Difference between revisions of "The King of Fighters '99: Evolution"
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{{Infobox game/row/developer|SNK Corporation}} | {{Infobox game/row/developer|SNK Corporation}} | ||
|publishers = | |publishers = | ||
− | {{Infobox game/row/publisher| | + | {{Infobox game/row/publisher|CYBERFRONT Corporation}} |
|engines = | |engines = | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows| | + | {{Infobox game/row/date|Windows|December 22, 2000}} |
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer}} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time}} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Side view}} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control}} | ||
+ | {{Infobox game/row/taxonomy/genres | Arcade, Fighting}} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Anime, Pixel art}} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | The King of Fighters}} | ||
|steam appid = | |steam appid = | ||
|steam appid side = | |steam appid side = | ||
− | |gogcom | + | |gogcom id = |
− | |strategywiki = | + | |strategywiki = The King of Fighters '99: Evolution |
− | |wikipedia = The King of Fighters | + | |mobygames = 3992 |
+ | |wikipedia = The King of Fighters: Evolution | ||
|winehq = | |winehq = | ||
+ | |license = commercial | ||
}} | }} | ||
− | |||
− | + | {{Introduction | |
− | {{ | + | |introduction = |
− | + | ||
+ | |release history = This game is an enhanced version of ''The King of Fighters '99'', featuring different stages and a few selectable striker characters. The PC version is a port of the Dreamcast version, and includes the same 3D backgrounds as the Dreamcast counterpart. | ||
+ | |||
+ | |current state = | ||
+ | }} | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | disc | + | {{Availability/row| Retail | | disc | Disc check. | | Windows }} |
}} | }} | ||
Line 31: | Line 49: | ||
{{Game data/config|Windows|{{p|game}}\}} | {{Game data/config|Windows|{{p|game}}\}} | ||
}} | }} | ||
− | {{ii}} If the game fails to save on modern systems (Windows 7, 8, 10), | + | {{ii}} If the game fails to save on modern systems (Windows 7, 8, 10), run it in [[Windows Compatibility Mode|compatibility mode]] for Windows XP. |
===Save game data location=== | ===Save game data location=== | ||
Line 38: | Line 56: | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 63: | Line 81: | ||
|antialiasing = n/a | |antialiasing = n/a | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = unknown | |vsync = unknown | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
|120 fps = false | |120 fps = false | ||
|120 fps notes = Capped at 60fps, game speed tied to framerate. | |120 fps notes = Capped at 60fps, game speed tied to framerate. | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
Line 75: | Line 96: | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
|acceleration option = n/a | |acceleration option = n/a | ||
Line 90: | Line 111: | ||
|touchscreen notes = | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = Supports both | + | |controller support notes = Supports both DirectInput and XInput devices. |
|full controller = false | |full controller = false | ||
|full controller notes = Remapping keys requires to use the external configuration tool. | |full controller notes = Remapping keys requires to use the external configuration tool. | ||
Line 141: | Line 162: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = false | |separate volume = false | ||
|separate volume notes = | |separate volume notes = | ||
Line 154: | Line 175: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 160: | Line 183: | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Japanese |
|interface = false | |interface = false | ||
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = false |
|notes = | |notes = | ||
− | |fan | + | |fan = |
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = Portuguese | + | |language = Brazilian Portuguese |
|interface = false | |interface = false | ||
|audio = false | |audio = false | ||
|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
− | |fan | + | |fan = |
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Spanish |
|interface = false | |interface = false | ||
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
− | |fan | + | |fan = |
− | |||
}} | }} | ||
}} | }} | ||
Line 252: | Line 271: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
Line 262: | Line 291: | ||
|minOS = 2000 | |minOS = 2000 | ||
|minCPU = Intel Pentium III or equivalent | |minCPU = Intel Pentium III or equivalent | ||
− | |minRAM = | + | |minRAM = 128 MB |
− | |minHD = | + | |minHD = 2 GB |
|minGPU = | |minGPU = | ||
− | |minVRAM = | + | |minVRAM = 32 MB |
|minDX = 9.0 | |minDX = 9.0 | ||
}} | }} | ||
− | }} | + | |
+ | {{References}} |
Latest revision as of 07:57, 9 April 2024
Developers | |
---|---|
SNK Corporation | |
Publishers | |
CYBERFRONT Corporation | |
Release dates | |
Windows | December 22, 2000 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Side view |
Controls | Direct control |
Genres | Arcade, Fighting |
Art styles | Anime, Pixel art |
Series | The King of Fighters |
The King of Fighters '99: Evolution is a singleplayer and multiplayer side view arcade and fighting game in the The King of Fighters series.
This game is an enhanced version of The King of Fighters '99, featuring different stages and a few selectable striker characters. The PC version is a port of the Dreamcast version, and includes the same 3D backgrounds as the Dreamcast counterpart.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Disc check. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\[Note 1] |
- If the game fails to save on modern systems (Windows 7, 8, 10), run it in compatibility mode for Windows XP.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Pillarboxed 4:3. Only 640x480 supported. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Capped at 60fps, game speed tied to framerate. | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | The mouse is used just to exit the game after pressing the ESCAPE key. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Supports both DirectInput and XInput devices. | |
Full controller support | Remapping keys requires to use the external configuration tool. | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | Dreamcast in-game prompts. | |
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese | ||||
Brazilian Portuguese | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | |||
LAN play | ||||
Online play |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 2000 | |
Processor (CPU) | Intel Pentium III or equivalent | |
System memory (RAM) | 128 MB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | 32 MB of VRAM DirectX 9.0 compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).