Difference between revisions of "Amnesia: The Dark Descent"
From PCGamingWiki, the wiki about fixing PC games
(→Audio) |
(Not sure why patches section was removed entirely since you could have just redirected it to another service, also note about Mac support.) |
||
Line 61: | Line 61: | ||
==Essential improvements== | ==Essential improvements== | ||
+ | ===Patches=== | ||
+ | {{ii}} Patches are available [https://www.patches-scrolls.de/patch/328/7 here]. Digital versions already patched. | ||
+ | |||
===Skip intro videos=== | ===Skip intro videos=== | ||
{{Fixbox|description=Edit main_settings.cfg|fix= | {{Fixbox|description=Edit main_settings.cfg|fix= | ||
Line 653: | Line 656: | ||
|notes = {{ii}} Drivers should be from Nvidia/ATI to ensure proper functionality. | |notes = {{ii}} Drivers should be from Nvidia/ATI to ensure proper functionality. | ||
{{ii}} Graphics cards that do not support OpenGL 3.0 will not be able to run the game at all. Laptops that contain integrated graphics cards generally do not support OpenGL 3.0. | {{ii}} Graphics cards that do not support OpenGL 3.0 will not be able to run the game at all. Laptops that contain integrated graphics cards generally do not support OpenGL 3.0. | ||
+ | {{ii}} Version prior to the Hard Mode update had 10.5 as the minimum OS requirement and were even universal binary for PowerPC support.<ref>[https://forum.frictionalgames.com/thread-3801-post-32029.html#pid32029 No Mac Issues? or No Mac Users?]</ref> | ||
}} | }} | ||
Revision as of 19:19, 11 July 2022
Developers | |
---|---|
Frictional Games | |
macOS (OS X) | Edward Rudd |
Linux | Edward Rudd |
Engines | |
HPL Engine 2 | |
Release dates | |
Windows | September 8, 2010 |
macOS (OS X) | September 8, 2010 |
Linux | September 8, 2010 |
Reception | |
Metacritic | 85 |
Taxonomy | |
Perspectives | First-person |
Controls | Direct control |
Genres | Adventure, Survival horror |
Themes | Europe |
Series | Amnesia |
Amnesia | |
---|---|
Amnesia: The Dark Descent | 2010 |
Amnesia: A Machine for Pigs | 2013 |
Amnesia: Rebirth | 2020 |
Amnesia: The Bunker | 2023 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Key points
- Game is open source.
- Various custom campaigns and mods are available.
- Will not run on various Intel and AMD integrated cards. See System requirements.
General information
- Official support page
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Epic Games Store | DRM-free when launched directly from executable.[1] | |||
GOG.com | ||||
Humble Store | ||||
Mac App Store | ||||
Steam | DRM-free when launched directly from executable.[2] Amnesia Re-collection also available. |
|||
Discord (unavailable) |
DLC and expansion packs
Name | Notes | |
---|---|---|
Justine | Initially Steam exclusive but later released as freeware bundled with patch 1.2. A "softcore" (can save anywhere) version is also available here. | |
Remember | Short stories bundled with patch 1.2. Located in a PDF file called "Remember - Short Story Collection" in the <path-to-game>\redist folder. |
Essential improvements
Patches
- Patches are available here. Digital versions already patched.
Skip intro videos
Edit main_settings.cfg |
---|
|
Enable quick save
Edit user_settings.cfg |
---|
Notes
|
POM and Shadow Distorting
- May result in FPS drops and crashes on some systems.
