Difference between revisions of "NieR Replicant"
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|developers = | |developers = | ||
{{Infobox game/row/developer|Toylogic|ref=<ref>{{Refurl|url=https://www.rockpapershotgun.com/2020/03/29/nier-replicant-vers-1-22474487139-is-bringing-the-cult-2010-rpg-to-steam/|title=Rock Paper Shotgun - NieR: Replicant vers.1.22474487139... is bringing the cult 2010 RPG to PC|date=2020-03-29|snippet=With original developers Cavia out of the picture, development is being headed up by Toylogic – with no sign of NieR: Automata co-developers Platinum Games.}}</ref>}} | {{Infobox game/row/developer|Toylogic|ref=<ref>{{Refurl|url=https://www.rockpapershotgun.com/2020/03/29/nier-replicant-vers-1-22474487139-is-bringing-the-cult-2010-rpg-to-steam/|title=Rock Paper Shotgun - NieR: Replicant vers.1.22474487139... is bringing the cult 2010 RPG to PC|date=2020-03-29|snippet=With original developers Cavia out of the picture, development is being headed up by Toylogic – with no sign of NieR: Automata co-developers Platinum Games.}}</ref>}} | ||
+ | {{Infobox game/row/developer|Square Enix}} | ||
{{Infobox game/row/developer|Cavia|Original}} | {{Infobox game/row/developer|Cavia|Original}} | ||
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Square Enix}} | {{Infobox game/row/publisher|Square Enix}} | ||
|engines = | |engines = | ||
+ | {{Infobox game/row/engine|Toylo Engine|ref={{note|Page 11 of Options → Licenses, in the main menu}}}} | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows|April 23 2021}} | + | {{Infobox game/row/date|Windows|April 23, 2021}} |
|reception = | |reception = | ||
− | {{Infobox game/row/reception|Metacritic|nier-replicant-ver122474487139| | + | {{Infobox game/row/reception|Metacritic|nier-replicant-ver122474487139|80}} |
{{Infobox game/row/reception|OpenCritic|11154/nier-replicant-ver-1-22474487139|83}} | {{Infobox game/row/reception|OpenCritic|11154/nier-replicant-ver-1-22474487139|83}} | ||
− | {{Infobox game/row/reception|IGDB|nier-replicant-ver-dot-1-22474487139-dot-dot-dot| | + | {{Infobox game/row/reception|IGDB|nier-replicant-ver-dot-1-22474487139-dot-dot-dot|82}} |
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
− | {{Infobox game/row/taxonomy/microtransactions | | + | {{Infobox game/row/taxonomy/microtransactions | No microtransactions }} |
{{Infobox game/row/taxonomy/modes | Singleplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
{{Infobox game/row/taxonomy/pacing | Real-time }} | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
Line 34: | Line 36: | ||
|hltb = 76406 | |hltb = 76406 | ||
|igdb = | |igdb = | ||
− | |mobygames = | + | |mobygames = nier-replicant-ver122474487139 |
− | |strategywiki = NieR | + | |strategywiki = NieR Gestalt |
|wikipedia = Nier (video game) | |wikipedia = Nier (video game) | ||
|winehq = | |winehq = | ||
Line 42: | Line 44: | ||
{{Introduction | {{Introduction | ||
− | |introduction = | + | |introduction = '''''NieR Replicant ver.1.22474487139...''''' is a remaster of an {{Glossary:Action}} {{Glossary:RPG}} game in the [[Series:NieR|NieR]] series originally released in 2010 on PlayStation 3 and Xbox 360. It was originally developed by Cavia and remastered by [[Company:Toylogic|Toylogic]]. Both the remaster and the original have been published by [[Company:Square Enix|Square Enix]]. The game is a predecessor of ''[[NieR: Automata]]''.<ref>{{Refurl|url=https://www.rockpapershotgun.com/2020/03/29/nier-replicant-vers-1-22474487139-is-bringing-the-cult-2010-rpg-to-steam/|title=Rock Paper Shotgun - NieR: Replicant vers.1.22474487139... is bringing the cult 2010 RPG to PC|date=2020-03-29|snippet=10 years after its console debut, NieR is heading to PC with the elegantly-titled Nier: Replicant vers.1.22474487139… – not a remake or a remaster, Square Enix insist, but a spruced-up re-release that’s polishing up the audio, sprinkling in some new content, and finally bringing the cult-classic RPG to Steam.}}</ref><ref>{{Refurl|url=https://twitter.com/NieRGame/status/1244165627989897216|title=Twitter - @NieRGame - March 29, 2020|date=2020-03-29|snippet=#NieR Replicant ver.1.22474487139..., an upgraded version of the original, is now in development for #PS4, #Xbox One and #Steam!}}</ref> |
