Difference between revisions of "Contract J.A.C.K."
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{{Infobox game | {{Infobox game | ||
− | |cover = Contract | + | |cover = Contract J.A.C.K. (PC Cover).png |
|developers = | |developers = | ||
{{Infobox game/row/developer|Monolith Productions}} | {{Infobox game/row/developer|Monolith Productions}} | ||
Line 13: | Line 13: | ||
|taxonomy = | |taxonomy = | ||
{{Infobox game/row/taxonomy/monetization | One-time game purchase }} | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
− | |||
{{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
{{Infobox game/row/taxonomy/pacing | Real-time }} | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
{{Infobox game/row/taxonomy/perspectives | First-person }} | {{Infobox game/row/taxonomy/perspectives | First-person }} | ||
{{Infobox game/row/taxonomy/controls | Direct control }} | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
− | {{Infobox game/row/taxonomy/genres | FPS | + | {{Infobox game/row/taxonomy/genres | Action, FPS, Shooter }} |
− | |||
{{Infobox game/row/taxonomy/vehicles | Motorcycle, Off-roading }} | {{Infobox game/row/taxonomy/vehicles | Motorcycle, Off-roading }} | ||
− | {{Infobox game/row/taxonomy/art styles | }} | + | {{Infobox game/row/taxonomy/art styles | Realistic }} |
{{Infobox game/row/taxonomy/themes | Cold War, Europe, Space }} | {{Infobox game/row/taxonomy/themes | Cold War, Europe, Space }} | ||
{{Infobox game/row/taxonomy/series | No One Lives Forever }} | {{Infobox game/row/taxonomy/series | No One Lives Forever }} | ||
Line 34: | Line 32: | ||
|winehq = 3288 | |winehq = 3288 | ||
|license = commercial | |license = commercial | ||
+ | }} | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = | ||
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = The game remains unavailable for purchase due to licensing issues between [[Company:Activision Blizzard|Activision Blizzard]] (as successors of [[Company:Sierra|Sierra Entertainment]]) and [[Company:Warner Bros. Interactive Entertainment|WB Games]] (as current owners of developer [[Company:Monolith Productions|Monolith Productions]]). The game has no major issues on modern systems, though a [[#Contract Jack Mouse and Ammo Fix|community fix]] exists for mouse and ammo issues. | ||
}} | }} | ||
'''General information''' | '''General information''' | ||
− | {{mm}} [ | + | {{mm}} [https://www.unityhq.net/ UnityHQ] - A fansite for the series |
− | |||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | | + | {{Availability/row| Retail | | key | {{DRM|SecuROM|5}} disk check. | | Windows }} |
}} | }} | ||
− | {{ | + | {{ii}} Two official demos exist: [https://community.pcgamingwiki.com/files/file/321-contract-jack-single-player-demo/ singleplayer], [https://community.pcgamingwiki.com/files/file/322-contract-jack-multiplayer-demo/ multiplayer]. |
− | |||
− | |||
− | |||
− | |||
==Essential improvements== | ==Essential improvements== | ||
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===[https://www.moddb.com/games/contract-jack/addons/contract-jack-mouse-and-ammo Contract Jack Mouse and Ammo Fix]=== | ===[https://www.moddb.com/games/contract-jack/addons/contract-jack-mouse-and-ammo Contract Jack Mouse and Ammo Fix]=== | ||
− | {{++}} Fixes mouse sensitivity | + | {{++}} Fixes mouse sensitivity. |
{{++}} Stops body fading at a rate that prevents ammo pickups. | {{++}} Stops body fading at a rate that prevents ammo pickups. | ||
Line 68: | Line 69: | ||
}} | }} | ||
{{ii}} {{file|display.cfg}} and {{file|autoexec.cfg}} contain game settings. | {{ii}} {{file|display.cfg}} and {{file|autoexec.cfg}} contain game settings. | ||
− | {{ii}} Changes to {{file|autoexec.cfg}} may result in the inability to join multiplayer servers | + | {{ii}} Changes to {{file|autoexec.cfg}} may result in the inability to join multiplayer servers. |
===Save game data location=== | ===Save game data location=== | ||
Line 91: | Line 92: | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = hackable | |fov = hackable | ||
− | |fov notes = See [[#Widescreen resolution|Widescreen resolution]] | + | |fov notes = See [[#Widescreen resolution|Widescreen resolution]]. |
|windowed = hackable | |windowed = hackable | ||
− | |windowed notes = See [[#Windowed|Windowed]] | + | |windowed notes = See [[#Windowed|Windowed]]. |
|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
Line 111: | Line 112: | ||
|hdr = false | |hdr = false | ||
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
Line 117: | Line 118: | ||
===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
