Difference between revisions of "Embr"
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− | {{ | + | {{distinguish|Ember}} |
{{Infobox game | {{Infobox game | ||
|cover = Embr cover.png | |cover = Embr cover.png | ||
Line 9: | Line 9: | ||
{{Infobox game/row/engine|Unity|name=Unity 2019|ref=<ref name="Unity version">{{Refcheck|user=Cptmold|date=2020-05-20|comment=Checked using the log printed to {{P|userprofile}}\AppData\LocalLow on game launch.}}</ref>|build=2019.3.3f1}} | {{Infobox game/row/engine|Unity|name=Unity 2019|ref=<ref name="Unity version">{{Refcheck|user=Cptmold|date=2020-05-20|comment=Checked using the log printed to {{P|userprofile}}\AppData\LocalLow on game launch.}}</ref>|build=2019.3.3f1}} | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows| | + | {{Infobox game/row/date|Windows|September 23, 2021}} |
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|embr|72}} | ||
+ | {{Infobox game/row/reception|OpenCritic|9489/embr|67}} | ||
+ | {{Infobox game/row/reception|IGDB|embr|76}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
{{Infobox game/row/taxonomy/microtransactions | None }} | {{Infobox game/row/taxonomy/microtransactions | None }} | ||
{{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
Line 17: | Line 21: | ||
{{Infobox game/row/taxonomy/controls | Direct control }} | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
{{Infobox game/row/taxonomy/genres | Action, Shooter }} | {{Infobox game/row/taxonomy/genres | Action, Shooter }} | ||
− | {{Infobox game/row/taxonomy/themes | | + | {{Infobox game/row/taxonomy/art styles | Cartoon, Stylized }} |
+ | {{Infobox game/row/taxonomy/themes | Comedy, Contemporary}} | ||
|steam appid = 1062830 | |steam appid = 1062830 | ||
− | |steam appid side = | + | |steam appid side = 1363500 |
|gogcom id = | |gogcom id = | ||
|official site= http://embrgame.com/ | |official site= http://embrgame.com/ | ||
|hltb = 74006 | |hltb = 74006 | ||
|igdb = embr | |igdb = embr | ||
+ | |mobygames = 153718 | ||
|strategywiki = | |strategywiki = | ||
− | |wikipedia = | + | |wikipedia = |
|winehq = | |winehq = | ||
|license = commercial | |license = commercial | ||
Line 31: | Line 37: | ||
{{Introduction | {{Introduction | ||
− | |introduction = '''''Embr''''' is a | + | |introduction = '''''Embr''''' is a {{Glossary:Cartoon}} {{Glossary:FPS}} {{Glossary:Action}} emphasizing comedic and casual physics-based gameplay. Developed by [[Company:Muse Games|Muse Games]], developers of the '''[[Series:Guns of Icarus|Guns of Icarus]]''' titles, alongside publisher [[Company:Curve Digital|Curve Digital]], ''Embr'' makes use of the [[Engine:Unity|Unity]] engine. This title also takes full advantage of many Unity 2019 features, such as Vulkan support and Google Stadia cross-play. |
− | |release history = The game released on May 21, 2020 through [[Steam]] via the Early Access program.<ref name="Embr release date">{{Refurl|url=https://steamcommunity.com/games/1062830/announcements/detail/2237669519682539931|title=Steam :: Embr :: Hold Onto Your Hoses: Embr launches into Early Access on May 21st!|date=2020-05-20}}</ref> | + | |release history = The game released on May 21, 2020 through [[Steam]] via the Early Access program.<ref name="Embr release date">{{Refurl|url=https://steamcommunity.com/games/1062830/announcements/detail/2237669519682539931|title=Steam :: Embr :: Hold Onto Your Hoses: Embr launches into Early Access on May 21st!|date=2020-05-20}}</ref> This title was also the first game to appear on Google Stadia in an Early Access state.<ref>{{Refurl|url=https://community.stadia.com/t5/Stadia-Community-Blog/This-Week-on-Stadia-Embr-available-in-early-access/ba-p/22755|title=This Week on Stadia: Embr available in early access - Stadia Community|date=2020-05-27}}</ref><ref>{{Refurl|url=https://www.gamesradar.com/google-stadia-release-date-price-games-controller/|title=Everything we know about Google Stadia: how it works, what it costs, and what games it has : Gamesradar+|date=2020-05-27|snippet=Stadia is set to get its first Early Access game on May 21. Titled Embr, you'll play as an on-demand firefighter putting out fires across the city.}}</ref> |
− | |current state = The early access roadmap as of May 20, 2020 indicates that ''Embr'' is expected to fully launch within about 12 months of further development. | + | |current state = The early access roadmap as of May 20, 2020 indicates that ''Embr'' is expected to fully launch within about 12 months of further development. The developers seek to expand on the current gameplay loop and create new content for the game based on feedback from their current version.<ref>{{Refurl|url=https://store.steampowered.com/app/1062830|title=Embr on Steam"|date=2020-05-20|snippet=“We are planning to stay in Early Access for 12 months. We want to make sure the game launches in a state we are, and you are, happy with, and we don’t want to rush it.}}</ref> |
