Difference between revisions of "Divinity II: Developer's Cut"
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{{Infobox game/row/engine|Gamebryo}} | {{Infobox game/row/engine|Gamebryo}} | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows| | + | {{Infobox game/row/date|Windows|July 24, 2009}} |
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase, Expansion pack }} |
{{Infobox game/row/taxonomy/microtransactions | No microtransactions}} | {{Infobox game/row/taxonomy/microtransactions | No microtransactions}} | ||
{{Infobox game/row/taxonomy/modes | Singleplayer}} | {{Infobox game/row/taxonomy/modes | Singleplayer}} | ||
Line 28: | Line 28: | ||
|gogcom id = 1207659105 | |gogcom id = 1207659105 | ||
|strategywiki = | |strategywiki = | ||
− | | | + | |lutris = divinity-2-developers-cut |
+ | |mobygames = 58285 | ||
|igdb = divinity-ii-developers-cut | |igdb = divinity-ii-developers-cut | ||
|hltb = 2633 | |hltb = 2633 | ||
Line 36: | Line 37: | ||
}} | }} | ||
− | + | {{Introduction | |
− | {{ | + | |introduction = |
− | + | ||
− | + | |release history = The game was originally released as '''''Divinity II: Ego Draconis''''' in July 2009, with its expansion '''''Flames of Vengeance''''' coming out in July 2010. The two were bundled in '''''The Dragon Knight Saga''''' in October 2010, with ''Ego Draconis'' receiving a visual update. | |
− | + | ||
+ | Digital releases have all been upgraded to the fully patched '''''Director's Cut''''' edition in October 2012, featuring a separate debug executable that the developers used for development and troubleshooting and which allows the usage of various console commands not otherwise accessible. | ||
+ | |||
+ | |current state = The game's [[#Issues fixed|known issues]] range from microstuttering, crashes caused by running on a system with more than 4 GB RAM, and poor multi-core processor support resulting in performance hits. | ||
+ | }} | ||
'''General information''' | '''General information''' | ||
+ | {{mm}} [https://forums.larian.com/ Official Larian forums] | ||
{{GOG.com links|1207659105|divinity_series|for game series}} | {{GOG.com links|1207659105|divinity_series|for game series}} | ||
{{mm}} [https://steamcommunity.com/app/219780/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/219780/discussions/ Steam Community Discussions] | ||
Line 50: | Line 56: | ||
{{Availability/row| Retail | | disc | {{DRM|SecuROM|8}}. | | Windows }} | {{Availability/row| Retail | | disc | {{DRM|SecuROM|8}}. | | Windows }} | ||
{{Availability/row| Retail | | DRM-free | Anthology (Collector's Pack) release. | Steam | Windows }} | {{Availability/row| Retail | | DRM-free | Anthology (Collector's Pack) release. | Steam | Windows }} | ||
+ | {{Availability/row| Developer | https://www.larianvault.com/ | DRM-free | | Steam | Windows }} | ||
{{Availability/row| GOG.com | divinity_2_developers_cut | DRM-free | | | Windows }} | {{Availability/row| GOG.com | divinity_2_developers_cut | DRM-free | | | Windows }} | ||
{{Availability/row| Humble | divinity-ii-the-developers-cut | DRM-free | | Steam | Windows }} | {{Availability/row| Humble | divinity-ii-the-developers-cut | DRM-free | | Steam | Windows }} | ||
− | {{Availability/row| Steam | 219780 | | + | {{Availability/row| Steam | 219780 | DRM-free | | | Windows }} |
{{Availability/row| GamersGate | DD-D2ED | activation | {{DRM|SecuROM PA}} | | Windows | unavailable }} | {{Availability/row| GamersGate | DD-D2ED | activation | {{DRM|SecuROM PA}} | | Windows | unavailable }} | ||
+ | {{Availability/row| Games for Windows Marketplace | GFWL | GFWL | <ref>{{Refurl|url=https://web.archive.org/web/20110209143930/http://www.gamesforwindows.com/en-US/|title=Welcome to Games for Windows Marketplace|date=19 August 2022}}</ref> | | Windows | unavailable }} | ||
