Difference between revisions of "Strike Vector"
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|developers = | |developers = | ||
{{Infobox game/row/developer|Ragequit Corporation}} | {{Infobox game/row/developer|Ragequit Corporation}} | ||
+ | |publishers = | ||
|engines = | |engines = | ||
{{Infobox game/row/engine|Unreal Engine 3}} | {{Infobox game/row/engine|Unreal Engine 3}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|January 28, 2014}} | {{Infobox game/row/date|Windows|January 28, 2014}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | Strike Vector }} | ||
|steam appid = 246700 | |steam appid = 246700 | ||
− | |gogcom | + | |gogcom id = |
− | |wikipedia = | + | |strategywiki = |
+ | |mobygames = strike-vector | ||
+ | |wikipedia = Strike Vector | ||
+ | |winehq = | ||
+ | |license = | ||
}} | }} | ||
− | |||
− | |||
− | |||
'''General information''' | '''General information''' | ||
− | {{mm}} [ | + | {{--}} Official servers are offline. Player must host their own server from within the game.<ref>{{Refurl|url=https://steamcommunity.com/games/246700/announcements/detail/1678023700543784779|title=Official Servers Shutdown|date=2022-03-11}}</ref> |
+ | {{mm}} [https://steamcommunity.com/app/246700/discussions/ Steam Community Discussions] | ||
==Availability== | ==Availability== | ||
− | {{Availability | + | {{Availability| |
− | {{Availability | + | {{Availability/row| GMG | strike-vector | Steam | | | Windows }} |
− | {{ | + | {{Availability/row| Humble | strike-vector | Steam | | | Windows }} |
+ | {{Availability/row| developer | http://www.strikevector.net/join-the-fight/ | Steam | | | Windows | unavailable}} | ||
+ | {{Availability/row| Steam | 246700 | Steam | | | Windows | unavailable}} | ||
+ | }} | ||
+ | {{ii}} All versions require {{DRM|Steam}}. | ||
+ | |||
+ | ==Essential improvements== | ||
+ | ===Skip intro videos=== | ||
+ | {{Fixbox|description=Move/delete/rename UE3_logo.bik|ref={{cn|date=July 2016}}|fix= | ||
+ | # Go to <code>{{P|game}}\UDKGame\Movies\</code> | ||
+ | # Move, delete or rename <code>UE3_logo.bik</code> | ||
}} | }} | ||
− | |||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|game}}\UDKGame\Config\UDK*.ini}} |
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games launcher = |
− | |steam cloud notes | + | |epic games launcher notes = |
− | | | + | |gog galaxy = |
− | | | + | |gog galaxy notes = |
− | | | + | |origin = |
− | | | + | |origin notes = |
+ | |steam cloud = true | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | + | {{Image|Strike Vector - video settings.jpg|Video settings.}} | |
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 65: | Line 96: | ||
|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = true |
− | |anisotropic notes = | + | |anisotropic notes = Default is 4x. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]. |
|antialiasing = false | |antialiasing = false | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
− | | | + | |60 fps = true |
− | | | + | |60 fps notes = |
− | | | + | |120 fps = hackable |
− | | | + | |120 fps notes = 62 FPS cap by default. See [[#High frame rate|High frame rate]]. |
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== | ||
+ | {{Fixbox|description=Modify UDKSystemSettings.ini|ref={{cn|date=July 2016}}|fix= | ||
+ | # Go to <code>{{P|userprofile\Documents}}\My Games\Nosgoth\BCMPGame\Config\</code> | ||
+ | # Open {{file|UDKSystemSettings.ini}}. | ||
+ | # Change <code>MaxAnisotropy</code> under <code>[SystemSettings]</code> to any value between <code>0</code> and <code>16</code> | ||
+ | # Save the file. | ||
}} | }} | ||
===[[Glossary:Frame rate (FPS)|High frame rate]]=== | ===[[Glossary:Frame rate (FPS)|High frame rate]]=== | ||
− | + | {{Fixbox|description=Disable frame limiter|ref={{cn|date=July 2016}}|fix= | |
− | + | # Go to <code>{{p|game}}\UDKGame\Config\</code> | |
− | {{Fixbox| | ||
− | {{ | ||
− | # | ||
# Open {{file|UDKEngine.ini}}. | # Open {{file|UDKEngine.ini}}. | ||
# Change the first instance of <code>bSmoothFrameRate=TRUE</code> to <code>bSmoothFrameRate=FALSE</code> | # Change the first instance of <code>bSmoothFrameRate=TRUE</code> to <code>bSmoothFrameRate=FALSE</code> | ||
Line 90: | Line 131: | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | + | {{Image|Strike Vector - input settings.jpg|Input settings.}} | |
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
|acceleration option = true | |acceleration option = true | ||
− | |acceleration option notes = | + | |acceleration option notes = Toggle available. |
+ | |mouse sensitivity = unknown | ||
+ | |mouse sensitivity notes = | ||
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
|invert mouse y-axis = true | |invert mouse y-axis = true | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
Line 106: | Line 151: | ||
|full controller notes = | |full controller notes = | ||
|controller remap = unknown | |controller remap = unknown | ||
− | |controller remap notes = | + | |controller remap notes = Possibly inside <code>[[#Configuration file(s) location|UDKInput.ini]]</code> |
