode blank screen
Disable Steam community in-game[3] |
---|
To disable in-game Steam community:
|
Disable antialiasing[4] |
---|
To disable antialiasing:
|
Zombie torsos disappearing
Install WineD3D[5] |
---|
Other solution to a problem may be using Wine3D.
Notes
|
Place atiumd64.dll to the exe location (AMD users, 64 bit)[6] |
---|
Notes
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8 | |
Processor (CPU) | 2.0 GHz Dual Core | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | Nvidia GeForce GT 220 AMD Radeon HD 6450 Intel HD Graphics 3000 DirectX 10 compatible | DirectX 11 compatible |
Other | Broadband Internet connection |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/246580/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (246580) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 https://steamcommunity.com/app/246580/discussions/0/666827247948571968/
- ↑ Verified by User:Mars icecream on 2016-19-23
- ↑ https://steamcommunity.com/app/246580/discussions/0/684839198979859364/#c684839199039794334
- ↑ https://steamcommunity.com/app/246580/discussions/0/684839198979859364/#c684839199175356563
- ↑ Verified by User:Suicide_machine on August 13, 2016
- ↑ Verified by User:Max20091 on February 11, 2017