Enable Parallax Occlusion Mapping and Shadow Distorting with eye-vector clamping[3] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Amnesia\Main\ |
macOS (OS X) | ~/Library/Application Support/Frictional Games/Amnesia/ |
Linux | ~/.frictionalgames/Amnesia/ |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Amnesia\Main\ |
macOS (OS X) | ~/Library/Application Support/Frictional Games/Amnesia/ |
Linux | ~/.frictionalgames/Amnesia/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Discord | ||
Epic Games Launcher | ||
GOG Galaxy | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | For Steam copies see Ultra-widescreen. Options menu UI doesn't scale. | ||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Up to 16x. | ||
Anti-aliasing (AA) | Faked FSAA,[4] labeled as Edge Smooth or Smoothing. | ||
Vertical sync (Vsync) | Not present in launcher. Can be enabled in-game. | ||
60 FPS | |||
120+ FPS | See High frame rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Field of view (FOV)
Edit game.cfg[5] |
---|
|
Ultra-widescreen
Edit EXE properties |
---|
|
SLI support
Use bits from Penumbra series in Nvidia Profile Inspector[7] |
---|
|
High frame rate
- All gameplay elements are locked to 60 FPS. This includes physics, puzzles, player movement, input and most animations. This limit can be removed, but will only affect particles and some animations.[8]
Remove FPS cap |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Mouse smoothing can be toggled. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Xbox 360 style. Only shown when hints appear. | |
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts | ||
Cursor detection |
DualShock 4 Button Mod
Use SOMA DualShock 4 Button Mod[citation needed] |
---|
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Only master volume slider. | |
Surround sound | DirectSound3D output by default. See below if running Vista or later. Up to 7.0.[9] | |
Subtitles | ||
Closed captions | Additional toggle button for effects. | |
Mute on focus lost |
Restore hardware devices
Employ OpenAL Soft[10][11] |
---|
In case there is no
|
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | Fan translation available here. | |||
French | ||||
German | ||||
Italian | ||||
Japanese | Fan translation available here. | |||
Polish | 1) Only available in Polish retail release and at local digital distributors. Version for base game here, version for base game and Justine here. 2) Fan dubbing by BDiP, presumably a bugged version without some voice lines here. |
|||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | Official translation. | |||
Spanish | Improved fan translation for the base game and Justine DLC, download. Fan translation and fan dub for the base game and Justine DLC, download. |
|||
Turkish | A Turkish fan translation for the game is available here and for Justine DLC here. | |||
Czech | Fan dub for the base game here, for the Justine DLC here. |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | Use 3D Surround Gaming. | ||
vorpX | G3D Official supported game, see official vorpx game list. |
Issues fixed
- Check the support page.
Verify the integrity of game cache[citation needed] |
---|
|
Disable Steam Community in-game[citation needed] |
---|
|
Adjusting in-game gamma does nothing
Disable gamma changing programs such as f.lux[citation needed] |
---|
Gamma changes persist after exiting the game
- If the in-game gamma setting is increased, it can sometimes alter the desktop's gamma even after the game is closed.
Use f.lux to restore gamma[citation needed] |
---|
|
Enable Nvidia's own color settings in the Nvidia Control Panel[citation needed] |
---|
Walking on the ceiling
Disable insanity[citation needed] |
---|
|
Update graphics drivers[citation needed] |
---|
Lamp lights through walls
Use a dedicated gpu[citation needed] |
---|
|
Disable switchable graphics[citation needed] |
---|
|
Mouse cursor stuck in corner after Alt+Tab
Update file SDL.dll from version 1.2.14.0 to 1.2.15.0 |
---|
Disable fullscreen[citation needed] |
---|
|
Bring up the Steam Overlay before using Alt+Tab ↹[13] |
---|
Skyboxes in custom stories are corrupted
Replace DevIL library with and older version[14] |
---|
Download older DevIL DLL file from here and copy and replace in the game's folder. |
Camera/Mouse keeps resetting to screen center on Linux
Disable unclutter[citation needed] |
---|
|
Screen gets offset to the right
Edit Compatibility |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 2.1 | [15] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later. | ||
Linux |
- The 64-bit application for macOS is currently in development and will be released later in 2020.
