Difference between revisions of "Summer in Mara"
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{{Infobox game | {{Infobox game | ||
|cover = Summer in Mara cover.jpg | |cover = Summer in Mara cover.jpg | ||
Line 6: | Line 5: | ||
|publishers = | |publishers = | ||
|engines = | |engines = | ||
+ | {{Infobox game/row/engine|Unity|name=Unity 2019|ref=<ref>{{Refcheck|user=Expack3|date=2020-06-13}}</ref>|build=2019.3.4f1}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|June 16, 2020}} | {{Infobox game/row/date|Windows|June 16, 2020}} | ||
− | {{Infobox game/row/ | + | |reception = |
+ | {{Infobox game/row/reception|Metacritic|summer-in-mara|63}} | ||
+ | {{Infobox game/row/reception|OpenCritic|9637/summer-in-mara|61}} | ||
+ | {{Infobox game/row/reception|IGDB|summer-in-mara|62}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time, Relaxed }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Third-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Farming, Adventure, Open world }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Cartoon }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | Mara }} | ||
|steam appid = 962580 | |steam appid = 962580 | ||
− | |steam appid side | + | |steam appid side = 1318420 |
− | |gogcom id = | + | |gogcom id = 1358065515 |
+ | |gogcom id side = | ||
+ | |official site= http://summermara.com | ||
+ | |hltb = 75993 | ||
+ | |igdb = | ||
+ | |mobygames = 142485 | ||
|strategywiki = | |strategywiki = | ||
|wikipedia = | |wikipedia = | ||
− | |winehq = | + | |winehq = 19893 |
− | |license = | + | |license = commercial |
+ | }} | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = '''''Summer in Mara''''' is a {{Glossary:Singleplayer}} {{Glossary:Third-person}} {{Glossary:Adventure}} game set in an {{Glossary:Open world}} with a focus on {{Glossary:Farming}}, crafting, and exploration. | ||
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
}} | }} | ||
'''General information''' | '''General information''' | ||
+ | {{GOG.com links|1358065515|summer_in_mara}} | ||
{{mm}} [https://steamcommunity.com/app/962580/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/962580/discussions/ Steam Community Discussions] | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Steam | 962580 | Steam | | | Windows | + | {{Availability/row| GOG.com | summer_in_mara | DRM-free | | | Windows }} |
+ | {{Availability/row| Humble | summer-in-mara | Steam | | | Windows }} | ||
+ | {{Availability/row| itch.io | https://chibig.itch.io/summer-in-mara | Steam | | | Windows }} | ||
+ | {{Availability/row| Microsoft Store | 9nff1k9fqcjp | Microsoft Store | {{store feature|Xbox Play Anywhere}} | | Windows }} | ||
+ | {{Availability/row| Steam | 962580 | Steam | | | Windows }} | ||
}} | }} | ||
+ | {{ii}} A demo titled {{Store link|Steam|1318420|Summer in Mara Prologue}} was released on May 29, 2020. | ||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{P|userprofile}}\AppData\LocalLow\Chibig\Summer in Mara\Save\Main|{{p|HKCU}}\SOFTWARE\Chibig\Summer in Mara}} |
− | {{Game data/config| | + | {{Game data/config|Microsoft Store|}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{p|userprofile\appdata\locallow}}\Chibig\Summer in Mara\Save\Main}} |
− | {{Game data/saves| | + | {{Game data/saves|Microsoft Store|}} |
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = true |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = false |
− | |steam cloud notes | + | |steam cloud notes = Steam Auto-Cloud functionality is not enabled.<ref>{{Refcheck|user=Aemony|date=2020-06-13|comment=Warning thrown through the SKIF tool of [[Special K]].}}</ref> |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = true |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video settings | + | {{Image|Summer in Mara video settings.png|Video settings}} |
+ | {{Image|Summer in Mara FOV 16-9.png|16:9 FOV}} | ||
+ | {{Image|Summer in Mara FOV 21-9.png|21:9 FOV}} | ||
+ | {{Video | ||
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 64: | Line 100: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
− | |widescreen resolution notes= | + | |widescreen resolution notes= See [[#Resolution|Resolution]]. |
|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = limited |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = Gameplay is {{Term|Hor+}}, animated cutscenes are {{Term|Vert-}}.<ref>{{Refcheck|user=Aemony|date=2020-06-20|comment=Main menu background seems to be aligned to the left and not cover the whole screen, and the animated cutscenes are cut on top and bottom, but besides that everything else seems to work and scale correctly to the wider aspect ratio.}}</ref> |