− | |release history = | + | |release history = |
− | |current state = | + | |current state = ''NieR Replicant ver.1.22474487139...'' launched with an issue where frame rates above 60 FPS would cause the game to be sped up. This issue was addressed in a June 16, 2021 update with the addition of a 57-58 FPS limit.<ref>{{Refurl|url=https://steamcommunity.com/app/1113560/eventcomments/3078754800914281835/|title=Notice about the planned release of the Steam patch version 1.0.3 (6/30/2021)|date=2021-06-06}}</ref> The framerate can be properly uncapped with a [[#Performance issues / Mouse on-screen when using gamepad / Input detected when using Steam Overlay|third-party mod]], which also fixes other issues. |
}} | }} | ||
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==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
+ | {{Availability/row| Retail | | Activation, Disc, Steam | Europe only; released on 1 DVD. A disc drive is required as the Steam key is obtained by entering the key from leaflet through {{file|Redeem.exe}}.<ref>{{Refcheck|user=Itzrealkardi1|date=2023-06-26|comment=}}</ref><ref>{{Refurl|url=https://nier.square-enix-games.com/en-gb/documents/product-verification/|title=Denuvo page|date=2023-06-26}}</ref> | | Windows }} | ||
{{Availability/row| Publisher | https://store.eu.square-enix-games.com/en_EU/product/612573/nier-replicant-ver122474487139-pc | Steam | [https://store.eu.square-enix-games.com/en_EU/product/612757/nier-replicant-ver122474487139-white-snow-edition-pc White Snow Edition] is also available. | | Windows }} | {{Availability/row| Publisher | https://store.eu.square-enix-games.com/en_EU/product/612573/nier-replicant-ver122474487139-pc | Steam | [https://store.eu.square-enix-games.com/en_EU/product/612757/nier-replicant-ver122474487139-white-snow-edition-pc White Snow Edition] is also available. | | Windows }} | ||
− | + | {{Availability/row| Amazon.co.uk | B08KG6PKKP | Steam | | | Windows }} | |
− | {{Availability/row| Amazon.co.uk | B08KG6PKKP | | ||
{{Availability/row| GMG | nier-replicant-ver122474487139-pc | Steam | | | Windows }} | {{Availability/row| GMG | nier-replicant-ver122474487139-pc | Steam | | | Windows }} | ||
{{Availability/row| Humble Store | nier-replicant | Steam | | | Windows }} | {{Availability/row| Humble Store | nier-replicant | Steam | | | Windows }} | ||
{{Availability/row| Steam | 1113560 | Steam | | | Windows }} | {{Availability/row| Steam | 1113560 | Steam | | | Windows }} | ||
+ | {{Availability/row| Amazon.com | B08LPSD4YN | Steam | | | Windows | unavailable }} | ||
+ | }} | ||
+ | {{ii}} All versions require {{DRM|Steam}}.<ref>{{Refurl|url=https://store.steampowered.com/app/1113560/NieR_Replicant_ver122474487139/|title=Steam Storepage|date=2020-07-06}}</ref> | ||
+ | {{ii}} {{Removed DRM|Denuvo Anti-Tamper}} was removed on October 20, 2021.<ref name="steamdb.info">https://steamdb.info/patchnotes/7396468/</ref> | ||
+ | |||
+ | {{DLC| | ||
+ | {{DLC/row| 4 YoRHa | Contains 4 weapons and 4 character skins from the chronological successor, ''[[NieR: Automata]]''. | Windows}} | ||
}} | }} | ||
− | |||
==Game data== | ==Game data== | ||
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = true |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
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|widescreen resolution = true | |widescreen resolution = true | ||
|widescreen resolution notes= | |widescreen resolution notes= | ||
− | |multimonitor = | + | |multimonitor = hackable |
− | |multimonitor notes = | + | |multimonitor notes = {{Term|Pillarboxed}} 16:9 gameplay. See [[#Ultra-widescreen|Ultra-widescreen]] for a workaround. |
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = {{Term|Pillarboxed}} 16:9 gameplay. See [[#Ultra-widescreen|Ultra-widescreen]] for a workaround.<ref>{{Refcheck|user=DarthJimbo|date=2021-05-15|comment=Tested on 3440x1440 ultrawide monitor.}}</ref> |
|4k ultra hd = true | |4k ultra hd = true | ||
− | |4k ultra hd notes = | + | |4k ultra hd notes = <ref>{{Refcheck|user=Fayaine|date=2021-04-24|comment=Tested with a custom resolution of 3840x2160.}}</ref> |
|fov = true | |fov = true | ||