}} | }} | ||
Line 45: | Line 51: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| GamersGate | | + | {{Availability/row| GamersGate | embr | Steam | | | Windows }} |
{{Availability/row| Gamesplanet | 4526-1 | Steam | | | Windows }} | {{Availability/row| Gamesplanet | 4526-1 | Steam | | | Windows }} | ||
{{Availability/row| GMG | embr-pc | Steam | | | Windows }} | {{Availability/row| GMG | embr-pc | Steam | | | Windows }} | ||
{{Availability/row| Humble | embr | Steam | | | Windows }} | {{Availability/row| Humble | embr | Steam | | | Windows }} | ||
− | {{Availability/row| Steam | 1062830 | Steam | | + | {{Availability/row| Microsoft Store | 9p9xs9d0lbpv | Microsoft Store | {{Store feature|Xbox Play Anywhere}}. | | Windows }} |
+ | {{Availability/row| Steam | 1062830 | Steam | | | Windows }} | ||
+ | }} | ||
+ | |||
+ | ==Monetization== | ||
+ | {{DLC| | ||
+ | {{DLC/row| Embr x Curve Digital Costume Pack | Free | Windows }} | ||
+ | {{DLC/row| Embr - Lunar New Year Ox Head Helmet | Free | Windows }} | ||
+ | {{DLC/row| Embr - Secret Hosr | Free | Windows }} | ||
}} | }} | ||
− | |||
==Game data== | ==Game data== | ||
Line 57: | Line 70: | ||
{{Game data| | {{Game data| | ||
{{Game data/config|Windows|{{P|hkcu}}\Software\Muse Games\FireProject}} | {{Game data/config|Windows|{{P|hkcu}}\Software\Muse Games\FireProject}} | ||
+ | {{Game data/config|Microsoft Store|}} | ||
}} | }} | ||
Line 62: | Line 76: | ||
{{Game data| | {{Game data| | ||
{{Game data/saves|Windows|{{P|hkcu}}\Software\Muse Games\FireProject}} | {{Game data/saves|Windows|{{P|hkcu}}\Software\Muse Games\FireProject}} | ||
+ | {{Game data/saves|Microsoft Store|}} | ||
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = true |
− | |steam cloud notes | + | |steam cloud notes = 1,024 KB available; activated on July 25, 2020.<ref>{{Refurl|url=https://steamdb.info/app/1062830/history/?changeid=9027742|title=Embr (App 1062830) · History · Change #9027742 · SteamDB|date=2020-07-25}}</ref> |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = true |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
Line 93: | Line 108: | ||
|widescreen resolution notes= Windowed Mode and Resolution settings are combined into one drop-down box.<br />Fullscreen/Borderless can only be selected at native desktop resolution.<br />Selecting any specific resolution will render in windowed mode.<ref>{{Refcheck|user=Cptmold|date=2020-05-21|comment=Information is accurate as of the build available on May 20, 2020.}}</ref> | |widescreen resolution notes= Windowed Mode and Resolution settings are combined into one drop-down box.<br />Fullscreen/Borderless can only be selected at native desktop resolution.<br />Selecting any specific resolution will render in windowed mode.<ref>{{Refcheck|user=Cptmold|date=2020-05-21|comment=Information is accurate as of the build available on May 20, 2020.}}</ref> | ||
|multimonitor = limited | |multimonitor = limited | ||
− | |multimonitor notes = {{term|Hor+}} scaling.<ref name="Hor+ check">{{Refcheck|user=Cptmold|date=2020-05-20|comment=Tested by comparing screenshots of the same height between 16:9 and 16:10.}}</ref> Some out-of-bounds areas can be seen in menus. UI elements expand based on resolution and can become cumbersome at wider aspect ratios, especially in menus.<ref>{{Refcheck|user=Cptmold|date=2020-05-21|comment=Tested at 3840x1080 and compared to 16:9 (1920x1080 and 3840x2160). | + | |multimonitor notes = {{term|Hor+}} scaling.<ref name="Hor+ check">{{Refcheck|user=Cptmold|date=2020-05-20|comment=Tested by comparing screenshots of the same height between 16:9 and 16:10.}}</ref> Some out-of-bounds areas can be seen in menus. UI elements expand based on resolution and can become cumbersome at wider aspect ratios, especially in menus.<ref>{{Refcheck|user=Cptmold|date=2020-05-21|comment=Tested at 3840x1080 and compared to 16:9 (1920x1080 and 3840x2160). Findings were later reproduced by a Muse Games developer.}}</ref> The developers are aware of multi-monitor HUD issues.<ref name="Discord UI Scaling">{{Refurl|url=https://discordapp.com/channels/522869119285067777/560869510735986691/712675768488034325|title=Embr Discord #general|date=2020-05-21|snippet=That one does get a bit nasty. I can hand over to our UI guy after launch. Shouldn't be tooo much work to detect and handle}}</ref> |
|ultrawidescreen = true | |ultrawidescreen = true | ||
|ultrawidescreen notes = {{term|Hor+}} scaling.<ref name="Hor+ check" /> Some additional clipping is present on menus. | |ultrawidescreen notes = {{term|Hor+}} scaling.<ref name="Hor+ check" /> Some additional clipping is present on menus. | ||