− | |4k ultra hd = | + | |4k ultra hd = limited |
− | |4k ultra hd notes = | + | |4k ultra hd notes = Some UI elements (most noticeably button prompts) are not scaled properly.<ref>{{Refcheck|user=Aemony|date=2020-06-13|comment=This issue does not affect many elements, but it does most noticeably affect the button prompts shown when interacting with an item, where the button prompt is much smaller than expected and in relation to the rest of the UI.}}</ref> |
− | |fov = | + | |fov = false |
− | |fov notes = | + | |fov notes = Planned for a future update.<ref name="updates-roadmap">{{Refurl|url=https://store.steampowered.com/newshub/app/962580/view/2484246672665211365|title=Steam - Summer in Mara - Updates Roadmap|date=2020-06-20}}</ref> |
− | |windowed = | + | |windowed = true |
− | |windowed notes = | + | |windowed notes = Use {{Key|Alt|Enter}} to switch between a borderless fullscreen window and a regular bordered window. |
− | |borderless windowed = | + | |borderless windowed = true |
− | |borderless windowed notes = | + | |borderless windowed notes = No resolution option is available. |
− | |anisotropic = | + | |anisotropic = false |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = false |
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |upscaling = unknown |
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
+ | |vsync = always on | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |ray tracing = unknown |
+ | |ray tracing notes = | ||
+ | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ===Resolution=== |
− | {{Input settings | + | {{ii}} The game does not expose resolution options through the in-game menu, requiring manual changes through the registry. |
− | |key remap = | + | |
+ | {{Fixbox|description=Use Registry Editor to change resolution:|ref=<ref>{{Refcheck|user=Aemony|date=2020-06-13|comment=Through a display mode switch in Windows, the game ended up locked to 1024x768 for me. I used this method to fix it.}}</ref><ref>{{Refcheck|user=Expack3|date=2020-06-20|comment=Game does not respect the <code>-screen-width</code> and <code>-screen-height</code> command-line parameters, thus requiring this method.}}</ref>|fix= | ||
+ | # Open the '''Registry Editor''' of Windows. | ||
+ | # Browse to {{registry|{{p|HKCU}}\SOFTWARE\Chibig\Summer in Mara}} | ||
+ | # Locate and change the following values: | ||
+ | #* '''Screenmanager Resolution Height_''' | ||
+ | #* '''Screenmanager Resolution Width_''' | ||
+ | # Start the game and confirm that the resolution has been changed. | ||
+ | # If necessary, press {{Key|Alt|Enter}} to switch between borderless fullscreen window and a regular bordered window. | ||
+ | }} | ||
+ | |||
+ | ==Input== | ||
+ | {{Image|Summer in Mara input settings.png|Input settings}} | ||
+ | {{Image|Summer in Mara keyboard bindings.png|Keyboard and mouse bindings}} | ||
+ | {{Image|Summer in Mara gamepad bindings.png|Xbox Controller}} | ||
+ | {{Image|Summer in Mara DualShock 4 bindings.png|DualShock 4}} | ||
+ | {{Input | ||
+ | |key remap = false | ||
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = false |
− | |mouse sensitivity notes = | + | |mouse sensitivity notes = Planned for a future update.<ref name="updates-roadmap"/> |
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
− | |invert mouse y-axis notes = | + | |invert mouse y-axis notes = Can also invert X axis. |
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
Line 112: | Line 170: | ||
|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = false |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = false |
− | |controller sensitivity notes= | + | |controller sensitivity notes= Planned for a future update.<ref name="updates-roadmap"/> |
− | |invert controller y-axis = | + | |invert controller y-axis = true |
− | |invert controller y-axis notes= | + | |invert controller y-axis notes= Can also invert X axis. |
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = true |
|dualshock 4 notes = | |dualshock 4 notes = | ||
− | |dualshock prompts = | + | |dualshock prompts = true |
|dualshock prompts notes = | |dualshock prompts notes = | ||
− | |light bar support = | + | |light bar support = false |
|light bar support notes = | |light bar support notes = | ||
− | |dualshock 4 modes = | + | |dualshock 4 modes = wireless adapter, wired |
− | |dualshock 4 modes notes = | + | |dualshock 4 modes notes = <ref>{{Refcheck|user=Aemony|date=2020-06-21|comment=V2 tested. Bluetooth could not be tested due to weird disconnects experienced in Windows itself when trying to connect the controller.}}</ref> |