− | |fov notes = Referred to as '''Camera Distance (Standard | + | |fov notes = Referred to as '''Camera Distance''' (Standard and Combat). |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
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|borderless windowed notes = Fullscreen also available. | |borderless windowed notes = Fullscreen also available. | ||
|anisotropic = true | |anisotropic = true | ||
− | |anisotropic notes = Referred to as '''Texture Filter'''. | + | |anisotropic notes = Referred to as '''Texture Filter'''. Options available are Off, 2x, 4x, 8x, 16x. |
|antialiasing = limited | |antialiasing = limited | ||
− | |antialiasing notes = Available as | + | |antialiasing notes = Available as a toggle. |
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = always on | |vsync = always on | ||
− | |vsync notes = | + | |vsync notes = |
− | |60 fps = | + | |60 fps = limited |
− | |60 fps notes = | + | |60 fps notes = Framerate is limited to 57-58 FPS.<ref>{{Refcheck|user=Aemony|date=2022-08-09|comment=Patch v1.0.3 made away with the initial V-Sync based FPS limiter but instead implemented a custom limiter that ends up capping the game to 57~58 FPS.}}</ref> See [[#Framerate limited to 57~58 FPS]] to fix. |
− | |120 fps = | + | |120 fps = hackable |
− | |120 fps notes = Game speed is increased when above 60 FPS.<ref>{{Refcheck|user=Pixelguin|date=2021-04-24|comment=Tested by capping at various framerates with Special K. No slowdown below 60 FPS, but game speed was proportionally increased above 60 FPS (120 FPS = double speed, etc.).}}</ref> | + | |120 fps notes = Game speed is increased when above 60 FPS.<ref>{{Refcheck|user=Pixelguin|date=2021-04-24|comment=Tested by capping at various framerates with Special K. No slowdown below 60 FPS, but game speed was proportionally increased above 60 FPS (120 FPS = double speed, etc.).}}</ref> Use [[#Framerate limited to 57~58 FPS|Special K]] to fix. |
|hdr = false | |hdr = false | ||
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |ray tracing = false |
+ | |ray tracing notes = | ||
+ | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Ultra-widescreen|Ultra-widescreen]]=== | ||
+ | {{Fixbox|description=Use Nier Replicant Ultra-Wide AIO available [https://www.nexusmods.com/nierreplicant/mods/53 here] or [https://github.com/p1xel8ted/UltrawideFixes/releases/tag/NierReplicant here]. AIO installer for the patches below, 3dmigoto, ReShade, and SpecialK (for the frame rate fix)}} | ||
+ | {{Fixbox|description=Hex-edit the game executable for Hor+ support.|ref=<ref>{{Refurl|url=https://www.reddit.com/r/widescreengamingforum/comments/mz0jpo/nier_replicant_sqrt15_proper_resolution_aspect/|title=Nier Replicant Sqrt(1.5) Proper Resolution, Aspect and HUD in 32:9|date=2021-04-30}}</ref>|fix= | ||
+ | # Open {{file|{{P|game}}\NieR Replicant ver.1.22474487139.exe}} with [https://mh-nexus.de/en/hxd/ HxD]. | ||
+ | # On the menu bar, select '''Search'''. Select '''Replace'''. Go to the '''Hex-values tab''' and change the '''Search Direction''' to '''All'''. | ||
+ | # '''Search for''' and '''Replace with''' the below values based on the desired resolution: | ||
+ | #* For 2560x1080, search for {{code|39 8E E3 3F}} and '''Replace All''' with {{code|26 B4 17 40}} | ||
+ | #* For 3440x1440, search for {{code|39 8E E3 3F}} and '''Replace All''' with {{code|8E E3 18 40}} | ||
+ | #* For any other aspect ratio or resolution, see [https://www.wsgf.org/article/common-hex-values this list of common hex values]. | ||
+ | # Search for {{code|00 00 10 41 00 00 50 41 00 00 '''80 41''' 00 00 00 00}} and replace the {{code|80 41}} with | ||
+ | #* {{code|AC 41}} for 21:9 | ||
+ | #* {{code|00 42}} for 32:9 | ||
+ | #* {{code|40 42}} for 48:9 | ||
+ | # Save the file and close HxD. | ||
+ | # Download the [https://www.reddit.com/r/widescreengamingforum/comments/mz0jpo/nier_replicant_sqrt15_proper_resolution_aspect/ following WSGF archive] and extract it to the same directory as {{file|{{P|game}}\NieR Replicant ver.1.22474487139.exe}}. | ||
+ | #* '''Note''': By default, the files are already configured for 32:9. | ||
+ | # Open {{file|{{P|game}}\ShaderFixes\0a2c2125f4a421a5-vs_replace.txt}} and find the following section: <code>float new_aspect_width = 32.0</code>. Change the value based on the desired aspect ratio: | ||
