Difference between revisions of "The Finals"
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− | {{ | + | {{state|state=postdev}} |
{{Infobox game | {{Infobox game | ||
|cover = The Finals cover.jpg | |cover = The Finals cover.jpg | ||
Line 5: | Line 5: | ||
{{Infobox game/row/developer|Embark Studios}} | {{Infobox game/row/developer|Embark Studios}} | ||
|publishers = | |publishers = | ||
− | |||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|Unreal Engine 5}} | + | {{Infobox game/row/engine|Unreal Engine 5|ref=<ref name="engineversion">{{Refcheck|user=PuyiHakim|date=2023-12-23|comment=}}</ref>|build=5.0.3}} |
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows| | + | {{Infobox game/row/date|Windows|December 8, 2023}} |
|reception = | |reception = | ||
{{Infobox game/row/reception|Metacritic|link|rating}} | {{Infobox game/row/reception|Metacritic|link|rating}} | ||
Line 16: | Line 15: | ||
|taxonomy = | |taxonomy = | ||
{{Infobox game/row/taxonomy/monetization | Free-to-play }} | {{Infobox game/row/taxonomy/monetization | Free-to-play }} | ||
− | {{Infobox game/row/taxonomy/microtransactions | }} | + | {{Infobox game/row/taxonomy/microtransactions | Currency }} |
{{Infobox game/row/taxonomy/modes | Multiplayer }} | {{Infobox game/row/taxonomy/modes | Multiplayer }} | ||
− | {{Infobox game/row/taxonomy/pacing | }} | + | {{Infobox game/row/taxonomy/pacing | Real-time }} |
{{Infobox game/row/taxonomy/perspectives | First-person }} | {{Infobox game/row/taxonomy/perspectives | First-person }} | ||
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/controls | Direct control }} |
{{Infobox game/row/taxonomy/genres | Shooter }} | {{Infobox game/row/taxonomy/genres | Shooter }} | ||
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
Line 35: | Line 34: | ||
|igdb = | |igdb = | ||
|lutris = | |lutris = | ||
− | |mobygames = | + | |mobygames = 213673 |
|strategywiki = | |strategywiki = | ||
|wikipedia = | |wikipedia = | ||
Line 56: | Line 55: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Steam | 2073850 | Steam | | | Windows | | + | {{Availability/row| Steam | 2073850 | Steam, online | | | Windows | available }} |
}} | }} | ||
+ | {{ii}} All versions require an Embark ID and {{DRM|offline=no}}. | ||
==Monetization== | ==Monetization== | ||
Line 75: | Line 75: | ||
|boost = | |boost = | ||
|cosmetic = | |cosmetic = | ||
− | |currency = | + | |currency = '''Multibucks''' currency is a real money purchase, and is used to unlock cosmetics. |
|finite spend = | |finite spend = | ||
|infinite spend = | |infinite spend = | ||
Line 107: | Line 107: | ||
|origin = | |origin = | ||
|origin notes = | |origin notes = | ||
− | |steam cloud = | + | |steam cloud = false |
|steam cloud notes = | |steam cloud notes = | ||
|ubisoft connect = | |ubisoft connect = | ||
Line 132: | Line 132: | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = true | |fov = true | ||
− | |fov notes = Adjustable between 45 and | + | |fov notes = Adjustable between 45 and 100. |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
Line 139: | Line 139: | ||
|anisotropic = unknown | |anisotropic = unknown | ||
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = always on |
− | |antialiasing notes = [[TAA]] and [[DLAA]]. (DLAA option is selectable under the DLSS quality setting.) No option is present to disable anti aliasing. | + | |antialiasing notes = [[TAA]] and [[DLAA]]. (DLAA option is selectable under the DLSS quality setting.) No option is present to disable anti-aliasing. |
|upscaling = true | |upscaling = true | ||
− | |upscaling tech = FSR 2,XeSS, DLSS | + | |upscaling tech = FSR 2, XeSS 1.2, DLSS 3.5, TAAU |
− | |upscaling notes = | + | |upscaling notes = DLSS 3.5 (with Frame Generation) |
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 150: | Line 150: | ||
|120 fps = true | |120 fps = true | ||
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = false |
− | |hdr notes = | + | |hdr notes = Can force AutoHDR using [https://github.com/ledoge/autohdr_force autohdr_force]. No other known methods work. |
|ray tracing = true | |ray tracing = true | ||
|ray tracing notes = Ray-traced global illumination (RTXGI) | |ray tracing notes = Ray-traced global illumination (RTXGI) | ||
Line 157: | Line 157: | ||
|color blind notes = Protanopia, Deuteranopia and Tritanopia modes are availables. | |color blind notes = Protanopia, Deuteranopia and Tritanopia modes are availables. | ||
}} | }} | ||
− | {{ii}} Motion Blur can be disabled in the graphics settings. | + | {{ii}} Motion Blur and Lens distortion can be disabled in the graphics settings. |
+ | {{ii}} Disabling lens distortion also disable chromatic aberration. | ||
+ | |||
+ | ===[[Glossary:DirectX|DirectX 11]]=== | ||
+ | {{Fixbox|description=Enable DirectX 11|fix= | ||
+ | {{ii}} The game uses DirectX 12 by default. | ||
+ | {{ii}} Not all users benefit from DirectX 11. Some have better performance with DirectX 12. | ||
+ | # Go to your launcher's launch options section (right-click the game in your library and go to "Properties..."). | ||
+ | # Add <code>-dx11</code> to the launch options. | ||
+ | }} | ||
==Input== | ==Input== | ||
Line 163: | Line 172: | ||
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = true |
|acceleration option notes = | |acceleration option notes = | ||
|mouse sensitivity = true | |mouse sensitivity = true | ||
