Difference between revisions of "DuckTales: Remastered"
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(→Video settings: moved the widescreen note to 4K where it makes more sense, even though it affects all resolutions other than 1920x1080) |
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Line 9: | Line 9: | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|August 13, 2013}} | {{Infobox game/row/date|Windows|August 13, 2013}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|disney-ducktales-remastered|66}} | ||
+ | {{Infobox game/row/reception|OpenCritic|754/disney-ducktales-remastered|73}} | ||
+ | {{Infobox game/row/reception|IGDB|ducktales-remastered|75}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Scrolling, Side view }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Platform }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Cartoon }} | ||
+ | {{Infobox game/row/taxonomy/themes | Contemporary }} | ||
+ | {{Infobox game/row/taxonomy/series | DuckTales }} | ||
|steam appid = 237630 | |steam appid = 237630 | ||
|gogcom id = | |gogcom id = | ||
+ | |official site= https://www.capcom-unity.com/ducktales | ||
+ | |hltb = 12716 | ||
|strategywiki = DuckTales: Remastered | |strategywiki = DuckTales: Remastered | ||
− | |mobygames = | + | |mobygames = 61870 |
|wikipedia = DuckTales: Remastered | |wikipedia = DuckTales: Remastered | ||
|winehq = 15417 | |winehq = 15417 | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
− | |||
'''Key points''' | '''Key points''' | ||
Line 29: | Line 47: | ||
{{Availability| | {{Availability| | ||
{{Availability/row| Gamesplanet | 1255-1 | Steam | | | Windows }} | {{Availability/row| Gamesplanet | 1255-1 | Steam | | | Windows }} | ||
− | {{Availability/row| GMG | ducktales-remastered | Steam | | | Windows }} | + | {{Availability/row| GMG | ducktales-remastered | Steam | | | Windows | unavailable }} |
{{Availability/row| Steam | 237630 | DRM-free | Requires its {{file|steam_api.dll}}, but the game can be played without Steam.<ref>{{Refcheck|user=AmethystViper|date=2020-03-06|comment=Tested on a copy prior to its August 11, 2019 removal with the original installation files.}}</ref> | | Windows }} | {{Availability/row| Steam | 237630 | DRM-free | Requires its {{file|steam_api.dll}}, but the game can be played without Steam.<ref>{{Refcheck|user=AmethystViper|date=2020-03-06|comment=Tested on a copy prior to its August 11, 2019 removal with the original installation files.}}</ref> | | Windows }} | ||
+ | {{Availability/row| Microsoft Store | 9nblgggxwkcv | Microsoft Store | | | Windows | unavailable }} | ||
}} | }} | ||
Line 36: | Line 55: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|{{P|game}}\data\}} | + | {{Game data/config|Windows|{{P|game}}\data\engine.ini}} |
{{Game data/config|Microsoft Store|}} | {{Game data/config|Microsoft Store|}} | ||
}} | }} | ||
Line 49: | Line 68: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = true |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|DuckTales Remastered - General.png|General settings.}} | {{Image|DuckTales Remastered - General.png|General settings.}} | ||
{{Image|DuckTales Remastered - Comparison.png|Image quality comparison to show how in-game resolution and desktop resolution affects the image. ''Click the image for details.''}} | {{Image|DuckTales Remastered - Comparison.png|Image quality comparison to show how in-game resolution and desktop resolution affects the image. ''Click the image for details.''}} | ||
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 81: | Line 100: | ||
|ultrawidescreen notes = {{Term|Anamorphic}} 16:9. Use the [https://community.pcgamingwiki.com/files/file/1870-ducktales-remasterd-ultrawide-superwide-mod/ community patcher] to remove the pillarboxing. | |ultrawidescreen notes = {{Term|Anamorphic}} 16:9. Use the [https://community.pcgamingwiki.com/files/file/1870-ducktales-remasterd-ultrawide-superwide-mod/ community patcher] to remove the pillarboxing. | ||
|4k ultra hd = limited | |4k ultra hd = limited | ||
− | |4k ultra hd notes = Game is first scaled from 1920x1080 to the in-game resolution using [[Glossary:Scaling# | + | |4k ultra hd notes = Game is first scaled from 1920x1080 to the in-game resolution using [[Glossary:Scaling#Scaling algorithm|bilinear filtering]] (resulting in softer image), then using [[Glossary:Scaling#Scaling algorithm|nearest neighbor]] to fill the desktop resolution (resulting in scaling artifacts). See [[:File:DuckTales Remastered - Comparison.png|the comparison image info]] for more details. |
|fov = hackable | |fov = hackable | ||
|fov notes = Use the [https://community.pcgamingwiki.com/files/file/1871-ducktales-remastered-fov-changer/ PCGW community FOV changer]. | |fov notes = Use the [https://community.pcgamingwiki.com/files/file/1871-ducktales-remastered-fov-changer/ PCGW community FOV changer]. | ||
Line 92: | Line 111: | ||
|antialiasing = limited | |antialiasing = limited | ||
|antialiasing notes = On/off toggle. | |antialiasing notes = On/off toggle. | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = always on | |vsync = always on | ||
|vsync notes = | |vsync notes = | ||
Line 104: | Line 126: | ||
}} | }} | ||
− | ==Input | + | ==Input== |
{{Image|DuckTales Remastered - Input.png|Input settings.}} | {{Image|DuckTales Remastered - Input.png|Input settings.}} | ||
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = One key per action. | |key remap notes = One key per action. | ||
Line 169: | Line 191: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = false | |separate volume = false | ||
