Difference between revisions of "Dead Rising 3"
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PlayaOfGames (talk | contribs) m (ok seriously this shouldn't be a negative issue its pretty obvious it wont work on last gen gpus cuz the fact there is a shit ton of zombies on screen.) |
AlphaYellow (talk | contribs) |
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(80 intermediate revisions by 28 users not shown) | |||
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|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Capcom}} | {{Infobox game/row/publisher|Capcom}} | ||
+ | {{Infobox game/row/publisher|1C-SoftClub|Russia}} | ||
|engines = | |engines = | ||
{{Infobox game/row/engine|Forge}} | {{Infobox game/row/engine|Forge}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|September 5, 2014}} | {{Infobox game/row/date|Windows|September 5, 2014}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|dead-rising-3-apocalypse-edition|70}} | ||
+ | {{Infobox game/row/reception|OpenCritic|952/dead-rising-3-apocalypse-edition|70}} | ||
+ | {{Infobox game/row/reception|IGDB|dead-rising-3|76}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Third-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Action, Shooter, Survival horror, TPS }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
+ | {{Infobox game/row/taxonomy/themes | North America, Post-apocalyptic, Zombies }} | ||
+ | {{Infobox game/row/taxonomy/series | Dead Rising }} | ||
|steam appid = 265550 | |steam appid = 265550 | ||
|steam appid side = 274111,274112,278140,274110 | |steam appid side = 274111,274112,278140,274110 | ||
− | |gogcom | + | |gogcom id = |
+ | |official site= http://www.deadrising.com/dead-rising-3/index.html | ||
+ | |hltb = 14343 | ||
+ | |lutris = dead-rising-3 | ||
+ | |strategywiki = | ||
+ | |mobygames = 68210 | ||
|wikipedia = Dead Rising 3 | |wikipedia = Dead Rising 3 | ||
− | |winehq = | + | |winehq = 18529 |
+ | |license = commercial | ||
}} | }} | ||
− | |||
− | + | {{Introduction | |
− | {{ | + | |introduction = |
− | + | ||
− | + | |release history = | |
+ | |||
+ | |current state = | ||
+ | }} | ||
'''General information''' | '''General information''' | ||
− | {{mm}} [ | + | {{mm}} [https://steamcommunity.com/app/265550/discussions/ Steam Community Discussions] |
− | |||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
{{Availability/row| Retail | | Steam | | | Windows }} | {{Availability/row| Retail | | Steam | | | Windows }} | ||
− | {{Availability/row| GamersGate | | + | {{Availability/row| GamersGate | dead-rising-3-apocalypse-edition | Steam | Apocalypse Edition | | Windows }} |
− | {{Availability/row| Gamesplanet | 2683-1 | Steam | | | Windows }} | + | {{Availability/row| Gamesplanet | 2683-1 | Steam | Apocalypse Edition | | Windows }} |
− | {{Availability/row| | + | {{Availability/row| GMG | dead-rising-3-apocalypse-edition | Steam | Apocalypse Edition | | Windows }} |
− | {{Availability/row| | + | {{Availability/row| Humble | dead-rising-3-apocalypse-edition | Steam | Apocalypse Edition | | Windows}} |
− | |||
{{Availability/row| Steam | 265550 | Steam | Apocalypse Edition | | Windows }} | {{Availability/row| Steam | 265550 | Steam | Apocalypse Edition | | Windows }} | ||
− | |||
− | |||
}} | }} | ||
− | {{ii}} All versions require | + | {{ii}} All versions require {{DRM|Steam}}. |
+ | {{ii}} Not available in Germany. | ||
− | === | + | ===DLC and expansion packs=== |
{{++}} Includes all Xbox One story DLC at no additional charge. | {{++}} Includes all Xbox One story DLC at no additional charge. | ||
− | {{--}} The latest Xbox One DLC, Super Ultra Dead Rising 3' Arcade Remix Hyper Edition EX + α, is currently an Xbox One exclusive.<ref> | + | {{--}} The latest Xbox One DLC, Super Ultra Dead Rising 3' Arcade Remix Hyper Edition EX + α, is currently an Xbox One exclusive.<ref>{{Refurl|url=http://www.siliconera.com/2014/06/16/dead-rising-3s-super-ultra-arcade-remix-dlc-remain-xbox-exclusive/|title=Dead Rising 3's Super Ultra Arcade Remix DLC To Remain Xbox Exclusive - Siliconera|date=17 May 2023}}</ref> |
