Difference between revisions of "TD Overdrive: The Brotherhood of Speed"
From PCGamingWiki, the wiki about fixing PC games
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{{Infobox game | {{Infobox game | ||
|cover = TD Overdrive The Brotherhood of Speed cover.jpg | |cover = TD Overdrive The Brotherhood of Speed cover.jpg | ||
Line 9: | Line 8: | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|December 8, 2002}} | {{Infobox game/row/date|Windows|December 8, 2002}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person, third-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Racing }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | Automobile, Track racing }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
+ | {{Infobox game/row/taxonomy/themes | Contemporary }} | ||
+ | {{Infobox game/row/taxonomy/series | Test Drive }} | ||
|steam appid = | |steam appid = | ||
|gogcom id = | |gogcom id = | ||
|strategywiki = | |strategywiki = | ||
− | |mobygames = | + | |mobygames = 10027 |
|wikipedia = TD Overdrive: The Brotherhood of Speed | |wikipedia = TD Overdrive: The Brotherhood of Speed | ||
|winehq = | |winehq = | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
− | |||
− | + | {{Introduction | |
− | {{ | + | |introduction = |
+ | |||
+ | |release history = The game was known simply as '''''Test Drive''''' in North America. The PC version was based on the original Xbox release, with all the features from the PlayStation 2 version missing. | ||
+ | |||
+ | |current state = | ||
+ | }} | ||
==Availability== | ==Availability== | ||
Line 28: | Line 44: | ||
==Essential improvements== | ==Essential improvements== | ||
===Skip intro videos=== | ===Skip intro videos=== | ||
− | {{Fixbox|description=Delete or | + | {{--}} The intro videos will not play and crashes launching the game when using the widescreen fix. Does not cause on loading and career mode car mail opening and closing screen.<ref>{{Refcheck|user=Johnmooth|date=2023-03-21|comment=}}</ref> |
− | # Go to {{p|game}}\Movies | + | {{Fixbox|description=Delete or rename video files|fix= |
+ | # Go to {{folder|{{p|game}}\Movies}} | ||
# Delete or Rename: {{file|Intro.bik}}, {{file|Publish.bik}}, {{file|Transition.bik}} | # Delete or Rename: {{file|Intro.bik}}, {{file|Publish.bik}}, {{file|Transition.bik}} | ||
}} | }} | ||
Line 45: | Line 62: | ||
==Video== | ==Video== | ||
+ | {{Image|Test Drive (2002) game.jpg|Game settings.}} | ||
{{Video | {{Video | ||
|wsgf link = | |wsgf link = | ||
Line 58: | Line 76: | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
|4k ultra hd = true | |4k ultra hd = true | ||
− | |4k ultra hd notes = | + | |4k ultra hd notes = HUD gets small, FOV change is {{term|Vert-}}. |
|fov = hackable | |fov = hackable | ||
|fov notes = See [[#Field of view (FOV)|Field of view (FOV)]] | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]] | ||
Line 69: | Line 87: | ||
|antialiasing = false | |antialiasing = false | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
− | |vsync notes = | + | |vsync notes = Enable by default. The option is in the rendering tab in the launcher. |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = false | |120 fps = false | ||
− | |120 fps notes = Game runs | + | |120 fps notes = Exceeding 60 FPS increases game speed.<ref>{{Refcheck|user=Johnmooth|date=2023-03-21|comment=On a higher frame rates causes in game running too fast and that may be difficult. The in-game racing timer and checkpoint time is timing normally.}}</ref> See [[#Game runs too fast|Frame rate capping]] for workarounds. |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
Line 80: | Line 101: | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
+ | <gallery> | ||
+ | TD Overdrive Standard.jpg|Standard (4:3) | ||
+ | TD Overdrive Widescreen.jpg|Widescreen (16:9) | ||
+ | </gallery> | ||
===[[Glossary:Widescreen resolution|Widescreen Resolution Fix]]=== | ===[[Glossary:Widescreen resolution|Widescreen Resolution Fix]]=== | ||
− | {{ | + | {{ii}} The game launcher actually just filters out resolutions with unexpected screen ratios, which can be eliminated with a simple hex edit |
