Difference between revisions of "Children of Morta"
From PCGamingWiki, the wiki about fixing PC games
(→L10n: Removed irrelevant information) |
(→API: Per discussion in Discord, forced APIs are not to be listed) |
||
Line 378: | Line 378: | ||
|metal support = | |metal support = | ||
|metal support notes = | |metal support notes = | ||
− | |vulkan versions = | + | |vulkan versions = |
− | |vulkan notes = | + | |vulkan notes = |
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = |
Revision as of 11:34, 18 October 2020
Developers | |
---|---|
Dead Mage | |
Publishers | |
11 bit studios | |
Engines | |
Former | Unity 2017[Note 1] |
Unity 2019[Note 2] | |
Release dates | |
Windows | September 3, 2019 |
macOS (OS X) | September 3, 2019 |
Linux | August 24, 2020[3] |
Reception | |
Metacritic | 82 |
OpenCritic | 83 |
IGDB | 83 |
General information
- Official wiki
- Official subreddit
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Microsoft Store | Xbox Game Pass for PC, Xbox Play Anywhere | |||
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Paws and Claws |
Game data
Configuration file(s) location
- Configuration files are not human-readable.
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Dead Mage\Children of Morta HKEY_CURRENT_USER\Software\Dead Mage\Children of Morta |
Microsoft Store | |
macOS (OS X) | |
GOG.com | %LOCALAPPDATA%\GOG.com\Galaxy\Applications\49845465038978536\Storage\Shared\Files |
Linux | $XDG_CONFIG_HOME/unity3d/Dead Mage/Children of Morta/ |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | \Steam\userdata\[ID]\330020\remote |
Microsoft Store | |
macOS (OS X) | |
GOG.com | %LOCALAPPDATA%\GOG.com\Galaxy\Applications\49845465038978536\Storage\Shared\Files |
Linux | $XDG_CONFIG_HOME/unity3d/Dead Mage/Children of Morta/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 16:9 anamorphic.[4] | ||
Multi-monitor | Pillarboxed. Use the related patcher as a workaround. | ||
Ultra-widescreen | 16:9 anamorphic.[5] Use the related patcher as a workaround. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Called Fullscreen in-game. To make it exclusive, see Exclusive fullscreen. |
||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | See High frame rate for specifics. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
High frame rate
- When vsync is enabled in the settings of the game, the framerate is locked to the refresh rate.[6] When disabled, the game is locked to 60 FPS.[7]
Uncap the frame rate regardless of refresh rate using Special K[8] |
---|
Notes:
|
Exclusive fullscreen
Use the -window-mode exclusive command line argument[9]
|
---|
Input
Default controller bindings. Automatically updates if controller bindings are changed by the player.
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | macOS support in development.[10] | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | tested with GoG version 1.1.53 | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | Input method is locked to whatever controller type (keyboard, controller, etc.) is used when the game prompt Press Any Button appears.[11] |
|
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | [11] |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, SFX, Narrator. | |
Surround sound | 2.0 only.[12] | |
Subtitles | Toggleable. | |
Closed captions | In the GamePlay menu | |
Mute on focus lost | Cannot be enabled.[11] |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Spanish | ||||
Polish | ||||
Russian | ||||
Simplified Chinese | ||||
Brazilian Portuguese | ||||
Turkish | ||||
Traditional Chinese | ||||
Korean |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op [13] |
||
LAN play | ||||
Online play | 2 | Co-op In development.[13] |
Issues unresolved
- Official bug reporting forum
- Unless otherwise noted, the developers are aware of the following issues and are working on fixes.
Killing a boss as it kills the player softlocks the game
If the player and a boss simultaneously deliver killing blows, the game will softlock at the loading screen.[14]
- No known fix.
Issues fixed
Escort side mission softlocked
A specific escort side mission involving two NPCs can become softlocked if one of them gets stuck on a wall.[15]
- Fixed in the 1.0.6 update.[16]
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
OpenGL | [18] |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 10 | |
Processor (CPU) | 2.0 GHz Dual Core | 3.2 GHz Quad Core |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 AMD Radeon R7 370 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 960 AMD Radeon RX 570 4 GB of VRAM |
Sound (audio device) | DirectX compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.6 | |
Processor (CPU) | Intel Core 2 Duo 2.8 GHz | 3.2 GHz Quad Core |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Dedicated |
Notes
References
- ↑ Verified by User:Expack3 on 2019-09-02
- ↑ Verified by User:Baronsmoki on 2020-02-06
- ↑ Verified by User:Iglu47 on 2020-09-03
- September 3, 2020 on GOG.com
- ↑ Verified by User:Baronsmoki on 2019-09-04
- Tested at 2560x1600 resolution.
- ↑ Verified by User:Baronsmoki on 2019-09-04
- Tested at 2560x1080 custom resolution.
- ↑ Steam Community Discussion - Fullscreen Windowed? (post #1) - last accessed on 2019-09-04
- ↑ Verified by User:Expack3 on 2019-09-04
- Tested using my monitor's native 48hz progressive scan refresh rate, and turning the vsync in-game on and off. On matches the refresh rate; off caps at 60 FPS.
- ↑ Verified by User:Expack3 on 2019-09-04
- ↑ Verified by User:Expack3 on 2019-09-06
- ↑ Children of Morta on Steam - last accessed on 2019-09-04
- "Controller support to be available soon."
- ↑ 11.0 11.1 11.2 11.3 Verified by User:Expack3 on 2019-09-03
- ↑ Verified by User:Expack3 on 2019-09-03
- Tested using Special K version 10.x.
- ↑ 13.0 13.1 Children of Morta on Steam - last accessed on 2019-09-03
- "LOCAL CO-OP is already available in the game, so two players can become the Bergsons and fight the Corruption together. ONLINE CO-OP is still in development and will be released in a future update."
- ↑ Steam Community Discussion - Killing a boss as you kill it results in soft lock loading screen - last accessed on 2019-09-04
- ↑ Steam Community Discussion - Escort kid side quest BUG - last accessed on 2019-09-04
- ↑ Steam Community Announcement - Children of Morta - Patch 1.0.6 - last accessed on 2019-09-11
- ↑ Steam Community Discussion - Is the game on Mac 32-bit? - last accessed on 2019-09-08
- ↑ Verified by User:Iglu47 on 2020-09-03
- checked on Linux version