Difference between revisions of "Firefight Reloaded"
From PCGamingWiki, the wiki about fixing PC games
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− | {{state|state= | + | {{state|state=postdev}} |
{{Infobox game | {{Infobox game | ||
− | |cover = | + | |cover = Firefight Reloaded - cover.jpg |
|developers = | |developers = | ||
{{Infobox game/row/developer|Bitl}} | {{Infobox game/row/developer|Bitl}} | ||
− | |||
|publishers = | |publishers = | ||
+ | {{Infobox game/row/publisher|Cobalt-57}} | ||
|engines = | |engines = | ||
{{Infobox game/row/engine|Source}} | {{Infobox game/row/engine|Source}} | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows| | + | {{Infobox game/row/date|Windows|November 5, 2015}} |
+ | |reception = | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | Freeware }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = 397680 | |steam appid = 397680 | ||
− | |gogcom | + | |steam appid side = |
+ | |gogcom id = | ||
+ | |gogcom id side = | ||
+ | |official site= | ||
+ | |hltb = 31959 | ||
+ | |igdb = firefight-reloaded | ||
+ | |strategywiki = | ||
+ | |mobygames = | ||
|wikipedia = | |wikipedia = | ||
+ | |winehq = | ||
+ | |license = Freeware | ||
}} | }} | ||
Line 20: | Line 43: | ||
'''General information''' | '''General information''' | ||
− | {{mm}} [ | + | {{mm}} [https://steamcommunity.com/app/397680/discussions/ Steam Community Discussions] |
− | {{mm}} [https://github.com/Bitl/FIREFIGHT-RELOADED-src-sdk-2013 | + | {{mm}} [http://bsnooch.com/forums/index.php?board=68.0 BSNOOCH forums] |
+ | {{mm}} [https://github.com/Bitl/FIREFIGHT-RELOADED-src-sdk-2013 GitHub repository] | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Steam | 397680 | Steam | | + | {{Availability/row| Steam | 397680 | Steam | Free | | Windows }} |
}} | }} | ||
− | {{ii}} A mod version of the game is available | + | {{ii}} A mod version of the game is available on the [https://www.moddb.com/mods/firefight-reloaded Mod DB page]. |
{{ii}} Mod version of the game requires the Source SDK 2013 Base Multiplayer in order to run. | {{ii}} Mod version of the game requires the Source SDK 2013 Base Multiplayer in order to run. | ||
{{ii}} Steam version of the game requires [[Half-Life 2]] to be in their library. | {{ii}} Steam version of the game requires [[Half-Life 2]] to be in their library. | ||
− | {{ii}} All versions require | + | {{ii}} All versions require {{DRM|Steam}}. |
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|game}}\firefightreloaded\cfg\}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{p|game}}\firefightreloaded\save\}} |
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games launcher = |
− | |steam cloud notes = | + | |epic games launcher notes = |
− | | | + | |gog galaxy = |
− | | | + | |gog galaxy notes = |
+ | |origin = | ||
+ | |origin notes = | ||
+ | |steam cloud = true | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 78: | Line 110: | ||
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
− | |vsync notes = | + | |vsync notes = Double buffered <ref>{{Refurl|url=https://www.youtube.com/watch?v=qShOm6pwUbA|title=Black mesa vsync is double buffered|date=2024}}</ref> |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
|120 fps notes = Frame rate is capped at 300 FPS; use <code>+fps_max XX</code> [[Glossary:Command line arguments|parameter]] to increase framerate. | |120 fps notes = Frame rate is capped at 300 FPS; use <code>+fps_max XX</code> [[Glossary:Command line arguments|parameter]] to increase framerate. | ||
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
Line 100: | Line 137: | ||
|invert mouse y-axis = true | |invert mouse y-axis = true | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
|controller support notes = Use the console command "exec 360controller" to make weapon selection menu work properly. | |controller support notes = Use the console command "exec 360controller" to make weapon selection menu work properly. | ||
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|full controller notes = Main Menu and Store Menu do not work with the controller as of yet. | |full controller notes = Main Menu and Store Menu do not work with the controller as of yet. | ||
|controller remap = hackable | |controller remap = hackable | ||
− | |controller remap notes = Requires the 360controller.cfg and undo360controller.cfg to be modified manually [[# | + | |controller remap notes = Requires the 360controller.cfg and undo360controller.cfg to be modified manually in the [[#Game data|config files]]. |
|controller sensitivity = unknown | |controller sensitivity = unknown | ||
|controller sensitivity notes= | |controller sensitivity notes= | ||
|invert controller y-axis = true | |invert controller y-axis = true | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = unknown |
− | | | + | |xinput controllers notes = |
− | |button prompts | + | |xbox prompts = unknown |
− | |button prompts notes | + | |xbox prompts notes = |