{{Fixbox|description= Use [https://www.moddb.com/games/contract-jack/downloads/widescreen-support-for-contract-jack Widescreen support for Contract J.A.C.K]|fix= | {{Fixbox|description= Use [https://www.moddb.com/games/contract-jack/downloads/widescreen-support-for-contract-jack Widescreen support for Contract J.A.C.K]|fix= | ||
− | {{++}} Fixes "Catastrophic failure" error for Windows 10 | + | '''Notes''' |
+ | {{++}} Fixes "Catastrophic failure" error for Windows 10. | ||
}} | }} | ||
+ | |||
{{Fixbox|description=Add command line switches|ref={{cn|date=October 2016}}|fix= | {{Fixbox|description=Add command line switches|ref={{cn|date=October 2016}}|fix= | ||
:1. Open game's launcher. | :1. Open game's launcher. | ||
Line 246: | Line 249: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Czech | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = Fan translation - [http://mrazikovycestiny.cz/preklady/doc_download/17-contract-jack #1] | ||
+ | |fan = true | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 284: | Line 295: | ||
==Network== | ==Network== | ||
{{Network/Multiplayer | {{Network/Multiplayer | ||
− | |local play = | + | |local play = false |
|local play players = | |local play players = | ||
|local play modes = | |local play modes = | ||
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|lan play modes = Versus | |lan play modes = Versus | ||
|lan play notes = | |lan play notes = | ||
− | |online play = | + | |online play = limited |
|online play players = 16 | |online play players = 16 | ||
|online play modes = Versus | |online play modes = Versus | ||
− | |online play notes = | + | |online play notes = The official [[GameSpy]] service has been shut down; However, servers can be connected to via IP using the <code>+join</code> launch option. |
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
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{{Network/Ports | {{Network/Ports | ||
|tcp = | |tcp = | ||
− | |udp = 27888 | + | |udp = 27888-27889 |
|upnp = unknown | |upnp = unknown | ||
}} | }} | ||
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{{API | {{API | ||
|direct3d versions = 8.1 | |direct3d versions = 8.1 | ||
− | |direct3d notes = | + | |direct3d notes = <ref>{{Refcheck|user=AlphaYellow|date=2024-04-08|comment=According to System Informer, the game loads d3d8.dll. dgVoodoo2's traces point to Direct3D 8 (e.g: "Direct3DDevice8").}}</ref> |
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
Line 360: | Line 371: | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
− | |windows arm app = | + | |windows arm app = |
|windows exe notes = | |windows exe notes = | ||
|macos intel 32-bit app = | |macos intel 32-bit app = | ||
|macos intel 64-bit app = | |macos intel 64-bit app = | ||
− | |macos arm app = | + | |macos arm app = |
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
− | |linux arm app = | + | |linux arm app = |
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
Line 399: | Line 410: | ||
|minGPU = | |minGPU = | ||
|minDX = 8.1 | |minDX = 8.1 | ||
+ | |minaudio = 16-bit DirectX 8.1 compatible | ||
+ | |minother = 4X CD/DVD-ROM | ||
|recOS = 98SE, ME, 2000, XP | |recOS = 98SE, ME, 2000, XP | ||
Line 406: | Line 419: | ||
|recVRAM = 64 MB | |recVRAM = 64 MB | ||
|recGPU = | |recGPU = | ||
− | | | + | |recaudio = EAX 2.0 support |
|notes = {{ii}} Supported Nvidia chipsets: Nvidia GeForce FX, Nvidia GeForce 4, Nvidia GeForce 3, Nvidia GeForce 2, Nvidia GeForce 256 | |notes = {{ii}} Supported Nvidia chipsets: Nvidia GeForce FX, Nvidia GeForce 4, Nvidia GeForce 3, Nvidia GeForce 2, Nvidia GeForce 256 | ||
{{ii}} Supported ATI chipsets: ATI Radeon 9800, ATI Radeon 9700, ATI Radeon 9000, ATI Radeon 8500, ATI Radeon 7500, ATI Radeon 7200, ATI Radeon | {{ii}} Supported ATI chipsets: ATI Radeon 9800, ATI Radeon 9700, ATI Radeon 9000, ATI Radeon 8500, ATI Radeon 7500, ATI Radeon 7200, ATI Radeon |
Revision as of 15:56, 25 May 2024
Developers | |
---|---|
Monolith Productions | |
Publishers | |
Sierra Entertainment | |
Engines | |
Lithtech Jupiter | |
Release dates | |
Windows | November 11, 2003 |
Reception | |
Metacritic | 56 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter |
Vehicles | Motorcycle, Off-roading |
Art styles | Realistic |
Themes | Cold War, Europe, Space |
Series | No One Lives Forever |
No One Lives Forever | |
---|---|
The Operative: No One Lives Forever | 2000 |
No One Lives Forever 2: A Spy in H.A.R.M.'s Way | 2002 |
Contract J.A.C.K. | 2003 |
Warnings
Contract J.A.C.K. is a singleplayer and multiplayer first-person action, FPS and shooter game in the No One Lives Forever series.
