Difference between revisions of "Metal Gear Solid - Master Collection Version"
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|reception = | |reception = | ||
{{Infobox game/row/reception|Metacritic|metal-gear-solid-master-collection-vol-1|rating}} | {{Infobox game/row/reception|Metacritic|metal-gear-solid-master-collection-vol-1|rating}} | ||
− | {{Infobox game/row/reception|OpenCritic|15162/metal-gear-solid-master-collection-vol-1| | + | {{Infobox game/row/reception|OpenCritic|15162/metal-gear-solid-master-collection-vol-1|73}} |
− | {{Infobox game/row/reception|IGDB|metal-gear-solid-master-collection-volume-1| | + | {{Infobox game/row/reception|IGDB|metal-gear-solid-master-collection-volume-1|83}} |
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase, Cross-game bonus }} |
{{Infobox game/row/taxonomy/microtransactions | None }} | {{Infobox game/row/taxonomy/microtransactions | None }} | ||
{{Infobox game/row/taxonomy/modes | Singleplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
Line 33: | Line 33: | ||
|gogcom id = | |gogcom id = | ||
|gogcom id side = | |gogcom id side = | ||
− | |official site= | + | |official site= https://www.konami.com/mg/mc/us/en/ |
|hltb = 20063 | |hltb = 20063 | ||
|igdb = <!-- Only needs to be set if there is no IGDB reception row --> | |igdb = <!-- Only needs to be set if there is no IGDB reception row --> | ||
Line 71: | Line 71: | ||
{{Monetization | {{Monetization | ||
|ad-supported = | |ad-supported = | ||
− | |cross-game bonus = | + | |cross-game bonus = Not PC related, but it's possible to create virtual save files of various Konami games in order to enable several interactions with Psycho Mantis. |
− | |||
|expansion pack = | |expansion pack = | ||
|freeware = | |freeware = | ||
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===[https://github.com/nuggslet/MGSM2Fix MGSM2Fix]=== | ===[https://github.com/nuggslet/MGSM2Fix MGSM2Fix]=== | ||
{{ii}} Fix that adds various features to the game: | {{ii}} Fix that adds various features to the game: | ||
− | :*Custom resolutions ( | + | :*Custom resolutions (window size and internal rendering resolution). |
+ | :*Widescreen hack. | ||
:*Borderless windowed mode. | :*Borderless windowed mode. | ||
− | :*Option to | + | :*Option to skip the intro logos. |
− | :*Option to | + | :*Option to skip the launcher. |
− | :*Option to | + | :*Option to restore the Red Cross symbol on medicinal items. |
+ | :*Option to revert changes made to some exorcism pictures and Johnny's underpants. | ||
+ | :*Option to inject the dev menu (stage select). | ||
+ | :*''Ketchup'' mod loader. | ||
{{Fixbox|description=Install MGSM2Fix|ref=<ref>{{Refcheck|user=Jigen123|date=2023-11-14|comment=}}</ref>|fix= | {{Fixbox|description=Install MGSM2Fix|ref=<ref>{{Refcheck|user=Jigen123|date=2023-11-14|comment=}}</ref>|fix= | ||
# Download the latest version of [https://github.com/nuggslet/MGSM2Fix/releases MGSM2Fix]. | # Download the latest version of [https://github.com/nuggslet/MGSM2Fix/releases MGSM2Fix]. | ||
Line 143: | Line 146: | ||
==Video== | ==Video== | ||
{{Image|Metal Gear Solid Master Collection Version - Video.png|Video settings (launcher)}} | {{Image|Metal Gear Solid Master Collection Version - Video.png|Video settings (launcher)}} | ||
+ | {{Image|MGS1MC Screen Settings (In-Game).png|Video settings (in-game)}} | ||
{{Video | {{Video | ||
|wsgf link = | |wsgf link = | ||
Line 149: | Line 153: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = hackable |