Line 99: | Line 114: | ||
|4k ultra hd notes = <ref>{{Refcheck|user=Cptmold|date=2020-05-20}}</ref> | |4k ultra hd notes = <ref>{{Refcheck|user=Cptmold|date=2020-05-20}}</ref> | ||
|fov = true | |fov = true | ||
− | |fov notes = 55 - | + | |fov notes = 55 - 95 degrees. |
|windowed = true | |windowed = true | ||
|windowed notes = Select any specific resolution from the list to enable windowed mode. | |windowed notes = Select any specific resolution from the list to enable windowed mode. | ||
Line 105: | Line 120: | ||
|borderless windowed notes = In-game '''Fullscreen Windowed''' option only allows for desktop resolution.<br>See [[#Custom resolution|Custom resolution]]. | |borderless windowed notes = In-game '''Fullscreen Windowed''' option only allows for desktop resolution.<br>See [[#Custom resolution|Custom resolution]]. | ||
|anisotropic = false | |anisotropic = false | ||
− | |anisotropic notes = No option included. | + | |anisotropic notes = No option included. Anisotropic quality unknown. |
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = Unknown type with three quality settings. | |antialiasing notes = Unknown type with three quality settings. | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 116: | Line 134: | ||
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
+ | |ray tracing = unknown | ||
+ | |ray tracing notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
Line 169: | Line 189: | ||
|xbox prompts = true | |xbox prompts = true | ||
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = true |
|dualshock 4 notes = | |dualshock 4 notes = | ||
− | |dualshock prompts = | + | |dualshock prompts = true |
|dualshock prompts notes = | |dualshock prompts notes = | ||
|light bar support = unknown | |light bar support = unknown | ||
|light bar support notes = | |light bar support notes = | ||
− | |dualshock 4 modes = | + | |dualshock 4 modes = Wired, V2 |
|dualshock 4 modes notes = | |dualshock 4 modes notes = | ||
|tracked motion controllers= false | |tracked motion controllers= false | ||
Line 193: | Line 213: | ||
|simultaneous input = true | |simultaneous input = true | ||
|simultaneous input notes = | |simultaneous input notes = | ||
− | |steam input api = | + | |steam input api = false |
|steam input api notes = | |steam input api notes = | ||
− | |steam hook input = | + | |steam hook input = true |
|steam hook input notes = | |steam hook input notes = | ||
− | |steam input presets = | + | |steam input presets = false |
|steam input presets notes = | |steam input presets notes = | ||
|steam controller prompts = unknown | |steam controller prompts = unknown | ||
Line 210: | Line 230: | ||
|separate volume = true | |separate volume = true | ||
|separate volume notes = Master, Master SoundFX, Elemental (environment), Player (characters), and Music. | |separate volume notes = Master, Master SoundFX, Elemental (environment), Player (characters), and Music. | ||
− | |surround sound = | + | |surround sound = false |
− | |surround sound notes = | + | |surround sound notes = <ref>{{Refcheck|user=Rose|date=2020-12-07|comment=Played through the tutorial with a 5.1 surround sound system. The game used the front left and right channels only, as seen in Orban Loudness Meter.}}</ref> |
|subtitles = true | |subtitles = true | ||
− | |subtitles notes = | + | |subtitles notes = Spoken dialogue in Tutorial, and in infrequent story missions (English only). |
|closed captions = false | |closed captions = false | ||
|closed captions notes = | |closed captions notes = | ||
Line 219: | Line 239: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
{{Image|Embr - Gameplay Settings.png|Gameplay settings}} | {{Image|Embr - Gameplay Settings.png|Gameplay settings}} | ||
{{L10n|content= | {{L10n|content= | ||
− | {{ii}} Announcer voice in tutorial is only voiced in English. This has no impact on the game. | + | {{ii}} Announcer voice in tutorial is only voiced in English. This has no impact on the game. Character in story missions only voiced in English. |
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
Line 356: | Line 378: | ||
|udp = | |udp = | ||
|upnp = | |upnp = | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
==Issues fixed== | ==Issues fixed== | ||
===Incorrect coloring and graphical glitches=== | ===Incorrect coloring and graphical glitches=== | ||
− | {{Fixbox|description=Use Vulkan rendering ( | + | {{Fixbox|description=Use Vulkan rendering (select {{code|Play Embr (Vulkan)}} through Steam|ref=<ref>{{Refurl|url=https://discordapp.com/channels/522869119285067777/712705549317177465/714146634149396601|title=Embr Discord: #steam-bug-reports|date=2020-05-27|snippet=Try running the game with the default launch option (which uses Vulkan). Should be a bit more stable}}</ref>|fix= |
