Difference between revisions of "Toy Story 2: Buzz Lightyear to the Rescue"
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{{Infobox game | {{Infobox game | ||
− | |cover = | + | |cover = Toy_Story_2_Buzz_Lightyear_to_the_Rescue_Cover.png |
|developers = | |developers = | ||
{{Infobox game/row/developer|Traveller's Tales}} | {{Infobox game/row/developer|Traveller's Tales}} | ||
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Activision}} | {{Infobox game/row/publisher|Activision}} | ||
+ | {{Infobox game/row/publisher|Disney Interactive|PC}} | ||
|engines = | |engines = | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows|November | + | {{Infobox game/row/date|Windows|November 22, 1999}} |
{{Infobox game/row/date|Mac OS|November 28, 1999}} | {{Infobox game/row/date|Mac OS|November 28, 1999}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Third-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Platform }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | Toy Story }} | ||
|steam appid = | |steam appid = | ||
− | |gogcom | + | |gogcom id = |
− | |strategywiki = Toy Story 2: Buzz Lightyear to the Rescue | + | |igdb = toy-story-2-buzz-lightyear-to-the-rescue |
+ | |hltb = 10588 | ||
+ | |mobygames = disneypixar-toy-story-2-buzz-lightyear-to-the-rescue | ||
+ | |strategywiki = Toy Story 2: Buzz Lightyear to the Rescue! | ||
|wikipedia = Toy Story 2: Buzz Lightyear to the Rescue | |wikipedia = Toy Story 2: Buzz Lightyear to the Rescue | ||
|winehq = 11225 | |winehq = 11225 | ||
+ | |license = commercial | ||
}} | }} | ||
− | |||
− | ''' | + | {{Introduction |
− | {{ | + | |introduction = |
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
+ | }} | ||
+ | |||
+ | '''Key points''' | ||
+ | {{--}} Has problems running on modern machines without patches. See [[#Issues fixed|Issues fixed]] and [[#Issues unresolved|Issues unresolved]]. | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | Disc | | + | {{Availability/row| Retail | | Disc | Simple disc check | | Windows, Mac OS }} |
− | {{ | + | }} |
+ | {{ii}} A faithful, higher quality icon can be found on [https://www.steamgriddb.com/game/17828/icons SteamGridDB]. | ||
+ | |||
+ | ==Essential improvements== | ||
+ | ===[https://github.com/AndetSTK/ToyStory2Fix/releases/latest Toy Story 2 Fix]=== | ||
+ | {{++}} Fixes many issues with the game, allows the copyright screen to be skipped immediately and adds widescreen support. | ||
+ | {{Fixbox|description=Install the Toy Story 2 Fix|ref=|fix= | ||
+ | # Download [https://github.com/AndetSTK/ToyStory2Fix/releases/latest Toy Story 2 Fix]. | ||
+ | # Extract all files to {{Folder|{{P|game}}}}. | ||
+ | # Run the game. | ||
+ | }} | ||
+ | |||
+ | ===Higher quality music=== | ||
+ | {{ii}} The PC version uses much lower quality music files compared to the console versions. | ||
+ | {{Fixbox|description=Replace music tracks with higher quality DC music tracks|ref=<ref>{{Refcheck|user=icup321|date=2022-03-13|comment=Converted and tested DC tracks to be working with the PC version, all of them are higher quality than the stock PC Music files.}}</ref>|fix= | ||
+ | # Download and unzip the [https://www.mediafire.com/file/o35bx95m7iecrh1/Toy_Story_2_%2528PC%2529_Higher_Quality_Music.7z/file replacement archive]. | ||
+ | # Copy the {{Folder|audio}} folder to {{Folder|{{p|game}}}}, overwriting any existing files. | ||
+ | }} | ||
+ | |||
+ | ===Remove CD check=== | ||
+ | |||
+ | {{Fixbox|description=Copy the {{Folder|CD}} folder|fix= | ||
+ | # Open the disc, and navigate to {{Folder|Setup\Toy2}}. | ||
+ | # Copy the {{Folder|CD}} folder to the game's base installation folder. | ||