− | + | {{Fixbox|description=Method 1: Download [https://mega.nz/file/tWYGRTbS#MGfd0MSIqYkq9MF5Dl_N3sirRMyWFQreW6YxX9GULJY this patch] and extract to {{folder|{{p|game}}}}|fix= | |
+ | }} | ||
− | + | {{Fixbox|description=Method 2: Hex editing|fix= | |
− | {{ | + | # Open {{file|Test Drive.exe}} with a hex editor. |
− | + | # On offset {{code|0008F460}} change {{code|7B}} to {{code|EB}} and save. | |
− | |||
}} | }} | ||
+ | |||
+ | {{ii}} The menu images is {{term|vert-}}. | ||
+ | {{--}} The intro videos will not play and crashes launching the game when using Widescreen fix. Does not cause on loading and career mode car mail opening and closing screen.<ref>{{Refcheck|user=Johnmooth|date=2023-03-21|comment=}}</ref> | ||
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
Line 109: | Line 137: | ||
#* <code>Option 3 = F7+/F7-/F7~ </code> | #* <code>Option 3 = F7+/F7-/F7~ </code> | ||
'''Notes''' | '''Notes''' | ||
− | {{ii}} | + | {{ii}} The change will be void each time a Race is restarted or the camera is changed. |
− | {{ii}} After freezing the field of view, | + | {{ii}} After freezing the field of view, it is possible to switch to ghost mode by pressing the switch camera button. |
* For more, read the <code>README</code> file in the archive file and follow what is written. | * For more, read the <code>README</code> file in the archive file and follow what is written. | ||
}} | }} | ||
==Input== | ==Input== | ||
+ | {{Image|Test Drive (2002) control.jpg|Key bindings.}} | ||
{{Input | {{Input | ||
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = n/a |
− | |acceleration option notes = | + | |acceleration option notes = No mouse support in-game. Menus only. |
− | |mouse sensitivity = | + | |mouse sensitivity = n/a |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = n/a |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = | + | |controller support notes = DInput only. |
− | |full controller = | + | |full controller = true |
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = false |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = false |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = limited |
− | |xinput controllers notes = | + | |xinput controllers notes = Dinput only. LT and RT cannot be bound. |
|xbox prompts = unknown | |xbox prompts = unknown | ||
|xbox prompts notes = | |xbox prompts notes = | ||
|impulse triggers = unknown | |impulse triggers = unknown | ||
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = true |
|dualshock 4 notes = | |dualshock 4 notes = | ||
|dualshock prompts = unknown | |dualshock prompts = unknown | ||
Line 156: | Line 185: | ||
|tracked motion prompts = unknown | |tracked motion prompts = unknown | ||
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = true |
|other controllers notes = | |other controllers notes = | ||
|other button prompts = unknown | |other button prompts = unknown | ||
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==Audio== | ==Audio== | ||
+ | {{Image|Test Drive (2002) audio.jpg|Audio settings.}} | ||
{{Audio | {{Audio | ||
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = Music and SFX |
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = n/a |
− | |subtitles notes = | + | |subtitles notes = All speechs in the car mail dialogues in career mode is text. |
− | |closed captions = | + | |closed captions = n/a |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = true |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
− | |subtitles = | + | |subtitles = n/a |
|notes = | |notes = | ||
|fan = | |fan = | ||
Line 207: | Line 239: | ||
|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
− | |subtitles = | + | |subtitles = n/a |
|notes = | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = true | ||
+ | |audio = unknown | ||
+ | |subtitles = n/a | ||
+ | |notes = Cracked version only (7Wolf magazine). | ||
|fan = | |fan = | ||
}} | }} | ||
Line 215: | Line 255: | ||
|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
− | |subtitles = | + | |subtitles = n/a |
|notes = | |notes = | ||
|fan = | |fan = | ||
Line 224: | Line 264: | ||
{{Network/Multiplayer | {{Network/Multiplayer | ||
|local play = true | |local play = true | ||
