Difference between revisions of "Stunt GP"
From PCGamingWiki, the wiki about fixing PC games
m (→Audio settings: updated template usage) |
m (→System requirements: General maintenance with AutoWikiBrowser in Bot mode) |
||
(44 intermediate revisions by 10 users not shown) | |||
Line 9: | Line 9: | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|April 6, 2001}} | {{Infobox game/row/date|Windows|April 6, 2001}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|IGDB|stunt-gp|}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | Racing }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = | |steam appid = | ||
− | |gogcom | + | |gogcom id = |
|strategywiki = | |strategywiki = | ||
+ | |mobygames = stunt-gp | ||
|wikipedia = Stunt GP | |wikipedia = Stunt GP | ||
|winehq = 2763 | |winehq = 2763 | ||
+ | |license = commercial | ||
}} | }} | ||
Line 24: | Line 41: | ||
==Essential improvements== | ==Essential improvements== | ||
===Skip intro videos=== | ===Skip intro videos=== | ||
− | {{Fixbox|description=Edit a config file | + | {{Fixbox|description=Edit a config file|fix= |
# Go to <code>{{p|game}}</code>. | # Go to <code>{{p|game}}</code>. | ||
# Edit {{file|GAME.CFG}} with a text editor. | # Edit {{file|GAME.CFG}} with a text editor. | ||
Line 41: | Line 58: | ||
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Stunt GP General.png|In-game general settings.}} | {{Image|Stunt GP General.png|In-game general settings.}} | ||
{{Image|Stunt GP - launcher.png|Settings in a launcher.}} | {{Image|Stunt GP - launcher.png|Settings in a launcher.}} | ||
− | {{Video | + | {{Video |
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/stunt-gp/en |
− | |widescreen wsgf award = | + | |widescreen wsgf award = limited |
− | |multimonitor wsgf award = | + | |multimonitor wsgf award = unsupported |
− | |ultrawidescreen wsgf award = | + | |ultrawidescreen wsgf award = limited |
− | |4k ultra hd wsgf award = | + | |4k ultra hd wsgf award = incomplete |
|widescreen resolution = hackable | |widescreen resolution = hackable | ||
− | |widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]]. | + | |widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]] or [[#Fix screen issues|Fix screen issues]]. |
− | |multimonitor = | + | |multimonitor = false |
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = See [[#Fix screen issues|Fix screen issues]] |
− | |4k ultra hd = | + | |4k ultra hd = hackable |
− | |4k ultra hd notes = | + | |4k ultra hd notes = See [[#Override resolution limit|Override resolution limit]] or [[#Fix screen issues|Fix screen issues]] |
|fov = false | |fov = false | ||
|fov notes = | |fov notes = | ||
Line 68: | Line 85: | ||
|antialiasing = false | |antialiasing = false | ||
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |upscaling = false |
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
+ | |vsync = always on | ||
|vsync notes = Enabled by default. | |vsync notes = Enabled by default. | ||
|60 fps = true | |60 fps = true | ||
− | |60 fps notes = | + | |60 fps notes = Game logic and physics is always locked to 60Hz |
− | |120 fps = | + | |120 fps = limited |
− | |120 fps notes = | + | |120 fps notes = Timeframe for tricks is bound to FPS, making some stunts almost impossible on 120+ fps |
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
+ | |ray tracing = | ||
+ | |ray tracing notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===Override resolution limit=== | ||
+ | {{Fixbox|description=Use [[dgVoodoo 2]] to override rendering resolution|fix= | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Edit resolution limit for Direct3D render|fix= | ||
+ | # Open <code>{{p|game}}\StuntGP_D3D.exe</code> in a hex editor (e.g. [https://mh-nexus.de/en/hxd/ HxD]). | ||
+ | # Search for the <code>'''00 08''' 00 00 7F 24 8B 45 F4 3D C8 00 00 00 7C 1A 3D '''00 08'''</code> hex value. | ||
+ | # Replace both instances of <code>00 08</code> (2048) with <code>FF FF</code>. | ||
+ | # Save the changes. | ||
+ | # Download [https://github.com/UCyborg/LegacyD3DResolutionHack LegacyD3DResolutionHack] and copy it to {{p|game}}. | ||
+ | {{ii}} Higher resolutions makes menu text skewed and hard to read. Therefore, using dgVoodoo 2 is preferable if you have a D3D11 capable GPU. | ||
}} | }} | ||
===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
− | {{Fixbox|description=Use a hack and edit aspect | + | {{Fixbox|description=Use a hack and edit aspect ratio|fix= |