+ | # Open the [[Windows#Registry_Editor|Windows Registry Editor]] and navigate to {{Registry|HKEY_LOCAL_MACHINE\SOFTWARE\{{P|wow64}}\TravellersTalesToyStory2}}. | ||
+ | # Open the <code>cdpath</code> value and change the path to <code>{{p|game}}\CD\</code>. | ||
+ | }} | ||
+ | {{ii}} If you've selected the "Space Saver" option during installation, you'd also have to navigate to {{Folder|Setup\Toy2\HD}} on the disc, copy the {{Folder|Data}} folder to the game's base installation folder, and in the registry change the <code>path</code> value to <code>{{p|game}}\data\</code>. | ||
+ | |||
+ | ===Skip intro videos=== | ||
+ | {{Fixbox|description=Rename/move rtlibraries|fix= | ||
+ | # [[#Remove CD check|Remove the CD check]] | ||
+ | # Browse to {{p|game}} and go into the {{folder|rtlibs}} directory | ||
+ | # Rename or move {{file|1st trailer.dll}}, {{file|acti.dll}}, {{file|dlogo.dll}}, and {{file|tt.dll}} | ||
}} | }} | ||
Line 29: | Line 87: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|game}}\}} |
− | {{Game data/ | + | {{Game data/config|Mac OS|}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{p|game}}\ToyXXX.sav}} |
− | {{Game data/ | + | {{Game data/saves|Mac OS|}} |
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Toy Story 2 Buzz Lightyear to the Rescue Launcher Video.png|Launcher video settings.}} | {{Image|Toy Story 2 Buzz Lightyear to the Rescue Launcher Video.png|Launcher video settings.}} | ||
{{Image|Toy Story 2 Buzz Lightyear to the Rescue Video.png|In-game video settings.}} | {{Image|Toy Story 2 Buzz Lightyear to the Rescue Video.png|In-game video settings.}} | ||
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 48: | Line 106: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = hackable |
− | |widescreen resolution notes= | + | |widescreen resolution notes= Use [[#Toy Story 2 Fix|Toy Story 2 Fix]]. |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = Use [[#Toy Story 2 Fix|Toy Story 2 Fix]]. |
− | |4k ultra hd = | + | |4k ultra hd = hackable |
− | |4k ultra hd notes = | + | |4k ultra hd notes = Use [[DgVoodoo_2#Display_resolution|dgVoodoo 2]]. |
|fov = false | |fov = false | ||
|fov notes = | |fov notes = | ||
Line 62: | Line 120: | ||
|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = hackable |
− | |anisotropic notes = | + | |anisotropic notes = Use [[DgVoodoo_2#Texture_Filtering|dgVoodoo 2]], This will brake the textures. |
− | |antialiasing = | + | |antialiasing = hackable |
− | |antialiasing notes = | + | |antialiasing notes = Use [[DgVoodoo_2#Anti-aliasing_.28AA.29|dgVoodoo 2]]. |
− | |vsync = | + | |upscaling = unknown |
− | |vsync notes = | + | |upscaling tech = |
+ | |upscaling notes = | ||
+ | |vsync = hackable | ||
+ | |vsync notes = Use [[DgVoodoo_2#Vertical_sync_.28Vsync.29|dgVoodoo 2]]. | ||
|60 fps = true | |60 fps = true | ||
− | |60 fps notes = | + | |60 fps notes = Frame rates above 30 [[#Emperor Zurg Bug|cause issues]]. |
− | |120 fps = | + | |120 fps = hackable |
− | |120 fps notes = | + | |120 fps notes = Capped at 60 FPS. See [[#High frame rate|High frame rate]]. |
− | |color blind = | + | |hdr = false |
+ | |hdr notes = | ||
+ | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ===[[Glossary:Frame rate (FPS)|High frame rate]]=== |
+ | {{Fixbox|description=Set frame rate| |fix= | ||
+ | # Download [https://mega.nz/file/Vm4kwIrZ#DvaoPhdZuPABhPpSAAcRcyQ40UytRa0rQcs2e3NJ27s this file]. | ||
+ | # Extract into {{Folder|{{p|game}}}}. | ||
+ | # Run game from {{File|Toy2 without FPS limit.exe}}. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{--}} The speed of the game depends on the number of frames per second. The more of these frames, the faster the game (and unplayable) | ||