− | |widescreen resolution notes= Launcher is rendered at 1920x1080. The game is rendered at 320x240, {{term|pillarboxed}} from 4:3 with 2:1 {{W|Univisium}} cutscenes. The image can be aligned to the '''Center''', '''Left''', and '''Right''' sides of the screen. Subtitles for the cutscenes appear outside the 2:1 frame.<br>See [[#MGSM2Fix|MGSM2Fix]]. | + | |widescreen resolution notes= Launcher is rendered at 1920x1080. The game is rendered at 320x240, {{term|pillarboxed}} from 4:3 with 2:1 {{W|Univisium}} cutscenes. The image can be aligned to the '''Center''', '''Left''', and '''Right''' sides of the screen. Subtitles for the cutscenes appear outside the 2:1 frame.<br>See [[#MGSM2Fix|MGSM2Fix]] for custom rendering resolutions and widescreen support. |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
|ultrawidescreen = false | |ultrawidescreen = false | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = hackable |
|4k ultra hd notes = See [[#MGSM2Fix|MGSM2Fix]]. | |4k ultra hd notes = See [[#MGSM2Fix|MGSM2Fix]]. | ||
|fov = false | |fov = false | ||
Line 185: | Line 189: | ||
==Input== | ==Input== | ||
− | {{Image|Metal Gear Solid Master Collection Version - Remapping.png| | + | {{Image|MGS1MC Keyboard Bindings.png|Keyboard bindings}} |
+ | {{Image|Metal Gear Solid Master Collection Version - Remapping.png|Gamepad settings (PlayStation layout)}} | ||
{{Image|Metal Gear Solid Master Collection Version - Button prompts.png|Button prompts settings (launcher)}} | {{Image|Metal Gear Solid Master Collection Version - Button prompts.png|Button prompts settings (launcher)}} | ||
{{Input | {{Input | ||
− | |key remap = | + | |key remap = limited |
− | |key remap notes = | + | |key remap notes = Limited to actions that are mapped to the {{Key|H}}, {{Key|F}}, {{Key|U}} and {{Key|Spacebar}} keys, emulating the face buttons on a gamepad. |
|acceleration option = n/a | |acceleration option = n/a | ||
|acceleration option notes = No mouse support. | |acceleration option notes = No mouse support. | ||
Line 204: | Line 209: | ||
|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = limited |
− | |controller remap notes = | + | |controller remap notes = Limited to actions that are mapped to the face buttons. |
|controller sensitivity = false | |controller sensitivity = false | ||
|controller sensitivity notes= | |controller sensitivity notes= | ||
Line 216: | Line 221: | ||
|impulse triggers = false | |impulse triggers = false | ||
|impulse triggers notes = | |impulse triggers notes = | ||
− | | | + | |playstation controllers = true |
− | | | + | |playstation controller models = DS4, DS |
− | | | + | |playstation controllers notes = |
− | | | + | |playstation prompts = true |
+ | |playstation prompts notes = DualSense button prompts also supported. | ||
|light bar support = false | |light bar support = false | ||
|light bar support notes = | |light bar support notes = | ||
− | | | + | |dualsense adaptive trigger support = false |
− | | | + | |dualsense adaptive trigger support notes = |
+ | |dualsense haptics support = false | ||
+ | |dualsense haptics support notes = | ||
+ | |playstation connection modes = Wired, Bluetooth | ||
+ | |playstation connection modes notes = | ||
|tracked motion controllers= false | |tracked motion controllers= false | ||
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
Line 229: | Line 239: | ||
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
|other controllers = true | |other controllers = true | ||
− | |other controllers notes = Nintendo Switch Pro Controller supported. | + | |other controllers notes = [[Controller:Nintendo Switch Pro Controller|Nintendo Switch Pro Controller]] supported. |
|other button prompts = Nintendo | |other button prompts = Nintendo | ||