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = unknown | |haptic feedback = unknown | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | | | + | |simultaneous input = unknown |
− | | | + | |simultaneous input notes = |
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Game and Music | |separate volume notes = Game and Music | ||
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|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
+ | }} | ||
+ | |||
+ | {{L10n|content= | ||
+ | {{L10n/switch | ||
+ | |language = English | ||
+ | |interface = true | ||
+ | |audio = unknown | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = true | ||
+ | |audio = unknown | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |metal support = | ||
+ | |metal support notes = | ||
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |windows 32-bit exe = unknown | ||
+ | |windows 64-bit exe = unknown | ||
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
− | == | + | ===Middleware=== |
− | {{ | + | {{Middleware |
− | + | |physics = | |
− | + | |physics notes = | |
− | + | |audio = | |
− | + | |audio notes = | |
− | + | |interface = | |
− | + | |interface notes = | |
− | | | + | |input = SDL |
− | + | |input notes = | |
− | + | |cutscenes = Bink Video | |
− | + | |cutscenes notes = | |
− | + | |multiplayer = | |
− | | | + | |multiplayer notes= |
− | | | + | |anticheat = |
− | | | + | |anticheat notes = |
− | |||
− | | | ||
− | | | ||
− | | | ||
− | | | ||
− | | | ||
− | | | ||
− | | | ||
− | | | ||
− | | | ||
− | | | ||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
Line 175: | Line 285: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = XP SP3 |
− | |minCPU = Intel Pentium 4 | + | |minCPU = Intel Pentium 4 2.0 GHz |
− | |minRAM = | + | |minCPU2 = AMD Athlon |
− | |minHD = | + | |minRAM = 2 GB |
− | |minGPU = | + | |minHD = 6 GB |
+ | |minGPU = | ||
|minDX = 8.1 | |minDX = 8.1 | ||
− | |recOS = | + | |recOS = Vista, 7, 8, 8.1, 10 |
− | |recCPU = Intel i3 | + | |recCPU = Intel Core i3 3.0 GHz |
− | |recRAM = | + | |recCPU2 = AMD Ryzen 3 |
− | |recHD = | + | |recRAM = 4 GB |
− | |recGPU = | + | |recHD = |
+ | |recGPU = | ||
|recDX = 9.0c | |recDX = 9.0c | ||
}} | }} | ||
+ | |||
+ | {{References}} |
Latest revision as of 13:56, 20 January 2024
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Bitl | |
Publishers | |
Cobalt-57 | |
Engines | |
Source | |
Release dates | |
Windows | November 5, 2015 |
Taxonomy | |
Monetization | Freeware |
Key points
- Has (some) built in modding support, such as the ability to make custom weapons.
- Might not run well on lower-end hardware due to the amount of enemies that spawn.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | Free |
- A mod version of the game is available on the Mod DB page.
- Mod version of the game requires the Source SDK 2013 Base Multiplayer in order to run.
- Steam version of the game requires Half-Life 2 to be in their library.
- All versions require Steam DRM.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\firefightreloaded\cfg\[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/397680/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\firefightreloaded\save\[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/397680/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Force a resolution with -w 1920 -h 1080 parameters. |
||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | 75-90° horizontal. Can be adjusted up to 120° in the ADVANCED OPTIONS menu. Can be increased further using the fov_desired console command. |
||
Windowed | |||
Borderless fullscreen windowed | Use -window -noborder parameters. |
||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | Double buffered [1] | ||
60 FPS and 120+ FPS | Frame rate is capped at 300 FPS; use +fps_max XX parameter to increase framerate. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Use the console command "exec 360controller" to make weapon selection menu work properly. | |
Full controller support | Main Menu and Store Menu do not work with the controller as of yet. | |
Controller remapping | Requires the 360controller.cfg and undo360controller.cfg to be modified manually in the config files. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Game and Music | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Russian |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Input | SDL | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3 | Vista, 7, 8, 8.1, 10 |
Processor (CPU) | Intel Pentium 4 2.0 GHz AMD Athlon |
Intel Core i3 3.0 GHz AMD Ryzen 3 |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 6 GB | |
Video card (GPU) | DirectX 8.1 compatible | DirectX 9.0c compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/397680/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (397680) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Black mesa vsync is double buffered - last accessed on 2024