+ | {{ii}} Make sure you have installed [[#Toy Story 2 Fix|Toy Story 2 Fix]]. | ||
+ | }} | ||
+ | |||
+ | ==Input== | ||
{{Image|Toy Story 2 Buzz Lightyear to the Rescue Remapping.png|In-game key map settings.}} | {{Image|Toy Story 2 Buzz Lightyear to the Rescue Remapping.png|In-game key map settings.}} | ||
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
|acceleration option = n/a | |acceleration option = n/a | ||
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = n/a |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
|mouse menu = false | |mouse menu = false | ||
Line 91: | Line 165: | ||
|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = false |
− | |full controller notes = | + | |full controller notes = The game launcher and controller setup require a keyboard. The game itself is fully controllable. |
|controller remap = true | |controller remap = true | ||
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = false |
|controller sensitivity notes= | |controller sensitivity notes= | ||
|invert controller y-axis = n/a | |invert controller y-axis = n/a | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
− | |button prompts | + | |xinput controllers = true |
− | |button prompts notes | + | |xinput controllers notes = |
− | |controller hotplug = | + | |xbox prompts = false |
+ | |xbox prompts notes = | ||
+ | |impulse triggers = false | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = true | ||
+ | |other controllers notes = | ||
+ | |other button prompts = Generic | ||
+ | |other button prompts notes= | ||
+ | |controller hotplug = false | ||
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = unknown | |haptic feedback = unknown | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | | | + | |simultaneous input = unknown |
− | | | + | |simultaneous input notes = |
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = | |separate volume notes = | ||
Line 124: | Line 218: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = true | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 132: | Line 228: | ||
|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
− | |subtitles = | + | |subtitles = n/a |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |fan notes = | + | }} |
+ | {{L10n/switch | ||
+ | |language = Italian | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = n/a | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = French | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = n/a | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Polish | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = n/a | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = n/a | ||
+ | |notes = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = n/a | ||
+ | |notes = | ||
}} | }} | ||
}} | }} | ||
+ | |||
+ | ==Issues unresolved== | ||
+ | ===Background music distortion=== | ||
+ | {{ii}} After an unspecified amount of time, the background music will become distorted. Pausing and un-pausing the game will fix it, but restarts the music. | ||
==Issues fixed== | ==Issues fixed== | ||
==="Unable to enumerate a suitable device" error=== | ==="Unable to enumerate a suitable device" error=== | ||
− | {{Fixbox|1= | + | {{Fixbox|description=Use [[#Toy_Story_2_Fix|Toy Story 2 Fix]]|ref=|fix= |
− | {{Fixbox/fix|Use | + | }} |
− | + | ||
− | # | + | {{Fixbox|description=Use [[DgVoodoo_2|dgVoodoo 2]]|ref=<ref>https://www.speedrun.com/toys2/thread/mh6ev/1 (July 2016)</ref>|fix= |
− | # | + | # [[DgVoodoo_2#DirectX_2-8|Install dgVoodoo 2]]. |
− | # | + | # Run {{file|dgVoodooCpl.exe}}. |
− | + | # Under the '''DirectX''' tab, choose a Videocard (works with ATI Radeon 8500, maybe others). | |