|other button prompts notes= | |other button prompts notes= | ||
Line 236: | Line 246: | ||
|haptic feedback = true | |haptic feedback = true | ||
|haptic feedback notes = | |haptic feedback notes = | ||
+ | |digital movement supported = true | ||
+ | |digital movement supported notes= | ||
|simultaneous input = true | |simultaneous input = true | ||
|simultaneous input notes = Keyboard only. | |simultaneous input notes = Keyboard only. | ||
Line 249: | Line 261: | ||
|steam cursor detection notes = | |steam cursor detection notes = | ||
}} | }} | ||
+ | |||
+ | <gallery> | ||
+ | MGS1MC Controller Settings (XBONE).png|Gamepad settings (Xbox One layout) | ||
+ | MGS1MC Controller Settings (Switch).png|Gamepad settings (Nintendo Switch layout) | ||
+ | </gallery> | ||
==Audio== | ==Audio== | ||
− | {{Image| | + | {{Image|MGS1MC Audio Settings.png|Audio settings (launcher)}} |
+ | {{Image|MGS1MC Audio Settings (In-Game).png|Audio settings (in-game)}} | ||
{{Audio | {{Audio | ||
|separate volume = false | |separate volume = false | ||
− | |separate volume notes = | + | |separate volume notes = Sliders for the launcher menu and gameplay was added in Ver.1.4.0.<ref>{{Refurl|url=https://store.steampowered.com/news/app/2131630/view/3879352076960432747?l=english|title=Announcing Ver.1.4.0 - Konami, via Steam's News Hub page.|date=March 2024}}</ref> |
|surround sound = false | |surround sound = false | ||
|surround sound notes = Mono and Stereo only. | |surround sound notes = Mono and Stereo only. | ||
|subtitles = true | |subtitles = true | ||
− | |subtitles notes = | + | |subtitles notes = True for Metal Gear Solid and Integral's Main Story mode, false for VR/Special Missions and Integral's VR-DISC mode. |
|closed captions = false | |closed captions = false | ||
|closed captions notes = | |closed captions notes = | ||
Line 275: | Line 293: | ||
{{L10n|content= | {{L10n|content= | ||
{{ii}} The '''Master Book''' and '''Screenplay Book''' are only available in English and Japanese. | {{ii}} The '''Master Book''' and '''Screenplay Book''' are only available in English and Japanese. | ||
+ | {{Image|Metal Gear Solid Master Collection Version - Language.png|Language settings (launcher)}} | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English |
Latest revision as of 14:15, 11 May 2024
This page is for the Master Collection re-release. For the original release, see Metal Gear Solid: Integral.
Developers | |
---|---|
Original | Konami Computer Entertainment Japan |
Master Collection | M2 |
Publishers | |
Konami | |
Engines | |
Launcher | Unity |
Release dates | |
Windows | October 24, 2023 |
Reception | |
OpenCritic | 73 |
IGDB | 83 |
Taxonomy | |
Monetization | One-time game purchase, Cross-game bonus |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Cinematic camera, First-person, Third-person |
Controls | Direct control |
Genres | Stealth |
Art styles | Realistic |
Themes | Contemporary, North America, Sci-fi |
Series | Metal Gear Solid: Master Collection Vol.1, Metal Gear |
Metal Gear Solid - Master Collection Version is a singleplayer stealth game published by Konami. It is part of the Metal Gear series.
The original game, Metal Gear Solid, was developed by Konami Computer Entertainment Japan and published by Konami on PlayStation in 1998, and chronologically takes place after the events of Metal Gear 2: Solid Snake and before Metal Gear Solid 2: Sons of Liberty. The expanded re-release, Integral, was released in 1999 on the same platform, and added new features such as a Very Easy diffculty setting and first-person game mode, among others.
