Difference between revisions of "The Ascent"
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(Undo revision 1074979. Improper format and the folder only contains the config files, Crashes and Logs folders. The actual saves are probably in SystemAppData\wgs in the package folder but this needs testing) Tag: Undo |
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(29 intermediate revisions by 20 users not shown) | |||
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{{Infobox game/row/publisher|Curve Digital}} | {{Infobox game/row/publisher|Curve Digital}} | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|Unreal Engine 4}} | + | {{Infobox game/row/engine|Unreal Engine 4|ref=<ref>{{Refcheck|user=Aemony|date=2021-09-17}}</ref>|build=4.26.1}} |
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|July 29, 2021}} | {{Infobox game/row/date|Windows|July 29, 2021}} | ||
|reception = | |reception = | ||
− | {{Infobox game/row/reception|Metacritic|the-ascent| | + | {{Infobox game/row/reception|Metacritic|the-ascent|73}} |
{{Infobox game/row/reception|OpenCritic|11537/the-ascent|74}} | {{Infobox game/row/reception|OpenCritic|11537/the-ascent|74}} | ||
− | {{Infobox game/row/reception|IGDB|the-ascent| | + | {{Infobox game/row/reception|IGDB|the-ascent|72}} |
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
{{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
− | {{Infobox game/row/taxonomy/pacing | }} | + | {{Infobox game/row/taxonomy/pacing | Real-time }} |
− | {{Infobox game/row/taxonomy/perspectives | }} | + | {{Infobox game/row/taxonomy/perspectives | Bird's-eye view }} |
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/controls | Direct control }} |
− | {{Infobox game/row/taxonomy/genres | }} | + | {{Infobox game/row/taxonomy/genres | ARPG, Shooter}} |
{{Infobox game/row/taxonomy/themes | Cyberpunk }} | {{Infobox game/row/taxonomy/themes | Cyberpunk }} | ||
{{Infobox game/row/taxonomy/series | }} | {{Infobox game/row/taxonomy/series | }} | ||
Line 53: | Line 53: | ||
{{Availability/row| GMG | the-ascent-pc | Steam | | | Windows }} | {{Availability/row| GMG | the-ascent-pc | Steam | | | Windows }} | ||
{{Availability/row| Humble | the-ascent | Steam | | | Windows }} | {{Availability/row| Humble | the-ascent | Steam | | | Windows }} | ||
− | {{Availability/row| Microsoft Store | c27ql5jbkq8m | Microsoft Store | | + | {{Availability/row| Microsoft Store | c27ql5jbkq8m | Microsoft Store | {{store feature|Xbox Play Anywhere}}. | | Windows }} |
− | {{ | + | {{Availability/row| Steam | 979690 | DRM-free | Rename {{file|steam.exe}} and launch the game directly from the game executable. | | Windows }} |
+ | }} | ||
+ | |||
+ | ==Essential improvements== | ||
+ | ===Skip intro logo=== | ||
+ | {{Fixbox|description=Modify {{file|Game.ini}}|fix= | ||
+ | # Go to the [[#Configuration_file.28s.29_location|configuration file(s) location]]. | ||
+ | # Open {{file|Game.ini}} with a text editor. | ||
+ | # Add the following lines to the end of the file, then save and close it: | ||
+ | <pre>[/script/movieplayer.movieplayersettings] | ||
+ | bWaitForMoviesToComplete=False | ||
+ | bMoviesAreSkippable=True | ||
+ | StartupMovies=</pre> | ||
}} | }} | ||
Line 72: | Line 84: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = true |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = true |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
Line 111: | Line 123: | ||
|anisotropic = unknown | |anisotropic = unknown | ||
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = always on |
− | |antialiasing notes = | + | |antialiasing notes = Forced [[TAA]] |
+ | |upscaling = true | ||
+ | |upscaling tech = DLSS 2 | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = On / off | |vsync notes = On / off | ||
Line 121: | Line 136: | ||
|hdr = false | |hdr = false | ||
|hdr notes = | |hdr notes = | ||
− | |ray tracing = | + | |ray tracing = true |
− | |ray tracing notes = | + | |ray tracing notes = Reflections, shadows and ambient occlusion. |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===Film grain=== | ||
+ | {{ii}} The game might ignore the film grain setting, re-enabling the effect upon game restart even if it has been disabled. | ||
+ | {{Fixbox|description=Forcefully disable film grain by editing a config file|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open the <code>Engine.ini</code> file with a notepad. | ||
+ | # Add the following lines to the bottom of the file and save the changes: | ||
+ | <pre> | ||
+ | [SystemSettings] | ||
+ | r.Tonemapper.Quality=3 | ||
+ | </pre> | ||
}} | }} | ||
Line 151: | Line 178: | ||
|invert controller y-axis = unknown | |invert controller y-axis = unknown | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
|xbox prompts = true | |xbox prompts = true | ||
Line 193: | Line 220: | ||
==Audio== | ==Audio== | ||
{{Audio | {{Audio | ||
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = General, music, sound effects, dialog, cutscene. Dynamic Range Compression (DRC) presets. |
− | |surround sound = | + | |surround sound = true |
− | |surround sound notes = | + | |surround sound notes = 5.1 support tested successfully. |
