Difference between revisions of "Doom 64"
From PCGamingWiki, the wiki about fixing PC games
(Redundant) |
Baronsmoki (talk | contribs) (Added Steam community discussions) |
||
Line 27: | Line 27: | ||
{{ii}} Official port of the Nintendo 64 exclusive {{w|Doom 64|sequel}} to [[Doom II: Hell on Earth]] from 1997. | {{ii}} Official port of the Nintendo 64 exclusive {{w|Doom 64|sequel}} to [[Doom II: Hell on Earth]] from 1997. | ||
{{ii}} Granted to pre-orders of [[Doom Eternal]]. | {{ii}} Granted to pre-orders of [[Doom Eternal]]. | ||
+ | |||
+ | '''General information''' | ||
+ | {{mm}} [https://steamcommunity.com/app/1148590/discussions/ Steam Community Discussions] | ||
==Availability== | ==Availability== |
Revision as of 14:14, 12 March 2020
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
This page is for the official port from 2020. For the fan-made port from 2011, see Doom 64 EX.
Developers | |
---|---|
Original game | Midway Games |
id Software | |
Nightdive Studios | |
Publishers | |
Bethesda Softworks | |
Engines | |
Kex Engine | |
Release dates | |
Windows | March 20, 2020 |
⤏ Go to series page | |
Doom (1993) | 1993 |
Doom II: Hell on Earth | 1994 |
Final Doom | 1996 |
DRL (unofficial game) | 2002 |
Doom 3 | 2004 |
Doom 64 EX (unofficial port) | 2008 |
Doom 3: BFG Edition | 2012 |
Doom (2016) | 2016 |
Doom VFR | 2017 |
MiniDoom 2 (unofficial game) | 2018 |
Doom I Enhanced | 2020 |
Doom II Enhanced | 2020 |
Doom Eternal | 2020 |
Doom 64 | 2020 |
Doom + Doom II | 2024 |
Doom: The Dark Ages | 2025 |
Key points
- Official port of the Nintendo 64 exclusive sequel to Doom II: Hell on Earth from 1997.
- Granted to pre-orders of Doom Eternal.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1148590/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1148590/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Spanish | ||||
French | ||||
Italian | ||||
German |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-750 Intel Core i7-2600K |
Intel Core i5-2400 AMD Phenom II X6 1075T 3.0 GHz |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | ||
Video card (GPU) | AMD R7 240 Nvidia GTX 660 Intel HD 530 | Nvidia GTX 780 AMD R9 290X |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1148590/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1148590) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.