The Master Collection Version of the game was developed by M2. Player can choose between the original game and its Integral expanded re-release. It was released on October 24, 2023.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | Master Collection Vol.1 also available. | |||
Master Collection Vol.1 also available. | ||||
Green Man Gaming | Master Collection Vol.1 also available. | |||
Humble Store | Master Collection Vol.1 also available. | |||
Steam | Master Collection Vol.1 also available. |
Monetization
Type | Notes |
---|---|
Cross-game bonus | Not PC related, but it's possible to create virtual save files of various Konami games in order to enable several interactions with Psycho Mantis. |
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | The game does not contain microtransactions. |
Essential improvements
MGSM2Fix
- Fix that adds various features to the game:
- Custom resolutions (window size and internal rendering resolution).
- Widescreen hack.
- Borderless windowed mode.
- Option to skip the intro logos.
- Option to skip the launcher.
- Option to restore the Red Cross symbol on medicinal items.
- Option to revert changes made to some exorcism pictures and Johnny's underpants.
- Option to inject the dev menu (stage select).
- Ketchup mod loader.
Install MGSM2Fix[1] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2131630/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\2131630\remote\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2131630/pfx/[Note 1] |
- Virtual save data from other PlayStation Konami titles can be created from the "Edit Saved Data" menu which can be used before the boss fight against Psycho Mantis. The game list depends on the region. (Metal Gear Solid and Metal Gear Solid: Integral only).
- Save data is stored across 8 storage lists of 2 memory cards with 15 slots each (30 per storage list, 120 slots total). Save data takes one space, while saved photos take two spaces.
- Each language setting has its own save data.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Launcher is rendered at 1920x1080. The game is rendered at 320x240, pillarboxed from 4:3 with 2:1 Univisium cutscenes. The image can be aligned to the Center, Left, and Right sides of the screen. Subtitles for the cutscenes appear outside the 2:1 frame. See MGSM2Fix for custom rendering resolutions and widescreen support. |
||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | See MGSM2Fix. | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See MGSM2Fix. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Capped at 30 FPS for the North American and Japanese versions; and 25 FPS for UK, France, Germany, Italy and Spain versions. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Limited to actions that are mapped to the H, F, U and Space ␣ keys, emulating the face buttons on a gamepad. | |
Mouse acceleration | No mouse support. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Limited to actions that are mapped to the face buttons. | |
Controller sensitivity | ||
Controller Y-axis inversion | Both axis are inverted by the First-Person Mode setting. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | DualShock 4, DualSense |
|
---|---|---|
PlayStation button prompts | DualSense button prompts also supported. | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired, Wireless (Bluetooth) |
Generic/other controllers | Nintendo Switch Pro Controller supported. | |
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Keyboard only. |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts | ||
Cursor detection |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sliders for the launcher menu and gameplay was added in Ver.1.4.0.[2] | |
Surround sound | Mono and Stereo only. | |
Subtitles | True for Metal Gear Solid and Integral's Main Story mode, false for VR/Special Missions and Integral's VR-DISC mode. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
- The Master Book and Screenplay Book are only available in English and Japanese.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Metal Gear Solid (English UK and English US). Special Missions (UK) and VR Missions (US). Integral (Japanese interface, English audio, English subtitles selectable in Options). | |||
French | Metal Gear Solid (French). Special Missions (French). | |||
German | Metal Gear Solid (German). Special Missions (German). | |||
Italian | Metal Gear Solid (Italian). Special Missions (Italian). | |||
Japanese | Metal Gear Solid (Japanese). Integral (Japanese interface, English audio, Japanese subtitles by default). | |||
Spanish | Metal Gear Solid (Spanish). Special Missions (Spanish). |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i7-3770 | Intel Core i5-7600 |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 9 GB | |
Video card (GPU) | Nvidia GeForce GTX 760 Intel HD Graphics 4000 DirectX 11 compatible | Nvidia GeForce GTX 980 |
Sound (audio device) | DirectX 11 compatible |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/2131630/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (2131630) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Jigen123 on 2023-11-14
- ↑ Announcing Ver.1.4.0 - Konami, via Steam's News Hub page. - last accessed on March 2024