Difference between revisions of "Ultima IV: Quest of the Avatar"
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{{Game data/saves|OS X|}} | {{Game data/saves|OS X|}} | ||
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{{Image|GOG.com DOSBox Configurator v2.png|Graphics settings (GOG.com version)}} | {{Image|GOG.com DOSBox Configurator v2.png|Graphics settings (GOG.com version)}} | ||
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|key remap notes = Default key bindings can be found in the included readme, on page 24 | |key remap notes = Default key bindings can be found in the included readme, on page 24 | ||
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Revision as of 05:20, 17 May 2020
Developers | |
---|---|
Origin Systems | |
DOS | James Van Artsdalen |
Publishers | |
Electronic Arts | |
Release dates | |
DOS | September 16, 1985 |
Windows (DOSBox) | September 1, 2011[1] |
macOS (OS X) (DOSBox) | October 18, 2012[2] |
Key points
- Released for free
- The unpatched game has issues on faster systems
- While the original Apple II version had music through sound card support and most other versions played music using their native sound hardware, the unpatched PC version doesn't have any music
General information
- Ultima Codex - A huge wiki for the series
- GOG.com Community Discussions for game series
- GOG.com Support Page
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Use DOSBox. | |||
GOG.com | Free download. Pre-packaged with DOSBox.[3] | |||
Origin | Included with EA Play. |
Essential improvements
Patches
- Ultima IV Upgrade Patch fixes the game's speed issues and adds the missing music to the game. Requires DOS or DOSBox to play however the patcher it's self is a Windows console app. For Mac or Linux use the DOS avpatch.exe.
Source ports
xu4 is a reverse engineered "source port" of the game for modern systems.
Game data
Save game data location
System | Location |
---|---|
DOS | <path-to-game>\*.SAV |
Windows | <path-to-game> (mounted in DOSBox)[Note 1] |
macOS (OS X) | <path-to-game> (mounted in DOSBox)[Note 1] |
-
PARTY.SAV
contains the current party. -
MONSTERS.SAV
contains the monsters table (data about NPCs and objects in the game world).[4] -
OUTMONST.SAV
contains a backup of the monsters table. -
DNGMAP.SAV
contains dungeon map data.[4]
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Origin |
Video
Graphics settings (GOG.com version)
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 320x200 only. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Toggle with Alt+↵ Enter (DOSBox) or set in options (xu4). | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | For DOSBox use an unofficial build (see the glossary page for other workarounds). | ||
60 FPS and 120+ FPS |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Default key bindings can be found in the included readme, on page 24 | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | No mouse support. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Volume ON/OFF with V. | |
Surround sound | ||
Subtitles | All speech is text-based. | |
Closed captions | ||
Mute on focus lost | For DOSBox change the priority background value in the DOSBox configuration file. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes | EGA, VGA | Use the Upgrade Patch for native VGA support. |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista | |
Processor (CPU) | 1.8 GHz | |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 27 MB | |
Video card (GPU) | DirectX 7 compatible | DirectX 9 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6.8 | |
Processor (CPU) | Intel Core Duo 2 GHz+ | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | 64 MB of VRAM |
Notes
- ↑ 1.0 1.1 File/folder structure within the installation folder reflects the path(s) listed for DOS game data. For the GOG.com release, file changes in DOSBox are redirected to
<path-to-game>/cloud_saves/
even if GOG Galaxy is not used (this folder contains all redirected files, so some files in thecloud_saves
folder might be temporary files or other files that do not contain saves or settings).