− | + | # Tick '''Fast Video Memory Access'''. | |
− | + | # Click '''Apply'''. | |
− | + | # Run the game. | |
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Patch game executable|ref=<ref>https://www.speedrun.com/toys2/thread/mh6ev/3 (December 2016)</ref>|fix= | ||
+ | # Open {{file|toy2.exe}} with a hex editor such as [https://mh-nexus.de/en/downloads.php?product=HxD HxD] | ||
+ | # Go to offset <code>AC9EB</code>. | ||
+ | # Make sure the values at the cursor are <code>75 10 F6 C5 01</code>. | ||
+ | # Replace them with <code>E9 18 01 00 00</code>. | ||
+ | # Run the game. | ||
+ | }} | ||
+ | |||
+ | ===Slowdown on modern machines=== | ||
+ | {{Fixbox|description=Use [[#Toy_Story_2_Fix|Toy Story 2 Fix]]|ref=|fix= | ||
+ | }} | ||
+ | |||
+ | ===Emperor Zurg Bug=== | ||
+ | {{ii}} With modern hardware, on level 12 the boss fight with Zurg is almost impossible. He will always be too far away, making it near-impossible to hit him with a spin attack.<ref>{{Refurl|url=https://www.gamefaqs.com/boards/581753-toy-story-2/74169698|title=GameFAQs - Help! I can't beat Emperor Zurg on level 12. Is there a glitch?|date=17 May 2023}}</ref> | ||
+ | |||
+ | {{Fixbox|description=Use [[#Toy_Story_2_Fix|Toy Story 2 Fix]]|ref=|fix= | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=[[Frame rate capping|Cap frame rate]] to 30 FPS|ref=<ref>{{Refurl|url=https://github.com/RibShark/ToyStory2Fix/issues/2#issuecomment-478752558|title=Boss Emperor Zurg PC Speed Glitch · Issue #2 · RibShark/ToyStory2Fix|date=9 June 2023}}</ref>|fix= | ||
+ | '''Notes''' | ||
+ | {{ii}} Emperor Zurg can still be beaten at 60 FPS. In order to beat him, he has to be cornered and trapped between two walls in a corner. Once he is cornered, charge up Buzz's spin attack, release the spin attack, quickly jump forward and pull back, otherwise Buzz will fall down. Repeat this until Zurg is defeated. | ||
+ | |||
+ | {{ii}} An alternative solution is to use a program to limit the CPU usage and make it not go above 1 GHz with BSE (Battle Encoder Shirase).}} | ||
+ | |||
+ | ===Black screen on startup/only FMVs audio plays=== | ||
+ | {{Fixbox|description=Use [[DgVoodoo_2#DirectX_2-8|dgVoodoo 2]] (recommended with [[#Toy_Story_2_Fix|Toy Story 2 Fix]])|ref=|fix= | ||
+ | }} | ||
+ | |||
+ | ==="Toy Story 2 is not correctly installed, please re-install" error=== | ||
+ | {{Fixbox|description=Run {{File|toy2.exe}} as an [[Windows Compatibility Mode|administrator]]|fix= | ||
+ | }} | ||
+ | |||
+ | ==="Please ensure your Toy Story 2 CD is in the specified drive." error=== | ||
+ | {{ii}} The game remembers the last drive letter its disc or disc image was accessed from. Trying to load them from a different drive letter would cause that error. | ||
+ | |||
+ | {{Fixbox|description=Use the [[#Remove CD check|Remove CD check]] fix|fix= | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Change the drive letter in Windows Registry|fix= | ||
+ | # Open the [[Windows#Registry_Editor|Windows Registry Editor]]. | ||
+ | # Navigate to {{Registry|HKEY_LOCAL_MACHINE\SOFTWARE\{{P|wow64}}\TravellersTalesToyStory2}}. | ||
+ | # Open the <code>cdpath</code> value, and change the drive letter. | ||
+ | }} | ||
+ | |||
+ | ===Controller input no longer working=== | ||
+ | {{Fixbox|description=Remove the two-hundredth and ninety-ninth save file|fix= | ||
+ | # Browse to {{p|game}} and check if {{file|Toy299.sav}} exists. | ||
+ | # If so, delete it and the game will respond to controller input again. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} The game may create this because of a bug; 299 is the save file limit (numerically). | ||