− | |local play players = | + | |local play players = 2 |
− | |local play modes = | + | |local play modes = Versus |
− | |local play notes = | + | |local play notes = Split screen |
|lan play = false | |lan play = false | ||
|lan play players = | |lan play players = | ||
Line 256: | Line 296: | ||
==Issues fixed== | ==Issues fixed== | ||
===Screen flickering on Intel GPUs or laptops with Nvidia Optimus technology=== | ===Screen flickering on Intel GPUs or laptops with Nvidia Optimus technology=== | ||
− | {{Fixbox|description=WineD3D for Windows|ref={{cn|date=July 2016}}|fix= | + | {{Fixbox|description=Use WineD3D for Windows|ref={{cn|date=July 2016}}|fix= |
* Download [http://enbdev.com/download_convertor_dx8todx9.htm dx8todx9] | * Download [http://enbdev.com/download_convertor_dx8todx9.htm dx8todx9] | ||
− | * | + | * Extract {{file|d3d8.dll}} and {{filee|nbconvertor.ini}} to {{folder|{{p|game}}}} |
}} | }} | ||
===Missing traffic and other weird behaviour=== | ===Missing traffic and other weird behaviour=== | ||
− | {{Fixbox|description=Change | + | {{Fixbox|description=Change regional format in Windows settings to English (United States). |
− | + | }} | |
'''Notes''' | '''Notes''' | ||
{{ii}} Might work with other regional formats too. | {{ii}} Might work with other regional formats too. | ||
− | |||
− | ===Game runs | + | ===Game runs too fast=== |
{{Fixbox|description=Limit the Framerate to 60FPS |ref={{cn|date=September 2021}}|fix= | {{Fixbox|description=Limit the Framerate to 60FPS |ref={{cn|date=September 2021}}|fix= | ||
Line 274: | Line 313: | ||
}} | }} | ||
− | {{Fixbox|description=Use d3d8to9(Obligatory | + | {{Fixbox|description=Use d3d8to9(Obligatory Windows 10)|ref={{cn|date=July 2016}}|fix= |
* Download [https://github.com/crosire/d3d8to9/releases d3d8to9] and extract to {{p|game}} | * Download [https://github.com/crosire/d3d8to9/releases d3d8to9] and extract to {{p|game}} | ||
− | * Enable | + | * Enable Vsync in the render option in the Launcher,and set monitor on 60hz. |
}} | }} | ||
===Vsync option not working on Windows 10=== | ===Vsync option not working on Windows 10=== | ||
− | {{Fixbox|description=Use | + | {{ii}} The game uses Vsync to enable but in Windows 10 does not work because the game uses DirectX 8 and the Vsync of DirectX 8 in Windows 10 is broken. |
− | + | {{Fixbox|description=Use [https://github.com/crosire/d3d8to9/releases d3d8to9]|ref={{cn|date=July 2016}}|fix= | |
}} | }} | ||
Line 308: | Line 347: | ||
|shader model notes = | |shader model notes = | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
− | |windows 64-bit exe = | + | |windows 64-bit exe = false |
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = |
− | |macos 64-bit app | + | |macos intel 64-bit app = |
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = Bink Video | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
+ | |anticheat = | ||
+ | |anticheat notes = | ||
}} | }} | ||
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|minVRAM = 32 MB | |minVRAM = 32 MB | ||
− | |recOS = | + | |recOS = |
|recCPU = Intel Pentium 4 | |recCPU = Intel Pentium 4 | ||
|recRAM = 256 MB | |recRAM = 256 MB | ||
− | |recHD = | + | |recHD = |
|recGPU = Nvidia GeForce2 | |recGPU = Nvidia GeForce2 | ||
|recGPU2 = ATI Radeon | |recGPU2 = ATI Radeon |
Latest revision as of 18:41, 2 June 2024
Developers | |
---|---|
Pitbull Syndicate | |
Publishers | |
Infogrames | |
Release dates | |
Windows | December 8, 2002 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Racing |
Vehicles | Automobile, Track racing |
Art styles | Realistic |
Themes | Contemporary |
Series | Test Drive |
⤏ Go to series page | |
Test Drive | 1987 |
The Duel: Test Drive II | 1989 |
Test Drive III: The Passion | 1990 |
Test Drive: Off-Road (series) | |
Test Drive 4 | 1997 |
Test Drive 5 | 1998 |
Test Drive 6 | 1999 |
Test Drive Le Mans | 2000 |
Le Mans 24 Hours | 2001 |
TD Overdrive: The Brotherhood of Speed | 2002 |
Test Drive Unlimited (series) | |
Test Drive: Ferrari Racing Legends | 2012 |
TD Overdrive: The Brotherhood of Speed is a singleplayer and multiplayer first-person and third-person racing game in the Test Drive series.
