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Difference between revisions of "Daytona USA"

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|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Sega AM2}}
 
{{Infobox game/row/developer|Sega AM2}}
 +
{{Infobox game/row/porter|Sega PC|Windows}}
 
|publishers  =  
 
|publishers  =  
{{Infobox game/row/publisher|Sega}}
+
{{Infobox game/row/publisher|Sega Entertainment}}
 +
{{Infobox game/row/publisher|Expert Software|Re-release}}
 
|engines      =  
 
|engines      =  
 
|release dates=  
 
|release dates=  
{{Infobox game/row/date|Windows|August 1996}}
+
{{Infobox game/row/date|Windows|September 27, 1996|ref=<ref>{{Refurl|url=https://web.archive.org/web/20040406231150/http://sega.jp/pc/daytonab/|title=<nowiki>[SEGA]</nowiki>セガPC:デイトナUSA 拡張ボード版 (retrieved)|date=2023-12-26}}</ref>}}
 
|taxonomy    =  
 
|taxonomy    =  
 
{{Infobox game/row/taxonomy/monetization      | }}
 
{{Infobox game/row/taxonomy/monetization      | }}
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|gogcom id    =  
 
|gogcom id    =  
 
|igdb        = daytona-usa
 
|igdb        = daytona-usa
|mobygames    = daytona-usa
+
|mobygames    = 7870
 
|strategywiki = Daytona USA
 
|strategywiki = Daytona USA
 
|wikipedia    = Daytona USA (video game)
 
|wikipedia    = Daytona USA (video game)
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}}
 
}}
  
'''Key points'''
+
{{Introduction
{{--}} Based on the Saturn version, capped at a lower FPS and is graphically inferior to the original arcade version.
+
|introduction      =
{{--}} Graphical glitches are present on newer systems.
 
{{--}} Requires CD to have music.
 
  
 +
|release history  = ''Daytona USA''{{note|''デイトナUSA'' in Japan}} was first released worldwide for the Sega Model 2 arcade platform in April 1994. It was
 +
released for Windows PCs on September 27, 1996 in Japan, November 14, 1996 in Europe and early December 1996 in North America.
 +
 +
|current state    = The PC port is based on the Sega Saturn version<ref>{{Refurl|url=https://segaretro.org/Daytona_USA#PC_version|title=Daytona USA - SegaRetro|date=2024-05-25}}</ref> and includes all additions from said version, but as such it's also capped at a lower framerate (20 FPS compared to arcade's 60) and suffers from severe graphical cutbacks, like the lower draw distance and polygon count. Additionally, the game has issues launching on modern Windows systems (see [[#Essential improvements|this section]] for fixes).
 +
}}
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
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===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|{{p|windir}}\DAYTONA.INI | {{p|game}}\DAYTONAU.INI}}
+
{{Game data/config|Windows|{{p|windir}}\DAYTONA.INI}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|}}
+
{{Game data/saves|Windows|{{p|game}}\DAYTONA.DAT}}
 
}}
 
}}
  
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|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
 
|widescreen resolution      = false
 
|widescreen resolution      = false
|widescreen resolution notes=  
+
|widescreen resolution notes= 320x240 or 640x480 only.
 
|multimonitor              = false
 
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
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|glide notes            =  
 
|glide notes            =  
 
|software mode          = true
 
|software mode          = true
|software mode notes    = Also supports NV1 3D API (Japanese release only) if using an Nidia card.
+
|software mode notes    = Also supports NV1 3D API (Japanese release only) if using an Nvidia card.
 
|mantle support        =  
 
|mantle support        =  
 
|mantle support notes  =  
 
|mantle support notes  =  

Latest revision as of 04:00, 25 May 2024

Daytona USA
Daytona USA cover
Developers
Sega AM2
Windows Sega PC
Publishers
Sega Entertainment
Re-release Expert Software
Release dates
Windows September 27, 1996[1]
Taxonomy
Modes Singleplayer
Pacing Real-time
Perspectives First-person, Third-person
Controls Direct control
Genres Arcade, Racing
Vehicles Track racing
Themes North America
Series Daytona
Daytona USA on IGDB
Daytona USA guide on StrategyWiki
Daytona USA on MobyGames
Daytona USA on Wikipedia
Daytona
Daytona USA 1996
Daytona USA: Deluxe 1997

Daytona USA is a singleplayer first-person and third-person arcade and racing game in the Daytona series.

Daytona USA[Note 1] was first released worldwide for the Sega Model 2 arcade platform in April 1994. It was released for Windows PCs on September 27, 1996 in Japan, November 14, 1996 in Europe and early December 1996 in North America.

The PC port is based on the Sega Saturn version[2] and includes all additions from said version, but as such it's also capped at a lower framerate (20 FPS compared to arcade's 60) and suffers from severe graphical cutbacks, like the lower draw distance and polygon count. Additionally, the game has issues launching on modern Windows systems (see this section for fixes).

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Windows
This game is not available digitally.

Essential improvements

Fixing graphical glitches on modern systems

Using DxWnd (Windows 7)[citation needed]
  1. Download DxWnd.
  2. On DXWND, click Edit, then Add and click on ...
  3. Find DAYTONA.EXE file, check Optimize CPU load, Correct mouse position and Do not notify on task switch.
  4. Go to the DirectX tab and check Primary Buffer in Emulation
  5. Click OK then you can double click Daytona on dxwnd list to open the game.

Notes

Fixes the graphical bugs.
You can check Run in Window to run the game in windowed mode.
Forces 16bit color mode on Windows due that its required to play the game.
Using DxWrapper (Windows 10)[citation needed]
  1. Download the lastest release of DxWrapper.
  2. Go to <path-to-game>, and extract dxwrapper.dll, dxwrapper.ini and ddraw.dll (the last one is inside "Stub" folder) there.
  3. Run the game.

Notes

Fixes the graphical bugs.

Game data

Configuration file(s) location

System Location
Windows %WINDIR%\DAYTONA.INI[Note 2]

Save game data location

System Location
Windows <path-to-game>\DAYTONA.DAT[Note 2]

Video

Graphics feature State Notes
Widescreen resolution
320x240 or 640x480 only.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Use DxWnd or dgVoodoo 2.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
Capped at 20 FPS.
High dynamic range display (HDR)

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Stereo, monaural (both result in 3.0 in Windows 10).
Subtitles
Closed captions
Mute on focus lost
Red Book CD audio
On Windows, CD music might not play correctly; see the troubleshooting guide for solutions.

Localizations

Language UI Audio Sub Notes
English

Other information

API

Technical specs Supported Notes
Software renderer
Also supports NV1 3D API (Japanese release only) if using an Nvidia card.
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 95
Processor (CPU) Intel Pentium 90 MHz or faster
System memory (RAM) 8 MB
Hard disk drive (HDD) 25 MB


Notes

  1. デイトナUSA in Japan
  2. 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References