|separate volume notes = No volume sliders present. | |separate volume notes = No volume sliders present. | ||
|surround sound = false | |surround sound = false | ||
− | |surround sound notes = | + | |surround sound notes = Stereo only, Unlike Dolby Digital on Xbox 360. |
− | |subtitles = | + | |subtitles = always on |
− | |subtitles notes = Always on for cutscenes. | + | |subtitles notes = Always on for cutscenes. No in-game subtitles. |
|closed captions = false | |closed captions = false | ||
|closed captions notes = | |closed captions notes = | ||
Line 182: | Line 204: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 197: | Line 221: | ||
|language = French | |language = French | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = false |
|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
Line 205: | Line 229: | ||
|language = German | |language = German | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = false |
|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Hungarian | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = [https://magyaritasok.hu/download/2648/ducktales-remastered Fan translation at Magyarítások Portál] | ||
+ | |fan = true | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Italian | |language = Italian | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = false |
|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Polish | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = [https://ikskoks.pl/IKS_DUZY_DOWNLOAD/Duck_Tales_Remastered_PL.zip Download.] | ||
+ | |fan = true | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Brazilian Portuguese | |language = Brazilian Portuguese | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = false |
|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
Line 229: | Line 269: | ||
|language = Russian | |language = Russian | ||
|interface = hackable | |interface = hackable | ||
− | |audio = | + | |audio = false |
|subtitles = hackable | |subtitles = hackable | ||
|notes = [https://enpy.net/forum/files/file/88-ducktales-remastered/ Fan translation by «ENPY Studio»] | |notes = [https://enpy.net/forum/files/file/88-ducktales-remastered/ Fan translation by «ENPY Studio»] | ||
Line 237: | Line 277: | ||
|language = Spanish | |language = Spanish | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = false |
|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Latin American Spanish | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = [https://www.youtube.com/watch?v=GfduTsY19Mo Fan translation by «ElNJoel»] | ||
+ | |fan = true | ||
}} | }} | ||
}} | }} | ||
Line 246: | Line 294: | ||
==Issues unresolved== | ==Issues unresolved== | ||
===Dracula Duck boss fight freeze=== | ===Dracula Duck boss fight freeze=== | ||
− | {{ii}} The game can freeze after defeating this particular boss. Only known | + | {{ii}} The game can freeze after defeating this particular boss. Only known workarounds is to either quickly open game menu and skip the cinematic, or go to nVidia Control Panel and set the game to run with integrated graphics instead. |
===No exclusive fullscreen option=== | ===No exclusive fullscreen option=== | ||
Line 253: | Line 301: | ||
==Issues fixed== | ==Issues fixed== | ||
===Game launches on secondary monitor=== | ===Game launches on secondary monitor=== | ||
− | {{Fixbox|description=Edit engine.ini|ref=<ref> | + | {{Fixbox|description=Edit engine.ini|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/237630/discussions/0/864976115043652681/#c864976115214968118|title=Did we pay to beta test or something?!?! :: DuckTales Remastered General Discussions|date=May 2023}}</ref>|fix= |
# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. | ||
# Open {{file|engine.ini}}. | # Open {{file|engine.ini}}. | ||
Line 263: | Line 311: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = 9.0c | + | |direct3d versions = 9.0c, 9Ex |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 283: | Line 331: | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = true | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = |
− | |macos 64-bit app | + | |macos intel 64-bit app = |
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
Line 317: | Line 368: | ||
|minHD = 1 GB | |minHD = 1 GB | ||
|minGPU = Nvidia GeForce 9600 GT | |minGPU = Nvidia GeForce 9600 GT | ||
− | |minGPU2 = | + | |minGPU2 = ATI Radeon HD 3870 |
− | | | + | |minSM = 3.0 |
+ | |minDX = 9.0c | ||
|minVRAM = 512 MB | |minVRAM = 512 MB | ||
Line 325: | Line 377: | ||
|recRAM = 4 GB | |recRAM = 4 GB | ||
|recHD = 2 GB | |recHD = 2 GB | ||
− | |recGPU = Nvidia GeForce 200 | + | |recGPU = Nvidia GeForce 200 series |
− | |recGPU2 = | + | |recGPU2 = ATI Radeon HD 5000 series |
− | |recGPU3 = | + | |recGPU3 = |
− | |recVRAM = | + | |recVRAM = |
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 01:11, 4 February 2024
Developers | |
---|---|
WayForward Technologies | |
Publishers | |
Capcom | |
Engines | |
WF Engine | |
Release dates | |
Windows | August 13, 2013 |
Reception | |
Metacritic | 66 |
OpenCritic | 73 |
IGDB | 75 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Scrolling, Side view |
Controls | Direct control |
Genres | Platform |
Art styles | Cartoon |
Themes | Contemporary |
Series | DuckTales |
DuckTales | |
---|---|
Subseries of Donald Duck | |
Subseries of Disney Channel | |
DuckTales: The Quest for Gold | 1990 |
DuckTales: Remastered | 2013 |
The Disney Afternoon Collection | 2017 |
Key points
- An HD remake of DuckTales originally released for the NES in 1989. The original game however has been re-released as part of the The Disney Afternoon Collection.