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==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|userprofile\Documents}}\My Games\Dead Rising 3\}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{p|userprofile\Documents}}\My Games\Dead Rising 3\saves\}} |
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games launcher = |
− | |steam cloud notes = | + | |epic games launcher notes = |
− | | | + | |gog galaxy = |
− | | | + | |gog galaxy notes = |
+ | |origin = | ||
+ | |origin notes = | ||
+ | |steam cloud = true | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Dead Rising 3 - Visuals.jpg|Visual settings.}} | {{Image|Dead Rising 3 - Visuals.jpg|Visual settings.}} | ||
{{Image|Dead Rising 3 - Advanced visuals.jpg|Advanced visual settings.}} | {{Image|Dead Rising 3 - Advanced visuals.jpg|Advanced visual settings.}} | ||
− | {{Video | + | {{Image|Dead Rising 3 - FoV.png|Flawless Widescreen's Dead Rising 3 plug-in can be used to increase the game's FOV.}} |
− | |wsgf link = | + | {{Video |
− | |widescreen wsgf award = | + | |wsgf link = https://www.wsgf.org/dr/dead-rising-3/en |
− | |multimonitor wsgf award = | + | |widescreen wsgf award = gold |
− | |ultrawidescreen wsgf award = | + | |multimonitor wsgf award = silver |
− | |4k ultra hd wsgf award = | + | |ultrawidescreen wsgf award = silver |
+ | |4k ultra hd wsgf award = gold | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]]. |
|multimonitor = hackable | |multimonitor = hackable | ||
− | |multimonitor notes = | + | |multimonitor notes = See [[#Widescreen resolution|Widescreen resolution]]. |
|ultrawidescreen = hackable | |ultrawidescreen = hackable | ||
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = See [[#Widescreen resolution|Widescreen resolution]]. |
− | |4k ultra hd = | + | |4k ultra hd = true |
− | |4k ultra hd notes = | + | |4k ultra hd notes = |
|fov = hackable | |fov = hackable | ||
− | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. | + | |fov notes = Default is 47º. See [[#Field of view (FOV)|Field of view (FOV)]]. |
|windowed = true | |windowed = true | ||
|windowed notes = Toggle with {{key|Alt|Enter}}. | |windowed notes = Toggle with {{key|Alt|Enter}}. | ||
Line 108: | Line 124: | ||
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = [[FXAA]], [[SMAA]] and SMAA Temporal 2X. | |antialiasing notes = [[FXAA]], [[SMAA]] and SMAA Temporal 2X. | ||
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 113: | Line 132: | ||
|60 fps notes = By default frame rate is capped at 30 FPS.<ref name="30 FPS"/> See [[#High frame rate|High frame rate]]. | |60 fps notes = By default frame rate is capped at 30 FPS.<ref name="30 FPS"/> See [[#High frame rate|High frame rate]]. | ||
|120 fps = hackable | |120 fps = hackable | ||
− | |120 fps notes = | + | |120 fps notes = See [[#High frame rate|High frame rate]]. |
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
+ | {{Fixbox|description=Use [https://www.flawlesswidescreen.org Flawless Widescreen]|ref={{cn|date=July 2017}}}} | ||
+ | |||
+ | {{Fixbox|description=Fix horizontal stretching|ref=<ref>[https://www.wsgf.org/dr/dead-rising-3/en Dead Rising 3 | WSGF]</ref>|fix= | ||
+ | # Open {{file|{{p|game}}\data\datafile\viewport.txt}}. | ||
+ | # Change <code>Aspect="1.777777778"</code> to: | ||
+ | #* <code>Aspect="2.3338"</code> for ultra-widescreen resolutions. | ||
+ | #* <code>Aspect="5.3333"</code> for multi-monitor resolutions. | ||
+ | #* See [https://www.wsgf.org/article/common-hex-values Common HEX Values] for other aspect ratios. | ||
}} | }} | ||
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