+ | #* For 21:9, change {{code|32.0}} to {{code|21.5}} | ||
+ | #* For 48:9, change {{code|32.0}} to {{code|48.0}} | ||
+ | # Open {{file|{{P|game}}\ShaderFixes\dc88834b3469cba8-vs_replace.txt}} and find the following section: <code>float new_aspect_width = 32.0</code>. Change the value based on the desired aspect ratio: | ||
+ | #* For 21:9, change {{code|32.0}} to {{code|21.5}} | ||
+ | #* For 48:9, change {{code|32.0}} to {{code|48.0}} | ||
+ | {{ii}} If using SpecialK, additional config is required: | ||
+ | # Create {{file|{{P|game}}\custom_dxgi.ini}}.<ref>{{Refurl|url=https://discord.com/channels/778539700981071872/778887425275199548/838338590479745044|title=SpecialK Discord Server custom_dxgi.ini instructions message by Aemony|date=2021-05-15}}</ref> | ||
+ | # Open the file and add the following: | ||
+ | #*<code>[Render.OSD]</code><br><code>ShowInVideoCapture=false</code> | ||
+ | # Save and close the file. | ||
+ | }} | ||
+ | {{Fixbox|description=There is a [https://github.com/PineappleIOnic/Nier-Replicant-Ultrawide-Patcher/ script] which can automatically apply these changes. | ||
+ | }} | ||
+ | |||
+ | ===Post-processing=== | ||
+ | {{Fixbox|description=Use [https://helixmod.blogspot.com/2021/05/nier-replicant-ver122474487139.html Nier Replicant 3D Vision fix] to modify some effects|ref=<ref>{{Refurl|url=https://helixmod.blogspot.com/2021/05/nier-replicant-ver122474487139.html|title=Helix Mod: NieR Replicant ver.1.22474487139...|date=May 2023}}</ref>|fix= | ||
+ | |||
+ | {{ii}} {{key|F3}}: HUD toggle. Not disabled by default. | ||
+ | {{ii}} {{key|F4}}: FXAA toggle. Disabled by default. | ||
+ | {{ii}} {{key|F5}}: camera motion blur toggle. Disabled by default. | ||
+ | {{ii}} {{key|F6}}: depth of field toggle. Not disabled by default. | ||
+ | {{ii}} {{key|0}} (not the numpad): bloom strength multipliers (x0, x0.25, x0.5, x0.75, x1, x1.5, x2). x1 by default. | ||
}} | }} | ||
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|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = always on |
− | |acceleration option notes = | + | |acceleration option notes = Mouse deacceleration. |
|mouse sensitivity = true | |mouse sensitivity = true | ||
− | |mouse sensitivity notes = Separate settings for normal camera and magic | + | |mouse sensitivity notes = Separate settings for normal camera and magic. Referred to as '''Camera Sensitivity (Horizontal) (Vertical) (Magic)'''. Setting also affects controller input. |
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
Line 152: | Line 206: | ||
|controller remap notes = Seven pre-configured presets (Default, One-Handed (Left/Right) 1-3) and custom bindings available. The shoulder buttons can only be remapped to other shoulder buttons. Additionally, it is possible swap the confirm button from A to B. | |controller remap notes = Seven pre-configured presets (Default, One-Handed (Left/Right) 1-3) and custom bindings available. The shoulder buttons can only be remapped to other shoulder buttons. Additionally, it is possible swap the confirm button from A to B. | ||
|controller sensitivity = true | |controller sensitivity = true | ||
− | |controller sensitivity notes= Separate settings for normal camera and magic | + | |controller sensitivity notes= Separate settings for normal camera and magic. Referred to as '''Camera Sensitivity (Horizontal) (Vertical) (Magic)'''. Setting also affects mouse input. |
|invert controller y-axis = true | |invert controller y-axis = true | ||
|invert controller y-axis notes= Referred to as '''Horizontal Orientation'''. X-axis inversion is also available which is referred to as '''Vertical Orientation'''. Setting also affects mouse input. | |invert controller y-axis notes= Referred to as '''Horizontal Orientation'''. X-axis inversion is also available which is referred to as '''Vertical Orientation'''. Setting also affects mouse input. | ||
Line 161: | Line 215: | ||
|impulse triggers = unknown | |impulse triggers = unknown | ||
|impulse triggers notes = | |impulse triggers notes = | ||
− | | | + | |playstation controllers = true |
− | | | + | |playstation controller models = |