- Game breaking freeze can occur in the ending of the game for Nvidia users. See Dracula Duck boss fight freeze for workaround.[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Green Man Gaming (unavailable) | ||||
Steam | Requires its steam_api.dll , but the game can be played without Steam.[2] |
|||
Microsoft Store (unavailable) |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\data\engine.ini[Note 1] |
Microsoft Store | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/237630/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\Wayforward Technologies\DuckTales\ |
Microsoft Store | |
Steam | <Steam-folder>\userdata\<user-id>\237630\remote\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/237630/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Image quality comparison to show how in-game resolution and desktop resolution affects the image. Click the image for details.
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Pillarboxed. | ||
Ultra-widescreen | Anamorphic 16:9. Use the community patcher to remove the pillarboxing. | ||
4K Ultra HD | Game is first scaled from 1920x1080 to the in-game resolution using bilinear filtering (resulting in softer image), then using nearest neighbor to fill the desktop resolution (resulting in scaling artifacts). See the comparison image info for more details. | ||
Field of view (FOV) | Use the PCGW community FOV changer. | ||
Windowed | Toggle with Alt+↵ Enter, freely resizeable. For precise resolution, from configuration file change fakeFullScreen=0 into 1 , then width= and height= to desired values. |
||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | On/off toggle. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | Capped at 60 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse, touch | State | Notes |
---|---|---|
Remapping | One key per action. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Touchscreen optimised | Microsoft Store version only. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | Digital movement only. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Xbox 360 variant. | |
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | No volume sliders present. | |
Surround sound | Stereo only, Unlike Dolby Digital on Xbox 360. | |
Subtitles | Always on for cutscenes. No in-game subtitles. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Hungarian | Fan translation at Magyarítások Portál | |||
Italian | ||||
Polish | Download. | |||
Brazilian Portuguese | ||||
Russian | Fan translation by «ENPY Studio» | |||
Spanish | ||||
Latin American Spanish | Fan translation by «ElNJoel» |
Issues unresolved
Dracula Duck boss fight freeze
- The game can freeze after defeating this particular boss. Only known workarounds is to either quickly open game menu and skip the cinematic, or go to nVidia Control Panel and set the game to run with integrated graphics instead.
No exclusive fullscreen option
- Exclusive fullscreen is unavailable for this game.
Issues fixed
Game launches on secondary monitor
Edit engine.ini[3] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c, 9Ex | |
Shader Model support | 3.0 |
Executable | 32-bit | 64-bit | ARM | Notes |
---|---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD Ex | |
Interface | Scaleform |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP2, Vista, 7 | |
Processor (CPU) | Intel Pentium 4 2.4 GHz | Intel Core 2 Duo AMD Athlon 64 X2 |
System memory (RAM) | 1 GB | 4 GB |
Hard disk drive (HDD) | 1 GB | 2 GB |
Video card (GPU) | Nvidia GeForce 9600 GT ATI Radeon HD 3870 512 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
Nvidia GeForce 200 series ATI Radeon HD 5000 series |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/237630/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (237630) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Fighting Dracula crashes the game - every time :: DuckTales Remastered General Discussions - last accessed on 2016-4-23
- ↑ Verified by User:AmethystViper on 2020-03-06
- Tested on a copy prior to its August 11, 2019 removal with the original installation files.
- ↑ Did we pay to beta test or something?!?! :: DuckTales Remastered General Discussions - last accessed on May 2023