Difference between revisions of "Pacific Drive"
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m (Edited to show 120fps support) |
m (→Video: Made more sense for FOV note to be under FOV and point out it is hackable as ultrawide works but it's the FOV that has issues.) |
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{{Infobox game/row/publisher|Kepler Interactive}} | {{Infobox game/row/publisher|Kepler Interactive}} | ||
|engines = | |engines = | ||
+ | {{Infobox game/row/engine|Unreal Engine 4|build=4.26.1.0}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|February 22, 2024}} | {{Infobox game/row/date|Windows|February 22, 2024}} | ||
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==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Epic Games Store | pacific-drive | | + | {{Availability/row| Epic Games Store | pacific-drive | Epic Games Launcher | {{store link|Epic Games Store|pacific-drive--deluxe-edition|Deluxe Edition}} also available. | | Windows }} |
− | {{Availability/row| GamersGate | pacific-drive | | + | {{Availability/row| GamersGate | pacific-drive | Steam | {{store link|GamersGate|pacific-drive-deluxe-edition|Deluxe Edition}} also available. | | Windows }} |
− | {{Availability/row| Gamesplanet | 6495-1 | | + | {{Availability/row| Gamesplanet | 6495-1 | Steam | {{store link|Gamesplanet|6495-2|Deluxe Edition}} also available. | | Windows }} |
− | {{Availability/row| GMG | pacific-drive-pc | | + | {{Availability/row| GMG | pacific-drive-pc | Steam | {{store link|GMG|pacific-drive-deluxe-edition-pc|Deluxe Edition}} also available. | | Windows }} |
− | {{Availability/row| Humble | pacific-drive | | + | {{Availability/row| Humble | pacific-drive | Steam | {{store link|Humble|pacific-drive-deluxe|Deluxe Edition}} also available. | | Windows }} |
− | {{Availability/row| Steam | 1458140 | | + | {{Availability/row| Steam | 1458140 | Steam | Deluxe Edition also available. | | Windows }} |
}} | }} | ||
− | |||
===Version differences=== | ===Version differences=== | ||
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |epic games launcher = | + | |epic games launcher = false |
|epic games launcher notes = | |epic games launcher notes = | ||
|gog galaxy = | |gog galaxy = | ||
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|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = hackable |
− | |fov notes = 70-120°; Separate setting for on foot and in vehicle; Degrees not representative of actual FOV on ultrawide screens. | + | |fov notes = 70-120°; Separate setting for on foot and in vehicle; Degrees not representative of actual FOV on ultrawide screens. Vert-, view is zoomed/cropped, change the [[Engine:Unreal Engine 4|FOV Scaling]] for hor+. |
− | |windowed = true | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
|borderless windowed = true | |borderless windowed = true | ||
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|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = [[FXAA]], [[TXAA]] | + | |antialiasing notes = [[FXAA]], [[TAA]] (labeled "TXAA", has nothing to do with [[TXAA]] though) |
|upscaling = true | |upscaling = true | ||
|upscaling tech = DLSS 2.3 | |upscaling tech = DLSS 2.3 | ||
Line 173: | Line 173: | ||
|mouse sensitivity = true | |mouse sensitivity = true | ||
|mouse sensitivity notes = 0.2 to 2; Separate setting for '''Vertical''' and '''Horizontal''' sensitivity. | |mouse sensitivity notes = 0.2 to 2; Separate setting for '''Vertical''' and '''Horizontal''' sensitivity. | ||
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
|invert mouse y-axis = true | |invert mouse y-axis = true | ||
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|playstation controllers = true | |playstation controllers = true | ||
|playstation controller models = DualSense | |playstation controller models = DualSense | ||
− | |playstation controllers notes = | + | |playstation controllers notes = Requires third-party wrappers (like [[Steam Input]] and DSX) to be disabled. |
− | |playstation prompts = | + | |playstation prompts = true |
|playstation prompts notes = | |playstation prompts notes = | ||
− | |light bar support = | + | |light bar support = true |
|light bar support notes = | |light bar support notes = | ||
|dualsense adaptive trigger support = true | |dualsense adaptive trigger support = true | ||
− | |dualsense adaptive trigger support notes = Wired | + | |dualsense adaptive trigger support notes = Wired and Bluetooth |
|dualsense haptics support = true | |dualsense haptics support = true | ||
− | |dualsense haptics support notes = Wired only. | + | |dualsense haptics support notes = Wired only. Will fall back to regular rumble on Bluetooth. |