− | | | + | |playstation controllers notes = |
− | | | + | |playstation prompts = hackable |
+ | |playstation prompts notes = Use [https://www.nexusmods.com/nierreplicant/mods/8 PlayStation Button Replacer] | ||
|light bar support = false | |light bar support = false | ||
|light bar support notes = | |light bar support notes = | ||
− | | | + | |dualsense adaptive trigger support = false |
− | | | + | |dualsense adaptive trigger support notes = |
+ | |dualsense haptics support = false | ||
+ | |dualsense haptics support notes = | ||
+ | |playstation connection modes = Wired | ||
+ | |playstation connection modes notes = | ||
|tracked motion controllers= unknown | |tracked motion controllers= unknown | ||
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
Line 181: | Line 240: | ||
|haptic feedback = true | |haptic feedback = true | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = false |
|simultaneous input notes = | |simultaneous input notes = | ||
− | |steam input api = | + | |steam input api = true |
|steam input api notes = | |steam input api notes = | ||
− | |steam hook input = | + | |steam hook input = true |
|steam hook input notes = | |steam hook input notes = | ||
− | |steam input presets = | + | |steam input presets = false |
|steam input presets notes = | |steam input presets notes = | ||
− | |steam controller prompts = | + | |steam controller prompts = false |
|steam controller prompts notes = | |steam controller prompts notes = | ||
− | |steam cursor detection = | + | |steam cursor detection = false |
|steam cursor detection notes = | |steam cursor detection notes = | ||
}} | }} | ||
Line 205: | Line 264: | ||
{{Audio | {{Audio | ||
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = Settings for Music, Game Sound | + | |separate volume notes = Settings for Music, Game Sound Effect, System Sound Effect, and Voice volume. |
|surround sound = true | |surround sound = true | ||
− | |surround sound notes = Mono, Stereo and 5.1 Surround | + | |surround sound notes = Mono, Stereo, and 5.1 Surround options in the menu. |
|subtitles = true | |subtitles = true | ||
|subtitles notes = | |subtitles notes = | ||
Line 215: | Line 274: | ||
|mute on focus lost notes = Referred to as '''Inactive Sound'''. | |mute on focus lost notes = Referred to as '''Inactive Sound'''. | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 282: | Line 343: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Fan translation by [https://drive.google.com/file/d/1hvaFwDm10K6qqq7jbajlrq2HNyjlG-kL/view?usp=sharing «The Miracle»]. | ||
+ | |fan = true | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 294: | Line 363: | ||
==Issues fixed== | ==Issues fixed== | ||
− | === | + | ===Performance issues / Mouse on-screen when using gamepad / Input detected when using Steam Overlay=== |
− | {{ii}} | + | |
+ | {{Fixbox|description=Use [[Special K]] to fix various issues and improve performance.|ref=<ref>{{Refurl|url=https://wiki.special-k.info/SpecialK/Custom/Replicant|title="NieR: Replicant (Radical Replicant) plugin"|date=2024-03-29}}</ref><ref>{{Refcheck|user=Fayaine|date=2021-04-26|comment=Tested by using Special K (Radical Replicant).}}</ref><ref>{{Refcheck|user=Aemony|date=2021-05-01|comment=Special K includes fixes for many performance-issues as well as general performance-improvements that can grant users ~50-100% the frame-rate on some systems.}}</ref> | ||
+ | }} | ||
+ | |||
+ | ===Framerate limited to 57~58 FPS=== | ||
+ | {{ii}} At launch, framerates could exceed 60 FPS but would result in sped up gameplay. A later update implemented a 60 FPS lock, which resulted in an odd 57~58 FPS limit. | ||
+ | |||
+ | {{Fixbox|description=Edit INI file to restore the old behavior|ref=<ref>{{Refurl|url=https://helixmod.blogspot.com/2021/05/nier-replicant-ver122474487139.html|title=Instructions provided by helixmod.}}</ref>|fix= | ||
+ | # Save your game settings at least once. | ||
+ | # Go to the [[#Game data|configuration file(s) location]], and open {{file|drawing_settings.ini}}. | ||
+ | # Set <code>FpsControlDisable = 1</code> and save the file. | ||
