Difference between revisions of "Silent Hill 3"
From PCGamingWiki, the wiki about fixing PC games
S1l3ntsn00p (talk | contribs) |
S1l3ntsn00p (talk | contribs) |
||
Line 64: | Line 64: | ||
===[https://community.pcgamingwiki.com/files/file/1331-silent-hill-3-pc-fix-by-steam006/ Silent Hill 3 PC Fix by Steam006]=== | ===[https://community.pcgamingwiki.com/files/file/1331-silent-hill-3-pc-fix-by-steam006/ Silent Hill 3 PC Fix by Steam006]=== | ||
− | {{++}} | + | {{++}} Adds all the fixes and features from Widescreen fix. |
+ | {{++}} Adds Manual FOV control, borderless mode, window positioning, ability to force Vsync and MSAA. | ||
# Copy all the files to {{code|{{P|game}}}} | # Copy all the files to {{code|{{P|game}}}} | ||
# Configure the width and height and other options in {{file|Silent_Hill_3_PC_Fix.ini}}. | # Configure the width and height and other options in {{file|Silent_Hill_3_PC_Fix.ini}}. |
Revision as of 18:46, 30 May 2020
Developers | |
---|---|
Team Silent | |
Publishers | |
Konami | |
Release dates | |
Windows | October 31, 2003 |
Reception | |
Metacritic | 72 |
IGDB | 88 |
Silent Hill | |
---|---|
Silent Hill 2: Director's Cut | 2002 |
Silent Hill 3 | 2003 |
Silent Hill 4: The Room | 2004 |
Silent Hill: Homecoming | 2008 |
Silent Hill 2 | 2024 |
Key points
- The PC version adds improved flashlight lighting, 60 FPS gameplay, and the ability to save at any time during the game.
- All fourteen of Heather's promotional outfits from the PlayStation 2 version are not present in the PC release.[1]
General information
Availability
- The North American physical release had 5 CDs, while the European PC physical release features just one DVD.
- This game is not available digitally.
Essential improvements
Silent Hill 3 HD Collection Voice Pack
- Ports voices from the 2012 HD port to the PC Version.[2]
- Uses Psycho-A's sound fix for further improvements.
- Requires Reloaded II mod loader to function.
Silent Hill 3 Widescreen Fix
- A D3D8 wrapper which adds some fixes and new features:
- Widescreen support (With proper Vert- scaling to hide off-screen characters in certain cutscenes)
- Disable cutscene letterboxing
- Native single core affinity
- Removes the fps fluctuation between 30 and 60 fps
- Correct the UI/ HUD width in widescreen (Through pillar-boxing)
- Removes the safe mode warning when closing the game through Alt-F4
- Fixes image deformation when rendering the game at higher resolutions
- Ability to change the status screen resolution
- Ability to change the depth of field resolution
- Ability to change the real time shadows resolution
- Ability to change the fog complexity
- Enables several SH2 references for new saves, a feature from sh3proxy
Nemesis2000's Widescreen fix for Silent Hill 3
- A D3D8 wrapper which adds enhanced fog effects (similar to Nemesis2000's SH2 fog fix), along with most fixes from the widescreen patch above.
- Not all fixes from the above patch seem to be included, eg. the UI/FPS fixes & SH2 references. (needs testing to be sure!)
Silent Hill 3 PC Fix by Steam006
- Adds all the fixes and features from Widescreen fix.
- Adds Manual FOV control, borderless mode, window positioning, ability to force Vsync and MSAA.
- Copy all the files to
<path-to-game>
- Configure the width and height and other options in
Silent_Hill_3_PC_Fix.ini
. - Start the game with
DLLInjector.exe
.
WSMSH3 by Metallist
- WSMSH3 is an unofficial mod which implements widescreen resolution support for the FMVs. This mod's FMVs however are based on the HD Collection's, not the original PlayStation 2 version.[3]
- The FMVs in PC version have 512х384 resolution, are highly compressed and do not support widescreen resolutions. This mod replaces them with 720p FMVs from HD collection.
- Voice-overs in FMVs are changed to HD collection.
SH3PC Sound Fixer by Psycho-A
- Original PS2 SH3 sound files were converted incorrectly and PC sounds play at a lower frequency and, as a result, at a lower tone. This small patch fixes the issue.
- Normalizes the pitch, speed and sample rate of in-game sound effects.