|tracked motion controllers= false | |tracked motion controllers= false | ||
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
Line 140: | Line 198: | ||
|other button prompts = unknown | |other button prompts = unknown | ||
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = true |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = false |
− | |haptic feedback notes = | + | |haptic feedback notes = <ref>{{Refcheck|user=Aemony|date=2020-06-21|comment=No rumble felt throughout the two hours of gameplay at the beginning.}}</ref> |
− | |simultaneous input = | + | |simultaneous input = true |
|simultaneous input notes = | |simultaneous input notes = | ||
− | |steam input api = | + | |steam input api = false |
|steam input api notes = | |steam input api notes = | ||
− | |steam hook input = | + | |steam hook input = true |
|steam hook input notes = | |steam hook input notes = | ||
− | |steam input presets = | + | |steam input presets = false |
|steam input presets notes = | |steam input presets notes = | ||
− | |steam controller prompts = | + | |steam controller prompts = false |
|steam controller prompts notes = | |steam controller prompts notes = | ||
|steam cursor detection = unknown | |steam cursor detection = unknown | ||
Line 158: | Line 216: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio settings | + | {{Image|Summer in Mara audio settings.png|Audio settings}} |
+ | {{Audio | ||
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = Music, | + | |separate volume notes = Music, Sound FX |
− | |surround sound = | + | |surround sound = false |
− | |surround sound notes = | + | |surround sound notes = 2.0<ref>{{Refcheck|user=Aemony|date=2020-06-13|comment=Determined using [[Special K]] and monitoring the audio levels of each individual channel of a virtual 7.1 audio device exposed through [[Razer Surround]].}}</ref> |
|subtitles = n/a | |subtitles = n/a | ||
|subtitles notes = | |subtitles notes = | ||
|closed captions = false | |closed captions = false | ||
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = always on |
− | |mute on focus lost notes = | + | |mute on focus lost notes = Game pauses when focus is lost. |
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 237: | Line 298: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 11 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 255: | Line 316: | ||
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
− | |shader model versions = | + | |shader model versions = 5 |
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = false |
− | |windows 64-bit exe = unknown | + | |windows 64-bit exe = true |
− | |windows exe notes = | + | |windows arm app = unknown |
− | |macos 32-bit app | + | |windows exe notes = <ref>{{Refcheck|user=Expack3|date=2020-06-13|comment=Tested using Win32 port of Linux <code>file</code> command.}}</ref> |
− | |macos 64-bit app | + | |macos intel 32-bit app = unknown |
+ | |macos intel 64-bit app = unknown | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = | ||
+ | |audio notes = | ||
+ | |interface = InControl | ||
+ | |interface notes = <ref>{{Refcheck|user=Expack3|date=2020-06-13|comment=Found InControl DLLs in game's <code>Plugins</code> folder.}}</ref> | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
+ | |anticheat = | ||
+ | |anticheat notes = | ||
}} | }} | ||
Line 273: | Line 355: | ||
|minOS = 7 | |minOS = 7 | ||
− | |minCPU = Intel Celeron G1820 | + | |minCPU = Intel Celeron G1820 |
+ | |minCPU2 = AMD Athlon II X3 455 | ||
|minRAM = 4 GB | |minRAM = 4 GB | ||
|minHD = 2 GB | |minHD = 2 GB | ||
Line 287: | Line 370: | ||
|recGPU2 = AMD Radeon HD 7850 | |recGPU2 = AMD Radeon HD 7850 | ||
|recDX = | |recDX = | ||
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}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 22:02, 23 October 2023
Developers | |
---|---|
Chibig | |
Engines | |
Unity 2019[Note 1] | |
Release dates | |
Windows | June 16, 2020 |
Reception | |
Metacritic | 63 |
OpenCritic | 61 |
IGDB | 62 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time, Relaxed |
Perspectives | Third-person |
Controls | Direct control |
Genres | Farming, Adventure, Open world |
Art styles | Cartoon |
Series | Mara |
Mara | |
---|---|
Summer in Mara | 2020 |
Stories of Mara | 2021 |
Koa and the Five Pirates of Mara | 2023 |
Summer in Mara is a singleplayer third-person adventure game set in an open world with a focus on farming, crafting, and exploration.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Humble Store | ||||
itch.io | ||||