+ | {{ii}} Alternatively, creating a 0 byte {{file|ToySave299.sav}}, and setting it to '''read-only''' can remedy the issue. | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = 6 | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = true | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |metal support = | ||
+ | |metal support notes = | ||
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |windows 32-bit exe = true | ||
+ | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |mac os x powerpc app = true | ||
+ | |macos intel 32-bit app = false | ||
+ | |macos intel 64-bit app = false | ||
+ | |macos arm app = | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
+ | |mac os powerpc app = true | ||
+ | |mac os 68k app = unknown | ||
+ | |mac os executable notes= | ||
+ | }} | ||
+ | |||
+ | ===Command line arguments=== | ||
+ | {{Help|Commandline}} | ||
+ | {{Standard table|Parameter|Description|content= | ||
+ | {{Standard table/row| -high | Forces FMV scenes to be played in 16bpp ("high color"). If not specified and the game detects a sufficiently fast CPU, the FMV scenes will be played in 32bpp instead.}} | ||
+ | {{Standard table/row| -log | Creates a log file at {{File|{{P|game}}\toy2.log}}.}} | ||
+ | {{Standard table/row| -mpeg | Disables FMV scenes.}} | ||
}} | }} | ||
Line 163: | Line 403: | ||
|minGPU = | |minGPU = | ||
|minVRAM = 4 MB | |minVRAM = 4 MB | ||
− | |minDX = | + | |minDX = 6 |
|recOS = 98, ME, XP | |recOS = 98, ME, XP | ||
Line 173: | Line 413: | ||
}} | }} | ||
− | == | + | {{System requirements |
+ | |OSfamily = Mac OS | ||
+ | |||
+ | |minOS = 8.5 | ||
+ | |minCPU = PowerPC G3 266 MHz | ||
+ | |minRAM = 32 MB | ||
+ | |minHD = 180 MB | ||
+ | |minGPU = | ||
+ | |minVRAM = 6 MB | ||
− | === | + | |recOS = |
− | + | |recCPU = | |
− | + | |recRAM = | |
− | + | |recHD = | |
− | + | |recGPU = | |
− | + | |recVRAM = | |
+ | }} | ||
{{References}} | {{References}} |
Revision as of 17:59, 31 March 2024
Developers | |
---|---|
Traveller's Tales | |
Publishers | |
Activision | |
PC | Disney Interactive |
Release dates | |
Windows | November 22, 1999 |
Mac OS (Classic) | November 28, 1999 |
Taxonomy | |
Monetization | One-time game purchase |
Perspectives | Third-person |
Controls | Direct control |
Genres | Platform |
Series | Toy Story |
Toy Story | |
---|---|
Subseries of Pixar | |
Disney's Animated Storybook: Toy Story | 1996 |
Toy Story | 1996 |
Toy Story 2: Buzz Lightyear to the Rescue | 1999 |
Buzz Lightyear of Star Command | 2000 |
Toy Story Mania! | 2010 |
Toy Story 3: The Video Game | 2010 |
Toy Story: Smash It! | 2013 |
Toy Story Drop! | 2019 |
Toy Story 2: Buzz Lightyear to the Rescue is a third-person platform game in the Toy Story series.
Key points
- Has problems running on modern machines without patches. See Issues fixed and Issues unresolved.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Simple disc check |
- A faithful, higher quality icon can be found on SteamGridDB.
Essential improvements
Toy Story 2 Fix
- Fixes many issues with the game, allows the copyright screen to be skipped immediately and adds widescreen support.
Install the Toy Story 2 Fix |
---|
|
Higher quality music
- The PC version uses much lower quality music files compared to the console versions.
Replace music tracks with higher quality DC music tracks[1] |
---|
|
Remove CD check
Copy the CD folder
|
---|
|
- If you've selected the "Space Saver" option during installation, you'd also have to navigate to
Setup\Toy2\HD
on the disc, copy theData
folder to the game's base installation folder, and in the registry change thepath
value to<path-to-game>\data\
.