+ | # [[Glossary:Frame rate (FPS)#Frame rate capping|Use an external framelimiter]] to avoid going above 60 FPS. | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Use [[Special K]], which also allows normal gameplay speed at higher framerates|ref=<ref>{{Refcheck|user=SuperSamus|date=2024-03-29}}</ref>|fix= | ||
+ | # After installing Special K, start the game. | ||
+ | # By default, Special K will disable the game's frame limiter and use its own 60 FPS lock. To uncap the framerate: | ||
+ | #* Press {{key|Ctrl|Shift|Backspace}} to open the control panel of Special K. | ||
+ | #* Disable or raise the <code>Framerate Limit</code>. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} For compatibility with the latest version of the game (v1.0.3), make sure that the Special K's version is dated after 2023-12-31.<ref>{{Refurl|url=https://github.com/SpecialKO/SpecialK/pull/130/commits/b6e93635a1d354ecde823c9b977375c26f60e932|title=Update Radical Replicant for the newest build of Nier Replicant - GitHub|date=2024-03-29}}</ref> | ||
+ | {{ii}} When running the game at high framerates, there are some minor physics problems in some parts of the game.<ref>{{Refcheck|user=Supersamus|date=2024-03-29|comment=For instance, when riding a boar and drifting, the boar won't slow down properly.}}</ref>. | ||
+ | {{ii}} Full documentation for the Special K's Radical Replicant plugin, including recommendations when using Nvidia G-Sync, can be found [https://wiki.special-k.info/SpecialK/Custom/Replicant here]. | ||
+ | }} | ||
==Other information== | ==Other information== | ||
Line 324: | Line 417: | ||
|windows 32-bit exe = false | |windows 32-bit exe = false | ||
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
|macos intel 32-bit app = unknown | |macos intel 32-bit app = unknown | ||
|macos intel 64-bit app = unknown | |macos intel 64-bit app = unknown | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux powerpc app = | |linux powerpc app = | ||
|linux 32-bit executable= unknown | |linux 32-bit executable= unknown | ||
|linux 64-bit executable= unknown | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
Line 352: | Line 448: | ||
|anticheat notes = | |anticheat notes = | ||
}} | }} | ||
+ | {{mm}} Uses '''Enlighten''' for global illumination.<ref>{{Refurl|url=https://www.siliconstudio.co.jp/en/news/pressreleases/2021/en2104nier/en2104nier.html|title=Silicon Studio's "Enlighten" global illumination adopted by "NieR Replicant ver.1.22474487139..." from Square Enix|date=2022-04-26|snippet=“Enlighten” is a middleware to process global illumination (GI) in real time and is implemented in NieR Replicant ver.1.22474487139... as well as NieR:Automata.}}</ref> | ||
==System requirements== | ==System requirements== | ||
Line 365: | Line 462: | ||
|minGPU2 = AMD Radeon R9 270X | |minGPU2 = AMD Radeon R9 270X | ||
|minDX = 11 | |minDX = 11 | ||
− | |minaudio = DirectX | + | |minaudio = DirectX compatible |
|recOS = | |recOS = | ||
Line 373: | Line 470: | ||
|recGPU = Nvidia GeForce GTX 1660 | |recGPU = Nvidia GeForce GTX 1660 | ||
|recGPU2 = AMD Radeon RX Vega 56 | |recGPU2 = AMD Radeon RX Vega 56 | ||
− | |recDX = | + | |recDX = |
|notes = | |notes = | ||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 11:31, 6 July 2024
Developers | |
---|---|
Toylogic[1] | |
Square Enix | |
Original | Cavia |
Publishers | |
Square Enix | |
Engines | |
Toylo Engine[Note 1] | |
Release dates | |
Windows | April 23, 2021 |
Reception | |
Metacritic | 80 |
OpenCritic | 83 |
IGDB | 82 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Hack and slash, RPG |
Art styles | Realistic |
Themes | Post-apocalyptic |
Series | NieR |
NieR | |
---|---|
NieR: Automata | 2017 |
NieR Replicant | 2021 |
NieR Replicant ver.1.22474487139... is a remaster of an action RPG game in the NieR series originally released in 2010 on PlayStation 3 and Xbox 360. It was originally developed by Cavia and remastered by Toylogic. Both the remaster and the original have been published by Square Enix. The game is a predecessor of NieR: Automata.[2][3]
NieR Replicant ver.1.22474487139... launched with an issue where frame rates above 60 FPS would cause the game to be sped up. This issue was addressed in a June 16, 2021 update with the addition of a 57-58 FPS limit.[4] The framerate can be properly uncapped with a third-party mod, which also fixes other issues.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Europe only; released on 1 DVD. A disc drive is required as the Steam key is obtained by entering the key from leaflet through Redeem.exe .[5][6] |