+ | }} | ||
+ | {{ii}} A demo for The Dragon Knight Saga is available on Steam (only per direct link, allow popup by Steam): <code>steam://install/58600</code> | ||
+ | |||
+ | ===Version differences=== | ||
+ | {{ii}} '''The Dragon Knight Saga''' includes Ego Draconis and Flames of Vengeance. Ego Draconis content has received a visual overhaul and a significant rebalancing. Retail copies with the Flames of Vengeance expansion installed can be updated to The Dragon Knight Saga build with the latest official patch. | ||
+ | {{ii}} The '''Developer's Cut''' edition is a fully updated version of The Dragon Knight Saga release which includes a separate executable with the debug mode used by developers, developer diaries, design documents, and concept art. It is currently the only digitally available version. | ||
+ | |||
+ | ==Monetization== | ||
+ | {{DLC| | ||
+ | {{DLC/row | Flames of Vengeance | Included in The Dragon Knight Saga and Developer's Cut releases. | Windows }} | ||
}} | }} | ||
− | === | + | |
− | + | ==Essential improvements== | |
+ | ===Patches=== | ||
+ | {{ii}} Official patches exist for the original retail versions of [https://www.patches-scrolls.de/game/1302/7 Ego Draconis], [https://www.patches-scrolls.de/game/1303/7 Flames of Vengeance] and [https://www.patches-scrolls.de/game/1304/7 The Dragon Knight Saga] bundle. | ||
+ | {{ii}} [https://www.mediafire.com/folder/wuzp6y6c3g8qq/div2 blankname's Div2Patcher] appears to fix the game's issues with crashing, microstuttering, and multi-core support on modern hardware. | ||
==Game data== | ==Game data== | ||
Line 90: | Line 111: | ||
{{Image|divinity 2 dc video settings.png|Video settings.}} | {{Image|divinity 2 dc video settings.png|Video settings.}} | ||
{{Video | {{Video | ||
− | |wsgf link = https://www.wsgf.org/dr/divinity-2- | + | |wsgf link = https://www.wsgf.org/dr/divinity-2-developers-cut |
|widescreen wsgf award = gold | |widescreen wsgf award = gold | ||
|multimonitor wsgf award = gold | |multimonitor wsgf award = gold | ||
Line 96: | Line 117: | ||
|4k ultra hd wsgf award = incomplete | |4k ultra hd wsgf award = incomplete | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= {{term|Hor+}} |
|multimonitor = true | |multimonitor = true | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = true |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
|4k ultra hd = true | |4k ultra hd = true | ||
Line 117: | Line 138: | ||
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = limited |
− | |120 fps notes = Frame rate cap is | + | |120 fps notes = Frame rate cap is configurable, but camera's movement is still capped at 60 FPS (!) and main menu is always capped at 30 FPS.<ref>{{Refurl|url=http://web.archive.org/web/20160913143805/http://120hz.net/showthread.php?3258-New-120Hz-Games-Report|title=New 120Hz Games Report|date=May 2023}}</ref> See [[#Frame rate (FPS)|Frame rate (FPS)]]. |
− | |hdr = | + | |hdr = false |
− | |hdr notes = | + | |hdr notes = HDR option is for HDR rendering. |
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
===[[Glossary:Windowed|Windowed]]=== | ===[[Glossary:Windowed|Windowed]]=== | ||
− | {{Fixbox|description=Set windowed mode| | + | {{Fixbox|description=Set windowed mode|cn|date=November 2016|fix= |
# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. | ||
# Edit {{file|graphicoptions.xml}}. | # Edit {{file|graphicoptions.xml}}. | ||
Line 133: | Line 154: | ||
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]=== | ===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]=== | ||