− | {{ii}} Some specific graphical glitches are still present on certain missions; however, Vulkan rendering reportedly resolves most cases of this issue, although at a slight impact on performance compared to DirectX 11. | + | <!--{{ii}} Some specific graphical glitches are still present on certain missions; however, Vulkan rendering reportedly resolves most cases of this issue, although at a slight impact on performance compared to DirectX 11.--> |
+ | '''Notes''' | ||
+ | {{++}} DirectX 11 mode was reportedly greatly improved in Update 1.12.<ref name="Addressing Vulkan Issues">{{Refurl|url=https://store.steampowered.com/newshub/app/1062830/view/2765724820072856363|title=Embr - Addressing the Input Lag Issue - Steam News|date=2020-07-23}}</ref> | ||
}} | }} | ||
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{{API | {{API | ||
|direct3d versions = 11 | |direct3d versions = 11 | ||
− | |direct3d notes = | + | |direct3d notes = |
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
Line 403: | Line 413: | ||
|metal support notes = | |metal support notes = | ||
|vulkan versions = true | |vulkan versions = true | ||
− | |vulkan notes = | + | |vulkan notes = Available as a fallback launch option. |
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
Line 410: | Line 420: | ||
|windows 32-bit exe = false | |windows 32-bit exe = false | ||
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = unknown |
− | |macos 64-bit app | + | |macos intel 64-bit app = unknown |
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Latest revision as of 21:31, 2 January 2024
Not to be confused with Ember.
Developers | |
---|---|
Muse Games | |
Publishers | |
Curve Digital | |
Engines | |
Unity 2019[Note 1] | |
Release dates | |
Windows | September 23, 2021 |
Reception | |
Metacritic | 72 |
OpenCritic | 67 |
IGDB | 76 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, Shooter |
Art styles | Cartoon, Stylized |
Themes | Comedy, Contemporary |
Embr is a cartoon FPS action emphasizing comedic and casual physics-based gameplay. Developed by Muse Games, developers of the Guns of Icarus titles, alongside publisher Curve Digital, Embr makes use of the Unity engine. This title also takes full advantage of many Unity 2019 features, such as Vulkan support and Google Stadia cross-play.
The game released on May 21, 2020 through Steam via the Early Access program.[2] This title was also the first game to appear on Google Stadia in an Early Access state.[3][4]
The early access roadmap as of May 20, 2020 indicates that Embr is expected to fully launch within about 12 months of further development. The developers seek to expand on the current gameplay loop and create new content for the game based on feedback from their current version.[5]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Microsoft Store | Xbox Play Anywhere. | |||
Steam |
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Embr x Curve Digital Costume Pack | Free | |
Embr - Lunar New Year Ox Head Helmet | Free | |
Embr - Secret Hosr | Free |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Muse Games\FireProject |
Microsoft Store | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1062830/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Muse Games\FireProject |
Microsoft Store | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1062830/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | 1,024 KB available; activated on July 25, 2020.[6] | |
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Windowed Mode and Resolution settings are combined into one drop-down box. Fullscreen/Borderless can only be selected at native desktop resolution. Selecting any specific resolution will render in windowed mode.[7] |
||
Multi-monitor | Hor+ scaling.[8] Some out-of-bounds areas can be seen in menus. UI elements expand based on resolution and can become cumbersome at wider aspect ratios, especially in menus.[9] The developers are aware of multi-monitor HUD issues.[10] | ||
Ultra-widescreen | Hor+ scaling.[8] Some additional clipping is present on menus. | ||
4K Ultra HD | [11] | ||
Field of view (FOV) | 55 - 95 degrees. | ||
Windowed | Select any specific resolution from the list to enable windowed mode. | ||
Borderless fullscreen windowed | In-game Fullscreen Windowed option only allows for desktop resolution. See Custom resolution. |
||
Anisotropic filtering (AF) | No option included. Anisotropic quality unknown. | ||
Anti-aliasing (AA) | Unknown type with three quality settings. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | [12] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Custom resolution
- The resolution for fullscreen and borderless windowed mode cannot be manually set. Furthermore, most launch arguments are ignored.