+ | |controller sensitivity = unknown | ||
+ | |controller sensitivity notes= | ||
|invert controller y-axis = true | |invert controller y-axis = true | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = unknown |
− | | | + | |xinput controllers notes = |
+ | |xbox prompts = unknown | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
+ | |controller hotplug = unknown | ||
+ | |controller hotplug notes = | ||
+ | |haptic feedback = unknown | ||
+ | |haptic feedback notes = | ||
+ | |simultaneous input = unknown | ||
+ | |simultaneous input notes = | ||
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | + | {{Image|Strike Vector - audio settings.jpg|Audio settings.}} | |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = | |separate volume notes = | ||
Line 127: | Line 210: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 138: | Line 223: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
}} | }} | ||
Line 146: | Line 230: | ||
|local play = | |local play = | ||
|local play players = | |local play players = | ||
+ | |local play modes = | ||
|local play notes = | |local play notes = | ||
− | |lan play = | + | |lan play = false |
|lan play players = | |lan play players = | ||
+ | |lan play modes = | ||
|lan play notes = | |lan play notes = | ||
|online play = true | |online play = true | ||
|online play players = 16 | |online play players = 16 | ||
+ | |online play modes = | ||
|online play notes = | |online play notes = | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
Line 170: | Line 245: | ||
{{Network/Connections | {{Network/Connections | ||
− | |matchmaking = | + | |matchmaking = false |
|matchmaking notes = | |matchmaking notes = | ||
− | |p2p = | + | |p2p = false |
|p2p notes = | |p2p notes = | ||
|dedicated = true | |dedicated = true | ||
|dedicated notes = | |dedicated notes = | ||
− | |self-hosting = | + | |self-hosting = hackable |
− | |self-hosting notes = See [ | + | |self-hosting notes = See [https://steamcommunity.com/app/246700/discussions/0/558747288231160807/ How to create private servers]. |
|direct ip = unknown | |direct ip = unknown | ||
|direct ip notes = | |direct ip notes = | ||
Line 184: | Line 259: | ||
|udp = | |udp = | ||
|upnp = | |upnp = | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = 9 | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |metal support = | ||
+ | |metal support notes = | ||
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |windows 32-bit exe = true | ||
+ | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = PhysX | ||
+ | |physics notes = | ||
+ | |audio = | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
}} | }} | ||
Line 191: | Line 319: | ||
|minOS = XP | |minOS = XP | ||
− | | | + | |minRAM = 2 GB |
|minHD = 5 GB | |minHD = 5 GB | ||
+ | |minGPU = | ||
|minDX = 9 | |minDX = 9 | ||
|recOS = 7 | |recOS = 7 | ||
− | | | + | |recRAM = 4 GB |
+ | |recGPU = | ||
|recDX = 11 | |recDX = 11 | ||
}} | }} | ||
+ | |||
+ | {{References}} |
Latest revision as of 21:07, 15 January 2023
Developers | |
---|---|
Ragequit Corporation | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | January 28, 2014 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Multiplayer |
Series | Strike Vector |
Strike Vector | |
---|---|
Strike Vector | 2014 |
Strike Vector EX | 2017 |
General information
- Official servers are offline. Player must host their own server from within the game.[1]
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Green Man Gaming | ||||
Humble Store | ||||
Developer website (unavailable) | ||||
Steam (unavailable) |
Essential improvements
Skip intro videos
Move/delete/rename UE3_logo.bik[citation needed] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\UDKGame\Config\UDK*.ini[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/246700/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Zoom resets fov to default. Clever bindings should mitigate this. | ||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Default is 4x. See Anisotropic filtering (AF). | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | 62 FPS cap by default. See High frame rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Anisotropic filtering (AF)
Modify UDKSystemSettings.ini[citation needed] |
---|
|
High frame rate
Disable frame limiter[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Toggle available. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Possibly inside UDKInput.ini |
|
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 16 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | See How to create private servers. | |
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | 7 |
Processor (CPU) | ||
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | DirectX 9 compatible | DirectX 11 compatible |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/246700/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (246700) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Official Servers Shutdown - last accessed on 2022-03-11