|||
Publisher website | White Snow Edition is also available. | |||
Amazon.co.uk | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam | ||||
Amazon.com (unavailable) |
DLC and expansion packs
Name | Notes | |
---|---|---|
4 YoRHa | Contains 4 weapons and 4 character skins from the chronological successor, NieR: Automata. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\NieR Replicant ver.1.22474487139\Steam\<user-id>\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1113560/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\NieR Replicant ver.1.22474487139\Steam\<user-id>\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1113560/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Pillarboxed 16:9 gameplay. See Ultra-widescreen for a workaround. | ||
Ultra-widescreen | Pillarboxed 16:9 gameplay. See Ultra-widescreen for a workaround.[9] | ||
4K Ultra HD | [10] | ||
Field of view (FOV) | Referred to as Camera Distance (Standard and Combat). | ||
Windowed | |||
Borderless fullscreen windowed | Fullscreen also available. | ||
Anisotropic filtering (AF) | Referred to as Texture Filter. Options available are Off, 2x, 4x, 8x, 16x. | ||
Anti-aliasing (AA) | Available as a toggle. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | Framerate is limited to 57-58 FPS.[11] See #Framerate limited to 57~58 FPS to fix. | ||
120+ FPS | Game speed is increased when above 60 FPS.[12] Use Special K to fix. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
Ultra-widescreen
Use Nier Replicant Ultra-Wide AIO available here or here. AIO installer for the patches below, 3dmigoto, ReShade, and SpecialK (for the frame rate fix) |
---|
Hex-edit the game executable for Hor+ support.[13] |
---|
|
There is a script which can automatically apply these changes. |
---|
Post-processing
Use Nier Replicant 3D Vision fix to modify some effects[15] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Mouse deacceleration. | |
Mouse sensitivity | Separate settings for normal camera and magic. Referred to as Camera Sensitivity (Horizontal) (Vertical) (Magic). Setting also affects controller input. | |
Mouse input in menus | ||
Mouse Y-axis inversion | Referred to as Horizontal Orientation. X-axis inversion is also available which is referred to as Vertical Orientation. Setting also affects controller input. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Seven pre-configured presets (Default, One-Handed (Left/Right) 1-3) and custom bindings available. The shoulder buttons can only be remapped to other shoulder buttons. Additionally, it is possible swap the confirm button from A to B. | |
Controller sensitivity | Separate settings for normal camera and magic. Referred to as Camera Sensitivity (Horizontal) (Vertical) (Magic). Setting also affects mouse input. | |
Controller Y-axis inversion | Referred to as Horizontal Orientation. X-axis inversion is also available which is referred to as Vertical Orientation. Setting also affects mouse input. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | Use PlayStation Button Replacer | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Official controller preset(s) | ||
Steam Controller button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Settings for Music, Game Sound Effect, System Sound Effect, and Voice volume. | |
Surround sound | Mono, Stereo, and 5.1 Surround options in the menu. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | Referred to as Inactive Sound. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Russian | Fan translation by «The Miracle». | |||
Spanish |
Issues fixed
Performance issues / Mouse on-screen when using gamepad / Input detected when using Steam Overlay
Use Special K to fix various issues and improve performance.[16][17][18] |
---|
Framerate limited to 57~58 FPS
- At launch, framerates could exceed 60 FPS but would result in sped up gameplay. A later update implemented a 60 FPS lock, which resulted in an odd 57~58 FPS limit.