− | + | {{Fixbox|description=Use [https://www.flawlesswidescreen.org Flawless Widescreen]|ref={{cn|date=July 2017}}}} | |
− | {{Fixbox| | ||
− | |||
− | |||
− | }} | ||
− | {{Fixbox| | + | {{Fixbox|description=Use [https://steamcommunity.com/sharedfiles/filedetails/?id=483688381tommah FOV fix]|ref={{cn|date=April 2017}}|fix= |
− | + | '''Notes''' | |
− | + | {{++}} This fix does not cause the distortion caused by Flawless Widescreen.{{cn|date=July 2016}} | |
− | {{++}} This fix does not cause the distortion caused by Flawless Widescreen. | ||
}} | }} | ||
===[[Glossary:Frame rate (FPS)|High frame rate]]=== | ===[[Glossary:Frame rate (FPS)|High frame rate]]=== | ||
− | {{ | + | {{--}} Frame rate is capped at 30 FPS by default.<ref name="30 FPS">[https://steamcommunity.com/app/265550/discussions/0/522730535829776687/ [UPDATE: Jun. 19] 30fps Cap and Minimum System Requirement :: Dead Rising 3 General Discussions]</ref> |
− | {{ | + | {{--}} Unlocking the framerate may cause issues with aiming.<ref>{{Refurl|url=https://www.youtube.com/watch?v=3UezDHZmNWE|title=Dead Rising 3 PC Aiming and Weapon Whell Bug - YouTube|date=May 2023}}</ref> Enabling [[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]] or capping your game at 60 fps will resolve this. It is also possible to fix this by capping 99hz within the resolution setting.<ref>{{Refurl|url=https://www.youtube.com/watch?v=of-D3wpJwqc|title=Dead Rising 3 aiming bug - YouTube|date=May 2023}}</ref> |
− | + | {{ii}} See also [[#Game uses incorrect refresh rate|Game uses incorrect refresh rate]] to remove 120 Hz limitation. | |
− | + | ||
− | {{ | + | {{Fixbox|description=Use [https://www.flawlesswidescreen.org Flawless Widescreen]|ref={{cn|date=July 2017}}}} |
− | {{Fixbox | + | |
− | # Go to | + | {{Fixbox|description=Make user.ini|ref=<ref name="FAQ">[https://steamcommunity.com/app/265550/discussions/0/522729901197463521/ Dead Rising 3 Steam/PC FAQ :: Dead Rising 3 General Discussions]</ref>|fix= |
− | # Make a text file called | + | # Go to {{folder|{{p|game}}}}. |
− | # Add the line <code>gmpcr_unlock_frame_rate = True</code> | + | # Make a text file called {{file|user.ini}}. |
− | # Save | + | # Add the line <code>gmpcr_unlock_frame_rate = True</code>. |
+ | # Save the changes and close the file. | ||
}} | }} | ||
− | ==Input | + | ==Input== |
{{Image|Dead Rising 3 - Controls.jpg|General control settings.}} | {{Image|Dead Rising 3 - Controls.jpg|General control settings.}} | ||
{{Image|Dead Rising 3 - Keyboard.jpg|Keyboard rebinding.}} | {{Image|Dead Rising 3 - Keyboard.jpg|Keyboard rebinding.}} | ||
{{Image|Dead Rising 3 - Controller.jpg|Controller keys.}} | {{Image|Dead Rising 3 - Controller.jpg|Controller keys.}} | ||
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
Line 159: | Line 187: | ||
|invert mouse y-axis = true | |invert mouse y-axis = true | ||
|invert mouse y-axis notes = Both X and Y axes can be inverted. | |invert mouse y-axis notes = Both X and Y axes can be inverted. | ||
+ | |touchscreen = false | ||
+ | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
|controller support notes = XInput controllers only. | |controller support notes = XInput controllers only. | ||
Line 169: | Line 199: | ||
|invert controller y-axis = true | |invert controller y-axis = true | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = true |
− | | | + | |xinput controllers notes = |
− | |button prompts | + | |xbox prompts = true |
− | |button prompts notes | + | |xbox prompts notes = |
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = true | ||
+ | |dualshock 4 notes = Use [[Steam Input API]]. | ||
+ | |dualshock prompts = hackable | ||
+ | |dualshock prompts notes = Use the [https://www.nexusmods.com/deadrising3/mods/4?tab=files Playstation Buttons Mod]. | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= false | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = false | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
