Difference between revisions of "Extremely Goofy Skateboarding"
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Revision as of 09:14, 11 September 2021
Developers | |
---|---|
Krome Studios | |
Publishers | |
Disney Interactive | |
Russia | Noviy Disk |
Release dates | |
Windows | September 18, 2001 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Sports, Tricks |
Sports | Skateboarding, Extreme sports |
Art styles | Cartoon |
Series | Goofy |
Goofy | |
---|---|
Subseries of Disney | |
Matterhorn Screamer! | 1988 |
Goofy's Railway Express | 1990 |
Extremely Goofy Skateboarding | 2001 |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\data\config\config.cfg[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\data\gamesave.dat[Note 1] |
Video
Comparison between the game in its original form and with dgVoodoo 2 with texture filtering set to anisotropic 16x and anti-aliasing set to 8x MSAA.
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 640x480 only. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Use dgVoodoo 2 and press Alt + ↵ Enter when the game launches. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Use dgVoodoo 2 and choose between 2x-16x under "Texture Filtering". | ||
Anti-aliasing (AA) | Use dgVoodoo 2 and choose between 2x-8x MSAA. | ||
Vertical sync (Vsync) | Use dgVoodoo 2 and enable "Force vSync". | ||
60 FPS | Loading screen is capped at 60 FPS, rest of the game is capped at 21 FPS. | ||
120+ FPS |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Directional buttons cannot be remapped. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | Directional buttons are hard-coded to the left stick. Trigger buttons cannot be mapped. | |
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
Russian | ||||
Swedish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | |||
LAN play | ||||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95 | |
Processor (CPU) | Intel Pentium II | |
System memory (RAM) | 32 MB | |
Hard disk drive (HDD) | 100 MB | |
Video card (GPU) | 3D accelerator 8 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).