The game was known simply as Test Drive in North America. The PC version was based on the original Xbox release, with all the features from the PlayStation 2 version missing.
Availability
Essential improvements
Skip intro videos
- The intro videos will not play and crashes launching the game when using the widescreen fix. Does not cause on loading and career mode car mail opening and closing screen.[1]
Delete or rename video files |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\GameSaves\[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\GameSaves\*.sav[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | See Widescreen Resolution Fix | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | HUD gets small, FOV change is Vert-. | ||
Field of view (FOV) | See Field of view (FOV) | ||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Enable by default. The option is in the rendering tab in the launcher. | ||
60 FPS | |||
120+ FPS | Exceeding 60 FPS increases game speed.[2] See Frame rate capping for workarounds. |
Widescreen Resolution Fix
- The game launcher actually just filters out resolutions with unexpected screen ratios, which can be eliminated with a simple hex edit
Method 1: Download this patch and extract to <path-to-game>
|
---|
Method 2: Hex editing |
---|
|
- The menu images is Vert-.
- The intro videos will not play and crashes launching the game when using Widescreen fix. Does not cause on loading and career mode car mail opening and closing screen.[3]
Field of view (FOV)
Instructions |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | No mouse support in-game. Menus only. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | DInput only. | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | Dinput only. LT and RT cannot be bound. | |
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and SFX | |
Surround sound | ||
Subtitles | All speechs in the car mail dialogues in career mode is text. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
Russian | Cracked version only (7Wolf magazine). | |||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Versus Split screen |
||
LAN play | ||||
Online play |
Issues fixed
Screen flickering on Intel GPUs or laptops with Nvidia Optimus technology
Use WineD3D for Windows[citation needed] |
---|
|
Missing traffic and other weird behaviour
Change regional format in Windows settings to English (United States). |
---|
Notes
- Might work with other regional formats too.
Game runs too fast
Limit the Framerate to 60FPS[citation needed] |
---|
|
Use d3d8to9(Obligatory Windows 10)[citation needed] |
---|
|
Vsync option not working on Windows 10
- The game uses Vsync to enable but in Windows 10 does not work because the game uses DirectX 8 and the Vsync of DirectX 8 in Windows 10 is broken.
Use d3d8to9[citation needed] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, ME, 2000, XP | |
Processor (CPU) | Intel Pentium III 500 MHz | Intel Pentium 4 |
System memory (RAM) | 128 MB | 256 MB |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | TNT2-class 32 MB of VRAM DirectX 6 compatible | Nvidia GeForce2 ATI Radeon 32-128 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:Johnmooth on 2023-03-21
- ↑ Verified by User:Johnmooth on 2023-03-21
- On a higher frame rates causes in game running too fast and that may be difficult. The in-game racing timer and checkpoint time is timing normally.
- ↑ Verified by User:Johnmooth on 2023-03-21