− | {{--}} | + | {{--}} The in-game option for Screen Space Anti-Aliasing does nothing in Ego Draconis, Flames of Vengeance, and the Developer's Cut. |
{{Fixbox|description=Use SMAA Injector|ref={{cn|date=July 2016}}|fix= | {{Fixbox|description=Use SMAA Injector|ref={{cn|date=July 2016}}|fix= | ||
− | # Download [ | + | # Download [https://mrhaandi.blogspot.com/p/injectsmaa.html SMAA Injector] ([https://web.archive.org/web/20180612221728/https://45e3aa1f-a-62cb3a1a-s-sites.googlegroups.com/site/mrhaandi/injectSMAA_by_mrhaandi_1.2.7z?attachauth=ANoY7cqjFRm1Y9rJn-iSIPOWl67g7Q8KbuYCzJyUWt3bkHCutQtESIWku0fS0WrW7w9bptSt7s3FRRumobBngv1utPDgXdZzTMzbzSHVCQLSHI-Iz6GrwPSArbxjJh2kKOxcOuim1AKz_GdQvD6W_jQPa1GG7qLy7HgxLM9EbakOD-kSeeq1of4tnpPFOQa640ExSMYJdaCAgBbZjojR2tXvAai_QI0wfv_7lM5d7A7OqpjLYDBdT_s%3D&attredirects=0 download link]) and extract the files. |
− | # Move the files from <code>D3D9</code> to | + | # Move the files from <code>D3D9</code> to {{file|{{p|game}}\bin|folder}} |
# For the Steam version, open {{file|injector.ini}} and change the line <code>weird_steam_hack = 0</code> to <code>weird_steam_hack = 1</code>. | # For the Steam version, open {{file|injector.ini}} and change the line <code>weird_steam_hack = 0</code> to <code>weird_steam_hack = 1</code>. | ||
# Launch a game. | # Launch a game. | ||
Line 143: | Line 164: | ||
===[[Glossary:Frame rate (FPS)|Frame rate (FPS)]]=== | ===[[Glossary:Frame rate (FPS)|Frame rate (FPS)]]=== | ||
− | {{Fixbox|description= | + | {{Fixbox|description=Install blankname's Div2Patcher|fix= |
+ | {{++}} Fixes issues tied to frame rate, removing the need to limit it. | ||
+ | # Download [https://www.mediafire.com/folder/wuzp6y6c3g8qq/div2 Div2Patcher] and extract the files. | ||
+ | # Move the <code>bin</code> and <code>Data</code> folders to {{file|{{p|game}}|folder}}. | ||
+ | # Merge with/replace the original files. | ||
+ | # Disable in-game FPS cap. | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Manually set FPS cap|ref={{cn|date=November 2016}}|fix= | ||
# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. | ||
# Edit {{file|graphicoptions.xml}}. | # Edit {{file|graphicoptions.xml}}. | ||
Line 216: | Line 245: | ||
{{Fixbox|description=Allow inverted mouse in dragon form|ref={{cn|date=July 2016}}|fix= | {{Fixbox|description=Allow inverted mouse in dragon form|ref={{cn|date=July 2016}}|fix= | ||
# Download Y-Axis Hotfix from [http://dl1.larianvault.com/Div2DevCut/Div2DevCut_YAxis.zip here] | # Download Y-Axis Hotfix from [http://dl1.larianvault.com/Div2DevCut/Div2DevCut_YAxis.zip here] | ||
− | # Go to | + | # Go to {{folder|{{p|game}}\bin}} |
− | # Rename | + | # Rename {{file|Divinity2.exe}} and {{file|Divinity2-debug.exe}} to something else. |
− | # Extract the hotfix versions of | + | # Extract the hotfix versions of {{file|Divinity2.exe}} and {{file|Divinity2-debug.exe}}. |
# Start the game. | # Start the game. | ||
# Go to Control options. | # Go to Control options. | ||
Line 231: | Line 260: | ||
|surround sound = true | |surround sound = true | ||
|surround sound notes = Up to 7.0 output with [[Glossary:Sound card#DirectSound hardware path|DirectSound3D restoration software]]. | |surround sound notes = Up to 7.0 output with [[Glossary:Sound card#DirectSound hardware path|DirectSound3D restoration software]]. | ||
− | |subtitles = | + | |subtitles = always on |
− | |subtitles notes = | + | |subtitles notes = |
|closed captions = false | |closed captions = false | ||
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = always on |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = true | |eax support = true | ||