− | # | + | # Open <code>{{p|game}}\GAME.CFG</code> with a text editor. |
− | + | # Find the line: <code>DISPLAYRESWIDTH =</code> and replace its value with your screen width. | |
− | # Find | + | # Find the line: <code>DISPLAYRESHEIGHT =</code> and replace its value with your screen height. |
− | # Find | + | # Download the [https://community.pcgamingwiki.com/files/file/617-stunt-gp-widescreen-fix/ widescreen fix] and place it in <code>{{p|game}}</code>. |
− | # Download | ||
# Run it as administrator, type in resolution values and click '''Write to a file'''. | # Run it as administrator, type in resolution values and click '''Write to a file'''. | ||
}} | }} | ||
− | ==Input | + | ===Fix screen issues=== |
− | {{Input | + | {{Fixbox|description=Inject a module to fix aspect ratio without stretching UI and override resolution limit|fix= |
+ | # Open <code>{{p|game}}\GAME.CFG</code> with a text editor. | ||
+ | # Find the line: <code>DISPLAYRESWIDTH =</code> and replace its value with your screen width. | ||
+ | # Find the line: <code>DISPLAYRESHEIGHT =</code> and replace its value with your screen height. | ||
+ | # Download the [https://github.com/Halamix2/StuntKit/releases StuntKit loader], [https://github.com/Halamix2/StuntKit_modules/releases skScreen.dll] and place them in <code>{{p|game}}</code>. | ||
+ | # If you want to run the game at resolution bigger than 2048px, also download [https://github.com/UCyborg/LegacyD3DResolutionHack/releases/tag/v1.0.0 LegacyD3DResolutionHack] and copy it to <code>{{p|game}}</code>. | ||
+ | # Run '''StuntKit_D3D.exe''' or '''StuntKit_Glide.exe''', depending on API you want | ||
+ | |||
+ | }} | ||
+ | |||
+ | ==Input== | ||
+ | {{Input | ||
|key remap = false | |key remap = false | ||
|key remap notes = | |key remap notes = | ||
Line 106: | Line 151: | ||
|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = true |
|full controller notes = | |full controller notes = | ||
|controller remap = false | |controller remap = false | ||
Line 114: | Line 159: | ||
|invert controller y-axis = false | |invert controller y-axis = false | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
+ | |xinput controllers = unknown | ||
+ | |xinput controllers notes = | ||
+ | |xbox prompts = unknown | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
Line 128: | Line 191: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
{{Image|Stunt GP Audio.png|In-game audio settings.}} | {{Image|Stunt GP Audio.png|In-game audio settings.}} | ||
{{Image|Stunt GP Language.png|In-game language settings.}} | {{Image|Stunt GP Language.png|In-game language settings.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = | |separate volume notes = | ||
Line 143: | Line 206: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 154: | Line 219: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 163: | Line 227: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 172: | Line 235: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 181: | Line 243: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 190: | Line 251: | ||
|notes = Available only in local retail release. | |notes = Available only in local retail release. | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 199: | Line 259: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
}} | }} | ||
Line 219: | Line 278: | ||
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Lower graphics quality on Radeons=== | ||
+ | Game blacklists all graphics cards with Radeon in name, quietly blocking highest quality settings. | ||
+ | {{Fixbox|description=Editing StuntGP_D3D.exe|fix= | ||
+ | # Go to <code>{{p|game}}</code>. | ||
+ | # Open <code>StuntGP_D3D.exe</code> with a hex editor such as [https://mh-nexus.de/en/hxd/ HxD]. | ||
+ | # Using the Find function ({{key|Ctrl|F}}), search for the text string <code>radeon</code>. There will be exactly one entry. | ||
+ | # Replace the text with <code>blklst</code> (or any other text that is the same length as the original and is NOT a part of known GPU name, like Nvidia, GeForce, AMD or Vega) | ||
+ | # Save the file. | ||
+ | # Launch the game. | ||
+ | }} | ||
+ | ===Extremely fast screen speed=== | ||
+ | {{ii}} At refresh rates greater than 60 Hz, Screen speed increases as the speedometer increases, rendering the game unplayable. | ||
+ | {{Fixbox|description=Disable AMD Freesync and reduce screen refresh Rate to 60Hz|ref={{cn|date=2021-04-22|reason=}}|fix= | ||