Edit INI file to restore the old behavior[19] |
---|
|
Use Special K, which also allows normal gameplay speed at higher framerates[20] |
---|
Notes
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Wwise |
- Uses Enlighten for global illumination.[23]
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-6400 AMD Ryzen 3 1300X | |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 26 GB | |
Video card (GPU) | Nvidia GeForce GTX 960 AMD Radeon R9 270X DirectX 11 compatible | Nvidia GeForce GTX 1660 AMD Radeon RX Vega 56 |
Sound (audio device) | DirectX compatible |
- A 64-bit operating system is required.
Notes
- ↑ Page 11 of Options → Licenses, in the main menu
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1113560/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1113560) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Rock Paper Shotgun - NieR: Replicant vers.1.22474487139... is bringing the cult 2010 RPG to PC - last accessed on 2020-03-29
- "With original developers Cavia out of the picture, development is being headed up by Toylogic – with no sign of NieR: Automata co-developers Platinum Games."
- ↑ Rock Paper Shotgun - NieR: Replicant vers.1.22474487139... is bringing the cult 2010 RPG to PC - last accessed on 2020-03-29
- "10 years after its console debut, NieR is heading to PC with the elegantly-titled Nier: Replicant vers.1.22474487139… – not a remake or a remaster, Square Enix insist, but a spruced-up re-release that’s polishing up the audio, sprinkling in some new content, and finally bringing the cult-classic RPG to Steam."
- ↑ Twitter - @NieRGame - March 29, 2020 - last accessed on 2020-03-29
- "#NieR Replicant ver.1.22474487139..., an upgraded version of the original, is now in development for #PS4, #Xbox One and #Steam!"
- ↑ Notice about the planned release of the Steam patch version 1.0.3 (6/30/2021) - last accessed on 2021-06-06
- ↑ Verified by User:Itzrealkardi1 on 2023-06-26
- ↑ Denuvo page - last accessed on 2023-06-26
- ↑ Steam Storepage - last accessed on 2020-07-06
- ↑ https://steamdb.info/patchnotes/7396468/
- ↑ Verified by User:DarthJimbo on 2021-05-15
- Tested on 3440x1440 ultrawide monitor.
- ↑ Verified by User:Fayaine on 2021-04-24
- Tested with a custom resolution of 3840x2160.
- ↑ Verified by User:Aemony on 2022-08-09
- Patch v1.0.3 made away with the initial V-Sync based FPS limiter but instead implemented a custom limiter that ends up capping the game to 57~58 FPS.
- ↑ Verified by User:Pixelguin on 2021-04-24
- Tested by capping at various framerates with Special K. No slowdown below 60 FPS, but game speed was proportionally increased above 60 FPS (120 FPS = double speed, etc.).
- ↑ Nier Replicant Sqrt(1.5) Proper Resolution, Aspect and HUD in 32:9 - last accessed on 2021-04-30
- ↑ SpecialK Discord Server custom_dxgi.ini instructions message by Aemony - last accessed on 2021-05-15
- ↑ Helix Mod: NieR Replicant ver.1.22474487139... - last accessed on May 2023
- ↑ "NieR: Replicant (Radical Replicant) plugin" - last accessed on 2024-03-29
- ↑ Verified by User:Fayaine on 2021-04-26
- Tested by using Special K (Radical Replicant).
- ↑ Verified by User:Aemony on 2021-05-01
- Special K includes fixes for many performance-issues as well as general performance-improvements that can grant users ~50-100% the frame-rate on some systems.
- ↑ Instructions provided by helixmod. - last accessed on [unknown]
- ↑ Verified by User:SuperSamus on 2024-03-29
- ↑ Update Radical Replicant for the newest build of Nier Replicant - GitHub - last accessed on 2024-03-29
- ↑ Verified by User:Supersamus on 2024-03-29
- For instance, when riding a boar and drifting, the boar won't slow down properly.
- ↑ Silicon Studio's "Enlighten" global illumination adopted by "NieR Replicant ver.1.22474487139..." from Square Enix - last accessed on 2022-04-26
- "“Enlighten” is a middleware to process global illumination (GI) in real time and is implemented in NieR Replicant ver.1.22474487139... as well as NieR:Automata."