- Extract both files to
<path-to-game>
- Launch
fixwavs.bat
Skip intro videos
Delete data from files[4] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\savedata\[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\savedata\[Note 1] |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Use Widescreen Fix or sh3proxy. | ||
Multi-monitor | Use Widescreen Fix or sh3proxy. | ||
Ultra-widescreen | |||
4K Ultra HD | Use Widescreen Fix. | ||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | Can also toggle with Alt+↵ Enter. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Can't be forced. | ||
Anti-aliasing (AA) | Forced post-process AA only (FXAA, MLAA) | ||
Vertical sync (Vsync) | Disabled by default. See Force Vsync. | ||
60 FPS | Frame rate may fluctuate between 30 and 60 FPS. See Issues fixed. | ||
120+ FPS | Frame rate is capped at 60 FPS. Increases the game speed when uncapped. |
- Rendering resolution is actually internal framebuffer resolution. Use Widescreen Fix to customize.
- It is highly recommended to set the Brightness Level in-game to 5 to get the most contrast.
Field of view (FOV)
Use FOV Hack[5] |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Strong negative mouse acceleration by default. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | DirectInput only. For XInput controllers, see Controller support. | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | See Controller support. | |
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | Recognizes every button natively while playing. However, both SH3Config.exe and built-in button config do not detect L2/R2. | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wireless (Bluetooth) |
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Can be set between Soft, Normal, Hard, or Off. For XInput controllers, see Controller support. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Controller support
- A fix is required for the game to recognize XInput Right Stick, LT/RT, LS/RS and D-pad when assigning controls.
- Force feedback emulation can also be enabled for XInput controllers.
Use XInput Plus[6][7] |
---|
|
Use Steam Input to bind the triggers to keyboard presses.[8][9] |
---|
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | BGM and SE | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | See Mute on focus lost. |
Mute on focus lost
Set mute in background[citation needed] |
---|
|
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | Fan translation, download. | |||
Brazilian Portuguese | Fan translation, download. | |||
Spanish | ||||
Russian | Retail only. Patch for digital release here. |
Issues unresolved
Forcing anti-aliasing
- If using anti-aliasing (MSAA, at least), the Depth of Field effect becomes corrupted (halos around objects).[citation needed]
- Post-process AA (FXAA, MLAA) works as intended (best compatibility in conjunction with the D3D9-11 wrappers).
Issues fixed
Motion trails
- The light sources affected by bloom leaves long dark motion trails on screen when camera is moving.
Turn off the fullscreen smoothing filter[citation needed] |
---|
Notes
|
Frame rate fluctuation
- Frame rate may fluctuate between 30 and 60 FPS.
- Both solutions won't work properly with low FPS. Minimal FPS must be at least 50+.[10]
FPS fluctuation fix[citation needed] |
---|
|
Force single core affinity[citation needed] |
---|
|
Low resolution Depth of Field
Custom DOF resolution[citation needed] |
---|
|
Low resolution Shadows
Custom shadows resolution[citation needed] |
---|
|
Windows 10 white border
Fix fullscreen issues[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, 2000, ME, XP | |
Processor (CPU) | Intel Pentium III or AMD Athlon 1 GHz | Intel Pentium 4 or AMD Athlon 1.4 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 4.7 GB | 6 GB |
Video card (GPU) | Nvidia GeForce3 Ti AMD Radeon 8500 | Nvidia GeForce4 Ti Nvidia GeForce FX |
Sound (audio device) | DirectX compatible sound card |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Silent Hill 3 Costumes - Silent Hill Memories
- ↑ Voice Comparison
- ↑ Verified by User:AmethystViper on 2020-02-22
- The FMVs from this mod exhibits the same errors and replaced voice-overs from the HD Collection. Spoiler alert: this is evident by a mid-game not featuring the same voice-over and performance from the original PlayStation 2 version.
- ↑ Verified by User:AmethystViper on 2020-02-22
- Can confirm this fix is able to skip the intro splash screens and videos without crashing the game.
- ↑ Racer_S Hacks | WSGF
- ↑ [REQ] Provide Controller config for Silent hill 2+3 · Issue #191 · ThirteenAG/WidescreenFixesPack - last accessed on 2017-01-21
- ↑ Verified by User:SavvyKat on 2018-10-13
- Tested options for the Right Stick to fix issues regarding the need to use the mouse to use search mode to its full potential.
- ↑ If you add SH3 as a non-steam game on steam you can just bind the keyboard keys onto the triggers... - last accessed on 2020-02-19
- ↑ Verified by User:Infogram on 2020-02-19
- XInput Plus had no effect for me, but adding SH3 to steam and binding the triggers to keyboard bindings allowed me to use them in-game.
- ↑ New features · Issue #1 · 07151129/sh3proxy