− | |eax support notes = DirectSound3D.<ref> | + | |eax support notes = DirectSound3D.<ref>{{Refurl|url=https://www.youtube.com/watch?v=Tpyi6QBotfc|title=Divinity 2 OpenAL Soft HRTF (DSOAL)|date=May 2023}}</ref> |
+ | |royalty free audio = always on | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 296: | Line 327: | ||
|native 3d notes = | |native 3d notes = | ||
|nvidia 3d vision = hackable | |nvidia 3d vision = hackable | ||
− | |nvidia 3d vision notes = See [ | + | |nvidia 3d vision notes = See [https://helixmod.blogspot.com/2013/07/divinity-2-developers-cut.html Helix Mod: Divinity 2 - Developers Cut & Dragon Knight Saga: 3D Vision Fix]. |
|tridef 3d = unknown | |tridef 3d = unknown | ||
|tridef 3d notes = | |tridef 3d notes = | ||
Line 329: | Line 360: | ||
==Issues fixed== | ==Issues fixed== | ||
+ | ===Crash on saving/loading or exiting buildings=== | ||
+ | In particular areas, the game may crash when exiting buildings or when trying to save or load. | ||
+ | Patching the game executable to allow access to 4 GB RAM seems to resolve this. | ||
+ | {{Fixbox|description=Apply the [https://ntcore.com/?page_id=371 NTCORE 4 GB RAM patcher]|ref={{cn|date=November 2022}}|fix= | ||
+ | }} | ||
+ | {{Fixbox|description=[https://www.mediafire.com/folder/wuzp6y6c3g8qq/div2 blankname's Div2Patcher] comes with the 4GB Patch pre-installed|fix= | ||
+ | }} | ||
+ | |||
===Low frame rate=== | ===Low frame rate=== | ||
− | {{Fixbox|description=Enable timeslice shadow updates|ref={{cn|date=July 2016}}|fix= | + | {{Fixbox|description=Enable timeslice shadow updates in game settings|ref={{cn|date=July 2016}}|fix= |
− | + | }} | |
+ | {{Fixbox|description=Installing [https://www.mediafire.com/folder/wuzp6y6c3g8qq/div2 blankname's Div2Patcher] will also alleviate low frame rate issues|fix= | ||
}} | }} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
===Micro-stuttering on multi-core systems=== | ===Micro-stuttering on multi-core systems=== | ||
− | + | {{--}} In-built multi-core support is broken in that it induces severe stuttering in-game and also on the main menu. | |
− | + | {{Fixbox|description=Disable the multi-core option in game settings|ref={{cn|date=November 2022}}|fix= | |
− | + | }} | |
+ | {{Fixbox|description=[https://www.mediafire.com/folder/wuzp6y6c3g8qq/div2 blankname's Div2Patcher] fixes the broken multi-core support|fix= | ||
+ | }} | ||
===Micro-stuttering on Windows Vista/7=== | ===Micro-stuttering on Windows Vista/7=== | ||
− | |||
− | |||
{{--}} May cause alt-tabbing issues | {{--}} May cause alt-tabbing issues | ||
− | + | {{Fixbox|description=[[Windows Compatibility Mode|Disable desktop composition]] in the executable's properties|ref={{cn|date=September 2016}}|fix= | |
− | |||
− | |||
}} | }} | ||
− | {{Fixbox|description=Lower FPS cap to | + | {{Fixbox|description=Lower FPS cap to 55 FPS|ref={{cn|date=July 2016}}|fix= |
− | + | # Go to the graphics options menu and show the advanced settings | |
− | # Go to | + | # Enable the FPS cap and set it to 55 FPS or ([refresh rate] - 5) FPS |
− | # Enable FPS cap and set to | ||
}} | }} | ||
{{Fixbox|description=Lower mouse polling rate|fix= | {{Fixbox|description=Lower mouse polling rate|fix= | ||
# The game engine drops mouse input if it is too frequent | # The game engine drops mouse input if it is too frequent | ||
− | # In | + | # In the mouse control panel, lower the polling rate to 125 Hz |
}} | }} | ||