Microsoft Store | Xbox Play Anywhere | |||
Steam |
- A demo titled Summer in Mara Prologue was released on May 29, 2020.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Chibig\Summer in Mara\Save\Main HKEY_CURRENT_USER\SOFTWARE\Chibig\Summer in Mara |
Microsoft Store | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/962580/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Chibig\Summer in Mara\Save\Main |
Microsoft Store | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/962580/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud | Steam Auto-Cloud functionality is not enabled.[2] | |
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | See Resolution. | ||
Multi-monitor | |||
Ultra-widescreen | Gameplay is Hor+, animated cutscenes are Vert-.[3] | ||
4K Ultra HD | Some UI elements (most noticeably button prompts) are not scaled properly.[4] | ||
Field of view (FOV) | Planned for a future update.[5] | ||
Windowed | Use Alt+↵ Enter to switch between a borderless fullscreen window and a regular bordered window. | ||
Borderless fullscreen windowed | No resolution option is available. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Resolution
- The game does not expose resolution options through the in-game menu, requiring manual changes through the registry.
Use Registry Editor to change resolution:[6][7] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | Planned for a future update.[5] | |
Mouse input in menus | ||
Mouse Y-axis inversion | Can also invert X axis. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | Planned for a future update.[5] | |
Controller Y-axis inversion | Can also invert X axis. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wireless (DualShock 4 USB Wireless Adapter), Wired [8] |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | [9] | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts | ||
Cursor detection |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Sound FX | |
Surround sound | 2.0[10] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | Game pauses when focus is lost. | |
Royalty free audio |
Localizations
- All spoken language is unintelligible.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Russian | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | [11] |
Middleware
Middleware | Notes | |
---|---|---|
Interface | InControl | [12] |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Intel Celeron G1820 AMD Athlon II X3 455 |
Intel Core i5 |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce GT 430 AMD Radeon R5 240 DirectX 11 compatible | Nvidia GeForce GTX 660 AMD Radeon HD 7850 |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2019.3.4f1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (962580) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Expack3 on 2020-06-13
- ↑ Verified by User:Aemony on 2020-06-13
- Warning thrown through the SKIF tool of Special K.
- ↑ Verified by User:Aemony on 2020-06-20
- Main menu background seems to be aligned to the left and not cover the whole screen, and the animated cutscenes are cut on top and bottom, but besides that everything else seems to work and scale correctly to the wider aspect ratio.
- ↑ Verified by User:Aemony on 2020-06-13
- This issue does not affect many elements, but it does most noticeably affect the button prompts shown when interacting with an item, where the button prompt is much smaller than expected and in relation to the rest of the UI.
- ↑ 5.0 5.1 5.2 Steam - Summer in Mara - Updates Roadmap - last accessed on 2020-06-20
- ↑ Verified by User:Aemony on 2020-06-13
- Through a display mode switch in Windows, the game ended up locked to 1024x768 for me. I used this method to fix it.
- ↑ Verified by User:Expack3 on 2020-06-20
- Game does not respect the
-screen-width
and-screen-height
command-line parameters, thus requiring this method.
- Game does not respect the
- ↑ Verified by User:Aemony on 2020-06-21
- V2 tested. Bluetooth could not be tested due to weird disconnects experienced in Windows itself when trying to connect the controller.
- ↑ Verified by User:Aemony on 2020-06-21
- No rumble felt throughout the two hours of gameplay at the beginning.
- ↑ Verified by User:Aemony on 2020-06-13
- Determined using Special K and monitoring the audio levels of each individual channel of a virtual 7.1 audio device exposed through Razer Surround.
- ↑ Verified by User:Expack3 on 2020-06-13
- Tested using Win32 port of Linux
file
command.
- Tested using Win32 port of Linux
- ↑ Verified by User:Expack3 on 2020-06-13
- Found InControl DLLs in game's
Plugins
folder.
- Found InControl DLLs in game's