Difference between revisions of "BioShock 2"
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==Game data== | ==Game data== | ||
+ | {{Image|BioShock 2 General.png|In-game general settings.}} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
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==Video settings== | ==Video settings== | ||
− | {{Image| | + | {{Image|BioShock 2 Video.png|In-game video settings.}} |
{{Video settings | {{Video settings | ||
|wsgf link = http://www.wsgf.org/dr/bioshock-2 | |wsgf link = http://www.wsgf.org/dr/bioshock-2 | ||
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==Input settings== | ==Input settings== | ||
+ | {{Image|BioShock 2 Controls.png|In-game control settings.}} | ||
+ | {{Image|BioShock 2 Remapping.png|In-game key map settings.}} | ||
{{Input settings | {{Input settings | ||
|key remap = true | |key remap = true | ||
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|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|controller support = true | |controller support = true | ||
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==Audio settings== | ==Audio settings== | ||
− | {{Image| | + | {{Image|BioShock 2 Audio.png|In-game audio settings.}} |
{{Audio settings | {{Audio settings | ||
|separate volume = true | |separate volume = true | ||
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==Other information== | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = 9, 10 | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = 2.0 | ||
+ | |opengl notes = OS X only. | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = 3, 4 | ||
+ | |shader model notes = | ||
+ | |64-bit executable = true | ||
+ | |64-bit executable notes= OS X only.{{cn}} | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = Havok | ||
+ | |physics notes = | ||
+ | |audio = FMOD | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = Bink Video, Flash | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = Games for Windows - LIVE, Steamworks | ||
+ | |multiplayer notes= | ||
+ | }} | ||
+ | |||
===Hold to duck/aim down sights=== | ===Hold to duck/aim down sights=== | ||
{{Fixbox|1= | {{Fixbox|1= | ||
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# Search for the line <code> "TextureStreamingMemoryLimit"</code>, change this to match your graphics card's VRAM e.g. 2048 for 2 GB | # Search for the line <code> "TextureStreamingMemoryLimit"</code>, change this to match your graphics card's VRAM e.g. 2048 for 2 GB | ||
# Also change <code> "TextureStreamingDistanceLimit"</code> to 10000 | # Also change <code> "TextureStreamingDistanceLimit"</code> to 10000 | ||
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}} | }} | ||
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|minOS = XP SP2 | |minOS = XP SP2 | ||
− | |minCPU = AMD Athlon 64 3800+ 2.4 GHz | + | |minCPU = AMD Athlon 64 3800+ 2.4 GHz |
+ | |minCPU2 = Intel Pentium IV 530 3.0 GHz | ||
|minRAM = 2 GB | |minRAM = 2 GB | ||
|minHD = 11 GB | |minHD = 11 GB | ||
− | |minGPU = | + | |minGPU = Nvidia GeForce 7800 GT |
|minGPU2 = ATI Radeon X1900 | |minGPU2 = ATI Radeon X1900 | ||
|minVRAM = 256 MB | |minVRAM = 256 MB | ||
+ | |minDX = 9.0c | ||
− | |recOS = 7 | + | |recOS = Vista, 7 |
− | |recCPU = AMD Athlon 64 X2 5200+ 2.60 GHz | + | |recCPU = AMD Athlon 64 X2 5200+ 2.60 GHz |
+ | |recCPU2 = Intel Core 2 Duo E6420 2.13 GHz | ||
|recRAM = 3 GB | |recRAM = 3 GB | ||
− | |recGPU = | + | |recGPU = Nvidia GeForce 8800 GT |
|recGPU2 = ATI Radeon HD 4830 | |recGPU2 = ATI Radeon HD 4830 | ||
|recVRAM = 512 MB | |recVRAM = 512 MB | ||
+ | |recDX = 10 | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 21:08, 15 July 2015
Cover image missing, please upload it | |
Developers | |
---|---|
2K Marin | |
2K China | |
DLC | Iron Galaxy Studios |
Multiplayer | Digital Extremes |
Publishers | |
2K Games | |
OS X | Feral Interactive |
Engines | |
Unreal Engine 2.5 | |
Release dates | |
Windows | February 9, 2010 |
macOS (OS X) | March 29, 2012 |
Warnings
- For Games for Windows - LIVE on Windows 8 or later, install the latest Games for Windows - LIVE software.
BioShock | |
---|---|
BioShock | 2007 |
BioShock 2 | 2010 |
BioShock Infinite | 2013 |
BioShock Remastered | 2016 |
BioShock 2 Remastered | 2016 |
Key points
- Steam version DRM switched from Games for Windows - LIVE and SecuROM to Steam.[1]
- Ragdoll physics and animations are locked at 30 FPS.
