Difference between revisions of "Crysis Remastered"
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Revision as of 16:58, 25 September 2020
This page is for the remaster of Crysis (2007). For the original release of the game, see Crysis.
Developers | |
---|---|
Crytek | |
Saber Interactive[1] | |
Publishers | |
Crytek | |
Engines | |
CryEngine[2] | |
Release dates | |
Windows | September 18, 2020 |
Reception | |
Metacritic | 73 |
OpenCritic | 72 |
IGDB | 66 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, Shooter |
Vehicles | Automobile, Hovercraft, Naval/watercraft, Tank, Truck |
Art styles | Realistic |
Themes | Sci-fi |
Series | Crysis |
Crysis | |
---|---|
Crysis | 2007 |
Crysis Warhead | 2008 |
Crysis 2 | 2011 |
Crysis 3 | 2013 |
Crysis Remastered | 2020 |
Crysis 2 Remastered | 2021 |
Crysis 3 Remastered | 2021 |
Crysis 4 | TBA |
Crysis Remastered is a singleplayer FPS developed by Crytek and Saber Interactive. It is a remaster of the original Crysis based on the console versions of the game from 2011, rather than the original PC release from 2007.[3] It is also the first release in the series that is not published by Electronic Arts, instead being self-published by Crytek.
The game uses Crytek's CryEngine, a standard for the series, with new features such as hardware ray tracing, higher resolution textures, improved particle effects and global illumination.[4] A future-proof "Can It Run Crysis" graphics preset is also present, making reference to a phrase that became popular around the original 2007 release because of its highly demanding nature on PC hardware at the time.[5]
Crysis Remastered released on September 18, 2020 for Windows exclusively on the Epic Games Store. It was originally set to release on July 23, 2020, but was delayed to allow for further improvement due to negative online feedback following the leak of a gameplay trailer.[6]
As the remaster is based on the console port of Crysis, it lacks some features of the original PC release, such as the level "Ascension" and the entirety of the game's multiplayer.[3][7] A number of control options including leaning and suit shortcuts were missing in the release version[8][9] and were restored in a post-launch update.[10]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store |
- Uses Denuvo Anti-Tamper DRM.
Essential improvements
Skip intro videos
Skip company logos[11] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\CrysisRemastered\Profiles\<user-id> |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\CrysisRemastered\SaveGames |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Hor+ gameplay and in-engine cutscenes.[12] | ||
4K Ultra HD | |||
Field of view (FOV) | Default is 60° vertical. See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | SMAA 1X, TAA, SMAA 1TX and SMAA 2TX | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Animation on plants is locked to 30 FPS.[13] | ||
High dynamic range display (HDR) |
Field of view (FOV)
- This game uses vertical FOV. See FOV Calculator for help.
Edit configuration files[14] |
---|
|
Depth of field
Disable depth of field[15] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound Effect, Music, and Dialog. | |
Surround sound | Up to 7.1 output.[16] | |
Subtitles | "On" or "Cutscenes only". | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Polish | ||||
Russian | ||||
Spanish | ||||
Turkish |
Issues unresolved
Display settings reset on launch
- The game may reset the display resolution to the native monitor resolution and the antialiasing settings to SMAA 1TX on launch.[17]
Issues fixed
Low performance with CPU and GPU usage below 100%
- Due to a conflict with Windows 10 v2004, CryEngine games may sometimes run at a low frame rate or cap the frame rate below the monitor refresh rate despite not using all available system resources.[18][19][20]
Change Vsync in the graphics card control panel[18][21] |
---|
|
Raytracing affecting performance when disabled
- Raytracing may be still running in the game despite being disabled in the graphics settings.
Workaround by changing settings[22] |
---|
|
Poor ray tracing performance on RTX GPUs
Enable hardware ray tracing[22] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | Ray tracing is rendered via Vulkan.[23] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | Features CRYENGINE's native hardware- and API-agnostic ray tracing solution. |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD | |
Interface | Autodesk Scaleform | |
Cutscenes | Criware |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-3450 AMD Ryzen 3 |
Intel Core i5-7600k AMD Ryzen 5 or higher |
System memory (RAM) | 8 GB | 12 GB |
Hard disk drive (HDD) | 20 GB | |
Video card (GPU) | Nvidia Geforce GTX 1050 TI AMD Radeon 470 4 GB of VRAM DirectX 11 compatible | Nvidia Geforce GTX 1660 TI AMD Vega 56 8 GB of VRAM |
- A 64-bit operating system is required.
References
- ↑ Crytek - Crytek announced Crysis Remastered - last accessed on 2020-04-16
- ↑ Verified by User:Aemony on 2020-09-25
- Which version of the CryEngine that the game makes use of is currently unnannounced/unknown.
- ↑ 3.0 3.1 Digital Foundry - Crysis Remastered on Switch: yes, a handheld really can run Crysis - last accessed on 2020-09-16
- ↑ YouTube - Crysis Remastered - Official 8K Tech Trailer - last accessed on 2020-09-16
- ↑ PC Gamer - Crysis Remastered's highest graphics setting is called 'Can it run Crysis?' - last accessed on 2020-09-16
- ↑ The Verge - Fans are upset with Crysis Remastered’s graphics, so Crytek is delaying the game - last accessed on 2020-09-16
- ↑ SegmentNext - Crysis Remaster Won’t Have Multiplayer - last accessed on 2020-09-18
- ↑ /r/Crysis Subreddit - Controls are lacking - last accessed on 2020-09-18
- ↑ /r/Crysis Subreddit - Compiled a few of my problems with the remaster - last accessed on 2020-09-18
- ↑ /r/Crysis Subreddit - Crysis Remastered - PC Update 1.1.0 - last accessed on 2020-09-25
- ↑ Verified by User:Shadowstealer7 on 2020-09-18
- ↑ Verified by User:Shadowstealer7 on 2020-09-18
- Tested at a 21:9 resolution of 2560x1080.
- ↑ /r/Crysis Subreddit - Vegetation animation locked to 30 fps? - last accessed on 2020-09-20
- ↑ Verified by User:Shadowstealer7 on 2020-09-18
- ↑ Verified by User:Shadowstealer7 on 2020-09-18
- ↑ Verified by User:Shadowstealer7 on 2020-09-19
- Tested using Razer Surround to emulate 7.1 output and using Special K to confirm
- ↑ Verified by User:Shadowstealer7 on 2020-09-18
- Personal experience and reported in the official Discord server
- ↑ 18.0 18.1 /r/Crysis Subreddit - Any real fix for the Crysis 2 50 fps problem? - last accessed on 2020-09-20
- ↑ GhostArrow - How to Fix 60 FPS Cap on Crysis 3 - last accessed on 2020-09-20
- ↑ Verified by User:Shadowstealer7 on 2020-09-20
- A pinned comment in the official Crysis Discord server
"it's because of the new windows 2004 update. it seems like it kinda broke all pre cryengine 5 games. it limits them to around 60fps. for nvidia gpu's, you need to go to your nvidia control panel, and manage 3d settings, and under program settings, find whichever crysis you're playing and set vsync to fast."
- A pinned comment in the official Crysis Discord server
- ↑ Verified by User:Shadowstealer7 on 2020-09-20
- Tested and worked when I encountered this issue
- ↑ 22.0 22.1 Verified by User:Shadowstealer7 on 2020-09-25
- Fix posted and pinned by a Crysis Discord server moderator.
- ↑ Morteza Mostajab on Twitter - last accessed on 2020-09-18
- ""wow so the main renderer is DX11 and VK is used for the RT stuff?"
exactly"
- ""wow so the main renderer is DX11 and VK is used for the RT stuff?"