Middleware
Middleware | Notes | |
---|---|---|
Physics | Newton Game Dynamics | |
Audio | OpenAL | 6.14.0357.24 |
Interface | Fast Light Tool Kit (FLTK) |
Mods
- Enhanced Shaders - Improves shaders, such as bloom and SSAO, making them more realistic.
- Improved lantern - Adds a more realistic and detailed lantern model. Also incorporates the Dynamic shadows from lantern mod.
- Darkness Light - Makes the dark darker, thus more realistic and harder.
- New Insanity Ear Ring - Makes the tinnitus effect more realistic.
- Virtual Surround Music - Ups the music to 2.1 Virtual Surround (anything above 2.1 is not supported for music on the engine, unfortunately).
- Amnesia The Dark Descent Remastered - This mod adds Parallax Occlusion Mapping, updates the game's shaders and allows every light source to cast shadows. Moreover, it adds more reflections and allows players to see through windows. These are just some of the features of this massive mod.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | 2.0Ghz - Low budget CPUs such as Celeron or Duron needs to be at about twice the CPU speed | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | ATI Radeon X1000 Nvidia GeForce 6 series Integrated graphics and low budget cards might not work |
- Drivers should be from Nvidia/ATI to ensure proper functionality.
- Graphics cards that do not support OpenGL 3.0 will not be able to run the game at all. Laptops that contain integrated graphics cards generally do not support OpenGL 3.0.
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | OS X 10.7.5 - 10.15.0. This product is not compatiable with macOS 10.15 Catalina or later. | |
Processor (CPU) | 2.0 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | ATI Radeon X1000 Nvidia GeForce 6 series Integrated Intel Graphics not supported |
- Drivers should be from Nvidia/ATI to ensure proper functionality.
- Graphics cards that do not support OpenGL 3.0 will not be able to run the game at all. Laptops that contain integrated graphics cards generally do not support OpenGL 3.0.
- Version prior to the Hard Mode update had 10.5 as the minimum OS requirement and were even universal binary for PowerPC support.[16]
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 12.04 LTS, Mint 13 LTS, Fedora 16 | |
Processor (CPU) | 2.0Ghz - Low budget CPUs such as Celeron or Duron needs to be at about twice the CPU speed | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | ATI Radeon X1000 Nvidia GeForce 6 series Integrated graphics and low budget cards might not work |
- Drivers should be from Nvidia/ATI to ensure proper functionality.
- Graphics cards that do not support OpenGL 3.0 will not be able to run the game at all. Laptops that contain integrated graphics cards generally do not support OpenGL 3.0.
References
- ↑ Verified by User:Baronsmoki on 2020-05-05
- ↑ Verified by User:Vetle on 2016-03-20
- ↑ How to have better texture rendering in Amnesia
- ↑ Anti Aliasing
- ↑ Amnesia - the dark decent mods. | Se7enSins Gaming Community
- ↑ Vertical FOV calculation in source code
- ↑ https://www.nvidia.com/en-us/geforce/forums/geforce-graphics-cards/5/105510/the-games-that-need-a-sli-profile/774609/
- ↑ Verified by User:Litbeep on 2020-11-3
- Email from Peter Wester (engine programmer): "All the gameplay is run at 60 fps. This means physics, puzzles, player movement, mouse/kb/gamepad input and some animations. The only things that can be unlocked are particles, some animations and texture animations. This is the same for all other HPL-based games!"
- ↑ PC Gaming Surround Sound Round-up
- ↑ On surround sound and hardware devices - Frictional Games Forum
- ↑ Verified by User:LDK on August 6, 2013
- Tested with openal-soft-1.15.1-bin version.
- ↑ https://www.frictionalgames.com/forum/thread-7878-post-70551.html#pid70551
- ↑ Any alt-tab friendly fixes for this game? :: Amnesia: The Dark Descent General Discussions
- ↑ Level Editor - Skyboxes
- ↑ Amnesia OpenGL version? || Frictional Games Forum
- ↑ No Mac Issues? or No Mac Users?