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| ===Poor framerate on Wine=== | | ===Poor framerate on Wine=== |
− | Ground Control does leverage a suboptimal Direct3D 7 call, which had a patched in old versions of Windows. | + | Ground Control does leverage the DrawPrimitive() Direct3D 7 call, which has some overhead. It is patched in old versions of Windows, but not recent ones anymore as it isn't really an issue on modern hardware. Yet, in Wine this call has a significant overhead, even on modern hardware. There's a user space patched ddraw.dll that does convert that call to a batching one, removing the overhead. Note that this patch also works & improves the framerate in recent Windows, but is less needed. |
− | In with recent ones they are not anymore as it isn't really an issue on modern hardware.
| |
− | in Wine this call has a dramatic overhead. There's a user space patched ddraw.dll that reverts to the old way. | |
− | This patch also works & improves the framerate in recent Windows, but it less needed.
| |
| | | |
| {{Fixbox|description=Instructions|ref={{cn|date=April 2024}}|fix= | | {{Fixbox|description=Instructions|ref={{cn|date=April 2024}}|fix= |
− | # Follow the instruction at [https://github.com/steveschnepp/d3d7batch|https://github.com/steveschnepp/d3d7batch] to have a patching ddraw.dll. | + | # Follow the instruction at https://github.com/steveschnepp/d3d7batch to have a patching ddraw.dll. |
| }} | | }} |
− |
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| ===Near-illegible text and buttons when using downscaling=== | | ===Near-illegible text and buttons when using downscaling=== |
General information
- Ground Control Veterans
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
- The base game has been released as a free download in order to promote the sequel.
- A free demo version is available from SierraHelp.
Version differences
- Ground Control Anthology includes the base game and the Dark Conspiracy expansion pack.
Monetization
DLC and expansion packs
Essential improvements
Patches
- The latest official patch is 1.011, and is available from Patches-Scrolls.
Map packs
- Five official map packs are available from Patches-Scrolls.
Game data
In-game general settings.
Configuration file(s) location
Save game data location
Video
In-game general video settings.
In-game advanced video settings.
Input
In-game key map settings.
In-game joystick settings.
Audio
Audio feature |
State |
Notes |
Separate volume controls |
|
|
Surround sound |
|
|
Subtitles |
|
|
Closed captions |
|
|
Mute on focus lost |
|
|
Royalty free audio |
|
|
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
|
French |
|
|
|
Retail and GOG.com only. |
German |
|
|
|
Retail and GOG.com only. |
Italian |
|
|
|
Retail only. |
Spanish |
|
|
|
Retail only. |
Network
Multiplayer types
Type |
Native |
Players |
Notes |
LAN play |
| 8 |
|
Online play |
| 8 |
The official WON service has been shut down. |
Connection types
Ports
Protocol |
Port(s) and/or port range(s) |
TCP |
15001, 15101, 15200, 20000-21000, 25000-25499 |
UDP |
20000-21000 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Crash on start on Windows 10
Instructions[citation needed]
|
- Download this patch
- Extract the zip folder and copy paste the .dll file into your installation directory.
- If you are not using widescreen mod you need to add argument -1600 to the gc.exe file or its shortcuts for the base game and expansion.
|
Poor framerate on Windows 8
Instructions[citation needed]
|
- Download the following archive.
- Go to the installation folder, and extract the file.
|
Poor framerate on Wine
Ground Control does leverage the DrawPrimitive() Direct3D 7 call, which has some overhead. It is patched in old versions of Windows, but not recent ones anymore as it isn't really an issue on modern hardware. Yet, in Wine this call has a significant overhead, even on modern hardware. There's a user space patched ddraw.dll that does convert that call to a batching one, removing the overhead. Note that this patch also works & improves the framerate in recent Windows, but is less needed.
Near-illegible text and buttons when using downscaling
- If Dynamic Super Resolution or Virtual Super Resolution is used to achieve 4K resolutions, the game's text and buttons will become nearly illegible due to the downsampling involved.
Use dgVoodoo 2[3]
|
- Follow all instructions for the widescreen resolution fix, ensuring width and height are set to one of the following:
- 16:9 monitors: 1024 width, 576 height
- 16:10/8:5 monitors: 1024 width, 640 height
- 21:9 monitors: 1024 width, 432 height
- Download the latest version of dgVoodoo 2.
- Extract
D3Dlmm.dll and DDraw.dll from the MS\x86 subfolder to <path-to-game> from the downloaded ZIP file.
- Extract
dgVoodooCpl.exe to <path-to-game> .
- Run
dgVoodooCpl.exe and click on the DirectX tab.
- Under
Resolution , select your monitor's native 4K resolution from the dropdown list.
- Click on the
Apply button to save the configuration, the click OK .
Notes
- This fix has been tested with Nvidia Dynamic Super Resolution.
|
Issues unresolved
Crash related to wireless peripherals
- The game crashes on startup if the user has wireless peripherals (headsets, mice...), either with a black screen or with an error message reporting an access violation. Before the game is run, the USB dongle needs to be unplugged, and only plugged back in when the game's intro/menu is shown.[4] [5]
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
7 |
|
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
|
Middleware
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
98, ME |
2000, XP |
Processor (CPU) |
Intel Pentium II 233 MHz
| Intel Pentium II 333 MHz |
System memory (RAM) |
32 MB |
64 MB |
Hard disk drive (HDD) |
250 MB |
450 MB |
Video card (GPU) |
4 MB of VRAM DirectX 7.0a compatible | |
Other |
4X CD-ROM | |
- The game has software rendering mode, which may have lower system requirements.
- Windows 98 and ME are only supported with the original ATI Radeon, ATI Radeon 7200, and Nvidia video cards
Notes
References