|controller hotplug = true | |controller hotplug = true | ||
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = true | |haptic feedback = true | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | | | + | |simultaneous input = unknown |
− | | | + | |simultaneous input notes = |
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Background Music, Sound Effects, Speech. | |separate volume notes = Background Music, Sound Effects, Speech. | ||
|surround sound = true | |surround sound = true | ||
− | |surround sound notes = Up to 5.1 output.<ref> | + | |surround sound notes = Up to 5.1 output.<ref>{{Refurl|url=https://satsun.org/audio/|title=PC Gaming Surround Sound Round-up|date=17 May 2023}}</ref> |
|subtitles = true | |subtitles = true | ||
|subtitles notes = | |subtitles notes = | ||
Line 194: | Line 242: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 267: | Line 317: | ||
|language = Mexican Spanish | |language = Mexican Spanish | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = true |
|subtitles = true | |subtitles = true | ||
}} | }} | ||
Line 274: | Line 324: | ||
==Network== | ==Network== | ||
{{Network/Multiplayer | {{Network/Multiplayer | ||
− | |local play = | + | |local play = hackable |
− | |local play players = | + | |local play players = 2 |
− | |local play modes = | + | |local play modes = Co-op |
− | |local play notes = | + | |local play notes = Use [https://github.com/SplitScreen-Me/splitscreenme-nucleus/releases Nucleus Co-op]. |
|lan play = unknown | |lan play = unknown | ||
|lan play players = | |lan play players = | ||
Line 304: | Line 354: | ||
|upnp = | |upnp = | ||
}} | }} | ||
+ | |||
+ | ==VR support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = unknown | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = hackable | ||
+ | |nvidia 3d vision notes = See [https://helixmod.blogspot.com/2018/11/dead-rising-3.html Helix Mod: Dead Rising 3]. | ||
+ | |tridef 3d = unknown | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = unknown | ||
+ | |iz3d notes = | ||
+ | |vr only = | ||
+ | |htc vive = | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |osvr = | ||
+ | |osvr notes = | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | |tobii eye tracking = | ||
+ | |tobii eye tracking notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
+ | }} | ||
+ | |||
+ | ==Issues unresolved== | ||
+ | ===Save data deletion bug=== | ||
+ | {{--}} Game has a known save data deletion bug, noted to also may occur when starting the DLC. Be sure to backup the "saves" folder in My Document every once in a while. | ||
==Issues fixed== | ==Issues fixed== | ||
+ | ===Game uses incorrect refresh rate=== | ||
+ | {{--}} The game defaults to 120 Hz on launch, even if a higher refresh rate was selected in the last session. | ||
+ | |||
+ | {{Fixbox|description=Fix refresh rate manually|ref=<ref>{{Refcheck|user=Keith|date=2022-03-26|comment=}}</ref>|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open {{file|rendersettings.ini}}. | ||
+ | # Change <code>RefreshNumerator = '''120'''000</code> to the desired amount (e.g.: <code>RefreshNumerator = '''144'''000</code> for 144 Hz). | ||
+ | }} | ||
+ | |||
===Random desktop crashes=== | ===Random desktop crashes=== | ||
− | {{ii}} [ | + | {{ii}} [https://steamcommunity.com/app/265550/discussions/0/613935404078103027 Capcom has offered some support for crashing]. |
===Nvidia Optimus Switchable Graphics=== | ===Nvidia Optimus Switchable Graphics=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Driver update|ref={{cn|date=July 2016}}|fix= |
− | {{ | ||
* Update to 344.11 drivers or later. | * Update to 344.11 drivers or later. | ||
}} | }} | ||
− | === | + | ===Missing Feastmobile in Dlc 2 after dying or game restart=== |
