Difference between revisions of "Rez Infinite"
From PCGamingWiki, the wiki about fixing PC games
(Simultaneous Controller+Keyboard/Mouse is only supported on Area X mode.) |
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|cover = Rez Infinite cover.jpg | |cover = Rez Infinite cover.jpg | ||
|developers = | |developers = | ||
− | {{Infobox game/row/developer|Monstars | + | {{Infobox game/row/developer|Monstars}} |
{{Infobox game/row/developer|Resonair}} | {{Infobox game/row/developer|Resonair}} | ||
|publishers = | |publishers = |
Latest revision as of 00:44, 30 April 2024
Developers | |
---|---|
Monstars | |
Resonair | |
Publishers | |
Enhance | |
Engines | |
Area X | Unreal Engine 4 |
Release dates | |
Windows | August 9, 2017 |
Reception | |
Metacritic | 89 |
OpenCritic | 88 |
IGDB | 92 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Relaxed |
Perspectives | Third-person |
Controls | Point and select |
Genres | Rail shooter, Music/rhythm |
Art styles | Abstract |
Themes | Sci-fi |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Green Man Gaming | ||||
Humble Store | ||||
Oculus Store | ||||
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Digital Deluxe DLC | Contains soundtrack, artwork, avatars, and art book. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\CFG[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/636450/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\SAV\<user-id>[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/636450/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | Original Rez mode has MSAA up to 8x. Area X mode has FXAA. Both modes include SSAA via rendering resolution up to 250% in increments of 10. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Original Rez capped at 60 FPS in desktop and VR modes. Area X mode is capped at 200 FPS. | ||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Additional controllers can be connected for secondary "trance" vibration. | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Tracked motion controllers | ||
---|---|---|
Button/gesture prompts |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Only works on Area X. on Rez: Mixed Inputs are blocked, preventing you from using both input methods simultaneously. However: Gamepad Rumbles will work on both Rez and Area X modes. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | [1] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Spanish |
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | |||
Windows Mixed Reality | |||
OSVR |
Devices | |||
---|---|---|---|
Tracked motion controllers | See Input for details. | ||
Traditional controller | See Input for details. | ||
Keyboard/Mouse |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 10 | 10 |
Processor (CPU) | Intel Core i3-3220 | Intel Core i5-4590 (for VR) |
System memory (RAM) | 4 GB | 8 GB (for VR) |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce GTX 750 Nvidia GeForce GTX 970 (for VR) DirectX 11 compatible | Nvidia GeForce GTX 970 Nvidia GeForce GTX 1070 (for VR) |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/636450/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (636450) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:KainXVIII on 2020-07-09