Difference between revisions of "Silent Hill 4: The Room"
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{{mm}} [http://silenthill.wikia.com/wiki/Silent_Hill_4:_The_Room Silent Hill Wiki - A wiki for the series] | {{mm}} [http://silenthill.wikia.com/wiki/Silent_Hill_4:_The_Room Silent Hill Wiki - A wiki for the series] | ||
{{mm}} [http://www.silenthillmemories.net/sh4/info_en.htm Silent Hill Memories - Informative site] | {{mm}} [http://www.silenthillmemories.net/sh4/info_en.htm Silent Hill Memories - Informative site] | ||
− | {{GOG.com links|1141086411}} | + | {{GOG.com links|1141086411|silent_hill_4_the_room}} |
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
{{Availability/row| Retail | | disc | {{DRM|SecuROM|v5}}. | | Windows }} | {{Availability/row| Retail | | disc | {{DRM|SecuROM|v5}}. | | Windows }} | ||
− | {{Availability/row| GOG.com| silent_hill_4_the_room | DRM-free | | | Windows }} | + | {{Availability/row| GOG.com | silent_hill_4_the_room | DRM-free | | | Windows }} |
}} | }} | ||
Revision as of 13:56, 2 October 2020
Developers | |
---|---|
Team Silent | |
Publishers | |
Konami | |
Release dates | |
Windows | September 9, 2004 |
Reception | |
Metacritic | 67 |
IGDB | 72 |
Silent Hill | |
---|---|
Silent Hill 2: Director's Cut | 2002 |
Silent Hill 3 | 2003 |
Silent Hill 4: The Room | 2004 |
Silent Hill: Homecoming | 2008 |
Silent Hill 2 | 2024 |
Key points
- Frame rate is capped at 30 FPS, cutscenes at 15 FPS. See High frame rate.
- Only supports DirectInput for controllers, with no true analog support.
- Some of the "hauntings" from the console version are missing.[1]
General information
- Silent Hill Wiki - A wiki for the series
- Silent Hill Memories - Informative site
- GOG.com Community Discussions
- GOG.com Support Page
Availability
Essential improvements
Silent Hill 4: The Room Wrapper by Nemesis
- A wrapper for the North American version which adds some fixes and new features, such as:
- Change the resolution
- Correct the FOV to widescreen
- Disable cutscene letterboxing
- Changes FPS in cutscenes to run at 30 instead of 15
- Enable 60 FPS support. Has serious issues:
- Causes Henry to be unable to move in attack stance
- Cannot finish the game because of a game breaking bug during the final boss
- Disable the blur in cutscenes (change all values to 0)
- Pause background will render at native resolution.
- Didn't fix the pause background resolution.
- Didn't fix the Brightness.
Silent Hill 4: The Room Widescreen Fix by ThirteenAG
- A D3D8 wrapper which adds some fixes and new features, such as:
- Widescreen support
- Disable cutscene letterboxing
- Changes FPS in cutscenes to run at 30 instead of 15
- Correct the UI/ HUD width in widescreen.
- Enabling this option disables shader effects.
- Enabling this option makes some UI look strange
- Disables hardware check before launch
Silent Hill 4: The Room 16:9 FMV Pack by CataBridge
- A modified in-game video pack.
- With this pack U can watch the FMV in 16:9 without the 2Dfix option of the ThirteenAG patch.
- Without the 2Dfix option U can now use the ThirteenAG fix without losing any shaders along with the correct aspect ratio of FMV.
- Converted from the PS2 version.
- Doesn't support aspect ratio other than 16:9.
Silent Hill 4 PC Fix by Steam006
- A fix which adds new features and fixes some bugs.
- Copy all the files to
<path-to-game>
- Configure the width and height and other options in
Silent_Hill_4_PC_Fix.ini
. - Start the game with
DLLInjector.exe
.
Skip intro videos
Use Silent Hill 4 Widescreen Fix[citation needed] |
---|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\input.ini[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\saves\[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Use Silent Hill 4: Wrapper by Nemesis or Silent Hill 4 Widescreen Fix. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Use Silent Hill 4: Wrapper by Nemesis or Silent Hill 4 Widescreen Fix. | ||
Field of view (FOV) | Use sh4tool. | ||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | See Windowed. | ||
Anisotropic filtering (AF) | Forcing through GPU driver can cause visual glitches. | ||
Anti-aliasing (AA) | Forcing through GPU driver can cause visual glitches. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | See High frame rate. | ||
120+ FPS |
- It is highly recommended to adjust the default brightness and contrast. Brightness = 4, Contrast = 8, all gamma 1.0 looks fine.
- It is highly recommended to set on realtime shadows in the game settings.
Windowed
Force windowed[citation needed] |
---|
|
High frame rate
Enable 60 FPS support[citation needed] |
---|
Notes
|
Disable blur in cutscenes
Disable blur[citation needed] |
---|
|
Fix the flickering screen on Windows 8/8.1
Fix the flickering[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Mouse deceleration present. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | DirectInput only. No true analog support. | |
Full controller support | ||
Controller remapping | Default bindings are awkward. Controls should be adjusted. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | For XInput controllers see Force feedback driver for XInput. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Controller support
- A fix is required for the game to properly recognize XInput triggers and right analog stick when assigning controls.
Fix button assignment[citation needed] |
---|
|
- XInput Plus replaces the
dinput8.dll
included in the Wrapper by Nemesis.
Use XInput Plus and Wrapper by Nemesis |
---|
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | BGM and SE | |
Surround sound | Dolby Digital 5.1. May get up to 7.0 output with DirectSound3D restoration software. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | Set Dolby Digital in-game and use DSOAL to get HRTF. [2] |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Italian | Only available in the European version. | |||
Japanese | ||||
Polish | Fan translation, download. | |||
Brazilian Portuguese | Fan translation, download. | |||
Simplified Chinese | Fan translation, download. | |||
Russian | Retail only. Patch for digital release here. | |||
Spanish | Only available in the European version. |
Issues unresolved
Poor cutscene shadows
- Shadows look poor in many cutscenes and the player may want to disable them in the options.
Issues fixed
Game fails to run
- On some systems, even though you meet the requirements to play the game it won't run.
Use Silent Hill 4 Widescreen Fix[citation needed] |
---|
Bypass initial check[3] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 | ME, 2000, XP |
Processor (CPU) | Intel Pentium III - 1 GHz AMD Athlon - 1 GHz | |
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | Nvidia GeForce3 Ti ATI Radeon 8500 DirectX 8.1 compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).