− | {{ | + | {{ii}} Theres a bug where the feastmobile doesn't reload once the player dies or the game is restarted. It can be found again by going to Ingleton and it's next to the safe house in the northern part of the map. The health bar of the car should be seen again once near it. |
− | + | ||
− | + | ==Other information== | |
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = 11 | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |metal support = | ||
+ | |metal support notes = | ||
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |windows 32-bit exe = false | ||
+ | |windows 64-bit exe = true | ||
+ | |windows arm app = | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = | ||
+ | |linux executable notes = | ||
}} | }} | ||
+ | ===[[SLI]] support=== | ||
+ | {{ii}} By default the Nvidia profile does not have SLI compatibility bits for the game. If a SLI setup is present and improving general performance is desired, it's recommended to enable SLI support. | ||
+ | |||
+ | {{Fixbox|description=Enable SLI support|ref={{cn|date=July 2016}}|fix= | ||
+ | # Open the game profile via [[Nvidia Profile Inspector]]. | ||
+ | # Change <code>SLI compatibility bits (DX1x)</code> to <code>0x080222F5 (Batman: Arkham Origins)</code>. | ||
+ | # Change <code>NVIDIA predefined SLI mode on Dx10</code> to <code>SLI_PREDEFINED_MODE_FORCE_AFR</code>. | ||
+ | # Change <code>NVIDIA predefined number of GPUs to use on SLI rendering mode on Dx10</code> to <code>SLI_PREDEFINED_GPU_COUNT_FOUR</code>. | ||
+ | # Apply the changes. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} SLI is not compatible with SMAA T2X option (will cause flicking and other visual errors). | ||
+ | {{--}} Some shadow flickering in certain areas will occur regardless of settings when using SLI. | ||
+ | }} | ||
==System requirements== | ==System requirements== | ||
− | |||
− | |||
{{System requirements | {{System requirements | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = 7 | + | |minOS = 7, 8 |
− | |minCPU = Intel Core 2 Quad Q9550 | + | |minCPU = Intel Core 2 Quad Q9550 2.83 GHz<br/> Intel Core i3-3220 3.3 GHz |
− | | | + | |minCPU2 = AMD Phenom II X4 945 3.0 GHz |
|minRAM = 6 GB | |minRAM = 6 GB | ||
|minHD = 30 GB | |minHD = 30 GB | ||
Line 336: | Line 484: | ||
|minGPU2 = AMD Radeon HD 7870 | |minGPU2 = AMD Radeon HD 7870 | ||
|minDX = 11 | |minDX = 11 | ||
+ | |minaudio = DirectX 11 compatible | ||
+ | |minother = Broadband Internet connection | ||
− | |recOS = | + | |recOS = |
− | |recCPU = Intel Core i5-4570 | + | |recCPU = Intel Core i5-4570 3.2 GHz |
|recRAM = 8 GB | |recRAM = 8 GB | ||
|recHD = | |recHD = | ||
|recGPU = Nvidia GeForce GTX 670 | |recGPU = Nvidia GeForce GTX 670 | ||
− | |recGPU2 = AMD Radeon 7970 | + | |recGPU2 = AMD Radeon HD 7970 |
|recVRAM = 2 GB | |recVRAM = 2 GB | ||
− | |recDX = | + | |recDX = |
+ | |notes = | ||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 19:14, 16 May 2024
Developers | |
---|---|
Capcom Vancouver | |
Publishers | |
Capcom | |
Russia | 1C-SoftClub |
Engines | |
Forge | |
Release dates | |
Windows | September 5, 2014 |
Reception | |
Metacritic | 70 |
OpenCritic | 70 |
IGDB | 76 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Shooter, Survival horror, TPS |
Art styles | Realistic |
Themes | North America, Post-apocalyptic, Zombies |
Series | Dead Rising |
Dead Rising | |
---|---|
Dead Rising 2 | 2010 |
Dead Rising 2: Off the Record | 2011 |
Dead Rising 3 | 2014 |
Dead Rising | 2016 |
Dead Rising 4 | 2016 |
Dead Rising 3 is a singleplayer and multiplayer third-person action, shooter, survival horror and TPS game in the Dead Rising series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GamersGate | Apocalypse Edition | |||
Apocalypse Edition | ||||
Green Man Gaming | Apocalypse Edition | |||
Humble Store | Apocalypse Edition | |||
Steam | Apocalypse Edition |
DLC and expansion packs
- Includes all Xbox One story DLC at no additional charge.