− | |playstation connection modes = | + | |playstation connection modes = Wired, Wireless (Bluetooth) |
|playstation connection modes notes = | |playstation connection modes notes = | ||
|tracked motion controllers = unknown | |tracked motion controllers = unknown | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = 12 | + | |direct3d versions = 11, 12 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
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|minCPU2 = | |minCPU2 = | ||
|minRAM = 16 GB | |minRAM = 16 GB | ||
− | |minHD = | + | |minHD = 18 GB |
|minGPU = Nvidia GeForce GTX 1060 | |minGPU = Nvidia GeForce GTX 1060 | ||
|minGPU2 = 6 GB | |minGPU2 = 6 GB |
Latest revision as of 23:50, 10 May 2024
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Ironwood Studios | |
Publishers | |
Kepler Interactive | |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | February 22, 2024 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | Cosmetic |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Adventure, Exploration, Survival |
Vehicles | Automobile |
Art styles | Stylized |
Themes | North America, Sci-fi |
Pacific Drive is a singleplayer first-person adventure, exploration and survival game.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | Deluxe Edition also available. | |||
GamersGate | Deluxe Edition also available. | |||
Deluxe Edition also available. | ||||
Green Man Gaming | Deluxe Edition also available. | |||
Humble Store | Deluxe Edition also available. | |||
Steam | Deluxe Edition also available. |
Version differences
- The Deluxe Edition includes the We Have Liftoff Customization Pack DLC.
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
Cosmetic | The Deluxe Edition includes the We Have Liftoff Customization Pack DLC, which includes various cosmetics for the player's in-game vehicle. |
DLC and expansion packs
Name | Notes | |
---|---|---|
We Have Liftoff Customization Pack | Space-themed cosmetics for the player's vehicle. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\PenDriverPro\Saved\Config |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1458140/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\PenDriverPro\Saved\SaveGames |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1458140/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | 70-120°; Separate setting for on foot and in vehicle; Degrees not representative of actual FOV on ultrawide screens. Vert-, view is zoomed/cropped, change the FOV Scaling for hor+. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | FXAA, TAA (labeled "TXAA", has nothing to do with TXAA though) | ||
High-fidelity upscaling | DLSS 2.3 DLSS: Off, Auto, Ultra Quality, Quality, Balanced, Performance, and Ultra Performance; DLSS sharpening: -1 to 1. |
||
Vertical sync (Vsync) | On or Off | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
Ray tracing (RT) | |||
Color blind mode | Deuteranope, Protanope, Tritanope |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | As of version 1.1.2 mouse buttons (LMB, RMB, M3, M4, M5) are rebindable. | |
Mouse acceleration | ||
Mouse sensitivity | 0.2 to 2; Separate setting for Vertical and Horizontal sensitivity. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | 0.2 to 2; Separate setting for Vertical and Horizontal sensitivity. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | DualSense Requires third-party wrappers (like Steam Input and DSX) to be disabled. |
|
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | Wired and Bluetooth | |
DualSense haptic feedback support | Wired only. Will fall back to regular rumble on Bluetooth. | |
Connection modes | Wired, Wireless (Bluetooth) |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Sound Effects, Music, Dialogue, Radio Music, and Radio Dialogue. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio | Toggleable; see Streamer Safe Mode under Audio > Radio. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Japanese | ||||
Korean | ||||
Spanish | ||||
Russian |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-8600 | Intel Core i5-10600k |
System memory (RAM) | 16 GB | |
Hard disk drive (HDD) | 18 GB | |
Video card (GPU) | Nvidia GeForce GTX 1060 6 GB DirectX 12 compatible | Nvidia GeForce RTX 2080 Nvidia GeForce RTX 3070 |
- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 4 engine build: 4.26.1.0
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1458140/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1458140) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.