|mouse sensitivity notes = No separate options for Aim and ADS sensitivity. | |mouse sensitivity notes = No separate options for Aim and ADS sensitivity. | ||
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
|invert mouse y-axis = true | |invert mouse y-axis = true | ||
Line 175: | Line 184: | ||
|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = true |
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = true |
− | |controller sensitivity notes= | + | |controller sensitivity notes= 0%-100% look acceleration slider option. |
− | |invert controller y-axis = | + | |invert controller y-axis = true |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
− | | | + | |playstation controllers = true |
− | | | + | |playstation controller models = DualShock 4, DualSense |
− | | | + | |playstation controllers notes = Added in Update 1.6.0<ref>{{Refurl|url=https://www.reachthefinals.com/patchnotes/160|title=Mid-Season Update 1.6.0 - THE FINALS|date=2024-03-07}}</ref>: Gyro Aiming functionality (can be found on Options > Controller > Gyro) is supported. |
− | | | + | |playstation prompts = true |
− | |light bar support = | + | |playstation prompts notes = |
+ | |light bar support = false | ||
|light bar support notes = | |light bar support notes = | ||
− | | | + | |dualsense adaptive trigger support = false |
− | | | + | |dualsense adaptive trigger support notes = |
+ | |dualsense haptics support = false | ||
+ | |dualsense haptics support notes = | ||
+ | |playstation connection modes = Wired | ||
+ | |playstation connection modes notes = | ||
|tracked motion controllers= unknown | |tracked motion controllers= unknown | ||
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
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|other button prompts = unknown | |other button prompts = unknown | ||
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = true |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = limited |
− | |simultaneous input notes = | + | |simultaneous input notes = Gamepad and Keyboard/Mouse prompts can flicker when using Simultaneous Input, in addition to Mouse Cursor flickering on-screen. |
|steam input api = unknown | |steam input api = unknown | ||
|steam input api notes = | |steam input api notes = | ||
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{{Audio | {{Audio | ||
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = Options to adjust volume for Master and | + | |separate volume notes = Options to adjust volume for Master, Music, and SFX. |
− | |surround sound = | + | |surround sound = true |
|surround sound notes = | |surround sound notes = | ||
|subtitles = true | |subtitles = true | ||
− | |subtitles notes = | + | |subtitles notes = Options for background opacity and text size. |
|closed captions = unknown | |closed captions = unknown | ||
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = true |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
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|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Simplified Chinese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Traditional Chinese | ||
+ | |interface = true | ||
+ | |audio = false | ||
|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
Line 264: | Line 296: | ||
|ref = | |ref = | ||
}} | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
}} | }} | ||
+ | {{L10n/switch | ||
+ | |language = Italian | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Japanese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Korean | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Brazilian Portuguese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==Issues unresolved== | ||
+ | ===Shader compilation stutter=== | ||
+ | {{ii}} While the game offers shader compilation when you start it for the first time, not all shaders are compiled.<ref>{{Refcheck|user=Faust8|date=2024-01-21|comment=Tested by clicking on every battlepass item and playing one match}}</ref> | ||
+ | {{ii}} The game suffers from severe shader compilation related stutters during gameplay, this occurs whenever a new effect is displayed and thus whenever a new shader has to be compiled.<ref>{{Refcheck|user=Faust8|date=2024-01-21|comment=Tested by switching to dx11.}}</ref><ref>{{Refurl|url=https://steamcommunity.com/app/2073850/discussions/search/?q=stutter&gidforum=3439081988819399050&include_deleted=1|title=Stutter in Steam discussions|date=2024-01-21}}</ref> | ||
==Network== | ==Network== | ||
Line 279: | Line 370: | ||
|online play players = | |online play players = | ||
|online play modes = | |online play modes = | ||
− | |online play notes = | + | |online play notes = Supports crossplay with PS5 and Xbox Series S & X |
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
Line 303: | Line 394: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = 11 | + | |direct3d versions = 12, 11 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 351: | Line 442: | ||
|input = | |input = | ||
|input notes = | |input notes = | ||
− | |cutscenes = | + | |cutscenes = Bink Video |
|cutscenes notes = | |cutscenes notes = | ||
− | |multiplayer = | + | |multiplayer = Epic Online Services |
|multiplayer notes= | |multiplayer notes= | ||
− | |anticheat = | + | |anticheat = Easy Anti-Cheat |
|anticheat notes = | |anticheat notes = | ||