- The latest Xbox One DLC, Super Ultra Dead Rising 3' Arcade Remix Hyper Edition EX + α, is currently an Xbox One exclusive.[1]
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Dead Rising 3\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/265550/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Dead Rising 3\saves\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/265550/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | See Widescreen resolution. | ||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | |||
Field of view (FOV) | Default is 47º. See Field of view (FOV). | ||
Windowed | Toggle with Alt+↵ Enter. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Up to 16x. | ||
Anti-aliasing (AA) | FXAA, SMAA and SMAA Temporal 2X. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS | By default frame rate is capped at 30 FPS.[2] See High frame rate. | ||
120+ FPS | See High frame rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Widescreen resolution
Use Flawless Widescreen[citation needed] |
---|
Fix horizontal stretching[3] |
---|
|
Field of view (FOV)
Use Flawless Widescreen[citation needed] |
---|
Use FOV fix[citation needed] |
---|
Notes
|
High frame rate
- Frame rate is capped at 30 FPS by default.[2]
- Unlocking the framerate may cause issues with aiming.[4] Enabling Vertical sync (Vsync) or capping your game at 60 fps will resolve this. It is also possible to fix this by capping 99hz within the resolution setting.[5]
- See also Game uses incorrect refresh rate to remove 120 Hz limitation.
Use Flawless Widescreen[citation needed] |
---|
Make user.ini[6] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | On by default, no way to turn off. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Both X and Y axes can be inverted. | |
Controller | ||
Controller support | XInput controllers only. | |
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | Use Steam Input API. | |
---|---|---|
PlayStation button prompts | Use the Playstation Buttons Mod. | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Background Music, Sound Effects, Speech. | |
Surround sound | Up to 5.1 output.[7] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | ||||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op Use Nucleus Co-op. |
||
LAN play | ||||
Online play | 2 | Co-op |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Dead Rising 3. |
Issues unresolved
Save data deletion bug
- Game has a known save data deletion bug, noted to also may occur when starting the DLC. Be sure to backup the "saves" folder in My Document every once in a while.
Issues fixed
Game uses incorrect refresh rate
- The game defaults to 120 Hz on launch, even if a higher refresh rate was selected in the last session.
Fix refresh rate manually[8] |
---|
|
Random desktop crashes
Nvidia Optimus Switchable Graphics
Driver update[citation needed] |
---|
|
Missing Feastmobile in Dlc 2 after dying or game restart
- Theres a bug where the feastmobile doesn't reload once the player dies or the game is restarted. It can be found again by going to Ingleton and it's next to the safe house in the northern part of the map. The health bar of the car should be seen again once near it.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
SLI support
- By default the Nvidia profile does not have SLI compatibility bits for the game. If a SLI setup is present and improving general performance is desired, it's recommended to enable SLI support.
Enable SLI support[citation needed] |
---|
Notes
|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8 | |
Processor (CPU) | Intel Core 2 Quad Q9550 2.83 GHz Intel Core i3-3220 3.3 GHz AMD Phenom II X4 945 3.0 GHz |
Intel Core i5-4570 3.2 GHz |
System memory (RAM) | 6 GB | 8 GB |
Hard disk drive (HDD) | 30 GB | |
Video card (GPU) | Nvidia GeForce GTX 570 AMD Radeon HD 7870 DirectX 11 compatible | Nvidia GeForce GTX 670 AMD Radeon HD 7970 2 GB of VRAM |
Sound (audio device) | DirectX 11 compatible | |
Other | Broadband Internet connection |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/265550/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (265550) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Dead Rising 3's Super Ultra Arcade Remix DLC To Remain Xbox Exclusive - Siliconera - last accessed on 17 May 2023
- ↑ 2.0 2.1 [UPDATE: Jun. 19] 30fps Cap and Minimum System Requirement :: Dead Rising 3 General Discussions
- ↑ Dead Rising 3 | WSGF
- ↑ Dead Rising 3 PC Aiming and Weapon Whell Bug - YouTube - last accessed on May 2023
- ↑ Dead Rising 3 aiming bug - YouTube - last accessed on May 2023
- ↑ Dead Rising 3 Steam/PC FAQ :: Dead Rising 3 General Discussions
- ↑ PC Gaming Surround Sound Round-up - last accessed on 17 May 2023
- ↑ Verified by User:Keith on 2022-03-26