− | |subtitles = | + | |subtitles = true |
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = true |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
|red book cd audio = | |red book cd audio = | ||
|red book cd audio notes = | |red book cd audio notes = | ||
Line 334: | Line 363: | ||
|upnp = | |upnp = | ||
}} | }} | ||
+ | |||
+ | ==Issues unresolved== | ||
+ | ===Shader compilation stutter=== | ||
+ | {{ii}} The game suffers from severe shader compilation related stutters during gameplay, this occurs whenever a new effect is displayed and thus whenever a new shader has to be compiled.<ref>{{Refurl|url=https://steamcommunity.com/app/979690/discussions/0/3408678077958012235/|title=Unfixable stutter?|date=2023-07-03}}</ref><ref>{{Refurl|url=https://steamcommunity.com/app/979690/discussions/0/5056966106397957003/#c5056966106398112583|title=Stuttering is related to shaders caching|date=2023-07-03}}</ref> | ||
==Other information== | ==Other information== | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 11, 12 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 362: | Line 395: | ||
|windows 32-bit exe = false | |windows 32-bit exe = false | ||
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
|macos intel 32-bit app = unknown | |macos intel 32-bit app = unknown | ||
|macos intel 64-bit app = unknown | |macos intel 64-bit app = unknown | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux powerpc app = | |linux powerpc app = | ||
|linux 32-bit executable= unknown | |linux 32-bit executable= unknown | ||
|linux 64-bit executable= unknown | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Revision as of 15:48, 19 January 2024
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Neon Giant | |
Publishers | |
Curve Digital | |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | July 29, 2021 |
Reception | |
Metacritic | 73 |
OpenCritic | 74 |
IGDB | 72 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view |
Controls | Direct control |
Genres | ARPG, Shooter |
Themes | Cyberpunk |
The Ascent is a singleplayer and multiplayer bird's-eye view ARPG and shooter game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Microsoft Store | Xbox Play Anywhere. | |||
Steam | Rename steam.exe and launch the game directly from the game executable. |
Essential improvements
Skip intro logo
Modify Game.ini
|
---|
[/script/movieplayer.movieplayersettings] bWaitForMoviesToComplete=False bMoviesAreSkippable=True StartupMovies= |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\TheAscent\Saved\Config\WindowsNoEditor |
Microsoft Store | %LOCALAPPDATA%\Packages\CurveDigital.TheAscent_1ezqdnbhnc70m\LocalCache\Local\TheAscent\Saved\Config\WinGDK\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/979690/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Steam | %LOCALAPPDATA%\TheAscent\Saved\SaveGames\ |
Microsoft Store | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/979690/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Vert- scaling and spanned HUD. Use the related PCGW community tool as a partial workaround. |
||
Ultra-widescreen | Vert- scaling. Use the related PCGW community tool as a workaround. | ||
4K Ultra HD | |||
Field of view (FOV) | Use the related PCGW community tool. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | Forced TAA | ||
High-fidelity upscaling | DLSS 2.0 |
||
Vertical sync (Vsync) | On / off | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
Ray tracing (RT) | Reflections, shadows and ambient occlusion. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Film grain
- The game might ignore the film grain setting, re-enabling the effect upon game restart even if it has been disabled.
Forcefully disable film grain by editing a config file |
---|
[SystemSettings] r.Tonemapper.Quality=3 |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | General, music, sound effects, dialog, cutscene. Dynamic Range Compression (DRC) presets. | |
Surround sound | 5.1 support tested successfully. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Co-op |
||
LAN play | ||||
Online play | 4 | Co-op |
Issues unresolved
Shader compilation stutter
- The game suffers from severe shader compilation related stutters during gameplay, this occurs whenever a new effect is displayed and thus whenever a new shader has to be compiled.[2][3]
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-3470 3.2 GHz AMD FX-8350 4.0 GHz |
Intel Core i9-9900K 3.6 GHz AMD Ryzen 7 3700X 3.6 GHz |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 35 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 AMD Radeon R9 390X 2 GB (Nvidia), 8 GB (AMD) of VRAM | Nvidia GeForce RTX 2070 AMD Radeon RX 5700 XT |
- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 4 engine build: 4.26.1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/979690/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (979690) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Aemony on 2021-09-17
- ↑ Unfixable stutter? - last accessed on 2023-07-03
- ↑ Stuttering is related to shaders caching - last accessed on 2023-07-03