}} | }} | ||
Line 363: | Line 454: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 10 64-bit (latest update) |
− | |minCPU = Intel Core i5- | + | |minCPU = Intel Core i5-6600K |
|minCPU2 = AMD Ryzen R5 1600X | |minCPU2 = AMD Ryzen R5 1600X | ||
− | |minRAM = | + | |minRAM = 12 GB |
|minHD = | |minHD = | ||
− | |minGPU = NVIDIA GeForce GTX | + | |minGPU = NVIDIA GeForce GTX 1050 Ti |
|minGPU2 = AMD Radeon RX 580 | |minGPU2 = AMD Radeon RX 580 | ||
|minVRAM = | |minVRAM = | ||
|minDX = | |minDX = | ||
− | |recOS = | + | |recOS = |
|recCPU = Intel Core i5-9600K | |recCPU = Intel Core i5-9600K | ||
− | |recCPU2 = AMD Ryzen | + | |recCPU2 = AMD Ryzen 5 3600 |
− | |recRAM = | + | |recRAM = 16 GB |
|recHD = | |recHD = | ||
− | |recGPU = NVIDIA GeForce | + | |recGPU = NVIDIA GeForce RTX 2070 |
|recGPU2 = AMD Radeon RX 5700 XT | |recGPU2 = AMD Radeon RX 5700 XT | ||
|recVRAM = | |recVRAM = |
Latest revision as of 20:24, 22 March 2024
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Embark Studios | |
Engines | |
Unreal Engine 5[Note 1] | |
Release dates | |
Windows | December 8, 2023 |
Taxonomy | |
Monetization | Free-to-play |
Microtransactions | Currency |
Modes | Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Shooter |
Warnings
- This game requires a constant internet connection for all game modes.
The Finals is a multiplayer first-person shooter game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
- All versions require an Embark ID and a constant internet connection for all game modes.
Monetization
Type | Notes |
---|---|
Free-to-play | This game is free-to-play with in-app purchases. |
Microtransactions
Type | Notes |
---|---|
Currency | Multibucks currency is a real money purchase, and is used to unlock cosmetics. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Discovery\Saved\Config\WindowsClient |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2073850/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Discovery\Saved\SaveGames |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2073850/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Adjustable between 45 and 100. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | TAA and DLAA. (DLAA option is selectable under the DLSS quality setting.) No option is present to disable anti-aliasing. | ||
High-fidelity upscaling | FSR 2.0, XeSS 1.2, DLSS 3.5, TAAU DLSS 3.5 (with Frame Generation) |
||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | Can force AutoHDR using autohdr_force. No other known methods work. | ||
Ray tracing (RT) | Ray-traced global illumination (RTXGI) | ||
Color blind mode | Protanopia, Deuteranopia and Tritanopia modes are availables. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 5 page for more details.
- Motion Blur and Lens distortion can be disabled in the graphics settings.
- Disabling lens distortion also disable chromatic aberration.
DirectX 11
Enable DirectX 11 |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | No separate options for Aim and ADS sensitivity. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | 0%-100% look acceleration slider option. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | DualShock 4, DualSense Added in Update 1.6.0[2]: Gyro Aiming functionality (can be found on Options > Controller > Gyro) is supported. |
|
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Gamepad and Keyboard/Mouse prompts can flicker when using Simultaneous Input, in addition to Mouse Cursor flickering on-screen. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Options to adjust volume for Master, Music, and SFX. | |
Surround sound | ||
Subtitles | Options for background opacity and text size. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Brazilian Portuguese | ||||
Spanish |
Issues unresolved
Shader compilation stutter
- While the game offers shader compilation when you start it for the first time, not all shaders are compiled.[3]
- The game suffers from severe shader compilation related stutters during gameplay, this occurs whenever a new effect is displayed and thus whenever a new shader has to be compiled.[4][5]
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play | Supports crossplay with PS5 and Xbox Series S & X |
- Player movements and destruction are server-side.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12, 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video | |
Multiplayer | Epic Online Services | |
Anti-cheat | Easy Anti-Cheat |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 64-bit (latest update) | |
Processor (CPU) | Intel Core i5-6600K AMD Ryzen R5 1600X |
Intel Core i5-9600K AMD Ryzen 5 3600 |
System memory (RAM) | 12 GB | 16 GB |
Hard disk drive (HDD) | ||
Video card (GPU) | NVIDIA GeForce GTX 1050 Ti AMD Radeon RX 580 | NVIDIA GeForce RTX 2070 AMD Radeon RX 5700 XT |
- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 5 engine build: 5.0.3[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (2073850) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:PuyiHakim on 2023-12-23
- ↑ Mid-Season Update 1.6.0 - THE FINALS - last accessed on 2024-03-07
- ↑ Verified by User:Faust8 on 2024-01-21
- Tested by clicking on every battlepass item and playing one match
- ↑ Verified by User:Faust8 on 2024-01-21
- Tested by switching to dx11.
- ↑ Stutter in Steam discussions - last accessed on 2024-01-21