{{Fixbox|description=Use an external framerate limiter to run the game at 30 fps<ref>{{Refurl|url=https://steamcommunity.com/app/219780/discussions/0/371918937267269160/|title=Steam Community Discussion|date=2021-03-30}}</ref>|fix= | {{Fixbox|description=Use an external framerate limiter to run the game at 30 fps<ref>{{Refurl|url=https://steamcommunity.com/app/219780/discussions/0/371918937267269160/|title=Steam Community Discussion|date=2021-03-30}}</ref>|fix= | ||
# Disable the in-game FPS limiter from the options menu by moving the slider to zero. | # Disable the in-game FPS limiter from the options menu by moving the slider to zero. | ||
− | # Using an external framerate limiter such as RTSS, run the game at 30 | + | # Using an external framerate limiter such as RTSS, run the game at 30 FPS. |
}} | }} | ||
Line 373: | Line 404: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 9.0c |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 394: | Line 425: | ||
|shader model notes = | |shader model notes = | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
− | |windows 64-bit exe = unknown | + | |windows 64-bit exe = false |
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|macos intel 32-bit app = | |macos intel 32-bit app = | ||
Line 419: | Line 451: | ||
|multiplayer notes= | |multiplayer notes= | ||
}} | }} | ||
+ | |||
+ | ===Modding=== | ||
+ | [https://web.archive.org/web/20210723202220/https://forum.xentax.com/viewtopic.php?f=29&t=8822 Modding guide] | ||
==System requirements== | ==System requirements== |
Revision as of 20:20, 8 May 2024
Developers | |
---|---|
Larian Studios | |
Publishers | |
Original | DTP Entertainment |
Developer's Cut (retail) | Focus Home Interactive |
Developer's Cut (digital) | Larian Studios |
Engines | |
Gamebryo | |
Release dates | |
Windows | July 24, 2009 |
Taxonomy | |
Monetization | One-time game purchase, Expansion pack |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | RPG |
Art styles | Realistic |
Themes | Fantasy |
Series | Divinity |
Divinity II: Developer's Cut is a singleplayer third-person RPG game in the Divinity series.
The game was originally released as Divinity II: Ego Draconis in July 2009, with its expansion Flames of Vengeance coming out in July 2010. The two were bundled in The Dragon Knight Saga in October 2010, with Ego Draconis receiving a visual update.
Digital releases have all been upgraded to the fully patched Director's Cut edition in October 2012, featuring a separate debug executable that the developers used for development and troubleshooting and which allows the usage of various console commands not otherwise accessible.
The game's known issues range from microstuttering, crashes caused by running on a system with more than 4 GB RAM, and poor multi-core processor support resulting in performance hits.
General information
- Official Larian forums
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM 8 DRM. | |||
Retail | Anthology (Collector's Pack) release. | |||
Developer website | ||||
GOG.com | ||||
Humble Store | ||||
Steam | ||||
GamersGate (unavailable) | SecuROM PA DRM | |||
Games for Windows Marketplace (unavailable) | [1] |
- A demo for The Dragon Knight Saga is available on Steam (only per direct link, allow popup by Steam):
steam://install/58600
Version differences
- The Dragon Knight Saga includes Ego Draconis and Flames of Vengeance. Ego Draconis content has received a visual overhaul and a significant rebalancing. Retail copies with the Flames of Vengeance expansion installed can be updated to The Dragon Knight Saga build with the latest official patch.
- The Developer's Cut edition is a fully updated version of The Dragon Knight Saga release which includes a separate executable with the debug mode used by developers, developer diaries, design documents, and concept art. It is currently the only digitally available version.