+ | # Open ATI Radeon Settings | ||
+ | # Settings> Display> AMD FreeSync> Disable | ||
+ | # Control Panel> Display settings> Advanced display settings> Refresh rate>60.000Hz | ||
+ | # Launch the game. | ||
+ | '''Notes:''' | ||
+ | {{ii}} This may affect Nvidia users as well. | ||
}} | }} | ||
Line 224: | Line 305: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 6 |
− | |direct3d notes = | + | |direct3d notes = Minimal required DirectX version listed is 7, however the game uses version 6 for rendering. |
− | |directdraw versions = | + | |directdraw versions = 6 |
|directdraw notes = | |directdraw notes = | ||
|opengl versions = | |opengl versions = | ||
|opengl notes = | |opengl notes = | ||
− | |glide versions = | + | |glide versions = 3 |
|glide notes = | |glide notes = | ||
|software mode = | |software mode = | ||
Line 244: | Line 325: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
Line 255: | Line 346: | ||
|minCPU = Intel Pentium II 233 MHz | |minCPU = Intel Pentium II 233 MHz | ||
|minRAM = 64 MB | |minRAM = 64 MB | ||
− | |minHD = | + | |minHD = 350 MB |
|minGPU = | |minGPU = | ||
|minDX = 7.0 | |minDX = 7.0 | ||
− | |minVRAM = | + | |minVRAM = 12 MB |
|recCPU = Intel Pentium II 350 MHz | |recCPU = Intel Pentium II 350 MHz | ||
|recRAM = 128 MB | |recRAM = 128 MB | ||
+ | |recHD = 650 MB | ||
|recVRAM = 16 MB | |recVRAM = 16 MB | ||
+ | |recaudio = Creative Labs Sound Blaster SBLive! for EAX | ||
+ | |reccont = Any with DirectInput™ support | ||
+ | |recother = | ||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 09:14, 15 February 2023
Developers | |
---|---|
Team17 | |
Publishers | |
Eon Digital Entertainment | |
Engines | |
RenderWare | |
Release dates | |
Windows | April 6, 2001 |
Taxonomy | |
Genres | Racing |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- This game is not available digitally.
Essential improvements
Skip intro videos
Edit a config file |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\*.cfg[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\save\[Note 1] |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution or Fix screen issues. | ||
Multi-monitor | |||
Ultra-widescreen | See Fix screen issues | ||
4K Ultra HD | See Override resolution limit or Fix screen issues | ||
Field of view (FOV) | |||
Windowed | Use D3DWindower with StuntGP_D3D.exe. | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Enabled by default. | ||
60 FPS | Game logic and physics is always locked to 60Hz | ||
120+ FPS | Timeframe for tricks is bound to FPS, making some stunts almost impossible on 120+ fps | ||
High dynamic range display (HDR) |
Override resolution limit
Use dgVoodoo 2 to override rendering resolution |
---|
Edit resolution limit for Direct3D render |
---|
|
Widescreen resolution
Use a hack and edit aspect ratio |
---|
|
Fix screen issues
Inject a module to fix aspect ratio without stretching UI and override resolution limit |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | Mouse is not used by the game. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Dutch | ||||
French | ||||
German | ||||
Polish | Available only in local retail release. | |||
Swedish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Separate controllers are required (only one player can use a keyboard). | ||
LAN play | ||||
Online play |
Issues fixed
Lower graphics quality on Radeons
Game blacklists all graphics cards with Radeon in name, quietly blocking highest quality settings.
Editing StuntGP_D3D.exe |
---|
|
Extremely fast screen speed
- At refresh rates greater than 60 Hz, Screen speed increases as the speedometer increases, rendering the game unplayable.
Disable AMD Freesync and reduce screen refresh Rate to 60Hz[citation needed] |
---|
Notes:
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 6 | Minimal required DirectX version listed is 7, however the game uses version 6 for rendering. |
DirectDraw | 6 | |
Glide | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, 98, ME, 2000 | |
Processor (CPU) | Intel Pentium II 233 MHz | Intel Pentium II 350 MHz |
System memory (RAM) | 64 MB | 128 MB |
Hard disk drive (HDD) | 350 MB | 650 MB |
Video card (GPU) | 12 MB of VRAM DirectX 7.0 compatible | 16 MB of VRAM |
Sound (audio device) | Creative Labs Sound Blaster SBLive! for EAX | |
Controller | Any with DirectInput™ support |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).