Use windowed mode (workaround)[13] |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired, |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts | ||
Cursor detection |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Master SoundFX, Elemental (environment), Player (characters), and Music. | |
Surround sound | [14] | |
Subtitles | Spoken dialogue in Tutorial, and in infrequent story missions (English only). | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
- Announcer voice in tutorial is only voiced in English. This has no impact on the game. Character in story missions only voiced in English.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 4 | Co-op |
||
Online play | 4 | Co-op Includes a password option for private lobbies. Cross-play with Google Stadia users is supported. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues fixed
Incorrect coloring and graphical glitches
Use Vulkan rendering (select Play Embr (Vulkan) through Steam[15]
|
---|
Notes
|
Unable to join private lobbies
- The "Join Code" option for private lobbies may malfunction in some situations.
Join by IP address instead of join code[17] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Vulkan | Available as a fallback launch option. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 8.1, 10 | |
Processor (CPU) | Intel i5 6600 Series 3.5 GHz Intel i7 4760 3 GHz |
Intel i5 9600K @ 3.7 GHz |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | Nvidia GeForce GTX 960 DirectX 11 compatible | Nvidia GeForce GTX 1060 6 GB of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2019.3.3f1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1062830/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1062830) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Cptmold on 2020-05-20
- Checked using the log printed to %USERPROFILE%\AppData\LocalLow on game launch.
- ↑ Steam :: Embr :: Hold Onto Your Hoses: Embr launches into Early Access on May 21st! - last accessed on 2020-05-20
- ↑ This Week on Stadia: Embr available in early access - Stadia Community - last accessed on 2020-05-27
- ↑ Everything we know about Google Stadia: how it works, what it costs, and what games it has : Gamesradar+ - last accessed on 2020-05-27
- "Stadia is set to get its first Early Access game on May 21. Titled Embr, you'll play as an on-demand firefighter putting out fires across the city."
- ↑ Embr on Steam" - last accessed on 2020-05-20
- "“We are planning to stay in Early Access for 12 months. We want to make sure the game launches in a state we are, and you are, happy with, and we don’t want to rush it."
- ↑ Embr (App 1062830) · History · Change #9027742 · SteamDB - last accessed on 2020-07-25
- ↑ Verified by User:Cptmold on 2020-05-21
- Information is accurate as of the build available on May 20, 2020.
- ↑ 8.0 8.1 Verified by User:Cptmold on 2020-05-20
- Tested by comparing screenshots of the same height between 16:9 and 16:10.
- ↑ Verified by User:Cptmold on 2020-05-21
- Tested at 3840x1080 and compared to 16:9 (1920x1080 and 3840x2160). Findings were later reproduced by a Muse Games developer.
- ↑ Embr Discord #general - last accessed on 2020-05-21
- "That one does get a bit nasty. I can hand over to our UI guy after launch. Shouldn't be tooo much work to detect and handle"
- ↑ Verified by User:Cptmold on 2020-05-20
- ↑ Verified by User:Cptmold on 2020-05-20
- Tested with RivaTuner Statistics Server.
- ↑ Verified by User:Cptmold on 2020-05-20
- Tested after other typical Unity solutions proved ineffective.
- ↑ Verified by User:Rose on 2020-12-07
- Played through the tutorial with a 5.1 surround sound system. The game used the front left and right channels only, as seen in Orban Loudness Meter.
- ↑ Embr Discord: #steam-bug-reports - last accessed on 2020-05-27
- "Try running the game with the default launch option (which uses Vulkan). Should be a bit more stable"
- ↑ Embr - Addressing the Input Lag Issue - Steam News - last accessed on 2020-07-23
- ↑ Posts 4, 7 :: Can't get multiplayer to work :: Embr General Discussions (Steam) - last accessed on 2020-05-27
- "Yeah we've seen this reported a few times now. We're investigating this asap. Really sorry again. If you can email us your player logs, that would be a big help. Thanks so much!"