Skip intro videos
Rename/move rtlibraries |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\[Note 1] |
Mac OS (Classic) |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\ToyXXX.sav[Note 1] |
Mac OS (Classic) |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Use Toy Story 2 Fix. | ||
Multi-monitor | |||
Ultra-widescreen | Use Toy Story 2 Fix. | ||
4K Ultra HD | Use dgVoodoo 2. | ||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Use dgVoodoo 2, This will brake the textures. | ||
Anti-aliasing (AA) | Use dgVoodoo 2. | ||
Vertical sync (Vsync) | Use dgVoodoo 2. | ||
60 FPS | Frame rates above 30 cause issues. | ||
120+ FPS | Capped at 60 FPS. See High frame rate. | ||
High dynamic range display (HDR) |
High frame rate
Set frame rate |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | No mouse support. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | The game launcher and controller setup require a keyboard. The game itself is fully controllable. | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Italian | ||||
French | ||||
Polish | ||||
Russian | ||||
Spanish |
Issues unresolved
Background music distortion
- After an unspecified amount of time, the background music will become distorted. Pausing and un-pausing the game will fix it, but restarts the music.
Issues fixed
"Unable to enumerate a suitable device" error
Use Toy Story 2 Fix |
---|
Use dgVoodoo 2[2] |
---|
|
Patch game executable[3] |
---|
|
Slowdown on modern machines
Use Toy Story 2 Fix |
---|
Emperor Zurg Bug
- With modern hardware, on level 12 the boss fight with Zurg is almost impossible. He will always be too far away, making it near-impossible to hit him with a spin attack.[4]
Use Toy Story 2 Fix |
---|
Cap frame rate to 30 FPS[5] |
---|
Notes
|
Black screen on startup/only FMVs audio plays
Use dgVoodoo 2 (recommended with Toy Story 2 Fix) |
---|
"Toy Story 2 is not correctly installed, please re-install" error
Run toy2.exe as an administrator
|
---|
"Please ensure your Toy Story 2 CD is in the specified drive." error
- The game remembers the last drive letter its disc or disc image was accessed from. Trying to load them from a different drive letter would cause that error.
Use the Remove CD check fix |
---|
Change the drive letter in Windows Registry |
---|
|
Controller input no longer working
Remove the two-hundredth and ninety-ninth save file |
---|
Notes
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 6 | |
Software renderer |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
Mac OS (Classic) |
Command line arguments
- See command line arguments on how to use the following options.
Parameter | Description |
---|---|
-high | Forces FMV scenes to be played in 16bpp ("high color"). If not specified and the game detects a sufficiently fast CPU, the FMV scenes will be played in 32bpp instead. |
-log | Creates a log file at <path-to-game>\toy2.log . |
-mpeg | Disables FMV scenes. |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98, ME, XP |
Processor (CPU) | Intel Pentium 166 MHz | Intel Pentium 200 MHz |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 60 MB | 180 MB |
Video card (GPU) | 4 MB of VRAM DirectX 6 compatible | 8 MB of VRAM |
Mac OS | ||
---|---|---|
Minimum | ||
Operating system (OS) | 8.5 | |
Processor (CPU) | PowerPC G3 266 MHz | |
System memory (RAM) | 32 MB | |
Hard disk drive (HDD) | 180 MB | |
Video card (GPU) | 6 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:icup321 on 2022-03-13
- Converted and tested DC tracks to be working with the PC version, all of them are higher quality than the stock PC Music files.
- ↑ https://www.speedrun.com/toys2/thread/mh6ev/1 (July 2016)
- ↑ https://www.speedrun.com/toys2/thread/mh6ev/3 (December 2016)
- ↑ GameFAQs - Help! I can't beat Emperor Zurg on level 12. Is there a glitch? - last accessed on 17 May 2023
- ↑ Boss Emperor Zurg PC Speed Glitch · Issue #2 · RibShark/ToyStory2Fix - last accessed on 9 June 2023