General information
- 2K Games Forum
- Steam Community Discussions
- Steam Users' Forums for BioShock and BioShock 2
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Optional Steam unlock.[1] | |||
Amazon.com | ||||
GamersGate | ||||
GamersGate | OS X only. | |||
Incorrect store name. See here for available options. | OS X only. | |||
Green Man Gaming | ||||
Green Man Gaming | OS X only. | |||
Humble Store | ||||
Steam | Windows only. |
- All non-Steam Windows versions require Games for Windows - LIVE.
- All Windows retail and digital versions of BioShock 2 activate on Steam.[1] Activation unlocks all DLC, including Minerva's Den.
- Achievements and saves are separate from Games for Windows - LIVE meaning that a new game is required when switching from Games for Windows - LIVE to Steam.
DLC and expansion packs
Name | Notes | |
---|---|---|
Minerva's Den |
Essential improvements
Patches
- A Title Update is available for the Games for Windows - LIVE version. The game should automatically prompt for the update when using a LIVE profile; the updates can also be downloaded manually (update 1, update 2).
Skip intro videos
Template:Fixbox/fix
Use -nointro
command line argument.
Game data
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/8850/pfx/[Note 1] |
Configuration file(s) location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/8850/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Field of view (FOV)
- Any custom FOV settings will be reset automatically at various times during gameplay when control is taken away from the player; i.e. for cutscenes. Zooming down iron sights will also yield this effect. Custom FOV settings will not work in multiplayer.
Instructions |
---|
Anisotropic filtering (AF)
Instructions |
---|
Anti-aliasing (AA)
There is no native AA support in BioShock 2. AA can be forcibly enabled, however, through your graphics driver's control panel. Please consult the user guide for your particular graphics driver on how this is performed. For Nvidia cards you can force SGSSAA (2x-8x) in DX9 Mode via Nvidia inspector with the AA bit - 0x000010C1 - [2] Example what inspector should look like
Ambient Occlusion (AO)
There is no native AO support in BioShock 2. AO can be forcibly enabled, however, through your graphics driver's control panel. Please consult the user guide for your particular graphics driver on how this is performed. For Nvidia cards you can force HDAO+ (denominated High quality) in DX9 Mode via Nvidia inspector with the AO bit - 0x0002002D - [3] Example what inspector should look like
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Network
- Online features in non-Steam versions require a Microsoft account (optional for offline play).
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | Use Helix Mod: Bioshock 2 (DirectX 9 only) |
Issues unresolved
Audio Cutting Out in Combat Sequences
- On some computers, user audio will cut out during combat sequences.
Mouse sensitivity not correctly adjusting
- On some computers, the game's mouse sensitivity will be extremely low, and raising the values makes mouse movements imprecise.
Instructions |
---|
Issues fixed
Crash on startup
Instructions |
---|
Menu flickering
Instructions |
---|
Game brightness is extremely high in DirectX 9 mode
- This behavior is triggered by notification popups from the Steam overlay
Instructions |
---|
Instructions |
---|
Left Plasmid hand disappears
- This glitch is especially likely when using the Scout-Plasmid.[4] Therefore it is advisable to quick save before using it.
Instructions |
---|
Game cannot load or save
- There are damaged save files bugging up the games' ability to load or save
Instructions |
---|
Game crashes in DirectX 10 mode
Instructions |
---|
Instructions |
---|
No little sister voice acting
- Bug causes little sisters to become mute.
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 10 | |
OpenGL | 2.0 | OS X only. |
Shader Model support | 3, 4 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Audio | FMOD | |
Cutscenes | Bink Video, Flash | |
Multiplayer | Games for Windows - LIVE, Steamworks |
Hold to duck/aim down sights
Instructions |
---|
Instructions |
---|
Disable auto-aim
Instructions |
---|
Inject EVE Hypo
Instructions |
---|
Pick individual items from containers
Instructions |
---|
Performance tweak (Havok)
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP2 | Vista, 7 |
Processor (CPU) | AMD Athlon 64 3800+ 2.4 GHz Intel Pentium IV 530 3.0 GHz |
AMD Athlon 64 X2 5200+ 2.60 GHz Intel Core 2 Duo E6420 2.13 GHz |
System memory (RAM) | 2 GB | 3 GB |
Hard disk drive (HDD) | 11 GB | |
Video card (GPU) | Nvidia GeForce 7800 GT ATI Radeon X1900 256 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce 8800 GT ATI Radeon HD 4830 512 MB of VRAM DirectX 10 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/8850/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (8850) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.