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Flames of Vengeance | Included in The Dragon Knight Saga and Developer's Cut releases. |
Essential improvements
Patches
- Official patches exist for the original retail versions of Ego Draconis, Flames of Vengeance and The Dragon Knight Saga bundle.
- blankname's Div2Patcher appears to fix the game's issues with crashing, microstuttering, and multi-core support on modern hardware.
Game data
Configuration file location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Divinity 2\Profile |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/219780/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Divinity 2\Savegames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/219780/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Hor+ | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Separate options for terrain only and full AF | ||
Anti-aliasing (AA) | See Anti-aliasing (AA). | ||
Vertical sync (Vsync) | Syncs to the FPS cap. | ||
60 FPS | |||
120+ FPS | Frame rate cap is configurable, but camera's movement is still capped at 60 FPS (!) and main menu is always capped at 30 FPS.[2] See Frame rate (FPS). | ||
High dynamic range display (HDR) | HDR option is for HDR rendering. |
Windowed
Set windowed mode |
---|
|
Anti-aliasing (AA)
- The in-game option for Screen Space Anti-Aliasing does nothing in Ego Draconis, Flames of Vengeance, and the Developer's Cut.
Use SMAA Injector[citation needed] |
---|
|
Frame rate (FPS)
Install blankname's Div2Patcher |
---|
|
Manually set FPS cap[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Negative mouse acceleration | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | See Mouse Y-axis inversion. | |
Controller | ||
Controller support |
Controller types |
---|
Mouse Y-axis inversion
Allow inverted mouse in dragon form[citation needed] |
---|
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Up to 7.0 output with DirectSound3D restoration software. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | DirectSound3D.[3] | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Russian | ||||
Spanish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Divinity 2 - Developers Cut & Dragon Knight Saga: 3D Vision Fix. | ||
vorpX | G3D User created game profile, see vorpx forum containing important settings hints. |
Issues fixed
Crash on saving/loading or exiting buildings
In particular areas, the game may crash when exiting buildings or when trying to save or load. Patching the game executable to allow access to 4 GB RAM seems to resolve this.
Apply the NTCORE 4 GB RAM patcher[citation needed] |
---|
blankname's Div2Patcher comes with the 4GB Patch pre-installed |
---|
Low frame rate
Enable timeslice shadow updates in game settings[citation needed] |
---|
Installing blankname's Div2Patcher will also alleviate low frame rate issues |
---|
Micro-stuttering on multi-core systems
- In-built multi-core support is broken in that it induces severe stuttering in-game and also on the main menu.
Disable the multi-core option in game settings[citation needed] |
---|
blankname's Div2Patcher fixes the broken multi-core support |
---|
Micro-stuttering on Windows Vista/7
- May cause alt-tabbing issues
Disable desktop composition in the executable's properties[citation needed] |
---|
Lower FPS cap to 55 FPS[citation needed] |
---|
|
Lower mouse polling rate |
---|
|
Use an external framerate limiter to run the game at 30 fps[4] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | DirectSound3D | |
Cutscenes | Windows Media Foundation |
Modding
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3, Vista | |
Processor (CPU) | Intel Core 2 Duo 1.8 GHz | Intel Core 2 Duo 2.6 GHz |
System memory (RAM) | 1 GB (XP) 2 GB (Vista, 7, 8) |
2 GB (XP) 4 GB (Vista, 7, 8) |
Hard disk drive (HDD) | 15 GB | |
Video card (GPU) | Nvidia GeForce 7600 256 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce 8800 512 MB of VRAM |
Sound (audio device) | DirectX 9.0c compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/219780/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (219780) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Welcome to Games for Windows Marketplace - last accessed on 19 August 2022
- ↑ New 120Hz Games Report - last accessed on May 2023
- ↑ Divinity 2 OpenAL Soft HRTF (DSOAL) - last accessed on May 2023
- ↑ Steam Community Discussion - last accessed on 2021-03-30