Difference between revisions of "Genshin Impact"
From PCGamingWiki, the wiki about fixing PC games
(→Input) |
(→Input) |
||
Line 162: | Line 162: | ||
|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = false |
− | |full controller notes = | + | |full controller notes = The game does not automatically switch to and from controller mode. You must get in game to access the settings menu to swap between them. The setting is not saved and must be changed on each launch. |
|controller remap = unknown | |controller remap = unknown | ||
|controller remap notes = | |controller remap notes = |
Revision as of 18:43, 28 September 2020
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
miHoYo | |
Publishers | |
miHoYo | |
Engines | |
Unity 2017[Note 1] | |
Release dates | |
Windows | September 28, 2020 |
Taxonomy | |
Monetization | Free-to-play |
Microtransactions | Currency, Loot box |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Open world, RPG |
Art styles | Anime |
Warnings
- This game requires a constant internet connection for all game modes.
Genshin Impact is a singleplayer and multiplayer third-person action, open world and RPG game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | Official Global server | |||
Official website | Official China server |
- Requires a miHoYo account.
Monetization
Type | Notes |
---|---|
Free-to-play | Game is free-to-play with microtransactions in the form of currency purchases.[2] |
Microtransactions
Type | Notes |
---|---|
Currency | Primogems and Fate can be purchased for real money.[2] |
Loot box | New characters and weapons can be obtained through a gacha system using Fate to purchase, with many limited to only being obtainable through this method.[2] |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\SOFTWARE\miHoYo\Genshin Impact (In Registry) |
Save game data location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\SOFTWARE\miHoYo\Genshin Impact (In Registry) |
Save game cloud syncing
- No save game cloud syncing information; you can edit this page to add it.
- Cross-save is available with mobile versions of the game.[3]
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | None, SMAA, TAA, and SSAA via Render Resolution setting (with 0.8x, 1.1x, 1.2-5x multipliers) | ||
Vertical sync (Vsync) | |||
60 FPS | Choice between 30 and 60 FPS cap. | ||
120+ FPS | When Vsync is disabled, only splash and warning screens prior to the title screen run at an unlocked framerate.[4] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Holding shift while clicking on the start button in the launcher opens the unity configuration menu. The inputs are not well labelled. | |
Mouse acceleration | ||
Mouse sensitivity | Normal camera sensitivity and aim shot sensitivity | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Touchscreen optimised | Buttons can be tapped but no left stick for movement. | |
Controller | ||
Controller support | ||
Full controller support | The game does not automatically switch to and from controller mode. You must get in game to access the settings menu to swap between them. The setting is not saved and must be changed on each launch. | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese | ||||
Korean | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Spanish | ||||
Latin American Spanish | ||||
Russian | ||||
Thai | ||||
Vietnamese | ||||
Indonesian |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 SP1, 8.1, 10 | |
Processor (CPU) | Intel Core i5 or equivalent | Intel Core i7 or higher |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 30 GB | |
Video card (GPU) | Nvidia GeForce GT 1030 | Nvidia GeForce GTX 1060 6 GB of VRAM |
- A 64-bit operating system is required.
Notes
References
- ↑ Verified by User:max20091 on 2020-09-15
- ↑ 2.0 2.1 2.2 Genshin Impact FAQ - last accessed on 2020-09-10
- ↑ FreeMMOStation - Is Genshin Impact Cross Save Between Every Platform? - last accessed on 2020-09-28
- ↑ Verified by User:KingKrouch on 2020-09-28
- Tested using an FPS overlay and with VSync disabled.