The game remains unavailable for purchase due to licensing issues between Activision Blizzard (as successors of Sierra Entertainment) and WB Games (as current owners of developer Monolith Productions). The game has no major issues on modern systems, though a community fix exists for mouse and ammo issues.
General information
- UnityHQ - A fansite for the series
Availability
- Two official demos exist: singleplayer, multiplayer.
Essential improvements
Patches
- Patch 1.1 updates the game to the latest version.
Map Packs
- CJ Map Pack - Unofficial Complete Map Pack
- Unlike both No One Lives Forever games, no official map packs were released.
Contract Jack Mouse and Ammo Fix
- Fixes mouse sensitivity.
- Stops body fading at a rate that prevents ammo pickups.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\*.cfg[Note 1] |
-
display.cfg
andautoexec.cfg
contain game settings. - Changes to
autoexec.cfg
may result in the inability to join multiplayer servers.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Save\[Note 1] |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | See Widescreen resolution. | ||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) |
Widescreen resolution
Use Widescreen support for Contract J.A.C.K |
---|
Notes
|
Add command line switches[citation needed] | |||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Note: May not work with resolutions higher than 1280x720.
Windowed
Use a command-line parameter[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Sticks, triggers and D-pad can only be mapped to predefined functions (turn, strafe, etc.) | |
Controller sensitivity | Movement is digital only, not analog. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | Fan translation - #1 | |||
French | ||||
German | ||||
Polish | Local retail only, download. | |||
Spanish | Fan translation, download. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 16 | Versus |
||
Online play | 16 | Versus The official GameSpy service has been shut down; However, servers can be connected to via IP using the +join launch option. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP | Use +join <ip address:port> as a launch option. |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
UDP | 27888-27889 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Too high mouse sensitivity
- The high FPS causes high mouse sensivity.
Use dgVoodoo wrapper |
---|
|
V-sync broken on Windows 10
Use dgVoodoo wrapper |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8.1 | [1] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Multiplayer | GameSpy |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 | 98SE, ME, 2000, XP |
Processor (CPU) | Intel Pentium III 733 MHz | Intel Pentium III 1 GHz |
System memory (RAM) | 128 MB | 256 MB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | 32 MB of VRAM DirectX 8.1 compatible | 64 MB of VRAM |
Sound (audio device) | 16-bit DirectX 8.1 compatible | EAX 2.0 support |
Other | 4X CD/DVD-ROM |
- Supported Nvidia chipsets: Nvidia GeForce FX, Nvidia GeForce 4, Nvidia GeForce 3, Nvidia GeForce 2, Nvidia GeForce 256
- Supported ATI chipsets: ATI Radeon 9800, ATI Radeon 9700, ATI Radeon 9000, ATI Radeon 8500, ATI Radeon 7500, ATI Radeon 7200, ATI Radeon
- Other supported chipsets: Matrox Parhelia 512
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:AlphaYellow on 2024-04-08
- According to System Informer, the game loads d3d8.dll. dgVoodoo2's traces point to Direct3D 8 (e.g: "Direct3DDevice8").